Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z                                                                                                                                                                                                              穿                                                                                                               
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

S

s(String) - Method in class scripting.GraalJsSeamTest.RecordingProbe
 
safeDispose() - Method in class scripting.NPCConversationManager
標記此對話為待結束(設定 NPCConversationManager.pendingDisposal),延後到後續流程再實際結束。
safeDispose() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
safeDispose() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
SAME_DAMAGE - Enum constant in enum class client.anticheat.CheatingOffense
 
sameSource(MapleStatEffect) - Method in class server.MapleStatEffect
判斷另一個效果是否與本效果來源相同(用於判定增益取代)。
SampledStacktraces(List, int) - Constructor for class tools.CPUSampler.SampledStacktraces
 
sanctuary - Enum constant in enum class client.SkillFactory.Delay
 
SATELLITESAFE_ABSORB - Enum constant in enum class client.MapleBuffStat
 
SATELLITESAFE_PROC - Enum constant in enum class client.MapleBuffStat
 
savage - Enum constant in enum class client.SkillFactory.Delay
 
save() - Static method in class handling.world.World.Alliance
將所有已載入的聯盟存回資料庫。
save() - Static method in class handling.world.World.Family
將所有已載入的家族存回資料庫。
save() - Static method in class handling.world.World.Guild
將所有已載入的公會寫回資料庫。
save() - Method in class server.CashShop
 
save() - Method in class server.MTSCart
 
save(Writer, int, int) - Method in class tools.CPUSampler
 
SaveAll() - Constructor for class client.messages.commands.PracticerCommand.SaveAll
 
saveBossQuest(int) - Method in class scripting.EventInstanceManager
 
saveBossQuest(int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
saveBuyNow(boolean) - Method in class server.MTSStorage
 
saveCards(int) - Method in class client.MonsterBook
 
savedlocation - Variable in class handling.world.CharacterTransfer
 
SavedLocationType - Enum Class in server.maps
列舉所有可儲存返回點的地圖類型,用於 savedLocations 功能。
saveFamilyStatus() - Method in class client.CharacterSocialManager
將角色的家庭成員關係持久化至資料庫。
saveFamilyStatus() - Method in class client.MapleCharacter
將此角色的家族狀態寫回資料庫。
saveGuildStatus() - Method in class client.CharacterSocialManager
將角色的公會狀態持久化為離線狀態。
saveGuildStatus() - Method in class client.MapleCharacter
將此角色的公會狀態(公會 ID/階級/貢獻值)寫回資料庫。
saveInformation(boolean) - Static method in class tools.packet.CWvsContext
建構「個人資訊」儲存結果的封包。
saveInventory(Connection) - Method in class client.MapleCharacter
將此角色所有背包欄位的道具寫回資料庫。
saveItems() - Method in class server.shops.AbstractPlayerStore
 
saveItems(List, int) - Method in enum class client.inventory.ItemLoader
 
saveItems(List, Connection, int) - Method in enum class client.inventory.ItemLoader
 
saveKeys(int) - Method in class client.MapleKeyLayout
 
savelastTime - Variable in class client.anticheat.CheatTracker
 
savelastTime - Variable in class handling.world.CharacterTransfer
 
saveLocation(String) - Method in class scripting.AbstractPlayerInteraction
 
saveLocation(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
saveLocation(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
saveLocation(SavedLocationType) - Method in class client.MapleCharacter
將指定類型的記憶傳送點設為此角色目前所在地圖,並標記存檔。
saveLocation(SavedLocationType, int) - Method in class client.MapleCharacter
將指定類型的記憶傳送點設為指定地圖,並標記存檔。
saveMount(int) - Method in class client.inventory.MapleMount
 
saveNewCharToDB(MapleCharacter, LoginInformationProvider.JobType, short) - Static method in class client.MapleCharacter
將全新建立的角色寫入資料庫(角色建立流程)。
saveNX(int) - Method in class scripting.EventInstanceManager
 
saveNX(int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
SavePlayerShops() - Constructor for class client.messages.commands.AdminCommand.SavePlayerShops
 
saveReadme() - Static method in class tools.BuffInformation
 
saveReturnLocation(String) - Method in class scripting.AbstractPlayerInteraction
 
saveSkillFile(int, StringBuilder) - Static method in class tools.BuffInformation
 
SaveSpam(int, int) - Method in class client.anticheat.CheatTracker
 
saveToDb() - Method in class client.inventory.MapleAndroid
 
saveToDb() - Method in class client.inventory.MaplePet
 
saveToDb() - Method in class handling.world.guild.MapleGuildAlliance
 
saveToDB() - Method in class client.MapleCoreAura
 
saveToDB() - Method in class server.life.PlayerNPC
 
saveToDB() - Method in class server.MapleStorage
 
saveToDB(boolean, boolean) - Method in class client.MapleCharacter
將此角色的完整狀態寫回資料庫。
say(int, int, int, int, int, int, String, boolean, boolean, int) - Method in class scripting.NPCConversationManager
顯示一段 NPC 對話文字(最完整多載),實際組裝並送出對話封包。
say(int, int, int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
以三名說話者顯示一段 NPC 對話文字。
say(int, int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
以兩名說話者顯示一段 NPC 對話文字。
say(int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
以指定說話者顯示一段 NPC 對話文字。
say(int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
顯示一段 NPC 對話文字,並指定附加參數與按鈕。
say(String) - Method in class scripting.NPCConversationManager
顯示一段 NPC 對話文字(無上一步/下一步按鈕)。
say(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
say(String, boolean, boolean) - Method in class scripting.NPCConversationManager
顯示一段 NPC 對話文字,並可指定是否帶上一步/下一步按鈕。
Say() - Constructor for class client.messages.commands.PracticerCommand.Say
 
Scamming - Enum constant in enum class client.anticheat.ReportType
 
scartar - Enum constant in enum class server.MapleSquad.MapleSquadType
 
schedule - Variable in class client.MapleBuffStatValueHolder
 
schedule - Variable in class server.shops.HiredMerchant
 
schedule(Runnable, long) - Method in class server.Timer
 
schedule(String, long) - Method in class scripting.EventInstanceManager
 
schedule(String, long) - Method in class scripting.EventManager
 
schedule(String, long) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
schedule(String, long, EventInstanceManager) - Method in class scripting.EventManager
 
scheduleAtTimestamp(Runnable, long) - Method in class server.Timer
 
scheduleAtTimestamp(String, long) - Method in class scripting.EventManager
 
scheduleAtTimestampByAutoEventTimer(String, long) - Method in class scripting.EventManager
 
scheduleEvent(MapleEventType, ChannelServer) - Static method in class server.events.MapleEvent
 
scheduleRandomEvent() - Method in class scripting.EventManager
 
scheduleRandomEventInChannel(int) - Method in class scripting.EventManager
 
scheduleRateDelay(String, long) - Static method in class handling.world.World
排程於指定延遲後結束某種雙倍活動,將對應倍率重設為 1 並全頻道公告。
scheduleRemoval() - Method in class handling.world.exped.PartySearch
 
scheduleRemoval() - Method in class server.MapleSquad
 
scheduleSetState(byte, byte, long) - Method in class server.maps.MapleReactor
 
screw - Enum constant in enum class client.SkillFactory.Delay
 
script - Variable in class scripting.AbstractPlayerInteraction
 
Script_Bug - Static variable in class tools.FileoutputUtil
 
ScriptEngines - Class in scripting
集中式腳本引擎工廠 —— Track B(Nashorn → GraalJS)遷移的「引擎接縫」。
ScriptEx_Log - Static variable in class tools.FileoutputUtil
 
scripting - package scripting
遊戲內容腳本層:以 GraalJS 執行 scripts/ 下的 NPC/任務/傳送門/反應爐/活動 JavaScript。
SCROLL_PROTECT - Enum constant in enum class client.inventory.ItemFlag
 
scrolledItem(Item, Item, boolean, boolean) - Static method in class tools.packet.InventoryPacket
 
scrolledItem(Item, Item, boolean, boolean, boolean) - Static method in class tools.packet.InventoryPacket
 
scrollEquipWithId(Item, Item, boolean, MapleCharacter, int) - Method in class server.MapleItemInformationProvider
對裝備套用卷軸效果,依卷軸類型計算成功/詛咒並改寫該裝備的能力值與旗標。
scrollReqs - Variable in class server.ItemInformation
 
SEAL - Enum constant in enum class client.MapleDisease
 
SEAL - Enum constant in enum class client.status.MonsterStatus
 
search() - Constructor for class client.messages.commands.AdminCommand.search
 
searchCombo(int, int, int) - Method in class server.shops.MapleMiniGame
 
searchData(int, String) - Method in class scripting.NPCConversationManager
搜尋指定類別資料並回傳可讀結果字串。
searchData(int, String) - Static method in class tools.SearchGenerator
 
searchData(SearchGenerator.SearchType, String) - Static method in class tools.SearchGenerator
 
SearchGenerator - Class in tools
 
SearchGenerator() - Constructor for class tools.SearchGenerator
 
SearchGenerator.SearchType - Enum Class in tools
 
searchItem(int) - Method in class server.shops.HiredMerchant
 
searchMerchant(int) - Method in class handling.channel.ChannelServer
 
searchParty(PartySearchType) - Static method in class handling.world.World.Party
取得指定類型目前登記中的組隊搜尋清單。
second - Variable in class tools.Quadra
 
SECOND_PASSWORD_SET - Enum constant in enum class handling.SendPacketOpcode
 
SECONDPW_ERROR - Enum constant in enum class handling.SendPacketOpcode
 
secondPwError(byte) - Static method in class tools.packet.LoginPacket
建構二次密碼錯誤的封包。
SEDUCE - Enum constant in enum class client.MapleDisease
 
seek(long) - Method in class tools.data.ByteArrayByteStream
Seeks the pointer the the specified position.
seek(long) - Method in class tools.data.LittleEndianAccessor
Seek the pointer to offset
selfDestruction - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
sell(MapleClient, MapleInventoryType, byte, short) - Method in class server.MapleShop
 
send(MapleClient) - Method in class server.shops.MapleMiniGame
 
SEND_ENCRYPTED - Enum constant in enum class handling.RecvPacketOpcode
 
SEND_PEDIGREE - Enum constant in enum class handling.SendPacketOpcode
 
SEND_RECOMMENDED - Enum constant in enum class handling.SendPacketOpcode
 
SEND_TITLE_BOX - Enum constant in enum class handling.SendPacketOpcode
 
sendAcceptDecline(String) - Method in class scripting.NPCConversationManager
顯示帶「接受 / 拒絕」按鈕的對話框。
sendAcceptDecline(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendAcceptDeclineNoESC(String) - Method in class scripting.NPCConversationManager
顯示帶「接受 / 拒絕」按鈕、且不可按 ESC 關閉的對話框。
sendAllianceInvite(String, MapleCharacter) - Static method in class tools.packet.AlliancePacket
 
SendAllNote() - Constructor for class client.messages.commands.AdminCommand.SendAllNote
 
sendAndroidStyle(String, int[]) - Method in class scripting.NPCConversationManager
顯示機器人(Android)造型選擇對話框。
sendAzwanResult() - Static method in class tools.packet.UIPacket
 
sendAzwanWindow() - Method in class scripting.NPCConversationManager
開啟阿斯旺(Azwan)視窗。
sendBlackList(MapleClient) - Method in class server.shops.HiredMerchant
 
sendBoughtMaplePoints(int) - Static method in class tools.packet.MTSCSPacket
 
sendBoughtRings(boolean, Item, int, int, String) - Static method in class tools.packet.MTSCSPacket
 
sendCashGachapon(boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
 
sendCashPetFood(boolean, byte) - Static method in class tools.packet.CWvsContext
建構使用「現金寵物食品」結果的封包。
sendCashRefund(int) - Static method in class tools.packet.MTSCSPacket
 
sendCSFail(int) - Static method in class tools.packet.MTSCSPacket
 
sendDestroyData(MapleClient) - Method in class client.MapleCharacter
向指定客戶端送出「移除此角色」封包,使其自該玩家畫面消失。
sendDestroyData(MapleClient) - Method in class client.MonsterFamiliar
 
sendDestroyData(MapleClient) - Method in class server.life.MapleMonster
 
sendDestroyData(MapleClient) - Method in class server.life.MapleNPC
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleDoor
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleDragon
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleExtractor
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleKite
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleMapItem
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleMapObject
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleMist
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleReactor
 
sendDestroyData(MapleClient) - Method in class server.maps.MapleSummon
 
sendDestroyData(MapleClient) - Method in class server.maps.MechDoor
 
sendDestroyData(MapleClient) - Method in class server.shops.AbstractPlayerStore
 
sendDestroyData(MapleClient) - Method in class server.shops.HiredMerchant
 
sendDirectionInfo(String) - Method in class scripting.AbstractPlayerInteraction
 
sendDirectionStatus(int, int) - Method in class scripting.AbstractPlayerInteraction
 
sendDirectionStatus(int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
sendDojoRanks() - Method in class scripting.NPCConversationManager
查詢武陵道場(Mu Lung Dojo)排行榜並發送給客戶端。
sendDuey(byte, List) - Static method in class tools.packet.CField
建構快遞(Duey)各操作狀態的封包。
sendedNote(int) - Method in class server.CashShop
 
sendEngagement(byte, int, MapleCharacter, MapleCharacter) - Static method in class tools.packet.CWvsContext
建構訂婚/結婚相關結果的封包(ENGAGE_RESULT)。
sendEngagementRequest(String, int) - Static method in class tools.packet.CWvsContext
建構求婚邀請的封包(ENGAGE_REQUEST)。
sendEnglishQuiz(String) - Method in class client.MapleCharacter
向客戶端發送英文問答(OX quiz)訊息。
SendErrorChronosphere() - Static method in class tools.packet.CField
建構時空裂痕(Chronosphere)錯誤提示的封包。
sendFamilyInvite(int, int, int, String) - Static method in class tools.packet.FamilyPacket
 
sendFamilyJoinResponse(boolean, String) - Static method in class tools.packet.FamilyPacket
 
sendFamilyPacket(int, byte[], int, int) - Static method in class handling.world.World.Broadcast
把家族封包送給單一指定角色,並驗證其家族歸屬。
sendFriendWindow() - Method in class scripting.NPCConversationManager
開啟好友(Friendship)視窗。
sendFriendWindow() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendFriendWindow(int) - Static method in class tools.packet.UIPacket
 
sendGetNumber(String, int, int, int) - Method in class scripting.NPCConversationManager
顯示要求玩家輸入數字的對話框。
sendGetNumber(String, int, int, int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendGetText(String) - Method in class scripting.NPCConversationManager
顯示要求玩家輸入文字的對話框。
sendGetText(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendGetText(String, int) - Method in class scripting.NPCConversationManager
以指定 NPC 編號顯示要求玩家輸入文字的對話框。
sendGhostPoint(String, String) - Static method in class tools.packet.CWvsContext
建構更新「組隊(party)」自訂數值的封包。
sendGhostStatus(String, String) - Static method in class tools.packet.CWvsContext
建構更新「地圖(map)」自訂數值的封包。
sendGift(int, int, int, String, boolean) - Static method in class tools.packet.MTSCSPacket
 
sendGift(LittleEndianAccessor, MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
 
sendGuild(byte[], int, int) - Static method in class handling.world.World.Alliance
對指定聯盟內各公會廣播任意封包,並可排除其中一個公會。
sendGuild(int) - Static method in class handling.world.World.Alliance
對指定聯盟內所有公會廣播聯盟更新封包。
sendGuildPacket(int, byte[], int, int) - Static method in class handling.world.World.Broadcast
把公會封包送給單一指定角色,並驗證其公會歸屬。
sendHint(String, int, int) - Static method in class tools.packet.CField
建構顯示提示氣泡(Hint)的封包。
sendImp() - Method in class client.MapleCharacter
向客戶端送出所有已存在小惡魔(imp)的召喚狀態。
sendInvite(MapleClient, String) - Static method in class handling.world.guild.MapleGuild
 
sendJobup(boolean, int, String) - Static method in class tools.packet.CWvsContext
建構家族/公會成員轉職廣播的封包。
sendLevelup(boolean, int, String) - Static method in class tools.packet.CWvsContext
建構家族/公會成員升級廣播的封包。
sendMacros() - Method in class client.MapleCharacter
向客戶端送出此角色的技能巨集(前 5 組)。
sendMarriage(boolean, String) - Static method in class tools.packet.CWvsContext
建構家族/公會成員結婚廣播的封包。
sendMeso(MapleClient) - Method in class server.MapleStorage
 
sendMesobagFailed(boolean) - Static method in class tools.packet.MTSCSPacket
 
sendMesobagSuccess(int) - Static method in class tools.packet.MTSCSPacket
 
sendMoveScreen(int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
sendMsg(MapleClient) - Method in class server.shops.HiredMerchant
 
sendMTS(List, int, int, int, int) - Static method in class tools.packet.MTSCSPacket
 
sendNext(String) - Method in class scripting.NPCConversationManager
顯示一段對話並只提供「下一步」按鈕。
sendNext(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendNext(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNext(String, int) - Method in class scripting.NPCConversationManager
以指定說話者顯示一段對話並只提供「下一步」按鈕。
sendNext(String, int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendNext(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextNoESC(String) - Method in class scripting.NPCConversationManager
顯示一段不可按 ESC 關閉的對話並提供「下一步」按鈕。
sendNextNoESC(String, int) - Method in class scripting.NPCConversationManager
以指定說話者顯示一段不可按 ESC 關閉的對話並提供「下一步」按鈕。
sendNextPrev(String) - Method in class scripting.NPCConversationManager
顯示一段對話並同時提供「上一步」與「下一步」按鈕。
sendNextPrev(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextPrev(String, int) - Method in class scripting.NPCConversationManager
以指定說話者顯示一段對話並同時提供「上一步」與「下一步」按鈕。
sendNextPrev(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextPrevNpcS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定 NPC(idd)作為說話者顯示一段對話並提供上一步/下一步按鈕,實際送出封包。
sendNextPrevS(String) - Method in class scripting.NPCConversationManager
以玩家發話樣式顯示一段對話並提供上一步/下一步按鈕。
sendNextPrevS(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextPrevS(String, byte) - Method in class scripting.NPCConversationManager
以指定樣式顯示一段對話並提供上一步/下一步按鈕。
sendNextPrevS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextPrevS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與說話者顯示一段對話並提供上一步/下一步按鈕。
sendNextPrevS(String, byte, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextPrevS(String, byte, int, int) - Method in class scripting.NPCConversationManager
以指定樣式與說話者顯示一段對話並提供上一步/下一步按鈕(最完整多載),實際送出封包。
sendNextS(String, byte) - Method in class scripting.NPCConversationManager
以指定樣式顯示一段對話並提供「下一步」按鈕。
sendNextS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendNextS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與說話者顯示一段對話並提供「下一步」按鈕。
sendNextS(String, byte, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendNextS(String, byte, int, int) - Method in class scripting.NPCConversationManager
以指定樣式與說話者顯示一段對話並提供「下一步」按鈕(最完整多載),實際送出封包。
sendNote(String, String) - Method in class client.MapleCharacter
以本角色名義寄送一封不含名聲贈禮的便箋給指定收件者。
sendNote(String, String, int) - Method in class client.MapleCharacter
以本角色名義寄送一封便箋給指定收件者,並可附帶名聲贈禮。
sendNote(String, String, String, int) - Static method in class client.MapleCharacterUtil
 
sendNPCText(String, int) - Method in class scripting.AbstractPlayerInteraction
 
sendOk(String) - Method in class scripting.NPCConversationManager
顯示只有「確定」按鈕的 NPC 對話框。
sendOk(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendOk(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendOk(String, int) - Method in class scripting.NPCConversationManager
以指定 NPC 編號顯示只有「確定」按鈕的對話框。
sendOk(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendOkS(String, byte) - Method in class scripting.NPCConversationManager
顯示只有「確定」按鈕的對話框,並指定對話框樣式。
sendOkS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendOkS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendOkS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與 NPC 編號顯示只有「確定」按鈕的對話框。
sendOthersTalk(String, int, boolean[]) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
 
sendOthersTalk(String, int, boolean[]) - Method in class scripting.NPCConversationManager
顯示由另一名 NPC 發話的對話。
sendOthersTalk(String, int, boolean[], byte) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
 
sendOthersTalk(String, int, boolean[], byte) - Method in class scripting.NPCConversationManager
顯示由另一名 NPC 發話的對話(最完整多載),實際送出封包。
sendPacket(byte[]) - Method in class client.MapleClient
將已組裝完成的封包寫入此連線並送出。
sendPacket(int, byte[]) - Static method in class handling.world.World.Broadcast
把封包送給單一指定角色(可跨頻道)。
sendPacket(List, byte[], int) - Static method in class handling.world.World.Broadcast
把封包送給一批指定角色(可跨頻道),並排除其中一名角色。
SendPacketOpcode - Enum Class in handling
定義伺服器主動發送給用戶端的所有封包操作碼(opcode)列舉,版本固定為 client 149.1。
sendPendant(boolean) - Method in class scripting.NPCConversationManager
開啟或關閉玩家的吊墜(pendant)欄位。
sendPing() - Method in class client.MapleClient
送出 ping 封包並排程逾時檢查。
sendPinkBeanChoco() - Static method in class tools.packet.CWvsContext
建構開啟「粉紅豆巧克力」收集介面的封包。
sendPlayerShopBox(MapleCharacter) - Static method in class tools.packet.PlayerShopPacket
 
sendPlayerToNpc(String) - Method in class scripting.NPCConversationManager
以「玩家對 NPC 說話」樣式顯示一段對話並提供「下一步」按鈕。
sendPrev(String) - Method in class scripting.NPCConversationManager
顯示一段對話並只提供「上一步」按鈕。
sendPrev(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendPrev(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendPrev(String, int) - Method in class scripting.NPCConversationManager
以指定說話者顯示一段對話並只提供「上一步」按鈕。
sendPrev(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendPrevS(String, byte) - Method in class scripting.NPCConversationManager
以指定樣式顯示一段對話並只提供「上一步」按鈕。
sendPrevS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendPrevS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與說話者顯示一段對話並只提供「上一步」按鈕,實際送出封包。
sendProfessionWindow() - Method in class scripting.NPCConversationManager
開啟專業技能(Profession)視窗。
sendPVPMaps() - Static method in class tools.packet.CField
建構 PVP 地圖資訊(PVP_INFO)的封包。
sendPVPWindow() - Method in class scripting.NPCConversationManager
開啟 PVP 對戰視窗。
sendPyramidEnergy(String, String) - Static method in class tools.packet.CWvsContext
建構更新「連線階段(session)」自訂數值的封包。
sendPyramidKills(int) - Static method in class tools.packet.CField
建構金字塔擊殺計數(PYRAMID_KILL_COUNT)的封包。
sendPyramidResult(byte, int) - Static method in class tools.packet.CField
建構金字塔結算結果的封包。
sendPyramidUpdate(int) - Static method in class tools.packet.CField
建構金字塔(古老的維那金字塔)進度更新的封包。
sendQuestion() - Method in class server.events.MapleOxQuiz
 
sendQuestion(MapleMap) - Method in class server.events.MapleOxQuiz
 
sendRandomBox(int, Item, short) - Static method in class tools.packet.MTSCSPacket
 
sendRandomMesobagSuccess(int, int) - Static method in class tools.packet.MTSCSPacket
 
sendRecommended(int, String) - Static method in class tools.packet.LoginPacket
建構推薦世界訊息封包。
sendRepairWindow() - Method in class scripting.NPCConversationManager
開啟裝備修理視窗。
sendRepairWindow(int) - Static method in class tools.packet.UIPacket
 
sendRPS() - Method in class scripting.NPCConversationManager
向玩家開啟剪刀石頭布(RPS)小遊戲視窗。
sendShop(MapleClient) - Method in class server.life.MapleNPC
 
sendShop(MapleClient) - Method in class server.MapleShop
 
sendShop(MapleClient, int) - Method in class server.MapleShop
 
sendSimple(String) - Method in class scripting.NPCConversationManager
顯示含多個選項連結(#L...#l)的選單式對話框。
sendSimple(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendSimple(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendSimple(String, int) - Method in class scripting.NPCConversationManager
以指定 NPC 編號顯示含多個選項連結的選單式對話框。
sendSimple(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendSimpleS(String, byte) - Method in class scripting.NPCConversationManager
以指定樣式顯示含多個選項連結的選單式對話框。
sendSimpleS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendSimpleS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與 NPC 編號顯示含多個選項連結的選單式對話框。
sendSpawnData(MapleClient) - Method in class client.MapleCharacter
向指定客戶端送出「生成此角色」所需的完整封包序列,使其出現在該玩家畫面。
sendSpawnData(MapleClient) - Method in class client.MonsterFamiliar
 
sendSpawnData(MapleClient) - Method in class server.life.MapleMonster
 
sendSpawnData(MapleClient) - Method in class server.life.MapleNPC
 
sendSpawnData(MapleClient) - Method in class server.life.PlayerNPC
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleDoor
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleDragon
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleExtractor
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleKite
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleMapItem
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleMapObject
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleMist
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleReactor
 
sendSpawnData(MapleClient) - Method in class server.maps.MapleSummon
 
sendSpawnData(MapleClient) - Method in class server.maps.MechDoor
 
sendSpawnData(MapleClient) - Method in class server.shops.AbstractPlayerStore
 
sendSpawnData(MapleClient) - Method in class server.shops.HiredMerchant
 
sendStartData(MapleClient) - Method in class server.maps.MapleMapEffect
 
sendStatus(MapleClient) - Method in class server.life.MapleMonster
 
sendStorage() - Method in class scripting.NPCConversationManager
為玩家開啟倉庫介面。
sendStorage() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendStorage(MapleClient, int) - Method in class server.MapleStorage
 
sendStored(MapleClient, MapleInventoryType) - Method in class server.MapleStorage
 
sendString(int, String, String) - Static method in class tools.packet.CWvsContext
建構更新自訂鍵值對數值的通用封包。
sendStyle(String, int[]) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
 
sendStyle(String, int[]) - Method in class scripting.NPCConversationManager
顯示造型選擇對話框,供玩家挑選一組造型樣式。
sendTakenOut(MapleClient, MapleInventoryType) - Method in class server.MapleStorage
 
sendTellStory(String, boolean) - Method in class scripting.NPCConversationManager
播放劇情獨白演出(Monologue)。
sendTitleBox() - Static method in class tools.packet.PlayerShopPacket
 
sendTitleBox(int) - Static method in class tools.packet.PlayerShopPacket
 
sendTwinDragonEgg(boolean, boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
 
sendUltimateExplorer() - Method in class scripting.NPCConversationManager
向玩家送出「究極冒險家」相關封包。
sendVisitor(MapleClient) - Method in class server.shops.HiredMerchant
 
sendWeddingGive() - Static method in class tools.packet.CWvsContext
建構結婚禮物「贈送」介面的封包(WEDDING_GIFT 子操作 9)。
sendWeddingReceive() - Static method in class tools.packet.CWvsContext
建構結婚禮物「接收」介面的封包(WEDDING_GIFT 子操作 10)。
sendWishList(MapleCharacter, boolean) - Static method in class tools.packet.MTSCSPacket
 
sendYesNo(String) - Method in class scripting.NPCConversationManager
顯示帶「是 / 否」按鈕的 NPC 對話框。
sendYesNo(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendYesNo(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendYesNo(String, int) - Method in class scripting.NPCConversationManager
以指定 NPC 編號顯示帶「是 / 否」按鈕的對話框。
sendYesNo(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
sendYesNoS(String, byte) - Method in class scripting.NPCConversationManager
以指定樣式顯示帶「是 / 否」按鈕的對話框。
sendYesNoS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
sendYesNoS(String, byte, int) - Method in class scripting.NPCConversationManager
以指定樣式與 NPC 編號顯示帶「是 / 否」按鈕的對話框。
SENIOR_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
 
seniorid - Variable in class handling.world.CharacterTransfer
 
sense - Enum constant in enum class client.MapleTrait.MapleTraitType
 
SENSE - Enum constant in enum class client.MapleStat
 
senseEXP - Enum constant in enum class server.quest.MapleQuestActionType
 
senseMin - Enum constant in enum class server.quest.MapleQuestRequirementType
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.AbsoluteLifeMovement
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.BounceMovement
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.ChangeEquipSpecialAwesome
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.GroundMovement
 
serialize(MaplePacketLittleEndianWriter) - Method in interface server.movement.LifeMovementFragment
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.RelativeLifeMovement
 
serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.TeleportMovement
 
serialized(Invocable) - Static method in class scripting.ScriptEngines
把一個 event 引擎的 Invocable 包成「序列化進入」代理:per-engine 一把 ReentrantLock,橫跨整個 invokeFunction/put/… 持鎖,滿足 GraalJS 「Context 禁止並發、但允許序列換執行緒」的契約。
serializedEventEngineSerializesConcurrentEntry() - Method in class scripting.EventRolloutDifferTest
(2) 線上機制:ScriptEngines.serialized(Invocable)(EventScriptManager 對 iv 所套)→ 無例外、 maxInFlightinvalid input: '<'=1、跨呼叫狀態保留(證持久 context,非 per-invocation 隔離 → PVP/PQ 計數不被清)。
serializedPreventsConcurrencyAndPreservesState() - Method in class scripting.GraalJsEventConcurrencyTest
 
serializeMovementList(MaplePacketLittleEndianWriter, List) - Static method in class tools.packet.PacketHelper
 
serialVersionUID - Static variable in class handling.world.family.MapleFamily
 
serialVersionUID - Static variable in class handling.world.family.MapleFamilyCharacter
 
serialVersionUID - Static variable in class handling.world.guild.MapleBBSThread
 
serialVersionUID - Static variable in class handling.world.guild.MapleGuild
 
serialVersionUID - Static variable in class handling.world.guild.MapleGuildAlliance
 
serialVersionUID - Static variable in class handling.world.guild.MapleGuildCharacter
 
serialVersionUID - Static variable in class handling.world.guild.MapleGuildSkill
 
serialVersionUID - Static variable in class tools.ArrayMap.Entry
 
serialVersionUID - Static variable in class tools.ArrayMap
 
server - package server
網路層以外的遊戲子系統總成:道具資訊、背包操作、技能效果、Timer 排程與商業系統,並含伺服器入口 Start
SERVER_BLOCKED - Enum constant in enum class handling.SendPacketOpcode
 
SERVER_IP - Enum constant in enum class handling.SendPacketOpcode
 
server.buffs - package server.buffs
Buff(增益)套用的分派層:依角色職業與 skill id 挑選對應 buff 類別並套用其狀態效果。
server.buffs.buffclasses - package server.buffs.buffclasses
各職業 buff 類別的分組根套件:依職業系再細分為數個子套件。
server.buffs.buffclasses.adventurer - package server.buffs.buffclasses.adventurer
冒險家(Adventurer)系職業的 buff 類別。
server.buffs.buffclasses.cygnus - package server.buffs.buffclasses.cygnus
皇家騎士團(Cygnus Knights)系職業的 buff 類別。
server.buffs.buffclasses.gamemaster - package server.buffs.buffclasses.gamemaster
GM/管理者職業的 buff 類別。
server.buffs.buffclasses.hero - package server.buffs.buffclasses.hero
英雄/傳說系獨立職業的 buff 類別。
server.buffs.buffclasses.resistance - package server.buffs.buffclasses.resistance
抵抗者(Resistance)系職業的 buff 類別。
server.events - package server.events
伺服器排程的迷你遊戲活動子系統:障礙競走、向上攀升、選邊站、OX 問答、滾雪球等。
server.Gachapon - package server.Gachapon
轉蛋機子系統:轉蛋獎品的資料模型、機率抽選與庫存扣減。
server.life - package server.life
場景生命實體子系統:怪物與 NPC 的資料模型、生成資料、怪物資訊工廠與生命工廠。
server.maps - package server.maps
地圖與地圖物件子系統:地圖實體、地圖上的各式物件,及其載入與管理。
server.movement - package server.movement
角色與物件移動指令的解析與資料模型:各種移動片段(LifeMovement)的型別階層。
server.netty - package server.netty
Netty 網路骨幹:三大伺服器(登入/頻道/商城)共用的連線、管線初始化與封包編解碼。
server.quest - package server.quest
任務系統:任務定義模型與其開始/完成的需求(requirement)與動作(action)。
server.shops - package server.shops
玩家經營商店子系統:雇傭商人、個人商店與雙人小遊戲的資料模型與互動邏輯。
serverBlocked(int) - Static method in class tools.packet.CField
Possible values for type:
1: You cannot move that channel.
ServerConnection - Class in server.netty
封裝單一 Netty TCP 伺服器實例的生命週期管理,代表登入、頻道或商城三伺服器之一。
ServerConnection(String, int, int, int, ServerType) - Constructor for class server.netty.ServerConnection
 
ServerConstants - Class in constants
伺服器層級的全域開關、版本識別碼與可調參數的中央常數類別。
ServerConstants() - Constructor for class constants.ServerConstants
 
ServerConstants.CommandType - Enum Class in constants
 
ServerConstants.PlayerGMRank - Enum Class in constants
 
ServerInitializer - Class in server.netty
Netty ChannelInitializer,為每個新的 TCP 連線組裝封包處理 pipeline。
ServerInitializer(int, int, ServerType) - Constructor for class server.netty.ServerInitializer
 
SERVERLIST - Enum constant in enum class handling.SendPacketOpcode
 
SERVERLIST_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
ServerListRequest(MapleClient, boolean) - Static method in class handling.login.handler.CharLoginHandler
 
serverMessage(String) - Static method in class tools.packet.CWvsContext
建構伺服器訊息(捲動橫幅)的封包。
SERVERMESSAGE - Enum constant in enum class handling.SendPacketOpcode
 
serverMsg() - Constructor for class client.messages.commands.AdminCommand.serverMsg
 
serverNotice(int, int, String) - Static method in class tools.packet.CWvsContext
建構指定類型與頻道的伺服器公告封包。
serverNotice(int, int, String, boolean) - Static method in class tools.packet.CWvsContext
建構指定類型、頻道與耳語旗標的伺服器公告封包。
serverNotice(int, String) - Static method in class tools.packet.CWvsContext
建構指定類型的伺服器公告封包。
ServerProperties - Class in server
 
ServerProperties() - Constructor for class server.ServerProperties
 
serverStartTime - Static variable in class handling.channel.ChannelServer
 
SERVERSTATUS - Enum constant in enum class handling.SendPacketOpcode
 
SERVERSTATUS_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
ServerStatusRequest(MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
ServerType - Enum Class in handling
 
SESSION_VALUE - Enum constant in enum class handling.SendPacketOpcode
 
set_DelChrLog(boolean) - Method in class client.MapleCharacter
設定是否記錄刪除角色的開關。
SET_SECOND_PASSWORD - Enum constant in enum class handling.RecvPacketOpcode
 
set2ndPasswordRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
setAcc(int) - Method in class server.life.MapleMonsterStats
 
setAcc(short) - Method in class client.inventory.Equip
 
setAcc(short) - Method in class server.MapleStatEffect
設定命中率加成(覆寫已解析的 acc)。
setAccID(int) - Method in class client.MapleClient
設定本連線綁定的帳號編號。
setAccountName(String) - Method in class client.MapleClient
設定此連線的登入帳號名稱。
setAchievementFinished(int) - Method in class client.MapleCharacter
將指定成就標記為已完成。
setAcLog(String) - Method in class client.CharacterLogManager
為帳號寫入一筆成就領取紀錄。
setAcLog(String) - Method in class client.MapleCharacter
寫入角色的成就(ac)紀錄(DB 寫入)。
setActive(boolean) - Method in class server.maps.MapleMapEffect
 
setAlive(boolean) - Method in class server.maps.MapleReactor
 
setAllianceId(int) - Method in class handling.world.guild.MapleGuild
 
setAllianceRank(byte) - Method in class client.CharacterSocialManager
設定角色在公會聯盟中的職級。
setAllianceRank(byte) - Method in class client.MapleCharacter
設定在聯盟中的階級。
setAllianceRank(byte) - Method in class handling.world.guild.MapleGuildCharacter
 
setAndroid(MapleAndroid) - Method in class client.inventory.Equip
 
setAndroid(MapleAndroid) - Method in class client.MapleCharacter
設定角色的機器人(android),並在地圖上生成與播放表情。
setAndroidFace(int) - Method in class scripting.NPCConversationManager
變更玩家機器人的臉型並存檔。
setAndroidHair(int) - Method in class scripting.NPCConversationManager
變更玩家機器人的髮型並存檔。
setApprentice(int) - Method in class client.MapleCharacter
設定此角色的學徒(收徒系統)角色 ID。
setAriantRoomLeader(int, String) - Method in class client.MapleCharacter
設定指定阿里安鬥技場房間的房主名稱。
setAriantSlotRoom(int, int) - Method in class client.MapleCharacter
設定指定阿里安鬥技場房間的人數(座位)值。
setAtt(int) - Method in class client.MapleCoreAura
 
setAttackDebugMessage(boolean) - Method in class client.MapleCharacter
設定是否開啟攻擊(attack)除錯訊息。
setAttacksWithoutHit(boolean) - Method in class client.anticheat.CheatTracker
 
setAutoban(boolean) - Static method in class constants.MiMiConfig
 
setAutodc(boolean) - Static method in class constants.MiMiConfig
 
setAvailable(boolean) - Method in class server.shops.AbstractPlayerStore
 
setAvailable(boolean) - Method in interface server.shops.IMaplePlayerShop
 
setAvatar(int, int) - Method in class scripting.NPCConversationManager
消耗一張券,套用指定的外觀變更(膚色 / 臉型 / 髮型)。
setAvoid(short) - Method in class client.inventory.Equip
 
setAvoid(short) - Method in class server.MapleStatEffect
設定迴避值(覆寫已解析的 eva)。
setBanishInfo(BanishInfo) - Method in class server.life.MapleMonsterStats
 
setBattlePoints(int) - Method in class client.MapleCharacter
設定角色的戰鬥點數(PVP points)並於有變動時通知客戶端。
setBattleshipHP(int) - Method in class client.MapleCharacter
設定戰艦目前的 HP。
setBlackList(int, String) - Static method in class constants.MiMiConfig
 
setBoatState(int) - Static method in class tools.packet.CField
建構設定船艦狀態(BOAT_STATE)的封包。
setBoss(boolean) - Method in class server.life.MapleMonsterStats
 
setBossLog(String) - Method in class client.CharacterLogManager
為角色寫入一筆指定王的挑戰紀錄。
setBossLog(String) - Method in class client.MapleCharacter
寫入角色對指定 BOSS 的擊殺紀錄(DB 寫入)。
setBottom(int) - Method in class server.maps.MapleMap
設定本地圖邊界的下緣座標。
setBR(Point) - Method in class server.maps.MapleReactorStats
 
setBuddyCapacity(byte) - Method in class client.CharacterSocialManager
設定角色好友列表的容量上限,並通知用戶端。
setBuddyCapacity(byte) - Method in class client.MapleCharacter
設定好友名單的容量上限。
setBuffedValue(MapleBuffStat, int) - Method in class client.MapleCharacter
設定指定 buff 狀態目前生效的數值(該 buff 未生效時不作為)。
setBuffToGive(int) - Method in class server.life.MapleMonsterStats
 
setCanceling(boolean) - Method in class server.MapleTrade
 
setCancelTask(long) - Method in class client.status.MonsterStatusEffect
 
setCanPickup(short) - Method in class client.inventory.MaplePet
 
setCapacity() - Method in class handling.world.guild.MapleGuildAlliance
 
setCapacity(byte) - Method in class client.BuddyList
 
setCards(Map) - Method in class client.MapleCharacterCards
 
setCardStack(byte) - Method in class client.MapleCharacter
設定卡片(card)堆疊數量。
setCarnival(int) - Method in class server.life.SpawnPoint
 
setCarnivalParty(MapleCarnivalParty) - Method in class client.MapleCharacter
設定本角色所屬的怪物嘉年華隊伍。
setCarnivalTeam(byte) - Method in class server.life.MapleMonster
 
setCategory(byte) - Method in class server.life.MapleMonsterStats
 
setCData(int, int) - Method in class client.MapleCharacter
將指定點數「累加」到某任務的自訂資料(customData)欄位上。
setChair(int) - Method in class client.MapleCharacter
設定此角色目前使用中的椅子,並重新觸發坐椅回復計算。
setChalkboard(String) - Method in class client.MapleCharacter
設定本角色的黑板(小黑板)文字內容,並向同地圖玩家廣播。
setChallenge(int) - Method in class client.MapleCharacter
設定角色目前的挑戰值。
setChange(boolean) - Method in class server.life.MapleMonsterStats
 
setChangeableMobOrigin(MapleCharacter) - Method in class server.maps.MapleMap
以弱參照記錄觸發怪物變更(如變身機關)的來源玩家。
setChanged(boolean) - Method in class client.BuddyList
 
setChanged(boolean) - Method in class client.inventory.MaplePet
 
setChangedMap(boolean) - Method in class server.maps.MapleSummon
 
setChangeTime() - Method in class client.MapleCharacter
將最近一次換圖時間記錄為目前系統時間。
setChannel(byte) - Method in class handling.world.guild.MapleGuildCharacter
 
setChannel(int) - Method in class client.BuddylistEntry
 
setChannel(int) - Method in class client.MapleClient
設定此連線目前所在的頻道編號。
setChannel(int) - Method in class handling.channel.ChannelServer
 
setChannel(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setChannel(int) - Method in class server.maps.MapleMapFactory
 
setCharismaEXP(short) - Method in class server.life.MapleMonsterStats
 
setCharmEXP(short) - Method in class client.inventory.Equip
 
setcheck_FishingVip(boolean) - Method in class client.MapleCharacter
設定釣魚 VIP 狀態旗標。
setCheckStates(boolean) - Method in class server.maps.MapleMap
設定是否啟用 MapleMap.checkStates(String) 的離開狀態檢查。
setChosen(int) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
 
setChronosphere(int) - Method in class client.MapleCharacter
設定角色持有的時空石數量。
setChronosphereLog(String) - Method in class client.CharacterLogManager
為角色寫入一筆時空石使用紀錄。
setChronosphereLog(String) - Method in class client.MapleCharacter
寫入角色的時空(Chronosphere)紀錄(DB 寫入)。
setCleaning(boolean) - Method in class client.inventory.MapleEquipIdOnly
 
setClearRebuy() - Method in class client.MapleCharacter
清空商店「再買一次」暫存清單(若已建立)。
setClickedNPC() - Method in class client.MapleClient
記錄一次 NPC 點擊時間,啟動防連點冷卻。
setClient(MapleClient) - Method in class client.MapleCharacter
設定角色所屬的客戶端連線(換頻/重建角色時使用)。
setClock(boolean) - Method in class server.maps.MapleMap
設定本地圖是否設有時鐘。
setClone(boolean) - Method in class client.MapleCharacter
設定本角色物件是否為分身(clone)。
setCloseness(int) - Method in class client.inventory.MapleImp
 
setCloseness(int) - Method in class client.inventory.MaplePet
 
setCombo(short) - Method in class client.MapleCharacter
設定本角色目前的連擊(Combo)計數。
setCommandLock(boolean) - Static method in class constants.MiMiConfig
 
setCompleting(boolean) - Method in class server.MapleTrade
 
setCompletionTime(long) - Method in class client.MapleQuestStatus
 
setConsumeItemCoolTime(int) - Method in class server.maps.MapleMap
設定本地圖的消耗類道具冷卻時間(毫秒)。
setController(MapleCharacter) - Method in class server.life.MapleMonster
 
setControllerHasAggro(boolean) - Method in class server.life.MapleMonster
 
setConversation(int) - Method in class client.MapleCharacter
設定本角色目前正在對話的 NPC 對話實例編號。
setCoolTime(long) - Method in class server.life.MobSkill
 
setCoords(int, int, int, int) - Method in class server.life.PlayerNPC
 
setCount(int) - Method in class server.CashItem
 
setCountDown(int) - Method in class server.Timer.ShutdownTimer
 
setCP(byte) - Method in class server.life.MapleMonsterStats
 
setCreateMobInterval(short) - Method in class server.maps.MapleMap
設定怪物產生的間隔時間。
setCSChronsphere(int) - Method in class client.MapleCharacter
設定現金商城時空石(CS Chronosphere)數量。
setCType(String) - Method in class server.life.AbstractLoadedMapleLife
 
setCureDebuffs(List) - Method in class server.MapleStatEffect
設定此效果可解除的負面狀態清單(cureDebuffs)。
setCurrentRep(int) - Method in class client.CharacterSocialManager
設定角色目前的家庭聲望值。
setCurrentRep(int) - Method in class client.MapleCharacter
設定目前的家族聲望值。
setCurrentRep(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setCustom(boolean) - Method in class server.life.MapleNPC
 
setCustom(boolean) - Method in class server.maps.MapleReactor
 
setCustom(String, Long) - Method in class client.inventory.Equip
設定一筆自訂屬性。
setCustomData(String) - Method in class client.MapleQuestStatus
 
setCustomJson(String) - Method in class client.inventory.Equip
由 JSON 字串還原自訂屬性(供資料庫載入)。
setCy(int) - Method in class server.life.AbstractLoadedMapleLife
 
setDbId(int) - Method in class client.anticheat.CheatingOffenseEntry
 
setDeadlyAttack(boolean) - Method in class server.life.MobAttackInfo
 
setDebugMessage(boolean) - Method in class client.MapleCharacter
設定是否開啟一般除錯訊息。
setDelay(boolean) - Method in class client.MapleCoreAura
 
setDelay(int) - Method in class server.maps.MapleReactor
 
setDemonMarking(int) - Method in class client.MapleCharacter
設定惡魔職業的印記值(demon marking)。
setDex(int) - Method in class client.MapleCharacter
設定角色的敏捷(DEX)數值,並重新計算衍生屬性。
setDex(int) - Method in class client.MapleCoreAura
 
setDex(short) - Method in class client.inventory.Equip
 
setDex(short, MapleCharacter) - Method in class client.PlayerStats
 
setDirection(int) - Method in class client.MapleCharacter
設定本角色的對話方向狀態值。
setDiseaseLevel(int) - Method in class server.life.MobAttackInfo
 
setDiseaseSkill(int) - Method in class server.life.MobAttackInfo
 
setDocked(boolean) - Method in class server.maps.MapleMap
設定本地圖(船類地圖)是否處於停靠狀態。
setDojoMode(int) - Method in class scripting.NPCConversationManager
設定武陵道場的進行模式。
setDojoMode(MapleCharacter.DojoMode) - Method in class client.MapleCharacter
設定本角色目前的武陵道場挑戰模式。
setDojoRecord(boolean) - Method in class scripting.NPCConversationManager
更新或重置玩家的武陵道場連續通關紀錄。
setDOT(int, int, int) - Method in class client.MapleCharacter
對角色施加持續傷害(DOT,多用於 PVP 毒霧)。
setDragon(MapleDragon) - Method in class client.MapleCharacter
設定角色的龍(evan 龍)物件。
setDropItemPeriod(int) - Method in class server.life.MapleMonsterStats
 
setDropRate(int) - Method in class handling.channel.ChannelServer
 
setDrops(boolean) - Method in class server.maps.MapleMap
設定本地圖是否停用掉落。
setDropType(byte) - Method in class server.maps.MapleMapItem
 
setDurability(int) - Method in class client.inventory.Equip
 
setDuration(int) - Method in class server.MapleStatEffect
設定本效果的持續時間(毫秒),覆寫已解析的 duration
setDuration(long) - Method in class server.life.MobSkill
 
setEffectiveness(Element, ElementalEffectiveness) - Method in class server.life.MapleMonsterStats
 
setEffects() - Method in enum class handling.world.family.MapleFamilyBuff
 
setElf(int) - Method in class client.MapleCharacter
設定角色精靈耳朵(Elf ear)狀態並更新外觀。
setEnableCreate(boolean) - Method in enum class constants.JobConstants.JobType
 
setEnabled(boolean) - Method in enum class client.anticheat.CheatingOffense
 
setEnhance(byte) - Method in class client.inventory.Equip
 
setEquipOnlyId(long) - Method in class client.inventory.Item
 
setEquipped(boolean) - Method in class client.inventory.MapleRing
 
setEscort(boolean) - Method in class server.life.MapleMonsterStats
 
setEva(int) - Method in class server.life.MapleMonsterStats
 
setEvent(int) - Method in class handling.channel.ChannelServer
 
setEvent(ChannelServer, boolean) - Static method in class server.events.MapleEvent
 
setEventInstance(EventInstanceManager) - Method in class client.MapleCharacter
設定此角色目前所在的活動實例。
setEventInstance(EventInstanceManager) - Method in class server.life.MapleMonster
 
setEventMessage(String) - Static method in class handling.login.LoginServer
 
setEverlast(boolean) - Method in class server.maps.MapleMap
設定本地圖的掉落物是否永不消失(everlast)。
setExDropRate(int) - Method in class handling.channel.ChannelServer
 
setExExpRate(int) - Method in class handling.channel.ChannelServer
 
setExitAfter(MapleCharacter) - Method in class server.shops.MapleMiniGame
 
setExMesoRate(int) - Method in class handling.channel.ChannelServer
 
setExp(int) - Method in class client.CharacterStatsManager
設定角色目前的經驗值。
setExp(int) - Method in class client.inventory.MapleMount
 
setExp(int) - Method in class client.MapleCharacter
設定角色經驗值。
setExp(int) - Method in class client.MapleTrait
 
setExp(int) - Method in class server.life.MapleMonsterStats
 
setExpiration(long) - Method in class client.inventory.Item
 
setExpiration(Object, long) - Method in class scripting.NPCConversationManager
為一件裝備設定到期時間(以天數計)。
setExpire(long) - Method in class client.MapleCoreAura
 
setExpiry(long) - Method in class client.MonsterFamiliar
 
setExplosiveReward(boolean) - Method in class server.life.MapleMonsterStats
 
setExpRate(int) - Method in class handling.channel.ChannelServer
 
setExRate() - Constructor for class client.messages.commands.AdminCommand.setExRate
 
setExtractor(MapleExtractor) - Method in class client.MapleCharacter
設定本角色的怪物抽取器。
setF(int) - Method in class server.life.AbstractLoadedMapleLife
 
setFace(int) - Method in class client.inventory.MapleAndroid
 
setFace(int) - Method in class client.MapleCharacter
設定角色的臉型 ID。
setFace(int) - Method in class scripting.NPCConversationManager
變更玩家的臉型並即時更新外觀。
setFace(int) - Method in class server.life.PlayerNPC
 
setFacingDirection(byte) - Method in class server.maps.MapleReactor
 
setFake(boolean) - Method in class server.life.MapleMonster
 
setFallCounter(int) - Method in class client.MapleCharacter
設定角色的墜落計數器。
setFame(int) - Method in class client.CharacterStatsManager
設定角色目前的人氣值。
setFame(int) - Method in class client.MapleCharacter
設定角色人氣值。
setFamily(int, int, int, int) - Method in class client.CharacterSocialManager
在家庭關係有實際變動時,才重建角色的家庭成員物件。
setFamily(int, int, int, int) - Method in class client.MapleCharacter
設定角色的家族關係資料。
setFamily(int, int, int, int, int, int, int) - Static method in class handling.world.World.Family
更新指定在線角色的家族關係與聲望資料。
setFamilyId(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setFamilyMemberOnline(MapleFamilyCharacter, boolean, int) - Static method in class handling.world.World.Family
設定某家族成員的在線狀態與所在頻道。
setFatigue(byte) - Method in class client.inventory.MapleMount
 
setFatigue(int) - Method in class client.MapleCharacter
設定角色的疲勞值並同步至客戶端。
setFatigue(int) - Method in class client.MonsterFamiliar
 
setFfaLoot(boolean) - Method in class server.life.MapleMonsterStats
 
setFh(int) - Method in class client.inventory.MaplePet
 
setFh(int) - Method in class client.MonsterFamiliar
 
setFh(int) - Method in class server.life.AbstractLoadedMapleLife
 
setFh(short) - Method in class server.movement.AbsoluteLifeMovement
 
setFh(short) - Method in class server.movement.TeleportMovement
 
setFieldLimit(int) - Method in class server.maps.MapleMap
設定本地圖的場地限制旗標。
setFinishShutdown() - Method in class handling.channel.ChannelServer
 
setFirstAttack(boolean) - Method in class server.life.MapleMonsterStats
 
setFirstSlot(int) - Method in class server.shops.MapleMiniGame
 
setFirstUserEnter(String) - Method in class server.maps.MapleMap
設定「首位玩家進入」時觸發的腳本名稱。
setFixedDamage(int) - Method in class server.life.MapleMonsterStats
 
setFixedMob(int) - Method in class server.maps.MapleMap
設定本地圖的固定怪物數量。
setFlag(byte) - Static method in class handling.login.LoginServer
 
setFlag(short) - Method in class client.inventory.Item
 
setFlage(int) - Method in class server.CashItem
 
setFlags(int) - Method in class client.inventory.MaplePet
 
setFly(boolean) - Method in class server.life.MapleMonsterStats
 
setFlying(boolean) - Method in class client.MapleCharacter
設定飛行(翱翔)狀態旗標。
setFollowId(int) - Method in class client.MapleCharacter
設定跟隨對象的角色 ID。
setFollowInitiator(boolean) - Method in class client.MapleCharacter
設定本角色是否為跟隨關係的發起者。
setFollowOn(boolean) - Method in class client.MapleCharacter
設定跟隨功能的開啟狀態。
setFootholds(MapleFootholdTree) - Method in class server.maps.MapleMap
設定本地圖的踏板(foothold)樹。
setForcedReturnMap(int) - Method in class server.maps.MapleMap
設定強制返回地圖編號。
setForceMove(int) - Method in class server.maps.MapleMap
設定強制移動所需的等級門檻。
setForfeited(int) - Method in class client.MapleQuestStatus
 
setFriendly(boolean) - Method in class server.life.MapleMonsterStats
 
setFriendShipPoints(int, int, int, int) - Method in class client.MapleCharacter
一次設定四位好感度 NPC 的好感度點數。
setFriendShipToAdd(int) - Method in class client.MapleCharacter
設定待加入的好感度點數暫存值。
setFullness(int) - Method in class client.inventory.MapleImp
 
setFullness(int) - Method in class client.inventory.MaplePet
 
setGachExp(int) - Method in class client.MapleCharacter
設定角色的轉蛋經驗值。
setGameType() - Method in class server.shops.MapleMiniGame
 
setGender(byte) - Method in class client.MapleCharacter
設定角色的性別。
setGender(byte) - Method in class client.MapleClient
設定此帳號的性別。
setGender(byte) - Method in class scripting.AbstractPlayerInteraction
 
setGender(int) - Method in class server.CashItem
 
setGender(int) - Method in class server.life.PlayerNPC
 
setGetText(String) - Method in class scripting.NPCConversationManager
設定本對話暫存的文字輸入值。
setGiftFrom(String) - Method in class client.inventory.Item
 
setGMLog(String) - Method in class client.inventory.Item
 
setGroup(String) - Method in class client.BuddylistEntry
 
setGuildAndRank(int, int, int, int, int) - Static method in class handling.world.World.Guild
設定線上角色的公會 ID/職級/貢獻/聯盟職級,必要時刷新其周遭顯示。
setGuildContribution(int) - Method in class client.CharacterSocialManager
設定角色對所屬公會的貢獻度。
setGuildContribution(int) - Method in class client.MapleCharacter
設定對公會的貢獻值。
setGuildContribution(int) - Method in class handling.world.guild.MapleGuildCharacter
 
setGuildEmblem(int, short, byte, short, byte) - Static method in class handling.world.World.Guild
設定公會會徽(背景與標誌的圖樣與配色)。
setGuildEmblem(short, byte, short, byte) - Method in class handling.world.guild.MapleGuild
 
setGuildId(int) - Method in class client.CharacterSocialManager
設定角色所屬公會的識別碼,並同步維護其公會成員物件。
setGuildId(int) - Method in class client.MapleCharacter
設定所屬公會的 ID。
setGuildId(int) - Method in class handling.world.guild.MapleGuildCharacter
 
setGuildLeader(int, int) - Static method in class handling.world.World.Guild
變更公會會長。
setGuildMemberOnline(MapleGuildCharacter, boolean, int) - Static method in class handling.world.World.Guild
設定公會成員的上線狀態與所在頻道。
setGuildNotice(int, String) - Static method in class handling.world.World.Guild
設定公會公告。
setGuildNotice(String) - Method in class handling.world.guild.MapleGuild
 
setGuildRank(byte) - Method in class client.CharacterSocialManager
設定角色在所屬公會中的職級。
setGuildRank(byte) - Method in class client.MapleCharacter
設定在公會中的階級。
setGuildRank(byte) - Method in class handling.world.guild.MapleGuildCharacter
 
setHackMessage(boolean) - Method in class client.MapleCharacter
設定是否開啟外掛偵測訊息。
setHair(int) - Method in class client.inventory.MapleAndroid
 
setHair(int) - Method in class client.MapleCharacter
設定角色的髮型 ID。
setHair(int) - Method in class scripting.GraalJsSeamTest.RecordingProbe
 
setHair(int) - Method in class scripting.NPCConversationManager
變更玩家的髮型並即時更新外觀。
setHair(int) - Method in class server.life.PlayerNPC
 
setHands(short) - Method in class client.inventory.Equip
 
setHasSummon(boolean) - Method in class client.MapleCharacter
設定角色是否擁有召喚獸的旗標。
setHide(boolean) - Method in class server.life.AbstractLoadedMapleLife
 
setHittable(boolean) - Method in class server.events.MapleCoconut.MapleCoconuts
 
setHittable(boolean) - Method in class server.events.MapleCoconut
 
setHittable(boolean) - Method in class server.events.MapleSnowball.MapleSnowballs
 
setHonorLevel(int) - Method in class client.MapleCharacter
設定名譽(Honor)等級。
setHonourExp(int) - Method in class client.MapleCharacter
設定名譽(Honor)經驗值。
setHp(int) - Method in class client.MapleCharacter
設定角色目前的 HP(會夾在 0 與最大 HP 之間並更新狀態)。
setHp(int) - Method in class server.life.MobSkill
 
setHp(int, boolean, MapleCharacter) - Method in class client.PlayerStats
 
setHp(int, MapleCharacter) - Method in class client.PlayerStats
 
setHp(long) - Method in class server.life.MapleMonster
 
setHp(long) - Method in class server.life.MapleMonsterStats
 
setHp(short) - Method in class client.inventory.Equip
 
setHpApUsed(short) - Method in class client.CharacterStatsManager
設定角色已用於增加 HP 的能力點數量。
setHpApUsed(short) - Method in class client.MapleCharacter
設定已用於增加 HP 的能力點(AP)數量。
setHPDec(int) - Method in class server.maps.MapleMap
設定本地圖每次扣血的 HP 量。
setHPDecInterval(int) - Method in class server.maps.MapleMap
設定本地圖扣血的間隔時間。
setHPDecProtect(int) - Method in class server.maps.MapleMap
設定可免除本地圖扣血的保護道具編號。
setHPDisplayType(byte) - Method in class server.life.MapleMonsterStats
 
setId(int) - Method in class handling.world.MapleMessenger
 
setId(int) - Method in class handling.world.MapleParty
 
setId(int) - Method in class server.CashItem
 
setId(int) - Method in class server.MaplePortal
 
setIdleTask(ScheduledFuture) - Method in class client.MapleClient
設定此連線的閒置逾時排程任務。
setIncSkill(int) - Method in class client.inventory.Equip
 
setInfo(int, int, int, int) - Method in class client.PlayerStats
 
setInstanceId(int) - Method in class server.maps.MapleMap
設定本地圖的副本實例 ID。
setInstanceMap(int) - Method in class scripting.EventInstanceManager
 
setInt(int) - Method in class client.MapleCharacter
設定角色的智力(INT)數值,並重新計算衍生屬性。
setInt(int) - Method in class client.MapleCoreAura
 
setInt(short) - Method in class client.inventory.Equip
 
setInt(short, MapleCharacter) - Method in class client.PlayerStats
 
setInterval(long) - Method in class tools.CPUSampler
 
SetIntNoRecord(int, String) - Method in class client.MapleCharacter
將指定任務的自訂資料(customData)設為給定字串,但不會新增不存在的任務。
setInventoryId(long) - Method in class client.inventory.Item
 
setInventoryitemId(long) - Method in class client.inventory.Item
 
setInventoryPosition(short) - Method in class client.inventory.MaplePet
 
setInvincible(boolean) - Method in class client.MapleCharacter
設定角色的無敵狀態,並同步套用或解除對應的無敵 buff。
setInvincible(boolean) - Method in class server.life.MapleMonsterStats
 
setInvis(boolean) - Method in class server.events.MapleSnowball.MapleSnowballs
 
setInvited(boolean) - Method in class client.MapleCharacter
設定此角色的交易邀請狀態旗標。
setInvitedId(int) - Method in class handling.world.guild.MapleGuild
 
setInvitedId(int, int) - Static method in class handling.world.World.Guild
設定公會當前的受邀者角色 ID。
setItem(Item) - Method in class server.maps.MapleMapItem
 
SetItem() - Constructor for class server.StructSetItem.SetItem
 
setItemEffect(int) - Method in class client.MapleCharacter
設定此角色目前播放中的道具效果 ID。
setItemEXP(int) - Method in class client.inventory.Equip
 
setItemId(int) - Method in class client.inventory.MapleMount
 
setItemID - Variable in class server.StructSetItem
 
setItems - Variable in class server.MapleItemInformationProvider
套裝(set item)資訊快取,以套裝 ID 對應其 StructSetItem
setItems(MapleClient, Item, byte, int) - Method in class server.MapleTrade
 
setItems(List) - Method in class server.MerchItemPackage
 
setJob(byte) - Method in class client.PartTimeJob
 
setJob(int) - Method in class client.MapleCharacter
設定角色的職業 ID(直接寫入欄位,不觸發轉職流程)。
setJobId(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setJobId(int) - Method in class handling.world.guild.MapleGuildCharacter
 
setJukebox(boolean) - Method in class server.maps.MapleMapEffect
 
setJump(short) - Method in class client.inventory.Equip
 
setJunior1(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setJunior2(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setKeyDownSkill_Time(long) - Method in class client.MapleCharacter
設定上次施放長按蓄力技能的時間戳記。
setKeyValue(String, String) - Method in class client.MapleCharacter
設定一筆自訂鍵值(key-value)資料,並標記為已變更以待存檔。
setLastCombo(long) - Method in class client.MapleCharacter
設定上次連擊的時間戳記。
setLastDamage(Long) - Method in class client.MapleCharacter
設定最後一次攻擊怪物的時間戳(毫秒)。
setLastMsg(byte) - Method in class scripting.NPCConversationManager
設定前一個對話型別代碼,用於驗證玩家回應。
setLastNode(int) - Method in class server.life.MapleMonster
 
setLastRes(List) - Method in class client.MapleCharacter
設定本角色最後一次的移動軌跡片段清單。
setLastSkillUsed(int, long, long) - Method in class server.life.MapleMonster
 
setLastSpeak(String) - Method in class client.MapleCharacter
設定最後一次公開發話的內容。
setLastTakeDamage(Long) - Method in class client.MapleCharacter
設定最後一次被怪物攻擊的時間戳(毫秒)。
setLeader(int) - Method in class handling.world.exped.MapleExpedition
 
setLeader(MaplePartyCharacter) - Method in class handling.world.MapleParty
 
setLeaderId(int) - Method in class handling.world.guild.MapleGuildAlliance
 
setLeaderId(int, boolean) - Method in class handling.world.guild.MapleGuildAlliance
 
setLeft(int) - Method in class server.maps.MapleMap
設定本地圖邊界的左緣座標。
setLevel(byte) - Method in class client.inventory.Equip
 
setLevel(byte) - Method in class client.inventory.MapleMount
 
setLevel(int) - Method in class client.inventory.MapleImp
 
setLevel(int) - Method in class client.inventory.MaplePet
 
setLevel(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setLevel(int) - Method in class server.life.SpawnPoint
 
setLevel(short) - Method in class client.CharacterStatsManager
設定角色等級。
setLevel(short) - Method in class client.MapleCharacter
設定角色等級。
setLevel(short) - Method in class handling.world.guild.MapleGuildCharacter
 
setLevel(short) - Method in class server.life.MapleMonsterStats
 
setLevelLimit(int) - Method in class server.maps.MapleMap
設定進入本地圖的等級上限/限制。
setLimit(short) - Method in class server.life.MobSkill
 
setLine(int) - Method in class client.inventory.Equip
 
setLinkCID(int) - Method in class server.life.MapleMonster
 
setLinkMid(int, int) - Method in class client.MapleCharacter
設定(或更新)某連結怪物對應的傷害增幅。
setLinkmonid(int) - Method in class server.maps.MapleSummon
 
setLinkOid(int) - Method in class server.life.MapleMonster
 
setLoad(Map, int) - Static method in class handling.login.LoginServer
 
setLock(Object) - Method in class scripting.NPCConversationManager
為一件裝備加上鎖定或不可交易旗標。
setlockid(long) - Method in class client.inventory.Equip
 
setLockPot(int) - Method in class client.inventory.Equip
 
setLog(LogScope, ResetType, String) - Method in class client.CharacterLogManager
對指定維度的計數 +1(UPSERT)。
setLog(LogScope, ResetType, String) - Method in class client.MapleCharacter
統一紀錄系統:對指定維度的計數 +1(UPSERT)。
setLog(LogScope, ResetType, String, int) - Method in class client.CharacterLogManager
對指定維度的計數累加 delta(UPSERT,會依 resetType 的日曆邊界自動重置)。
setLog(LogScope, ResetType, String, int) - Method in class client.MapleCharacter
統一紀錄系統:對指定維度的計數累加 delta(UPSERT,依日曆邊界自動重置)。
setLog(String, String, String) - Method in class client.CharacterLogManager
setLog(String, String, String) - Method in class client.MapleCharacter
統一紀錄系統:MapleCharacter.setLog(LogScope, ResetType, String) 的字串便利重載(給腳本用)。
setLog(String, String, String, int) - Method in class client.CharacterLogManager
CharacterLogManager.setLog(LogScope, ResetType, String, int) 的字串便利重載;無法解析列舉時靜默不作為。
setLog(String, String, String, int) - Method in class client.MapleCharacter
統一紀錄系統:MapleCharacter.setLog(LogScope, ResetType, String, int) 的字串便利重載(給腳本用)。
setLogo(int) - Method in class handling.world.guild.MapleGuild
 
setLogoBG(int) - Method in class handling.world.guild.MapleGuild
 
setLogoBGColor(int) - Method in class handling.world.guild.MapleGuild
 
setLogoColor(int) - Method in class handling.world.guild.MapleGuild
 
setLoser(int) - Method in class server.shops.MapleMiniGame
 
setLtRb(Point, Point) - Method in class server.life.MobSkill
 
setLuckyBarrelsStatus(int) - Method in class client.MapleCharacter
設定幸運木桶(Lucky Barrels)小遊戲狀態。
setLuk(int) - Method in class client.MapleCharacter
設定角色的幸運(LUK)數值,並重新計算衍生屬性。
setLuk(int) - Method in class client.MapleCoreAura
 
setLuk(short) - Method in class client.inventory.Equip
 
setLuk(short, MapleCharacter) - Method in class client.PlayerStats
 
setMacroId(int) - Method in class client.SkillMacro
 
setMacs(String) - Method in class client.MapleClient
設定本連線目前的 MAC 位址(僅更新記憶體欄位,不寫入資料庫)。
setMagic(int) - Method in class client.MapleCoreAura
 
setMagicAttack(int) - Method in class server.life.MapleMonsterStats
 
setMainItem(boolean) - Method in class server.CashModItem
 
setMap(int) - Method in class client.MapleCharacter
設定角色記錄的地圖 id(僅更新 id 欄位,不變更 MapleCharacter.getMap() 物件參考)。
setMap(MapleMap) - Method in class client.MapleCharacter
設定角色目前所在的地圖物件參考。
setMap(MapleMap) - Method in class server.life.MapleMonster
 
setMap(MapleMap) - Method in class server.maps.MapleReactor
 
setMapName(String) - Method in class server.maps.MapleMap
設定地圖名稱。
setMarriageId(int) - Method in class client.MapleCharacter
設定角色的結婚編號。
setMarriageItemId(int) - Method in class client.MapleCharacter
設定角色的結婚戒指道具 ID。
setMatk(short) - Method in class client.inventory.Equip
 
setMatk(short) - Method in class server.MapleStatEffect
設定魔法攻擊力加成(覆寫已解析的 mad)。
setMaxHp(int) - Method in class client.MapleCharacter
設定角色的最大 HP。
setMaxHp(int, MapleCharacter) - Method in class client.PlayerStats
 
setMaxMp(int) - Method in class client.MapleCharacter
設定角色的最大 MP。
setMaxMp(int, MapleCharacter) - Method in class client.PlayerStats
 
setMdef(short) - Method in class client.inventory.Equip
 
setMdef(short) - Method in class server.MapleStatEffect
設定魔法防禦力加成(覆寫已解析的 mdd)。
setMDRate(byte) - Method in class server.life.MapleMonsterStats
 
setMedalQuestHair(int) - Method in class scripting.NPCConversationManager
為勳章任務變更玩家髮型並即時更新外觀。
setMeso(int) - Method in class client.MapleCharacter
直接設定此角色的楓幣數量(不送封包、不觸發成就)。
setMeso(int) - Method in class server.MapleStorage
 
setMeso(int) - Method in class server.MapleTrade
 
setMeso(int) - Method in class server.shops.AbstractPlayerStore
 
setMeso(int) - Method in interface server.shops.IMaplePlayerShop
 
setMesoRate(int) - Method in class handling.channel.ChannelServer
 
setMesos(int) - Method in class server.MapleDueyActions
 
setMesos(int) - Method in class server.MerchItemPackage
 
setMessenger(MapleMessenger) - Method in class client.CharacterSocialManager
設定角色目前所在的密語頻道。
setMessenger(MapleMessenger) - Method in class client.MapleCharacter
設定此角色目前所在的聊天室(messenger)。
setMobile(boolean) - Method in class server.life.MapleMonsterStats
 
setMobKills(int, int) - Method in class client.MapleQuestStatus
 
setMoneytoBank(long) - Method in class client.MapleCharacter
將此角色所屬帳號的楓幣銀行存款金額覆寫為指定值。
setMonitored(boolean) - Method in class client.MapleClient
設定此連線是否受監控。
setMp(int) - Method in class client.MapleCharacter
設定角色目前的 MP(會夾在 0 與最大 MP 之間並更新狀態)。
setMp(int) - Method in class server.life.MapleMonster
 
setMp(int) - Method in class server.life.MapleMonsterStats
 
setMp(int, MapleCharacter) - Method in class client.PlayerStats
 
setMp(short) - Method in class client.inventory.Equip
 
setMpBurn(int) - Method in class server.life.MobAttackInfo
 
setMpCon(int) - Method in class server.life.MobAttackInfo
 
setMpCon(int) - Method in class server.life.MobSkill
 
setmsg_Chat(boolean) - Method in class client.MapleCharacter
設定是否記錄聊天訊息的開關。
setmsg_HiredMerchant(boolean) - Method in class client.MapleCharacter
設定是否記錄雇傭商人(販賣)相關訊息的開關。
setMTime(int) - Method in class server.life.AbstractLoadedMapleLife
 
setName(String) - Method in class client.inventory.MapleAndroid
 
setName(String) - Method in class client.inventory.MaplePet
 
setName(String) - Method in class client.MapleCharacter
設定角色名稱(僅變更記憶體欄位,不直接寫入資料庫)。
setName(String) - Method in class client.MonsterFamiliar
 
setName(String) - Method in class client.Skill
 
setName(String) - Method in class client.SkillMacro
 
setName(String) - Method in class server.life.MapleMonsterStats
 
setName(String) - Method in class server.life.MapleNPC
 
setName(String) - Method in class server.MapleAchievement
 
setName(String) - Method in class server.MaplePortal
 
setName(String) - Method in class server.maps.MapleReactor
 
setNewAlliance(int, int) - Static method in class handling.world.World.Alliance
處理某公會新加入聯盟後的狀態同步與封包廣播。
setNext(short) - Method in class server.maps.MapleFoothold
 
setNextConsume(long) - Method in class client.MapleCharacter
設定下一次允許消耗(道具使用)的時間戳記。
setNextPlayer(String) - Method in class server.MapleSquad
 
setNodePacket(byte[]) - Method in class server.life.MapleMonster
 
setNodes(MapleNodes) - Method in class server.maps.MapleMap
設定本地圖的節點資料容器。
setNodeStart(int) - Method in class server.maps.MapleNodes
 
setNoDoom(boolean) - Method in class server.life.MapleMonsterStats
 
setNote(String) - Method in class server.CashModItem
 
setNotice(String) - Method in class handling.world.family.MapleFamily
 
setNotice(String) - Method in class handling.world.guild.MapleGuildAlliance
 
setNpc(int) - Method in class client.MapleQuestStatus
 
setNpcNow(int) - Method in class client.MapleCharacter
設定角色目前正在互動的 NPC 編號。
setNPCScriptable(List) - Static method in class tools.packet.NPCPacket
 
setNPCSpecialAction(int, String) - Method in class scripting.NPCConversationManager
令受控 NPC 播放指定的特殊動作。
setNPCSpecialAction(int, String, int, boolean) - Method in class scripting.NPCConversationManager
令受控 NPC 播放指定的特殊動作並指定持續時間。
setNPCSpecialAction(int, String, int, boolean) - Static method in class tools.packet.NPCPacket
 
setNPCSpecialAction(int, String, int, boolean, int) - Method in class scripting.NPCConversationManager
令受控 NPC 播放指定的特殊動作,並可選擇性附加演出延遲(核心實作)。
setNXCodeUsed(String, String) - Static method in class client.MapleCharacterUtil
 
setObjectId(int) - Method in class client.MapleCharacter
Throws unsupported operation exception, oid of players is read only
setObjectId(int) - Method in class server.maps.MapleMapObject
 
setOExp(int) - Method in class server.life.OverrideMonsterStats
 
setOffline() - Method in class client.BuddylistEntry
 
setOfflineFamilyStatus(int, int, int, int, int, int, int) - Static method in class handling.world.family.MapleFamily
 
setOfflineGuildStatus(int, byte, int, byte, int) - Static method in class handling.world.guild.MapleGuild
 
setOffset(int) - Method in class provider.MapleDataFileEntry
 
setOffset(Point) - Method in class server.movement.AbsoluteLifeMovement
 
setOffset(Point) - Method in class server.movement.BounceMovement
 
setOHp(long) - Method in class server.life.OverrideMonsterStats
 
setOldAlliance(int, boolean, int) - Static method in class handling.world.World.Alliance
處理某公會離開聯盟(或聯盟解散)後的狀態同步與封包廣播。
setOldPosition(Point) - Method in class client.MapleCharacter
設定角色先前記錄的座標位置。
setOMp(int) - Method in class server.life.OverrideMonsterStats
 
setOn() - Static method in class handling.login.LoginServer
 
setOnce(boolean) - Method in class server.life.MobSkill
 
setOneTimeLog(String) - Method in class client.CharacterLogManager
為角色寫入一筆一次性事件旗標。
setOneTimeLog(String) - Method in class client.MapleCharacter
寫入角色的一次性事件紀錄(DB 寫入)。
setOnline(boolean) - Method in class handling.world.family.MapleFamilyCharacter
 
setOnline(boolean) - Method in class handling.world.guild.MapleGuildCharacter
 
setOnline(boolean) - Method in class handling.world.MapleMessengerCharacter
 
setOnline(boolean) - Method in class handling.world.MaplePartyCharacter
 
setOnline(int, boolean, int) - Method in class handling.world.family.MapleFamily
 
setOnline(int, boolean, int) - Method in class handling.world.guild.MapleGuild
 
setOnlyNormalAttack(boolean) - Method in class server.life.MapleMonsterStats
 
setOnSale(boolean) - Method in class server.CashItem
 
setOpen(boolean) - Method in class server.shops.AbstractPlayerStore
 
setOpen(boolean) - Method in interface server.shops.IMaplePlayerShop
 
setOperateStorage(boolean) - Method in class client.MapleCharacter
設定此角色是否正在操作倉庫的狀態旗標。
setOriginStatsJson(String) - Method in class client.inventory.Equip
由 JSON 字串還原原始素值(供資料庫載入)。
setOriginStatsJson_malformed_isSwallowedAndLeftEmpty() - Method in class client.inventory.EquipOriginStatsTest
 
setOriginStatsJson_nullClears() - Method in class client.inventory.EquipOriginStatsTest
 
setOverrideStats(OverrideMonsterStats) - Method in class server.life.MapleMonster
 
setOverTime(boolean) - Method in class server.MapleStatEffect
設定本效果是否為持續型(over-time)增益。
setOwner(String) - Method in class client.inventory.Item
 
setPackageid(int) - Method in class server.MerchItemPackage
 
setParam(String) - Method in class client.anticheat.CheatingOffenseEntry
 
setPartner(MapleTrade) - Method in class server.MapleTrade
 
setPartnerName(String) - Method in class client.inventory.MapleRing
 
setParty(MapleParty) - Method in class client.CharacterSocialManager
設定角色目前所屬的隊伍。
setParty(MapleParty) - Method in class client.MapleCharacter
設定此角色所屬隊伍。
setPartyBonus(boolean) - Method in class server.life.MapleMonsterStats
 
setPartyBonusRate(int) - Method in class server.life.MapleMonsterStats
 
setPartyBonusRate(int) - Method in class server.maps.MapleMap
設定本地圖的組隊額外加成率。
setPartyBuff(boolean) - Method in class server.MapleStatEffect
設定此效果是否套用至隊伍(覆寫已解析的 partyBuff 旗標)。
setPartyLog(String) - Method in class scripting.AbstractPlayerInteraction
 
setPDRate(byte) - Method in class server.life.MapleMonsterStats
 
setPeriod(int) - Method in class server.CashItem
 
setPermanentWeather(int) - Method in class server.maps.MapleMap
設定本地圖的永久天氣特效代碼。
setPersonalShop(boolean) - Method in class server.maps.MapleMap
設定本地圖是否允許開設個人商店/雇傭商人。
setPet(MaplePet) - Method in class client.inventory.Item
 
setPets(List) - Method in class server.life.PlayerNPC
 
setPhysicalAttack(int) - Method in class server.life.MapleMonsterStats
 
setPickedUp(boolean) - Method in class server.maps.MapleMapItem
 
setPiece(int, int, int, MapleCharacter) - Method in class server.shops.MapleMiniGame
 
setPieceType(int) - Method in class server.shops.MapleMiniGame
 
setPixelsPerSecond(Point) - Method in class server.movement.AbsoluteLifeMovement
 
setPlayer(MapleCharacter) - Method in class client.MapleClient
設定此連線目前操控的角色實體。
setPlayerShop(IMaplePlayerShop) - Method in class client.MapleCharacter
設定本角色目前開設或互動中的玩家商店/交易室物件。
setPoint(int) - Method in class server.life.MapleMonsterStats
 
setPoints(int) - Method in class client.MapleCharacter
將指定點數寫入本角色帳號(更新 accounts.points 資料表欄位)。
setPoints(int) - Method in class server.shops.MapleMiniGame
 
setPoints(int, int) - Method in class server.shops.MapleMiniGame
 
setPoisonSchedule(int, MapleCharacter) - Method in class client.status.MonsterStatusEffect
 
setPoisonSchedule(ScheduledFuture) - Method in class client.status.MonsterStatusEffect
 
setPoisonSchedule(ScheduledFuture) - Method in class server.maps.MapleMist
 
setPortalState(boolean) - Method in class server.MaplePortal
 
setPos(Point) - Method in class client.inventory.MapleAndroid
 
setPos(Point) - Method in class client.inventory.MaplePet
 
setPosition(int) - Method in class client.SkillMacro
 
setPosition(short) - Method in class client.inventory.Item
 
setPosition(Point) - Method in class server.MaplePortal
 
setPosition(Point) - Method in class server.maps.MapleMapObject
 
setPosition(Point) - Method in class server.maps.MapleMist
 
setPositionX(int) - Method in class server.events.MapleSnowball.MapleSnowballs
 
setPotential1(int) - Method in class client.inventory.Equip
 
setPotential2(int) - Method in class client.inventory.Equip
 
setPotential3(int) - Method in class client.inventory.Equip
 
setPotential4(int) - Method in class client.inventory.Equip
 
setPotential5(int) - Method in class client.inventory.Equip
 
setPrev(short) - Method in class server.maps.MapleFoothold
 
setPrice(int) - Method in class server.CashItem
 
setPriority(int) - Method in class server.CashItem
 
setPrizeLog(String) - Method in class client.CharacterLogManager
為帳號寫入一筆領獎紀錄。
setPrizeLog(String) - Method in class client.MapleCharacter
寫入角色的領獎紀錄(DB 寫入)。
setProp(float) - Method in class server.life.MobSkill
 
setProperty(String, boolean) - Static method in class server.ServerProperties
 
setProperty(String, byte) - Static method in class server.ServerProperties
 
setProperty(String, int) - Static method in class server.ServerProperties
 
setProperty(String, long) - Static method in class server.ServerProperties
 
setProperty(String, short) - Static method in class server.ServerProperties
 
setProperty(String, String) - Method in class scripting.EventInstanceManager
 
setProperty(String, String) - Method in class scripting.EventManager
 
setProperty(String, String) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
setProperty(String, String) - Method in class scripting.EventRolloutDifferTest.RecordingEm
 
setProperty(String, String) - Static method in class server.ServerProperties
 
setProperty(String, String, boolean) - Method in class scripting.EventInstanceManager
 
setProperty(String, String, boolean) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
setPushed(int) - Method in class server.life.MapleMonsterStats
 
setPVPDamage(short) - Method in class client.inventory.Equip
 
setPyramidSubway(Event_PyramidSubway) - Method in class client.MapleCharacter
設定角色所屬的金字塔/地鐵活動實例。
setQuantity(short) - Method in class client.inventory.Equip
 
setQuantity(short) - Method in class client.inventory.Item
 
setQuest(int) - Method in class client.MapleQuestStatus
 
setQuestAdd(MapleQuest, byte, String) - Method in class client.CharacterQuestManager
在角色尚無此任務時,以指定狀態與自訂資料新增一筆任務狀態。
setQuestAdd(MapleQuest, byte, String) - Method in class client.MapleCharacter
新增任務並設定其狀態與自訂資料。
setQuestCustomData(String) - Method in class scripting.NPCConversationManager
設定本對話綁定任務(quest)的自訂資料字串。
setQuestRecord(Object, int, String) - Method in class scripting.NPCConversationManager
設定指定角色某任務的自訂資料欄位。
setRandomAvatar(int, int...) - Method in class scripting.NPCConversationManager
消耗一張券,從候選清單中隨機套用一項外觀變更(膚色 / 臉型 / 髮型)。
setRank(String[]) - Method in class handling.world.guild.MapleGuildAlliance
 
setrareItemDropLevel(byte) - Method in class server.life.MapleMonsterStats
 
setRate() - Constructor for class client.messages.commands.AdminCommand.setRate
 
SetReactor() - Constructor for class client.messages.commands.GMCommand.SetReactor
 
setReactorDelay(int) - Method in class server.maps.MapleMap
設定地圖上反應爐的重生延遲。
setReactorDelay(int) - Method in class server.maps.MapReactorManager
在讀鎖保護下統一設定地圖中所有反應爐的重生延遲。
setReactorState() - Method in class server.maps.MapleMap
將地圖上所有反應爐設為預設狀態。
setReactorState() - Method in class server.maps.MapReactorManager
將地圖中所有反應爐強制設為狀態 1
setReactorState(byte) - Method in class server.maps.MapleMap
將地圖上所有反應爐設為指定狀態。
setReactorState(byte) - Method in class server.maps.MapReactorManager
在讀鎖保護下將地圖中所有反應爐強制命中為指定狀態。
setReady(int) - Method in class server.shops.MapleMiniGame
 
setReborns(int) - Method in class client.MapleCharacter
以累加方式增加角色的轉生次數。
setRebuy(List) - Method in class client.MapleCharacter
設定商店「再買一次」暫存的道具清單。
setReceiving(boolean) - Method in class client.MapleClient
設定此連線是否接受處理封包。
setRecordDamage(boolean) - Method in class scripting.EventInstanceManager
設定傷害記錄開關。
setRecoveryRate(float) - Method in class server.maps.MapleMap
設定本地圖的 HP/MP 恢復倍率。
setRemainingAp(short) - Method in class client.CharacterStatsManager
設定角色剩餘的能力點(AP)。
setRemainingAp(short) - Method in class client.MapleCharacter
設定角色剩餘能力點(AP)。
setRemainingQuantity(int) - Method in class server.Gachapon.MapleGachaponItem
 
setRemainingSp(int) - Method in class client.CharacterStatsManager
設定角色主要技能書的剩餘技能點(SP)。
setRemainingSp(int) - Method in class client.MapleCharacter
設定角色目前技能書的剩餘技能點(SP)。
setRemainingSp(int, int) - Method in class client.CharacterStatsManager
設定指定技能書的剩餘技能點(SP)。
setRemainingSp(int, int) - Method in class client.MapleCharacter
設定指定技能書的剩餘技能點數(SP)。
setRemoveAfter(int) - Method in class server.life.MapleMonsterStats
 
setRep(int, int, int, int, String) - Static method in class handling.world.World.Family
為家族中某成員增加家族聲望(rep)。
setRep(int, int, int, String) - Method in class handling.world.family.MapleFamily
 
setRequestedTie(int) - Method in class server.shops.MapleMiniGame
 
setReturnMapId(int) - Method in class server.maps.MapleMap
設定返回地圖編號。
setRevives(List) - Method in class server.life.MapleMonsterStats
 
setReward(int) - Method in class client.PartTimeJob
 
setReward(int) - Method in class server.MapleAchievement
 
setRewardLevel(int) - Method in class client.MapleCharacter
設定角色獎勵等級並即時寫回資料庫。
setRewardLevel(int) - Method in class client.MapleClient
設定此帳號的獎勵等級並立即寫回資料庫。
setRight(int) - Method in class server.maps.MapleMap
設定本地圖邊界的右緣座標。
setRing(MapleRing) - Method in class client.inventory.Equip
 
setRPS(RockPaperScissors) - Method in class client.MapleCharacter
設定角色目前的剪刀石頭布遊戲狀態。
setRx0(int) - Method in class server.life.AbstractLoadedMapleLife
 
setRx1(int) - Method in class server.life.AbstractLoadedMapleLife
 
setSavedTime(long) - Method in class server.MerchItemPackage
 
setSayGood(int) - Method in class client.MapleCharacter
將指定時間值累加至「說好話」(讚)時間。
setSchedule(MapleBuffStat, ScheduledFuture) - Method in class client.MapleCharacter
替換指定 buff 狀態的排程任務,並取消原排程。
setSchedule(ScheduledFuture) - Method in class server.maps.MapleMist
 
setScriptEngine(String, ScriptEngine) - Method in class client.MapleClient
以指定名稱快取一個 ScriptEngine
setScriptName(String) - Method in class server.MaplePortal
 
setScrolledPosition(short) - Method in class client.MapleCharacter
設定最近一次卷軸作用的裝備槽位。
setSecondPassword(String) - Method in class client.MapleClient
設定此帳號的第二組密碼(防護密碼)。
setSecondsLeft(int) - Method in class client.inventory.MaplePet
 
setSelfD(byte) - Method in class server.life.MapleMonsterStats
 
setSelfDHP(int) - Method in class server.life.MapleMonsterStats
 
setSender(String) - Method in class server.MapleDueyActions
 
setSeniorId(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setSentTime(long) - Method in class server.MapleDueyActions
 
setServerMessage(String) - Method in class handling.channel.ChannelServer
 
setServerName(String) - Method in class handling.channel.ChannelServer
 
setShop(MapleShop) - Method in class client.MapleCharacter
設定此角色目前互動的商店。
setShout(int) - Method in class client.SkillMacro
 
setShutdown() - Method in class handling.channel.ChannelServer
 
setSkill1(int) - Method in class client.SkillMacro
 
setSkill2(int) - Method in class client.SkillMacro
 
setSkill3(int) - Method in class client.SkillMacro
 
setSkillId(int) - Method in class client.inventory.MaplePet
 
setSkills(List) - Method in class server.life.MapleMonsterStats
 
setSkillWorking(int, long) - Method in class client.MapleCharacter
設定指定技能的作用(到期)時間。
setSkin(byte) - Method in class server.life.PlayerNPC
 
setSkin(int) - Method in class scripting.NPCConversationManager
變更玩家的膚色並即時更新外觀。
setSkinColor(byte) - Method in class client.MapleCharacter
設定角色的膚色代碼。
setSlotLimit(byte) - Method in class client.inventory.MapleInventory
 
setSlots(byte) - Method in class server.MapleStorage
 
setSmega() - Method in class client.MapleCharacter
切換此角色接收世界喇叭(super megaphone)訊息的開關,並提示目前狀態。
setSN(int) - Method in class server.CashItem
 
setSnowmanHP(int) - Method in class server.events.MapleSnowball.MapleSnowballs
 
setSoaring(boolean) - Method in class server.maps.MapleMap
設定本地圖是否允許飛行(御劍/滑翔)。
setSocket1(int) - Method in class client.inventory.Equip
 
setSocket2(int) - Method in class client.inventory.Equip
 
setSocket3(int) - Method in class client.inventory.Equip
 
setSourceId(int) - Method in class server.MapleStatEffect
設定此效果的來源 ID。
setSpawnEffect(int) - Method in class server.life.MobSkill
 
setSpawns(boolean) - Method in class server.maps.MapleMap
設定本地圖是否允許怪物刷新。
setSpeed(int) - Method in class server.life.MapleMonsterStats
 
setSpeed(short) - Method in class client.inventory.Equip
 
setSponge(MapleMonster) - Method in class server.life.MapleMonster
 
setSquad(MapleSquad.MapleSquadType) - Method in class server.maps.MapleMap
設定本地圖所屬的遠征隊/組隊類型。
setStance(int) - Method in class client.inventory.MapleAndroid
 
setStance(int) - Method in class client.inventory.MaplePet
 
setStance(int) - Method in class server.maps.AnimatedMapleMapObject
 
setStartPoint(MapleMap) - Method in class server.events.MapleSnowball.MapleSnowballs
 
setState(byte) - Method in class server.maps.MapleReactor
 
setState(int) - Method in class client.inventory.MapleImp
 
setStatups(EnumMap) - Method in class server.MapleStatEffect
設定本效果套用的增益狀態對應表(覆寫 statups)。
setStatus(byte) - Method in class client.MapleQuestStatus
 
setStatus(byte) - Method in class server.MapleSquad
 
setStolen(int) - Method in class server.life.MapleMonster
 
setStopped(boolean) - Method in class server.events.MapleCoconut.MapleCoconuts
 
setStoreid(int) - Method in class server.shops.HiredMerchant
 
setStr(int) - Method in class client.MapleCharacter
設定角色的力量(STR)數值,並重新計算衍生屬性。
setStr(int) - Method in class client.MapleCoreAura
 
setStr(short) - Method in class client.inventory.Equip
 
setStr(short, MapleCharacter) - Method in class client.PlayerStats
 
setStreetName(String) - Method in class server.maps.MapleMap
設定地圖所屬的街道名稱。
setSubcategory(int) - Method in class client.MapleCharacter
設定角色的職業子類別代碼。
setSummoned(int) - Method in class client.inventory.MaplePet
 
setSummonType(byte) - Method in class server.life.MapleMonsterStats
 
setTagBgColor(int) - Method in class server.life.MapleMonsterStats
 
setTagColor(int) - Method in class server.life.MapleMonsterStats
 
setTarget(String) - Method in class server.MaplePortal
 
setTargetMapId(int) - Method in class server.MaplePortal
 
setTeam(int) - Method in class client.MapleCharacter
設定本角色所屬的隊伍編號(用於椰子大賽等活動)。
setTeleportName(String) - Method in class client.MapleCharacter
設定角色的傳送目標名稱。
setTempEffectiveness(Element, long) - Method in class server.life.MapleMonster
 
setTempIP(String) - Method in class client.MapleClient
設定此連線的暫存 IP 位址。
setTempValue(String, String) - Method in class client.MapleCharacter
設定(或清除)一筆記憶體暫存值。
setTime(long) - Method in class client.PartTimeJob
 
setTimeBegin(int) - Method in class server.CashItem
 
setTimeEnd(int) - Method in class server.CashItem
 
setTimeLimit(int) - Method in class server.maps.MapleMap
設定本地圖的停留時間限制。
setTimerActive(boolean) - Method in class server.maps.MapleReactor
 
setTitleEffect(int) - Method in class client.MapleCharacter
設定此角色目前的稱號效果 ID。
setTL(Point) - Method in class server.maps.MapleReactorStats
 
setTop(int) - Method in class server.maps.MapleMap
設定本地圖邊界的上緣座標。
setTotal(int) - Method in class client.MapleCoreAura
 
setTotalBattleExp(int) - Method in class client.MapleCharacter
設定角色的累計戰鬥經驗(PVP exp)並在有變動時重算 PVP 排名。
setTotalRep(int) - Method in class client.CharacterSocialManager
設定角色累計的家庭總聲望值。
setTotalRep(int) - Method in class client.MapleCharacter
設定家族累計總聲望值。
setTotalRep(int) - Method in class handling.world.family.MapleFamilyCharacter
 
setTown(boolean) - Method in class server.maps.MapleMap
設定本地圖是否為城鎮。
setTrade(MapleTrade) - Method in class client.MapleCharacter
設定此角色目前進行中的交易。
setTraits(Map) - Method in class server.MapleStatEffect
設定此效果提供的性向(特性)經驗值對應(traits)。
setTurn(int) - Method in class server.shops.MapleMiniGame
 
setType(String) - Method in class server.life.MapleMonsterStats
 
setUndead(boolean) - Method in class server.life.MapleMonsterStats
 
setUniqueId(int) - Method in class client.inventory.Item
 
setUnk(short) - Method in class server.movement.AbsoluteLifeMovement
 
setUnk(short) - Method in class server.movement.RelativeLifeMovement
 
SETUP - Enum constant in enum class client.inventory.MapleInventoryType
 
setUpgradeSlots(byte) - Method in class client.inventory.Equip
 
setUseFirmCharm(boolean) - Method in class client.MapleCharacter
設定堅固護身符使用狀態。
setUserEnter(String) - Method in class server.maps.MapleMap
設定「玩家進入」時觸發的腳本名稱。
setUserLimit(int) - Static method in class handling.login.LoginServer
 
setUseVipCharm(boolean) - Method in class client.MapleCharacter
設定 VIP 護身符使用狀態。
setValue(short) - Method in enum class handling.RecvPacketOpcode
 
setValue(short) - Method in enum class handling.SendPacketOpcode
 
setValue(short) - Method in interface handling.WritableIntValueHolder
 
setValue(MonsterStatus, Integer) - Method in class client.status.MonsterStatusEffect
 
setValue(V) - Method in class tools.ArrayMap.Entry
Sets a new value.
setViciousHammer(byte) - Method in class client.inventory.Equip
 
setVip(int) - Method in class client.MapleCharacter
設定角色 VIP 等級並即時寫回資料庫。
setVip(int) - Method in class client.MapleClient
設定此帳號的 VIP 等級並立即寫回資料庫。
setVisible(boolean) - Method in class client.BuddylistEntry
 
setVitality(int) - Method in class client.MonsterFamiliar
 
setVPoints(int) - Method in class client.MapleCharacter
設定本角色的 V 點(投票點數)。
setWalkDebugMessage(boolean) - Method in class client.MapleCharacter
設定是否開啟移動(walk)除錯訊息。
setWatk(short) - Method in class client.inventory.Equip
 
setWatk(short) - Method in class server.MapleStatEffect
設定物理攻擊力加成(覆寫已解析的 pad)。
setWdef(short) - Method in class client.inventory.Equip
 
setWdef(short) - Method in class server.MapleStatEffect
設定物理防禦力加成(覆寫已解析的 pdd)。
setWinner(boolean) - Method in class server.MapleCarnivalParty
 
setWishlist(int[]) - Method in class client.MapleCharacter
設定本角色的商城願望清單,並標記為需存檔。
setWorld(byte) - Method in class client.MapleCharacter
設定此角色所在的世界(World)編號。
setWorld(int) - Method in class client.MapleClient
設定此連線所屬的世界(World)編號。
setWorldEvent() - Method in class scripting.EventManager
 
setX(int) - Method in class server.life.MobSkill
 
setY(int) - Method in class server.life.MobSkill
 
SHADOW - Enum constant in enum class client.MapleDisease
 
SHADOW_WEB - Enum constant in enum class client.status.MonsterStatus
 
SHADOWPARTNER - Enum constant in enum class client.MapleBuffStat
 
sharedGraalEventContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.EventRolloutDifferTest
(1) 重現通用危害:單一共用 GraalJS Context 被兩執行緒同時 invokeFunction("setup")
sharedGraalNpcContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.NpcRolloutDifferTest
重現通用危害:單一共用 GraalJS Context 被兩執行緒同時 invokeFunction("start") → 拋多執行緒例外(或一度重疊)。
sharedGraalPortalContextIsUnsafeUnderConcurrentSamEntry() - Method in class scripting.PortalRolloutDifferTest
重現危害:單一共用 GraalJS Context 被兩執行緒同時 sam.enter(null)(線上型別化 SAM 路徑) → 拋多執行緒例外(或一度重疊)。
sharedGraalQuestContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.QuestRolloutDifferTest
重現通用危害:單一共用 GraalJS Context 被兩執行緒同時 invokeFunction("start") → 拋多執行緒例外(或一度重疊)。
sharedGraalReactorContextIsUnsafeUnderConcurrentActEntry() - Method in class scripting.ReactorRolloutDifferTest
重現危害:單一共用 GraalJS Context 被兩執行緒同時 invokeFunction("act")(線上 act 路徑) → 拋多執行緒例外(或一度重疊)。
SHARP_EYES - Enum constant in enum class client.MapleBuffStat
 
SHEEP_RANCH_CLOTHES - Enum constant in enum class handling.SendPacketOpcode
 
SHEEP_RANCH_INFO - Enum constant in enum class handling.SendPacketOpcode
 
sheepRanchClothes(int, byte) - Static method in class tools.packet.CField
建構設定綿羊牧場玩家裝扮(陣營)的封包。
sheepRanchInfo(byte, byte) - Static method in class tools.packet.CField
建構更新綿羊牧場狼 / 羊數量的封包。
SHIELD_WARD - Enum constant in enum class client.inventory.ItemFlag
 
SHIP_OBJECT - Enum constant in enum class handling.RecvPacketOpcode
 
ShipObjectRequest(int, MapleClient) - Static method in class handling.channel.handler.UserInterfaceHandler
 
shockwave - Enum constant in enum class client.SkillFactory.Delay
 
shoot1 - Enum constant in enum class client.SkillFactory.Delay
 
shoot2 - Enum constant in enum class client.SkillFactory.Delay
 
shoot6 - Enum constant in enum class client.SkillFactory.Delay
 
shootDb2 - Enum constant in enum class client.SkillFactory.Delay
 
shootF - Enum constant in enum class client.SkillFactory.Delay
 
Shop() - Constructor for class client.messages.commands.GMCommand.Shop
 
SHOP - Enum constant in enum class server.maps.MapleMapObjectType
 
SHOP_DISCOUNT - Enum constant in enum class handling.SendPacketOpcode
 
shopChat(String, int) - Static method in class tools.packet.PlayerShopPacket
 
shopDiscount(int) - Static method in class tools.packet.CWvsContext
建構商店折扣比率的封包。
shopErrorMessage(int, int) - Static method in class tools.packet.PlayerShopPacket
 
shopItemUpdate(IMaplePlayerShop) - Static method in class tools.packet.PlayerShopPacket
 
shopVisitorAdd(MapleCharacter, int) - Static method in class tools.packet.PlayerShopPacket
 
shopVisitorLeave(byte) - Static method in class tools.packet.PlayerShopPacket
 
SHORT - Enum constant in enum class provider.MapleDataType
 
short_roundTrips() - Method in class tools.data.LittleEndianRoundTripTest
 
shot - Enum constant in enum class client.SkillFactory.Delay
 
shotC1 - Enum constant in enum class client.SkillFactory.Delay
 
shouldAutoban(int) - Method in enum class client.anticheat.CheatingOffense
 
shouldCancel(long) - Method in class client.status.MonsterStatusEffect
 
shouldDrop(long) - Method in class server.life.MapleMonster
 
shouldExpire(long) - Method in class server.maps.MapleMapItem
 
shouldFFA(long) - Method in class server.maps.MapleMapItem
 
shouldKill(long) - Method in class server.life.MapleMonster
 
shouldSpawn(long) - Method in class server.life.SpawnPoint
 
shouldSpawn(long) - Method in class server.life.SpawnPointAreaBoss
 
shouldSpawn(long) - Method in class server.life.Spawns
 
SHOW_CHAIR - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_EQUIP_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_FIREWORKS_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_FOREIGN_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_FUSION_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_HARVEST - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_ITEM_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_ITEM_GAIN_INCHAT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_MAGNET - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_MAGNIFYING_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_MESO_GAIN - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_MONSTER_HP - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_NEBULITE_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_NOTES - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_PET - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_POTENTIAL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_POTENTIAL_RESET - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_PQ_REWARD - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_QUEST_COMPLETION - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_SCROLL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_STATUS_INFO - Enum constant in enum class handling.SendPacketOpcode
 
SHOW_TITLE - Enum constant in enum class handling.SendPacketOpcode
 
showAllCharacter(int) - Static method in class tools.packet.LoginPacket
建構「檢視全部角色」模式的角色總數封包。
showAllCharacterInfo(int, List, String) - Static method in class tools.packet.LoginPacket
建構「檢視全部角色」模式中單一世界的角色明細封包。
showAndroidEmotion(int, int) - Static method in class tools.packet.CField
建構機器人表情動畫(ANDROID_EMOTION)的封包。
showAriantScoreBoard() - Static method in class tools.packet.CField
建構顯示阿里安競技場記分板(ARIANT_SCOREBOARD)的封包。
showAzwanKilled() - Static method in class tools.packet.CWvsContext
建構「阿斯旺(Azwan)擊殺」提示的封包。
showBackgroundEffect(String, int) - Static method in class tools.packet.CWvsContext
建構顯示地圖背景特效的封包。
showBossHP(int, long, long) - Static method in class tools.packet.MobPacket
建構畫面下方 BOSS 血條(環境 UI)的封包,直接指定數值。
showBossHP(MapleMonster) - Static method in class tools.packet.MobPacket
建構畫面下方 BOSS 血條(環境 UI)的封包。
showBoughtCSItem(int, int, int, int, int, String, long) - Static method in class tools.packet.MTSCSPacket
 
showBoughtCSItem(Item, int, int) - Static method in class tools.packet.MTSCSPacket
 
showBoughtCSItemFailed(int, int) - Static method in class tools.packet.MTSCSPacket
 
showBoughtCSPackage(Map, int) - Static method in class tools.packet.MTSCSPacket
 
showBoughtCSQuestItem(int, short, byte, int) - Static method in class tools.packet.MTSCSPacket
 
showBuffeffect(int, int, int, int, int) - Static method in class tools.packet.EffectPacket
 
showBuffeffect(int, int, int, int, int, byte) - Static method in class tools.packet.EffectPacket
 
showCashItemEffect(int) - Static method in class tools.packet.EffectPacket
 
showChair(int, int) - Static method in class tools.packet.CField
建構顯示角色坐椅的封包。
showChampionEffect(int) - Static method in class tools.packet.EffectPacket
 
showChaosHorntailShrine(boolean, int) - Static method in class tools.packet.CField
建構顯示混沌闇黑龍王祭壇狀態的封包(便捷多載)。
showChaosZakumShrine(boolean, int) - Static method in class tools.packet.CField
建構顯示混沌炎魔祭壇狀態的封包。
ShowChronosphere(int, int) - Static method in class tools.packet.CField
建構顯示時空裂痕(Chronosphere)活動狀態的封包。
showCouponGifted(Map, String, MapleClient) - Static method in class tools.packet.MTSCSPacket
 
showCouponRedeemedItem(Map, int, int, MapleClient) - Static method in class tools.packet.MTSCSPacket
 
showCraftingEffect(int, String, int, int) - Static method in class tools.packet.EffectPacket
 
showCygnusAttack(int) - Static method in class tools.packet.MobPacket
建構天使(Cygnus)攻擊動畫的封包。
showDarkEffect(boolean) - Method in class scripting.AbstractPlayerInteraction
 
showDarkEffect(int) - Static method in class tools.packet.EffectPacket
 
showDiceEffect(int, int, int, int, int, boolean) - Static method in class tools.packet.EffectPacket
 
showdown - Enum constant in enum class client.SkillFactory.Delay
 
SHOWDOWN - Enum constant in enum class client.status.MonsterStatus
 
showEffect(boolean, String) - Method in class scripting.AbstractPlayerInteraction
 
showEffect(boolean, String) - Method in class scripting.NPCConversationManager
播放畫面效果。
showEffect(boolean, String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
showEffect(String) - Static method in class tools.packet.CField
建構播放指定地圖特效的封包。
showEffect(String, boolean) - Method in class client.MapleCharacter
播放畫面效果。
showEquipEffect() - Static method in class tools.packet.CField
建構顯示裝備特效的封包(無隊伍參數版本)。
showEquipEffect(int) - Static method in class tools.packet.CField
建構顯示裝備特效(指定隊伍)的封包。
showEventInstructions() - Static method in class tools.packet.CField
建構顯示 GM 活動說明(進場指示)的封包。
showExpireMessage(byte, List) - Static method in class tools.packet.InfoPacket
 
showfameRanks(int, List) - Static method in class tools.packet.GuildPacket
 
showFm() - Method in class scripting.NPCConversationManager
向客戶端發送名聲(fame)排行榜封包。
showForeignEffect(int) - Static method in class tools.packet.EffectPacket
 
showForeignEffect(int, int) - Static method in class tools.packet.EffectPacket
 
showForeignItemLevelupEffect(int) - Static method in class tools.packet.EffectPacket
 
showGuildInfo(MapleCharacter) - Static method in class tools.packet.GuildPacket
 
showGuildRanks(int, List) - Static method in class tools.packet.GuildPacket
 
showHarvesting(int, int) - Static method in class tools.packet.CField
建構顯示採集(挖礦/採藥)動作的封包。
showHorntailShrine(boolean, int) - Static method in class tools.packet.CField
建構顯示闇黑龍王祭壇狀態的封包。
showHpHealed(int, int) - Static method in class tools.packet.EffectPacket
 
showInfo(String) - Static method in class tools.packet.InfoPacket
 
showInfo(String, boolean, String) - Method in class client.MapleCharacter
以畫面上方訊息(type -1)向本角色顯示一則資訊,可選擇加上方括號標題前綴。
showInstruction(String, int, int) - Method in class client.MapleCharacter
向此角色的用戶端送出一則指定尺寸的提示框(hint)。
showInstruction(String, int, int) - Method in class scripting.AbstractPlayerInteraction
 
showInstruction(String, int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
showItemLevelupEffect() - Static method in class tools.packet.EffectPacket
 
showItemReplaceMessage(List) - Static method in class tools.packet.InfoPacket
 
showItemUnavailable() - Static method in class tools.packet.InventoryPacket
 
showMagnet(int, boolean) - Static method in class tools.packet.MobPacket
建構顯示怪物被磁吸(捕捉前置動畫)的封包。
showMagnifyingEffect(int, short) - Static method in class tools.packet.CField
建構放大鏡鑑定特效(SHOW_MAGNIFYING_EFFECT)的封包。
showMapEffect(String) - Method in class scripting.AbstractPlayerInteraction
 
showMapEffect(String) - Method in class scripting.NPCConversationManager
向此玩家播放地圖效果(map effect)。
showMapEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
showMCRanking(List) - Static method in class tools.packet.MonsterCarnivalPacket
 
showMCResult(int) - Static method in class tools.packet.MonsterCarnivalPacket
 
showMCStats(int, int) - Static method in class tools.packet.MonsterCarnivalPacket
 
showMemberSearch(List) - Static method in class tools.packet.PartyPacket
 
showMesoGain(int, boolean) - Static method in class tools.packet.InfoPacket
 
showMessage(int, String) - Method in class client.MapleCharacter
向此角色的客戶端送出訊息。
showMidMsg(String, int) - Static method in class tools.packet.CWvsContext
建構畫面中央訊息的封包。
showMonsterHP(int, int) - Static method in class tools.packet.MobPacket
建構顯示怪物血量百分比(血條)的封包。
showMonsterResist(int) - Static method in class tools.packet.MobPacket
建構顯示怪物抵抗(免疫 / 抗性觸發)的封包。
showMonsterRiding(int, Map, int, int) - Static method in class tools.packet.BuffPacket
 
showMTSCash(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
 
showNebuliteEffect(int, boolean) - Static method in class tools.packet.CField
建構星岩(Nebulite)鑲嵌特效(SHOW_NEBULITE_EFFECT)的封包。
showNote() - Method in class client.MapleCharacter
查詢資料庫中寄給本角色的所有便箋,並將便箋列表封包傳送給本角色用戶端。
showNotes(ResultSet, int) - Static method in class tools.packet.MTSCSPacket
 
showNXMapleTokens(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
 
showOneADayInfo(boolean, int) - Static method in class tools.packet.MTSCSPacket
 
showOwnBuffEffect(int, int, int, int) - Static method in class tools.packet.EffectPacket
 
showOwnBuffEffect(int, int, int, int, byte) - Static method in class tools.packet.EffectPacket
 
showOwnChampionEffect() - Static method in class tools.packet.EffectPacket
 
showOwnCraftingEffect(String, int, int) - Static method in class tools.packet.EffectPacket
 
showOwnDiceEffect(int, int, int, int, boolean) - Static method in class tools.packet.EffectPacket
 
showOwnHpHealed(int) - Static method in class tools.packet.EffectPacket
 
showOwnPetLevelUp(byte) - Static method in class tools.packet.EffectPacket
 
showOwnWeirdEffect(String, int) - Static method in class tools.packet.EffectPacket
 
showOXQuiz(int, int, boolean) - Static method in class tools.packet.CField
建構 OX 問答(是非題)活動的封包。
showPartySearch(List) - Static method in class tools.packet.PartyPacket
 
showPet(MapleCharacter, MaplePet, boolean, boolean) - Static method in class tools.packet.PetPacket
建構在地圖上生成或收回寵物的封包(便捷多載,show 預設為 false)。
showPet(MapleCharacter, MaplePet, boolean, boolean, boolean) - Static method in class tools.packet.PetPacket
建構在地圖上生成或收回寵物的封包。
showPetLevelUp(MapleCharacter, byte) - Static method in class tools.packet.PetPacket
建構寵物升級特效的封包。
showPetUpdate(MapleCharacter, int, byte) - Static method in class tools.packet.PetPacket
建構更新寵物例外清單(自動拾取忽略道具)的封包。
showPotentialReset(boolean, int, boolean, int) - Static method in class tools.packet.CField
建構潛在能力重設/煙火特效的封包。
showPQReward(int) - Static method in class tools.packet.CField
建構顯示組隊任務(PQ)獎勵(SHOW_PQ_REWARD)的封包。
showPyramidEffect(int) - Static method in class tools.packet.CField
建構奈特金字塔(NETT_PYRAMID)特效的封包。
showQuestMsg(String) - Method in class scripting.AbstractPlayerInteraction
 
showQuestMsg(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
showQuestMsg(String) - Static method in class tools.packet.CWvsContext
建構粉紅色任務系統訊息的封包。
showRb() - Method in class scripting.NPCConversationManager
向客戶端發送轉生(reborn)排行榜封包。
showrebornRanks(int, List) - Static method in class tools.packet.GuildPacket
 
showReturnStone(int) - Static method in class tools.packet.InfoPacket
 
showRewardItemAnimation(int, String) - Static method in class tools.packet.EffectPacket
 
showRewardItemAnimation(int, String, int) - Static method in class tools.packet.EffectPacket
 
showScreenAutoLetterBox(boolean, String) - Method in class scripting.AbstractPlayerInteraction
 
showScreenAutoLetterBox(String) - Method in class scripting.AbstractPlayerInteraction
 
showStatusMessage(int, String, String) - Static method in class tools.packet.InfoPacket
 
showThread(MapleBBSThread) - Static method in class tools.packet.GuildPacket
 
showTitle(int, int) - Static method in class tools.packet.CField
建構顯示角色稱號的封包。
ShowTrace() - Constructor for class client.messages.commands.AdminCommand.ShowTrace
 
showTraitGain(MapleTrait.MapleTraitType, int) - Static method in class tools.packet.InfoPacket
 
showTraitMaxed(MapleTrait.MapleTraitType) - Static method in class tools.packet.InfoPacket
 
showWeirdEffect(int, String, int) - Static method in class tools.packet.EffectPacket
 
showWZEffect(String) - Method in class scripting.AbstractPlayerInteraction
 
showWZEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
ShowWZEffect(String) - Method in class scripting.AbstractPlayerInteraction
 
ShowWZEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
ShowWZEffect(String) - Static method in class tools.packet.EffectPacket
 
showWZEffectNew(String) - Method in class scripting.AbstractPlayerInteraction
 
showXmasSurprise(boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
 
SHROUD_WALK - Enum constant in enum class client.MapleBuffStat
 
shuffleList() - Method in class server.shops.MapleMiniGame
 
shuffleReactors() - Method in class server.maps.MapleMap
隨機重新排列地圖上所有反應爐的位置。
shuffleReactors() - Method in class server.maps.MapReactorManager
洗牌(隨機重排)地圖中所有反應爐的座標位置,供解謎類 PQ(如 ZPQ / LMPQ)使用。
shuffleReactors(int, int) - Method in class server.maps.MapleMap
隨機重新排列 ID 介於指定範圍內反應爐的位置。
shuffleReactors(int, int) - Method in class server.maps.MapReactorManager
洗牌 reactor id 落在指定區間 [first, last](含端點)內的反應爐座標位置。
shutdown() - Static method in class handling.cashshop.CashShopServer
 
shutdown() - Method in class handling.channel.ChannelServer
 
shutdown() - Static method in class handling.login.LoginServer
 
shutdown() - Method in class server.ShutdownServer
 
shutdown() - Method in interface server.ShutdownServerMBean
 
Shutdown() - Constructor for class client.messages.commands.PracticerCommand.Shutdown
 
Shutdown() - Constructor for class server.Start.Shutdown
 
ShutdownServer - Class in server
伺服器有序關機的協調者,以單例模式確保關機流程只執行一次。
ShutdownServer() - Constructor for class server.ShutdownServer
 
ShutdownServerMBean - Interface in server
 
ShutdownTime() - Constructor for class client.messages.commands.PracticerCommand.ShutdownTime
 
SIDEKICK_OPERATION - Enum constant in enum class handling.RecvPacketOpcode
 
SIDEKICK_OPERATION - Enum constant in enum class handling.SendPacketOpcode
 
siege_pre - Enum constant in enum class client.SkillFactory.Delay
 
SILENT_UPDATE - Enum constant in enum class handling.world.PartyOperation
 
silentAddMember(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
 
silentApplyBuff(MapleCharacter, long, int, Map, int) - Method in class server.MapleStatEffect
「靜默」重新套用 buff(不送生效封包),用於登入或換頻後還原既有 buff 與召喚物。
silentEnforceMaxHpMp() - Method in class client.MapleCharacter
靜默地將目前 HP/MP 重新套用上限校正,不送出狀態更新封包。
silentGiveBuffs(List) - Method in class client.MapleCharacter
靜默地為角色重新套用一組既存 buff(通常用於換頻/復原)。
silentJoinMessenger(int, MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
將成員靜默加入密語視窗(不通知其餘成員)。
silentLeaveMessenger(int, MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
將成員自密語視窗靜默移除(不通知其餘成員)。
silentPartyUpdate() - Method in class client.MapleCharacter
靜默更新此角色在隊伍中的成員資料(不觸發客戶端可見的隊伍變動提示)。
silentRemoveMember(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
 
silverrewards - Static variable in class constants.GameConstants
 
sit - Enum constant in enum class client.SkillFactory.Delay
 
size() - Method in class tools.ConcurrentEnumMap
 
skill - Enum constant in enum class client.inventory.EquipAdditions
 
skill - Enum constant in enum class server.quest.MapleQuestActionType
 
skill - Enum constant in enum class server.quest.MapleQuestRequirementType
 
skill - Variable in class handling.channel.handler.AttackInfo
 
skill - Variable in class server.MapleStatEffect
效果旗標:overTime=是否為持續性 buff、skill=來源為技能(true)或道具(false)、 partyBuff=是否套用至隊伍(預設 true)。
skill() - Constructor for class client.messages.commands.GMCommand.skill
 
Skill - Class in client
單一技能的不可變定義物件,包含所有等級的效果資料與元屬性。
Skill(int) - Constructor for class client.Skill
 
SKILL_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
 
SKILL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
SKILL_EFFECT_MOB - Enum constant in enum class handling.SendPacketOpcode
 
SKILL_MACRO - Enum constant in enum class handling.RecvPacketOpcode
 
SKILL_MACRO - Enum constant in enum class handling.SendPacketOpcode
 
SKILL_SWIPE - Enum constant in enum class handling.RecvPacketOpcode
 
skillCancel(MapleCharacter, int) - Static method in class tools.packet.CField
建構取消他人技能特效的封包。
SkillCollector - Class in handling.world
 
SkillCollector() - Constructor for class handling.world.SkillCollector
 
SkillCollector.run - Class in handling.world
 
SkillConstants - Class in constants
 
SkillConstants() - Constructor for class constants.SkillConstants
 
SkillConstants_getBOF_ForJob() - Method in class constants.PureConstantsTest
 
SkillConstants_getJobGrade() - Method in class constants.PureConstantsTest
 
SkillConstants_getLinkedAranSkill() - Method in class constants.PureConstantsTest
 
SkillConstants_getMasterySkill() - Method in class constants.PureConstantsTest
 
SkillConstants_getSkillBook() - Method in class constants.PureConstantsTest
 
SkillConstants_isApplicableSkill() - Method in class constants.PureConstantsTest
 
SkillConstants_isApplicableSkill_2() - Method in class constants.PureConstantsTest
 
skillCooldown(int, int) - Static method in class tools.packet.CField
建構技能冷卻時間的封包。
SkilledCommand - Class in client.messages.commands
 
SkilledCommand() - Constructor for class client.messages.commands.SkilledCommand
 
SkilledCommand.FakeReport - Class in client.messages.commands
 
SkilledCommand.Heal - Class in client.messages.commands
 
SkilledCommand.HealMap - Class in client.messages.commands
 
SkilledCommand.Level - Class in client.messages.commands
 
SkilledCommand.黑單 - Class in client.messages.commands
 
skillEffect(MapleCharacter, int, byte, short, byte) - Static method in class tools.packet.CField
建構顯示他人技能特效的封包。
SkillEffect(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理蓄力/持續性技能的「施放特效」封包,向同地圖廣播技能動畫。
SkillEntry - Class in client
角色習得技能的單筆記錄,儲存目前等級、主等級、到期時間與來源道具 ID。
SkillEntry(int, byte, long, int) - Constructor for class client.SkillEntry
 
skillevel - Variable in class client.SkillEntry
 
SkillFactory - Class in client
全伺服器共用的技能資料靜態工廠,於啟動時從 WZ 檔載入並快取所有技能定義。
SkillFactory() - Constructor for class client.SkillFactory
 
SkillFactory.CraftingEntry - Class in client
 
SkillFactory.Delay - Enum Class in client
 
SkillFactory.FamiliarEntry - Class in client
 
skillid - Variable in class server.MapleCarnivalFactory.MCSkill
 
skillId - Variable in class client.MapleCoolDownValueHolder
 
skillID - Variable in class handling.world.guild.MapleGuildSkill
 
skillisCooling(int) - Method in class client.CharacterCooldownDiseaseManager
查詢指定技能目前是否處於冷卻中。
skillisCooling(int) - Method in class client.MapleCharacter
判斷指定技能是否正在冷卻中。
skillmacro - Variable in class handling.world.CharacterTransfer
 
SkillMacro - Class in client
角色技能巨集(Skill Macro)的單筆設定資料。
SkillMacro(int, int, int, String, int, int) - Constructor for class client.SkillMacro
 
skillposition - Variable in class handling.channel.handler.AttackInfo
 
Skills - Variable in class handling.world.CharacterTransfer
 
SkillType - Class in constants
 
SkillType() - Constructor for class constants.SkillType
 
SkillType.GM - Class in constants
 
SkillType.十字軍 - Class in constants
 
SkillType.下忍 - Class in constants
 
SkillType.上忍 - Class in constants
 
SkillType.弓箭手 - Class in constants
 
SkillType.中忍 - Class in constants
 
SkillType.火毒大魔導士 - Class in constants
 
SkillType.火毒巫師 - Class in constants
 
SkillType.火毒魔導士 - Class in constants
 
SkillType.主教 - Class in constants
 
SkillType.打手 - Class in constants
 
SkillType.冰雷大魔導士 - Class in constants
 
SkillType.冰雷巫師 - Class in constants
 
SkillType.冰雷魔導士 - Class in constants
 
SkillType.狂狼勇士1 - Class in constants
 
SkillType.狂狼勇士2 - Class in constants
 
SkillType.狂狼勇士3 - Class in constants
 
SkillType.狂狼勇士4 - Class in constants
 
SkillType.狂戰士 - Class in constants
 
SkillType.見習騎士 - Class in constants
 
SkillType.刺客 - Class in constants
 
SkillType.夜使者 - Class in constants
 
SkillType.弩弓手 - Class in constants
 
SkillType.法師 - Class in constants
 
SkillType.狙擊手 - Class in constants
 
SkillType.俠盜 - Class in constants
 
SkillType.冒險之技 - Class in constants
 
SkillType.英雄 - Class in constants
 
SkillType.拳霸 - Class in constants
 
SkillType.格鬥家 - Class in constants
 
SkillType.海盜 - Class in constants
 
SkillType.烈焰巫師1 - Class in constants
 
SkillType.烈焰巫師2 - Class in constants
 
SkillType.烈焰巫師3 - Class in constants
 
SkillType.破風使者1 - Class in constants
 
SkillType.破風使者2 - Class in constants
 
SkillType.破風使者3 - Class in constants
 
SkillType.神射手 - Class in constants
 
SkillType.神偷 - Class in constants
 
SkillType.神槍手 - Class in constants
 
SkillType.閃雷悍將1 - Class in constants
 
SkillType.閃雷悍將2 - Class in constants
 
SkillType.閃雷悍將3 - Class in constants
 
SkillType.祭司 - Class in constants
 
SkillType.盜賊 - Class in constants
 
SkillType.貴族 - Class in constants
 
SkillType.黑騎士 - Class in constants
 
SkillType.傳說 - Class in constants
 
SkillType.暗夜行者1 - Class in constants
 
SkillType.暗夜行者2 - Class in constants
 
SkillType.暗夜行者3 - Class in constants
 
SkillType.暗殺者 - Class in constants
 
SkillType.暗影神偷 - Class in constants
 
SkillType.聖魂劍士1 - Class in constants
 
SkillType.聖魂劍士2 - Class in constants
 
SkillType.聖魂劍士3 - Class in constants
 
SkillType.聖騎士 - Class in constants
 
SkillType.遊俠 - Class in constants
 
SkillType.僧侶 - Class in constants
 
SkillType.槍手 - Class in constants
 
SkillType.槍神 - Class in constants
 
SkillType.槍騎兵 - Class in constants
 
SkillType.管理者 - Class in constants
 
SkillType.劍士 - Class in constants
 
SkillType.影武者 - Class in constants
 
SkillType.箭神 - Class in constants
 
SkillType.龍騎士 - Class in constants
 
SkillType.龍魔島0 - Class in constants
 
SkillType.龍魔島1 - Class in constants
 
SkillType.龍魔島10 - Class in constants
 
SkillType.龍魔島2 - Class in constants
 
SkillType.龍魔島3 - Class in constants
 
SkillType.龍魔島4 - Class in constants
 
SkillType.龍魔島5 - Class in constants
 
SkillType.龍魔島6 - Class in constants
 
SkillType.龍魔島7 - Class in constants
 
SkillType.龍魔島8 - Class in constants
 
SkillType.龍魔島9 - Class in constants
 
SkillType.隱忍 - Class in constants
 
SkillType.獵人 - Class in constants
 
SkillType.騎士 - Class in constants
 
SKIN - Enum constant in enum class client.MapleStat
 
skinColor - Variable in class handling.world.CharacterTransfer
 
skip(int) - Method in class tools.data.LittleEndianAccessor
Skip num number of bytes in the stream.
slashStorm1 - Enum constant in enum class client.SkillFactory.Delay
 
slashStorm2 - Enum constant in enum class client.SkillFactory.Delay
 
SLEEP_TIME - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
slot - Variable in class handling.channel.handler.AttackInfo
 
slotCount - Variable in class server.MapleStatEffect
解析後的 byte 級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。
slotMax - Variable in class server.ItemInformation
 
SLOTS_PROTECT - Enum constant in enum class client.inventory.ItemFlag
 
slow - Enum constant in enum class client.SkillFactory.Delay
 
SLOW - Enum constant in enum class client.MapleBuffStat
 
SLOW - Enum constant in enum class client.MapleDisease
 
SMART_KNOCKBACK - Enum constant in enum class client.MapleBuffStat
 
smokeshell - Enum constant in enum class client.SkillFactory.Delay
 
SN - Variable in class server.maps.MapleNodes.MaplePlatform
 
snatch - Enum constant in enum class client.SkillFactory.Delay
 
SNATCH - Enum constant in enum class client.MapleBuffStat
 
snowBall(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayerHandler
處理雪球(雪人推球)小遊戲的攻擊封包;本實作僅回送動作解鎖。
SNOWBALL - Enum constant in enum class handling.RecvPacketOpcode
 
SNOWBALL_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
 
snowballMessage(int, int) - Static method in class tools.packet.CField
建構雪球大戰系統訊息的封包。
SOARING - Enum constant in enum class client.MapleBuffStat
 
SOCKET_BOX_1 - Enum constant in enum class client.inventory.SocketFlag
 
SOCKET_BOX_2 - Enum constant in enum class client.inventory.SocketFlag
 
SOCKET_BOX_3 - Enum constant in enum class client.inventory.SocketFlag
 
socketCache - Variable in class server.MapleItemInformationProvider
星岩(socket/nebulite)選項快取,外層以星岩等級為鍵、內層以星岩 ID 對應 StructItemOption
SocketFlag - Enum Class in client.inventory
 
Solomon(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
 
SOLOMON - Enum constant in enum class handling.RecvPacketOpcode
 
somersault - Enum constant in enum class client.SkillFactory.Delay
 
Song() - Constructor for class client.messages.commands.GMCommand.Song
 
sonicBoom - Enum constant in enum class client.SkillFactory.Delay
 
sortNodes() - Method in class server.maps.MapleNodes
 
SOSO - Enum constant in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
 
SOUL_STONE - Enum constant in enum class client.MapleBuffStat
 
SOULARROW - Enum constant in enum class client.MapleBuffStat
 
souldriver - Enum constant in enum class client.SkillFactory.Delay
 
soulStone - Enum constant in enum class client.SkillFactory.Delay
 
SOUND - Enum constant in enum class provider.MapleDataType
 
Source_Ring - Enum constant in enum class client.inventory.EquipAdditions.RingSet
 
sourceid - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
sp - Enum constant in enum class server.quest.MapleQuestActionType
 
SP() - Constructor for class client.messages.commands.GMCommand.SP
 
SP_RESET - Enum constant in enum class handling.SendPacketOpcode
 
SPARK - Enum constant in enum class client.MapleBuffStat
 
Spawn() - Constructor for class client.messages.commands.AdminCommand.Spawn
 
SPAWN_DOOR - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_EXTRACTOR - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_FAMILIAR - Enum constant in enum class handling.RecvPacketOpcode
 
SPAWN_FAMILIAR - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_HIRED_MERCHANT - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_KITE - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_KITE_ERROR - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_MIST - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_MONSTER - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_MONSTER_CONTROL - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_NPC - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_NPC_REQUEST_CONTROLLER - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_PET - Enum constant in enum class handling.RecvPacketOpcode
 
SPAWN_PET - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_PLAYER - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_PORTAL - Enum constant in enum class handling.SendPacketOpcode
 
SPAWN_SUMMON - Enum constant in enum class handling.SendPacketOpcode
 
spawnAndroid(MapleCharacter, MapleAndroid) - Static method in class tools.packet.CField
建構生成機器人(Android / ANDROID_SPAWN)的封包。
spawnAutoDrop(int, Point) - Method in class server.maps.MapleMap
於指定座標自動生成一個無主掉落物並對全地圖廣播。
spawnChaosZakum(int, int) - Method in class server.maps.MapleMap
於指定座標生成混沌炎魔(Chaos Zakum)。
spawnChaosZakum(int, int) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標生成混沌札昆(Chaos Zakum)王及其所有手臂部位。
spawnClones() - Method in class client.MapleCharacter
依據設定的分身數量在地圖上生成對應數量的分身。
spawnDebug() - Method in class server.maps.MapleMap
組出本地圖怪物生成相關狀態的除錯字串。
SpawnDebug() - Constructor for class client.messages.commands.GMCommand.SpawnDebug
 
spawnDoor(int, Point, boolean) - Static method in class tools.packet.CField
建構在地圖上生成傳送門(牧師「天堂之門」)的封包。
spawnDoor(MapleDoor) - Method in class server.maps.MapleMap
將玩家傳送門(MapleDoor)生成於地圖上。
spawnDragon(MapleDragon) - Static method in class tools.packet.CField
建構生成龍(召喚師寵龍 / DRAGON_SPAWN)的封包。
spawnExtractor(MapleExtractor) - Method in class server.maps.MapleMap
將採集器生成於地圖上,並對視野範圍內玩家送出其生成資料。
spawnFakeMonster(int) - Method in class scripting.ReactorActionManager
 
spawnFakeMonster(int, int) - Method in class scripting.ReactorActionManager
 
spawnFakeMonster(int, int, int) - Method in class scripting.ReactorActionManager
 
spawnFakeMonster(int, int, int, int) - Method in class scripting.ReactorActionManager
 
spawnFakeMonster(MapleMonster) - Method in class server.maps.MapleMap
生成假怪物(不可攻擊的展示用怪物)。
spawnFakeMonster(MapleMonster) - Method in class server.maps.MapleMonsterSpawnManager
在怪物目前座標生成「假怪」(fake monster)。
spawnFakeMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMap
將假怪物(不可攻擊的展示用怪物)生成於指定座標正下方地面。
spawnFakeMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標下方的地面生成「假怪」(fake monster)。
spawnFamiliar(MonsterFamiliar) - Method in class client.MapleCharacter
在地圖上召喚指定的怪物寵物(familiar)並套用其被動效果。
spawnFamiliar(MonsterFamiliar) - Method in class server.maps.MapleMap
將怪物夥伴生成於地圖上,並對視野範圍內玩家送出生成封包。
spawnFamiliar(MonsterFamiliar, boolean) - Static method in class tools.packet.CField
建構生成或移除怪物寵物(Familiar)的封包。
SpawnFamiliar(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
處理玩家召喚/收回親密怪的封包。
spawnFlags(List) - Static method in class tools.packet.CField
建構登入歡迎畫面旗標(看板/公告旗幟)的封包。
spawnHiredMerchant(HiredMerchant) - Static method in class tools.packet.PlayerShopPacket
 
spawnItemDrop(MapleMapObject, MapleCharacter, Item, Point, boolean, boolean) - Method in class server.maps.MapleMap
生成一個道具掉落物於地圖上並對全地圖廣播,依設定觸發反應爐。
spawnKite(int, int, String, String, Point) - Static method in class tools.packet.CField
建構在地圖上生成風箏的封包。
spawnKite(MapleClient, MapleKite) - Method in class server.maps.MapleMap
在本地圖生成一個風箏(招牌),廣播生成封包,並排程 1 小時後自動移除。
spawnKiteError() - Static method in class tools.packet.CField
建構風箏生成失敗提示的封包。
spawnMechDoor(MechDoor) - Method in class server.maps.MapleMap
將機械門(MechDoor,機械師技能產生的門)生成於地圖上。
spawnMechDoor(MechDoor, boolean) - Static method in class tools.packet.CField
建構在地圖上生成機械師傳送門的封包。
spawnMesoDrop(int, Point, MapleMapObject, MapleCharacter, boolean, byte) - Method in class server.maps.MapleMap
生成一筆楓幣掉落物於地圖上(落點會經地形修正)。
spawnMist(MapleMist) - Static method in class tools.packet.CField
建構在地圖上生成毒霧 / 範圍霧區的封包。
spawnMist(MapleMist, int, boolean) - Method in class server.maps.MapleMap
將煙霧(毒霧/補血霧等)生成於地圖上並依類型排定週期效果與到期清除。
spawnMob(int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMob(int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMobDrop(Item, Point, MapleMonster, MapleCharacter, byte, int) - Method in class server.maps.MapleMap
生成一筆由怪物掉落的道具於地圖上,並觸發道具反應爐檢查。
spawnMobMesoDrop(int, Point, MapleMapObject, MapleCharacter, boolean, byte) - Method in class server.maps.MapleMap
生成一筆由怪物掉落的楓幣於地圖上(落點不另作地形修正,沿用傳入座標)。
spawnMobOnMap(int, int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int) - Method in class scripting.PortalPlayerInteraction
 
spawnMonster(int) - Method in class scripting.ReactorActionManager
 
spawnMonster(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
spawnMonster(int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int, int) - Method in class scripting.PortalPlayerInteraction
 
spawnMonster(int, int) - Method in class scripting.ReactorActionManager
 
spawnMonster(int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
spawnMonster(int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
spawnMonster(int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int, int, Point) - Method in class scripting.AbstractPlayerInteraction
 
spawnMonster(int, long, int, int, int) - Method in class scripting.PortalPlayerInteraction
 
spawnMonster(MapleMonster, int) - Method in class server.maps.MapleMap
生成怪物並以指定生成型別播放出場效果。
spawnMonster(MapleMonster, int) - Method in class server.maps.MapleMonsterSpawnManager
在地圖上生成怪物(不覆寫怪物自身的召喚類型)。
spawnMonster(MapleMonster, int, boolean) - Method in class server.maps.MapleMap
生成怪物並以指定生成型別播放出場效果,可選擇覆寫既有控制狀態。
spawnMonster(MapleMonster, int, boolean) - Method in class server.maps.MapleMonsterSpawnManager
在地圖上生成怪物,核心生成實作。
spawnMonster(MapleMonster, int, int) - Static method in class tools.packet.MobPacket
建構怪物生成(出現於地圖)的封包。
spawnMonster(MapleMap) - Method in class server.life.SpawnPoint
 
spawnMonster(MapleMap) - Method in class server.life.SpawnPointAreaBoss
 
spawnMonster(MapleMap) - Method in class server.life.Spawns
 
spawnMonster_sSack(MapleMonster, Point, int) - Method in class server.maps.MapleMap
於指定座標生成怪物(沙包/指定生成型別版本)。
spawnMonster_sSack(MapleMonster, Point, int) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標下方的地面生成怪物(以指定的生成動畫類型)。
spawnMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMap
將怪物生成於指定座標正下方的地面上。
spawnMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標下方的地面生成怪物(使用預設生成類型 -2)。
spawnMonsterWithEffect(MapleMonster, int, Point) - Method in class server.maps.MapleMap
於指定座標生成怪物並附帶生成特效。
spawnMonsterWithEffect(MapleMonster, int, Point) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標生成帶特效的怪物。
spawnMonsterWithEffectBelow(MapleMonster, Point, int) - Method in class server.maps.MapleMap
將怪物生成於指定座標正下方地面,並附帶生成特效。
spawnMonsterWithEffectBelow(MapleMonster, Point, int) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標下方的地面生成帶特效的怪物。
spawnNpc(int) - Method in class scripting.AbstractPlayerInteraction
 
spawnNpc(int) - Method in class scripting.ReactorActionManager
 
spawnNpc(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
spawnNpc(int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnNpc(int, Point) - Method in class scripting.AbstractPlayerInteraction
 
spawnNpc(int, Point) - Method in class server.maps.MapleMap
於指定座標生成一個自訂 NPC 並廣播給全地圖玩家。
spawnNPC(MapleNPC, boolean) - Static method in class tools.packet.NPCPacket
 
spawnNpcForPlayer(int, int, int) - Method in class scripting.AbstractPlayerInteraction
 
spawnNpcForPlayer(MapleClient, int, Point) - Method in class server.maps.MapleMap
於指定座標生成一個自訂 NPC,但僅對單一玩家送出顯示封包。
spawnNPCRequestController(int, int, int) - Method in class scripting.NPCConversationManager
於指定座標為此玩家生成一個受控(client-request)NPC。
spawnNPCRequestController(int, int, int, int) - Method in class scripting.NPCConversationManager
於指定座標與朝向為此玩家生成一個受控 NPC。
spawnNPCRequestController(int, int, int, int, int) - Method in class scripting.NPCConversationManager
於指定座標、朝向與物件 ID 為此玩家生成一個受控 NPC(核心實作)。
spawnNPCRequestController(MapleNPC, boolean) - Static method in class tools.packet.NPCPacket
 
spawnPet(byte) - Method in class client.CharacterPetManager
召喚指定 CASH 欄位槽位的寵物(便利多載)。
spawnPet(byte) - Method in class client.MapleCharacter
召喚指定欄位的寵物。
spawnPet(byte, boolean) - Method in class client.CharacterPetManager
召喚指定 CASH 欄位槽位的寵物,可指定領隊旗標(便利多載)。
spawnPet(byte, boolean) - Method in class client.MapleCharacter
召喚指定欄位的寵物,並指定是否設為領隊寵物。
spawnPet(byte, boolean, boolean) - Method in class client.CharacterPetManager
召喚指定 CASH 欄位槽位的寵物(完整實作)。
spawnPet(byte, boolean, boolean) - Method in class client.MapleCharacter
召喚指定欄位的寵物,並指定領隊與是否向地圖廣播。
SpawnPet(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PetHandler
 
spawnPlayerMapobject(MapleCharacter) - Static method in class tools.packet.CField
建構在地圖上生成其他玩家(SPAWN_PLAYER)的封包。
spawnPlayerNPC(PlayerNPC) - Static method in class tools.packet.CWvsContext
建構生成「玩家 NPC」的封包。
SpawnPoint - Class in server.life
一般怪物出怪點,持有位置、重生計時與嘉年華設定,並負責實際生成 MapleMonster
SpawnPoint(MapleMonster, Point, int, byte, String) - Constructor for class server.life.SpawnPoint
 
SpawnPointAreaBoss - Class in server.life
區域 Boss 的出怪點,在三個候選位置之一隨機生成 Boss,並以 AtomicBoolean 確保同時只有一隻存活。
SpawnPointAreaBoss(MapleMonster, Point, Point, Point, int, String, boolean) - Constructor for class server.life.SpawnPointAreaBoss
 
spawnPortal(int, int, int, Point) - Static method in class tools.packet.CWvsContext
建構生成傳送門(如回城卷/組隊傳送)的封包(SPAWN_PORTAL)。
spawnRandDrop() - Method in class server.maps.MapleMap
於自由市場(地圖 910000000、頻道 1)排定一次隨機道具掉落。
spawnReactor(MapleReactor) - Method in class server.maps.MapleMap
將反應爐生成於其自身座標。
spawnReactor(MapleReactor) - Method in class server.maps.MapReactorManager
將反應爐加入地圖並向範圍內玩家廣播其生成封包。
spawnReactor(MapleReactor) - Static method in class tools.packet.CField
建構在地圖上生成反應爐的封包。
SpawnReactor() - Constructor for class client.messages.commands.GMCommand.SpawnReactor
 
spawnReactorOnGroundBelow(MapleReactor, Point) - Method in class server.maps.MapleMap
將反應爐生成於指定座標正下方的地面上。
spawnReactorOnGroundBelow(MapleReactor, Point) - Method in class server.maps.MapReactorManager
於指定座標生成一個自訂(custom)反應爐。
spawnRevives(MapleMonster, int) - Method in class server.maps.MapleMap
生成由另一隻怪物分裂/召喚而來的怪物(revive)。
spawnRevives(MapleMonster, int) - Method in class server.maps.MapleMonsterSpawnManager
生成由某隻怪物「復活 / 召喚」(revive)出來的子怪物。
spawnRevives(MapleMap) - Method in class server.life.MapleMonster
 
Spawns - Class in server.life
出怪點的抽象基底類別,定義所有出怪邏輯必須實作的合約。
Spawns() - Constructor for class server.life.Spawns
 
spawnSavedPets() - Method in class client.CharacterPetManager
召喚登入時保存的待召喚寵物。
spawnSavedPets() - Method in class client.MapleCharacter
重新生成先前存檔的寵物。
spawnSummon(MapleSummon) - Method in class server.maps.MapleMap
將召喚獸生成於地圖上,並對視野範圍內玩家送出召喚封包。
spawnSummon(MapleSummon, boolean) - Static method in class tools.packet.SummonPacket
 
spawnZakum() - Method in class scripting.ReactorActionManager
 
spawnZakum(int, int) - Method in class server.maps.MapleMap
於指定座標生成炎魔(Zakum)。
spawnZakum(int, int) - Method in class server.maps.MapleMonsterSpawnManager
在指定座標生成札昆(Zakum)王及其所有手臂部位。
Speak() - Constructor for class client.messages.commands.PracticerCommand.Speak
 
SpeakChannel() - Constructor for class client.messages.commands.PracticerCommand.SpeakChannel
 
SpeakMap() - Constructor for class client.messages.commands.PracticerCommand.SpeakMap
 
SpeakWorld() - Constructor for class client.messages.commands.PracticerCommand.SpeakWorld
 
SPECIAL_CREATION - Enum constant in enum class handling.SendPacketOpcode
 
SPECIAL_MOVE - Enum constant in enum class handling.RecvPacketOpcode
 
SpecialMove(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家施放「特殊技能/增益技」(buff、召喚、武陵道場等非攻擊技能)的封包。
specWorkedExample_restoreUndoesScrollDamage_keepsPotential() - Method in class client.inventory.EquipOriginStatsTest
 
speed - Variable in class client.PlayerStats
 
speed - Variable in class client.SkillFactory.FamiliarEntry
 
speed - Variable in class handling.channel.handler.AttackInfo
 
speed - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
speed - Variable in class server.maps.MapleNodes.MaplePlatform
 
SPEED - Enum constant in enum class client.MapleBuffStat
 
SPEED - Enum constant in enum class client.MapleStat.Temp
 
SPEED - Enum constant in enum class client.status.MonsterStatus
 
SPEED_INFUSION - Enum constant in enum class client.MapleBuffStat
 
speedDualShot - Enum constant in enum class client.SkillFactory.Delay
 
SpeedRunner - Class in server
遠征速通排行榜的資料持久化與記憶體快取管理器。
SpeedRunner() - Constructor for class server.SpeedRunner
 
SPIKES - Enum constant in enum class client.inventory.ItemFlag
 
SPIRIT_CLAW - Enum constant in enum class client.MapleBuffStat
 
SPIRIT_LINK - Enum constant in enum class client.MapleBuffStat
 
SPIRIT_SURGE - Enum constant in enum class client.MapleBuffStat
 
split(String, String) - Static method in class tools.StringTool
 
splitFamily(int, MapleFamilyCharacter) - Method in class handling.world.family.MapleFamily
 
splitList(String, String) - Static method in class tools.StringTool
 
SPOUSE_CHAT - Enum constant in enum class handling.SendPacketOpcode
 
spy() - Constructor for class client.messages.commands.PracticerCommand.spy
 
spybuff() - Constructor for class client.messages.commands.InternCommand.spybuff
 
spyID() - Constructor for class client.messages.commands.PracticerCommand.spyID
 
stabD1 - Enum constant in enum class client.SkillFactory.Delay
 
stabO1 - Enum constant in enum class client.SkillFactory.Delay
 
stabO2 - Enum constant in enum class client.SkillFactory.Delay
 
stabOF - Enum constant in enum class client.SkillFactory.Delay
 
stabT1 - Enum constant in enum class client.SkillFactory.Delay
 
stabT2 - Enum constant in enum class client.SkillFactory.Delay
 
stabTF - Enum constant in enum class client.SkillFactory.Delay
 
StacktraceWithCount(int, CPUSampler.StackTrace) - Constructor for class tools.CPUSampler.StacktraceWithCount
 
Stance - Enum constant in enum class client.MapleBuffStat
 
stand1 - Enum constant in enum class client.SkillFactory.Delay
 
stand2 - Enum constant in enum class client.SkillFactory.Delay
 
start - Variable in class server.maps.MapleNodes.MaplePlatform
 
start - Static variable in class tools.BuffInformation
 
start() - Method in class server.Timer
 
start() - Method in class tools.CPUSampler
 
start(MapleCharacter) - Method in class client.anticheat.CheatTracker
 
start(MapleCharacter, int) - Method in class server.quest.MapleQuest
 
start(MapleClient, int) - Method in class scripting.NPCScriptManager
啟動指定 NPC 的對話腳本(不指定型號 / 自訂腳本)。
start(MapleClient, int, int) - Method in class scripting.NPCScriptManager
以指定型號啟動 NPC 對話腳本。
start(MapleClient, int, int, String) - Method in class scripting.NPCScriptManager
啟動 NPC 對話腳本的核心實作:解析腳本路徑、建立會話、注入全域 cm 並呼叫 start()
start(MapleClient, int, String) - Method in class scripting.NPCScriptManager
以自訂腳本名啟動對話(走 scripts/special/ 路徑)。
Start - Class in server
伺服器行程的啟動進入點,負責初始化全部子系統並依序啟動三個 Netty 伺服器。
Start() - Constructor for class server.Start
 
Start_Check - Static variable in class constants.MiMiConfig
 
start_DojoAgent(boolean, boolean) - Method in class scripting.NPCConversationManager
啟動武陵道場或祕密特務(Agent)並傳送玩家進入。
START_HARVEST - Enum constant in enum class handling.RecvPacketOpcode
 
start_PyramidSubway(int) - Method in class scripting.NPCConversationManager
啟動金字塔(Pyramid)或地鐵(Subway)活動並傳送玩家進入。
Start.Shutdown - Class in server
 
startActs - Variable in class server.quest.MapleQuest
 
startAriantPQ(int) - Method in class scripting.AbstractPlayerInteraction
 
startAswanOffSeason(MapleCharacter) - Method in class scripting.AbstractPlayerInteraction
 
startChannel_Main() - Static method in class handling.channel.ChannelServer
 
StartChecking() - Method in class client.inventory.MapleEquipIdOnly
 
StartCleaning() - Method in class client.inventory.MapleEquipIdOnly
 
startDirectionInfo(MapleCharacter, boolean) - Static method in class server.maps.MapScriptMethods
 
startDropItemSchedule() - Method in class server.life.MapleMonster
 
startEvent() - Method in class server.events.MapleCoconut
 
startEvent() - Method in class server.events.MapleEvent
 
startEvent() - Method in class server.events.MapleFitness
 
startEvent() - Method in class server.events.MapleOxQuiz
 
startEvent() - Method in class server.events.MapleSnowball
 
startEvent() - Method in class server.events.MapleSurvival
 
startEventTimer(long) - Method in class scripting.EventInstanceManager
 
startEventTimer(long) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
startExtendedMapEffect(String, int) - Method in class server.maps.MapleMap
啟動延長型地圖效果(橫幅訊息長駐顯示)。
startFairySchedule(boolean) - Method in class client.MapleCharacter
啟動精靈吊墜的每小時加成排程。
startFairySchedule(boolean, boolean) - Method in class client.MapleCharacter
啟動精靈吊墜的每小時加成排程。
startFishingTask(boolean) - Method in class client.MapleCharacter
啟動釣魚循環任務。
StartHarvest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
 
startInstance() - Method in class scripting.EventManager
 
startInstance(MapleCharacter) - Method in class scripting.EventManager
 
startInstance(MapleCharacter, String) - Method in class scripting.EventManager
 
startInstance(MapleParty, MapleMap) - Method in class scripting.EventManager
 
startInstance(MapleParty, MapleMap, int) - Method in class scripting.EventManager
 
startInstance(String, MapleCharacter) - Method in class scripting.EventManager
 
startInstance(EventInstanceManager, String) - Method in class scripting.EventManager
 
startInstance(MapleSquad, MapleMap) - Method in class scripting.EventManager
 
startInstance(MapleSquad, MapleMap, int) - Method in class scripting.EventManager
 
startInstance_CharID(MapleCharacter) - Method in class scripting.EventManager
 
startInstance_CharMapID(MapleCharacter) - Method in class scripting.EventManager
 
startInstance_NoID(MapleParty, MapleMap) - Method in class scripting.EventManager
 
startInstance_NoID(MapleParty, MapleMap, Exception) - Method in class scripting.EventManager
 
startInstance_Party(String, MapleCharacter) - Method in class scripting.EventManager
 
startInstance_Solo(String, MapleCharacter) - Method in class scripting.EventManager
 
startJukebox(String, int) - Method in class server.maps.MapleMap
啟動點唱機效果。
startMapEffect(String, int) - Method in class server.maps.MapleMap
顯示一般地圖效果(橫幅訊息)。
startMapEffect(String, int, boolean) - Method in class server.maps.MapleMap
啟動地圖效果(橫幅訊息/點唱機)並排定自動結束。
startMapEffect(String, int, boolean) - Static method in class tools.packet.CField
建構顯示/關閉地圖特效(地圖頭頂跑馬燈/活動公告)的封包。
startMapTimeLimitTask(int, MapleMap) - Method in class client.MapleCharacter
啟動地圖停留時間限制計時器,時間到時自動傳送至指定地圖。
startMonsterCarnival(int, int) - Method in class client.MapleCharacter
向自身連線送出開始怪物嘉年華的封包。
startMonsterCarnival(MapleCharacter, int, int) - Static method in class tools.packet.MonsterCarnivalPacket
 
startMTS(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
 
startPartyQuest(int) - Method in class client.CharacterQuestManager
開始一個組隊任務(party quest),必要時建立其任務狀態與初始附帶資料。
startPartyQuest(int) - Method in class client.MapleCharacter
開始指定的組隊任務。
startPartySearch(List, int, int, int) - Method in class client.MapleCharacter
於目前地圖搜尋符合條件的玩家並邀入隊伍(組隊搜尋)。
StartProfiling() - Constructor for class client.messages.commands.AdminCommand.StartProfiling
 
startQuest(int) - Method in class scripting.NPCConversationManager
依正常流程開始指定任務。
startQuest(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
startQuest(MapleClient, byte, byte, int) - Method in class scripting.NPCScriptManager
轉送任務開始對話的後續互動,呼叫任務腳本的 start(mode, type, selection)
startQuest(MapleClient, int, int) - Method in class scripting.NPCScriptManager
啟動任務腳本(scripts/quest/<questId>.js)並呼叫其 start()
StartQuest() - Constructor for class client.messages.commands.GMCommand.StartQuest
 
startReqs - Variable in class server.quest.MapleQuest
 
startSchedule() - Method in class client.inventory.MapleMount
 
startscript - Enum constant in enum class server.quest.MapleQuestRequirementType
 
startScript_FirstUser(MapleClient, String) - Static method in class server.maps.MapScriptMethods
 
startScript_User(MapleClient, String) - Static method in class server.maps.MapScriptMethods
 
startSimpleMapEffect(String, int) - Method in class server.maps.MapleMap
啟動簡易地圖效果:僅廣播 CField.startMapEffect(String, int, boolean) 開始橫幅,不排定結束。
startSpeedRun() - Method in class server.maps.MapleMap
以本地圖隊伍隊長為計時者開始競速計時。
startSpeedRun(String) - Method in class server.maps.MapleMap
開始競速計時,記錄起始時間與指定的隊長名稱。
startTime - Variable in class client.MapleBuffStatValueHolder
 
startTime - Variable in class client.MapleCoolDownValueHolder
 
startTime - Variable in class client.MapleDiseaseValueHolder
 
startTime - Variable in class handling.world.PlayerBuffValueHolder
 
startTime - Variable in class server.maps.MapleExtractor
 
startTime - Static variable in class server.Start
 
startTrade(MapleCharacter) - Static method in class server.MapleTrade
 
stat - Variable in class client.messages.commands.PlayerCommand.DistributeStatCommands
 
STATE - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
stateChange - Variable in class server.ItemInformation
 
StatesHandling - Static variable in class tools.FilePrinter
 
STATIONARY - Enum constant in enum class server.maps.SummonMovementType
 
stats - Static variable in class constants.GameConstants
 
StatsHandling - Class in handling.channel.handler
處理角色能力值分配封包,負責 AP 手動/自動分配及 SP 技能點加點邏輯。
StatsHandling() - Constructor for class handling.channel.handler.StatsHandling
 
statup - Variable in class handling.world.PlayerBuffValueHolder
 
statups - Variable in class server.MapleStatEffect
此效果套用時要寫入角色的 buff 狀態對照表(MapleBuffStat → 數值),於 loadFromData 中建立。
status - Variable in class client.SkillFactory.FamiliarEntry
 
StealSkill(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
 
STOLEN_TICK - Enum constant in enum class handling.RecvPacketOpcode
 
stolenSkills - Variable in class handling.world.CharacterTransfer
 
stop() - Method in class server.Timer
 
stop() - Method in class tools.CPUSampler
 
STOP_CLOCK - Enum constant in enum class handling.SendPacketOpcode
 
STOP_HARVEST - Enum constant in enum class handling.RecvPacketOpcode
 
stopClock() - Static method in class tools.packet.CField
建構停止時鐘(STOP_CLOCK)的封包。
stopCoconut() - Method in class server.events.MapleCoconut
 
stopControllingMonster(int) - Static method in class tools.packet.MobPacket
建構解除客戶端對怪物控制權的封包。
stopControllingMonster(MapleMonster) - Method in class client.MapleCharacter
讓此角色停止控制指定怪物,將其自受控集合移除。
stopEventTimer() - Method in class scripting.EventInstanceManager
 
stopEventTimer() - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
StopHarvest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
 
StopProfiling() - Constructor for class client.messages.commands.AdminCommand.StopProfiling
 
storage - Variable in class handling.world.CharacterTransfer
 
Storage(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.NPCHandler
處理倉庫(MapleStorage)操作:取出、存入道具、整理、楓幣存提與關閉。
STORAGE - Enum constant in enum class client.inventory.ItemLoader
 
STORAGE - Enum constant in enum class handling.RecvPacketOpcode
 
store(Item) - Method in class server.MapleStorage
 
storeStorage(byte, MapleInventoryType, Collection) - Static method in class tools.packet.NPCPacket
 
stormbreak - Enum constant in enum class client.SkillFactory.Delay
 
str - Variable in class client.PlayerStats
 
str - Variable in class handling.world.CharacterTransfer
 
str - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
Str() - Constructor for class client.messages.commands.GodCommand.Str
 
STR - Enum constant in enum class client.MapleBuffStat
 
STR - Enum constant in enum class client.MapleStat
 
STR - Enum constant in enum class client.MapleStat.Temp
 
STR() - Constructor for class client.messages.commands.PlayerCommand.STR
 
strafeAttack(int, byte, int, int, int, byte, int, List, Point, int, byte, byte, int) - Static method in class tools.packet.CField
建構掃射(Strafe)攻擊的封包。
straight - Enum constant in enum class client.SkillFactory.Delay
 
STRANGE_DATA - Enum constant in enum class handling.RecvPacketOpcode
 
strFX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
strikeDual - Enum constant in enum class client.SkillFactory.Delay
 
STRING - Enum constant in enum class provider.MapleDataType
 
StringTool - Class in tools
 
StringTool() - Constructor for class tools.StringTool
 
StringUtil - Class in tools
Provides a suite of utilities for manipulating strings.
StringUtil() - Constructor for class tools.StringUtil
 
StringUtilTest - Class in tools
Deterministic unit tests for StringUtil.
StringUtilTest() - Constructor for class tools.StringUtilTest
 
STRONG - Enum constant in enum class server.life.ElementalEffectiveness
 
StructFamiliar - Class in server
精靈(Familiar)系統的資料傳輸物件,承載單筆精靈設定的五個核心欄位。
StructFamiliar() - Constructor for class server.StructFamiliar
 
StructItemOption - Class in server
 
StructItemOption() - Constructor for class server.StructItemOption
 
StructRewardItem - Class in server
獎勵道具設定的資料傳輸物件,描述單筆可掉落或發放的獎勵道具屬性。
StructRewardItem() - Constructor for class server.StructRewardItem
 
StructSetItem - Class in server
套裝道具(Set Item)設定的資料傳輸物件,持有單個套裝的組成道具清單與套裝加成屬性。
StructSetItem() - Constructor for class server.StructSetItem
 
StructSetItem.SetItem - Class in server
 
strX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
STUN - Enum constant in enum class client.MapleDisease
 
STUN - Enum constant in enum class client.status.MonsterStatus
 
sub_5015E5(int) - Static method in class constants.ItemConstants
 
sub_609CDE(int, int) - Static method in class constants.ItemConstants
 
SUB_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
 
subcategory - Variable in class handling.world.CharacterTransfer
 
subJobFlags - Enum constant in enum class server.quest.MapleQuestRequirementType
 
subProp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
SubSummon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
 
subTime - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
succeed(MapleCharacter) - Method in class server.maps.Event_PyramidSubway
 
SUCCESS - Enum constant in enum class client.inventory.Equip.ScrollResult
 
SUCCESS_NO_INFO - Static variable in class database.DatabaseConnection
The constant indicating that a batch statement executed successfully but that no count of the number of rows it affected is available.
suckMonster(int, int) - Static method in class tools.packet.MobPacket
建構怪物被吸取(吸怪)消滅的封包。
suddenRaid - Enum constant in enum class client.SkillFactory.Delay
 
summary() - Method in class tools.wztosql.WzDataInitializer.Result
 
Summon - Enum constant in enum class handling.world.family.MapleFamilyBuff
 
SUMMON - Enum constant in enum class client.MapleBuffStat
 
SUMMON - Enum constant in enum class client.status.MonsterStatus
 
SUMMON - Enum constant in enum class server.maps.MapleMapObjectType
 
SUMMON_ATTACK - Enum constant in enum class handling.RecvPacketOpcode
 
SUMMON_ATTACK - Enum constant in enum class handling.SendPacketOpcode
 
SUMMON_HACK - Enum constant in enum class client.anticheat.CheatingOffense
 
SUMMON_HACK_MOBS - Enum constant in enum class client.anticheat.CheatingOffense
 
SUMMON_HINT - Enum constant in enum class handling.SendPacketOpcode
 
SUMMON_HINT_MSG - Enum constant in enum class handling.SendPacketOpcode
 
SUMMON_SKILL - Enum constant in enum class handling.SendPacketOpcode
 
summonAttack(int, int, byte, List, int, boolean) - Static method in class tools.packet.SummonPacket
 
SummonAttack(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
 
SUMMONED - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
SummonHandler - Class in handling.channel.handler
處理召喚物與龍相關封包,包含移動、攻擊、傷害回報及生命週期管理。
SummonHandler() - Constructor for class handling.channel.handler.SummonHandler
 
summonHelper(boolean) - Static method in class tools.packet.UIPacket
 
SummoningBag - Enum constant in enum class server.maps.FieldLimitType
 
summonMessage(int) - Static method in class tools.packet.UIPacket
 
summonMessage(String) - Static method in class tools.packet.UIPacket
 
SummonMovementType - Enum Class in server.maps
列舉召喚獸的移動模式,對應客戶端封包中的移動行為值。
summonMsg(int) - Method in class scripting.AbstractPlayerInteraction
 
summonMsg(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
summonMsg(String) - Method in class scripting.AbstractPlayerInteraction
 
summonMsg(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
SummonPacket - Class in tools.packet
召喚獸(Summon)相關封包建構器。
SummonPacket() - Constructor for class tools.packet.SummonPacket
 
SummonPVP(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.SummonHandler
 
summonSkill(int, int, int) - Static method in class tools.packet.SummonPacket
 
SummonSkillEntry - Class in client
召喚技能攻擊參數的輕量資料持有類別。
SummonSkillEntry() - Constructor for class client.SummonSkillEntry
 
summonTimeR - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
SUN_ID - Static variable in class server.maps.AramiaFireWorks
 
superCannon - Enum constant in enum class client.SkillFactory.Delay
 
superDrops - Static variable in class constants.GameConstants
 
surpriseStyleBoxReward - Static variable in class constants.GameConstants
 
Survival - Enum constant in enum class server.events.MapleEventType
 
swallow - Enum constant in enum class client.SkillFactory.Delay
 
swallow_attack - Enum constant in enum class client.SkillFactory.Delay
 
swallow_loop - Enum constant in enum class client.SkillFactory.Delay
 
swiftShot - Enum constant in enum class client.SkillFactory.Delay
 
swingC1 - Enum constant in enum class client.SkillFactory.Delay
 
swingC2 - Enum constant in enum class client.SkillFactory.Delay
 
swingD1 - Enum constant in enum class client.SkillFactory.Delay
 
swingD2 - Enum constant in enum class client.SkillFactory.Delay
 
swingDb1 - Enum constant in enum class client.SkillFactory.Delay
 
swingDb2 - Enum constant in enum class client.SkillFactory.Delay
 
swingO1 - Enum constant in enum class client.SkillFactory.Delay
 
swingO2 - Enum constant in enum class client.SkillFactory.Delay
 
swingO3 - Enum constant in enum class client.SkillFactory.Delay
 
swingOF - Enum constant in enum class client.SkillFactory.Delay
 
swingP1 - Enum constant in enum class client.SkillFactory.Delay
 
swingP1PoleArm - Enum constant in enum class client.SkillFactory.Delay
 
swingP2 - Enum constant in enum class client.SkillFactory.Delay
 
swingP2PoleArm - Enum constant in enum class client.SkillFactory.Delay
 
swingPF - Enum constant in enum class client.SkillFactory.Delay
 
swingT1 - Enum constant in enum class client.SkillFactory.Delay
 
swingT2 - Enum constant in enum class client.SkillFactory.Delay
 
swingT2Giant - Enum constant in enum class client.SkillFactory.Delay
 
swingT2PoleArm - Enum constant in enum class client.SkillFactory.Delay
 
swingT3 - Enum constant in enum class client.SkillFactory.Delay
 
swingTF - Enum constant in enum class client.SkillFactory.Delay
 
SWITCH_BAG - Enum constant in enum class handling.RecvPacketOpcode
 
SwitchBag(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
處理玩家在 ETC 背包的可擴充子袋(bag)之間搬移道具的封包。
switchController(MapleCharacter, boolean) - Method in class server.life.MapleMonster
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z                                                                                                                                                                                                              穿                                                                                                               
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form