Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
S
- s(String) - Method in class scripting.GraalJsSeamTest.RecordingProbe
- safeDispose() - Method in class scripting.NPCConversationManager
-
標記此對話為待結束(設定
NPCConversationManager.pendingDisposal),延後到後續流程再實際結束。 - safeDispose() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- safeDispose() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- SAME_DAMAGE - Enum constant in enum class client.anticheat.CheatingOffense
- sameSource(MapleStatEffect) - Method in class server.MapleStatEffect
-
判斷另一個效果是否與本效果來源相同(用於判定增益取代)。
- SampledStacktraces(List, int) - Constructor for class tools.CPUSampler.SampledStacktraces
- sanctuary - Enum constant in enum class client.SkillFactory.Delay
- SATELLITESAFE_ABSORB - Enum constant in enum class client.MapleBuffStat
- SATELLITESAFE_PROC - Enum constant in enum class client.MapleBuffStat
- savage - Enum constant in enum class client.SkillFactory.Delay
- save() - Static method in class handling.world.World.Alliance
-
將所有已載入的聯盟存回資料庫。
- save() - Static method in class handling.world.World.Family
-
將所有已載入的家族存回資料庫。
- save() - Static method in class handling.world.World.Guild
-
將所有已載入的公會寫回資料庫。
- save() - Method in class server.CashShop
- save() - Method in class server.MTSCart
- save(Writer, int, int) - Method in class tools.CPUSampler
- SaveAll() - Constructor for class client.messages.commands.PracticerCommand.SaveAll
- saveBossQuest(int) - Method in class scripting.EventInstanceManager
- saveBossQuest(int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- saveBuyNow(boolean) - Method in class server.MTSStorage
- saveCards(int) - Method in class client.MonsterBook
- savedlocation - Variable in class handling.world.CharacterTransfer
- SavedLocationType - Enum Class in server.maps
-
列舉所有可儲存返回點的地圖類型,用於
savedLocations功能。 - saveFamilyStatus() - Method in class client.CharacterSocialManager
-
將角色的家庭成員關係持久化至資料庫。
- saveFamilyStatus() - Method in class client.MapleCharacter
-
將此角色的家族狀態寫回資料庫。
- saveGuildStatus() - Method in class client.CharacterSocialManager
-
將角色的公會狀態持久化為離線狀態。
- saveGuildStatus() - Method in class client.MapleCharacter
-
將此角色的公會狀態(公會 ID/階級/貢獻值)寫回資料庫。
- saveInformation(boolean) - Static method in class tools.packet.CWvsContext
-
建構「個人資訊」儲存結果的封包。
- saveInventory(Connection) - Method in class client.MapleCharacter
-
將此角色所有背包欄位的道具寫回資料庫。
- saveItems() - Method in class server.shops.AbstractPlayerStore
- saveItems(List, int) - Method in enum class client.inventory.ItemLoader
- saveItems(List, Connection, int) - Method in enum class client.inventory.ItemLoader
- saveKeys(int) - Method in class client.MapleKeyLayout
- savelastTime - Variable in class client.anticheat.CheatTracker
- savelastTime - Variable in class handling.world.CharacterTransfer
- saveLocation(String) - Method in class scripting.AbstractPlayerInteraction
- saveLocation(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- saveLocation(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- saveLocation(SavedLocationType) - Method in class client.MapleCharacter
-
將指定類型的記憶傳送點設為此角色目前所在地圖,並標記存檔。
- saveLocation(SavedLocationType, int) - Method in class client.MapleCharacter
-
將指定類型的記憶傳送點設為指定地圖,並標記存檔。
- saveMount(int) - Method in class client.inventory.MapleMount
- saveNewCharToDB(MapleCharacter, LoginInformationProvider.JobType, short) - Static method in class client.MapleCharacter
-
將全新建立的角色寫入資料庫(角色建立流程)。
- saveNX(int) - Method in class scripting.EventInstanceManager
- saveNX(int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- SavePlayerShops() - Constructor for class client.messages.commands.AdminCommand.SavePlayerShops
- saveReadme() - Static method in class tools.BuffInformation
- saveReturnLocation(String) - Method in class scripting.AbstractPlayerInteraction
- saveSkillFile(int, StringBuilder) - Static method in class tools.BuffInformation
- SaveSpam(int, int) - Method in class client.anticheat.CheatTracker
- saveToDb() - Method in class client.inventory.MapleAndroid
- saveToDb() - Method in class client.inventory.MaplePet
- saveToDb() - Method in class handling.world.guild.MapleGuildAlliance
- saveToDB() - Method in class client.MapleCoreAura
- saveToDB() - Method in class server.life.PlayerNPC
- saveToDB() - Method in class server.MapleStorage
- saveToDB(boolean, boolean) - Method in class client.MapleCharacter
-
將此角色的完整狀態寫回資料庫。
- say(int, int, int, int, int, int, String, boolean, boolean, int) - Method in class scripting.NPCConversationManager
-
顯示一段 NPC 對話文字(最完整多載),實際組裝並送出對話封包。
- say(int, int, int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
-
以三名說話者顯示一段 NPC 對話文字。
- say(int, int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
-
以兩名說話者顯示一段 NPC 對話文字。
- say(int, int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
-
以指定說話者顯示一段 NPC 對話文字。
- say(int, String, boolean, boolean) - Method in class scripting.NPCConversationManager
-
顯示一段 NPC 對話文字,並指定附加參數與按鈕。
- say(String) - Method in class scripting.NPCConversationManager
-
顯示一段 NPC 對話文字(無上一步/下一步按鈕)。
- say(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- say(String, boolean, boolean) - Method in class scripting.NPCConversationManager
-
顯示一段 NPC 對話文字,並可指定是否帶上一步/下一步按鈕。
- Say() - Constructor for class client.messages.commands.PracticerCommand.Say
- Scamming - Enum constant in enum class client.anticheat.ReportType
- scartar - Enum constant in enum class server.MapleSquad.MapleSquadType
- schedule - Variable in class client.MapleBuffStatValueHolder
- schedule - Variable in class server.shops.HiredMerchant
- schedule(Runnable, long) - Method in class server.Timer
- schedule(String, long) - Method in class scripting.EventInstanceManager
- schedule(String, long) - Method in class scripting.EventManager
- schedule(String, long) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- schedule(String, long, EventInstanceManager) - Method in class scripting.EventManager
- scheduleAtTimestamp(Runnable, long) - Method in class server.Timer
- scheduleAtTimestamp(String, long) - Method in class scripting.EventManager
- scheduleAtTimestampByAutoEventTimer(String, long) - Method in class scripting.EventManager
- scheduleEvent(MapleEventType, ChannelServer) - Static method in class server.events.MapleEvent
- scheduleRandomEvent() - Method in class scripting.EventManager
- scheduleRandomEventInChannel(int) - Method in class scripting.EventManager
- scheduleRateDelay(String, long) - Static method in class handling.world.World
-
排程於指定延遲後結束某種雙倍活動,將對應倍率重設為 1 並全頻道公告。
- scheduleRemoval() - Method in class handling.world.exped.PartySearch
- scheduleRemoval() - Method in class server.MapleSquad
- scheduleSetState(byte, byte, long) - Method in class server.maps.MapleReactor
- screw - Enum constant in enum class client.SkillFactory.Delay
- script - Variable in class scripting.AbstractPlayerInteraction
- Script_Bug - Static variable in class tools.FileoutputUtil
- ScriptEngines - Class in scripting
-
集中式腳本引擎工廠 —— Track B(Nashorn → GraalJS)遷移的「引擎接縫」。
- ScriptEx_Log - Static variable in class tools.FileoutputUtil
- scripting - package scripting
-
遊戲內容腳本層:以 GraalJS 執行
scripts/下的 NPC/任務/傳送門/反應爐/活動 JavaScript。 - SCROLL_PROTECT - Enum constant in enum class client.inventory.ItemFlag
- scrolledItem(Item, Item, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- scrolledItem(Item, Item, boolean, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- scrollEquipWithId(Item, Item, boolean, MapleCharacter, int) - Method in class server.MapleItemInformationProvider
-
對裝備套用卷軸效果,依卷軸類型計算成功/詛咒並改寫該裝備的能力值與旗標。
- scrollReqs - Variable in class server.ItemInformation
- SEAL - Enum constant in enum class client.MapleDisease
- SEAL - Enum constant in enum class client.status.MonsterStatus
- search() - Constructor for class client.messages.commands.AdminCommand.search
- searchCombo(int, int, int) - Method in class server.shops.MapleMiniGame
- searchData(int, String) - Method in class scripting.NPCConversationManager
-
搜尋指定類別資料並回傳可讀結果字串。
- searchData(int, String) - Static method in class tools.SearchGenerator
- searchData(SearchGenerator.SearchType, String) - Static method in class tools.SearchGenerator
- SearchGenerator - Class in tools
- SearchGenerator() - Constructor for class tools.SearchGenerator
- SearchGenerator.SearchType - Enum Class in tools
- searchItem(int) - Method in class server.shops.HiredMerchant
- searchMerchant(int) - Method in class handling.channel.ChannelServer
- searchParty(PartySearchType) - Static method in class handling.world.World.Party
-
取得指定類型目前登記中的組隊搜尋清單。
- second - Variable in class tools.Quadra
- SECOND_PASSWORD_SET - Enum constant in enum class handling.SendPacketOpcode
- SECONDPW_ERROR - Enum constant in enum class handling.SendPacketOpcode
- secondPwError(byte) - Static method in class tools.packet.LoginPacket
-
建構二次密碼錯誤的封包。
- SEDUCE - Enum constant in enum class client.MapleDisease
- seek(long) - Method in class tools.data.ByteArrayByteStream
-
Seeks the pointer the the specified position.
- seek(long) - Method in class tools.data.LittleEndianAccessor
-
Seek the pointer to
offset - selfDestruction - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - sell(MapleClient, MapleInventoryType, byte, short) - Method in class server.MapleShop
- send(MapleClient) - Method in class server.shops.MapleMiniGame
- SEND_ENCRYPTED - Enum constant in enum class handling.RecvPacketOpcode
- SEND_PEDIGREE - Enum constant in enum class handling.SendPacketOpcode
- SEND_RECOMMENDED - Enum constant in enum class handling.SendPacketOpcode
- SEND_TITLE_BOX - Enum constant in enum class handling.SendPacketOpcode
- sendAcceptDecline(String) - Method in class scripting.NPCConversationManager
-
顯示帶「接受 / 拒絕」按鈕的對話框。
- sendAcceptDecline(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendAcceptDeclineNoESC(String) - Method in class scripting.NPCConversationManager
-
顯示帶「接受 / 拒絕」按鈕、且不可按 ESC 關閉的對話框。
- sendAllianceInvite(String, MapleCharacter) - Static method in class tools.packet.AlliancePacket
- SendAllNote() - Constructor for class client.messages.commands.AdminCommand.SendAllNote
- sendAndroidStyle(String, int[]) - Method in class scripting.NPCConversationManager
-
顯示機器人(Android)造型選擇對話框。
- sendAzwanResult() - Static method in class tools.packet.UIPacket
- sendAzwanWindow() - Method in class scripting.NPCConversationManager
-
開啟阿斯旺(Azwan)視窗。
- sendBlackList(MapleClient) - Method in class server.shops.HiredMerchant
- sendBoughtMaplePoints(int) - Static method in class tools.packet.MTSCSPacket
- sendBoughtRings(boolean, Item, int, int, String) - Static method in class tools.packet.MTSCSPacket
- sendCashGachapon(boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
- sendCashPetFood(boolean, byte) - Static method in class tools.packet.CWvsContext
-
建構使用「現金寵物食品」結果的封包。
- sendCashRefund(int) - Static method in class tools.packet.MTSCSPacket
- sendCSFail(int) - Static method in class tools.packet.MTSCSPacket
- sendDestroyData(MapleClient) - Method in class client.MapleCharacter
-
向指定客戶端送出「移除此角色」封包,使其自該玩家畫面消失。
- sendDestroyData(MapleClient) - Method in class client.MonsterFamiliar
- sendDestroyData(MapleClient) - Method in class server.life.MapleMonster
- sendDestroyData(MapleClient) - Method in class server.life.MapleNPC
- sendDestroyData(MapleClient) - Method in class server.maps.MapleDoor
- sendDestroyData(MapleClient) - Method in class server.maps.MapleDragon
- sendDestroyData(MapleClient) - Method in class server.maps.MapleExtractor
- sendDestroyData(MapleClient) - Method in class server.maps.MapleKite
- sendDestroyData(MapleClient) - Method in class server.maps.MapleMapItem
- sendDestroyData(MapleClient) - Method in class server.maps.MapleMapObject
- sendDestroyData(MapleClient) - Method in class server.maps.MapleMist
- sendDestroyData(MapleClient) - Method in class server.maps.MapleReactor
- sendDestroyData(MapleClient) - Method in class server.maps.MapleSummon
- sendDestroyData(MapleClient) - Method in class server.maps.MechDoor
- sendDestroyData(MapleClient) - Method in class server.shops.AbstractPlayerStore
- sendDestroyData(MapleClient) - Method in class server.shops.HiredMerchant
- sendDirectionInfo(String) - Method in class scripting.AbstractPlayerInteraction
- sendDirectionStatus(int, int) - Method in class scripting.AbstractPlayerInteraction
- sendDirectionStatus(int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- sendDojoRanks() - Method in class scripting.NPCConversationManager
-
查詢武陵道場(Mu Lung Dojo)排行榜並發送給客戶端。
- sendDuey(byte, List) - Static method in class tools.packet.CField
-
建構快遞(Duey)各操作狀態的封包。
- sendedNote(int) - Method in class server.CashShop
- sendEngagement(byte, int, MapleCharacter, MapleCharacter) - Static method in class tools.packet.CWvsContext
-
建構訂婚/結婚相關結果的封包(
ENGAGE_RESULT)。 - sendEngagementRequest(String, int) - Static method in class tools.packet.CWvsContext
-
建構求婚邀請的封包(
ENGAGE_REQUEST)。 - sendEnglishQuiz(String) - Method in class client.MapleCharacter
-
向客戶端發送英文問答(OX quiz)訊息。
- SendErrorChronosphere() - Static method in class tools.packet.CField
-
建構時空裂痕(Chronosphere)錯誤提示的封包。
- sendFamilyInvite(int, int, int, String) - Static method in class tools.packet.FamilyPacket
- sendFamilyJoinResponse(boolean, String) - Static method in class tools.packet.FamilyPacket
- sendFamilyPacket(int, byte[], int, int) - Static method in class handling.world.World.Broadcast
-
把家族封包送給單一指定角色,並驗證其家族歸屬。
- sendFriendWindow() - Method in class scripting.NPCConversationManager
-
開啟好友(Friendship)視窗。
- sendFriendWindow() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendFriendWindow(int) - Static method in class tools.packet.UIPacket
- sendGetNumber(String, int, int, int) - Method in class scripting.NPCConversationManager
-
顯示要求玩家輸入數字的對話框。
- sendGetNumber(String, int, int, int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendGetText(String) - Method in class scripting.NPCConversationManager
-
顯示要求玩家輸入文字的對話框。
- sendGetText(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendGetText(String, int) - Method in class scripting.NPCConversationManager
-
以指定 NPC 編號顯示要求玩家輸入文字的對話框。
- sendGhostPoint(String, String) - Static method in class tools.packet.CWvsContext
-
建構更新「組隊(party)」自訂數值的封包。
- sendGhostStatus(String, String) - Static method in class tools.packet.CWvsContext
-
建構更新「地圖(map)」自訂數值的封包。
- sendGift(int, int, int, String, boolean) - Static method in class tools.packet.MTSCSPacket
- sendGift(LittleEndianAccessor, MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
- sendGuild(byte[], int, int) - Static method in class handling.world.World.Alliance
-
對指定聯盟內各公會廣播任意封包,並可排除其中一個公會。
- sendGuild(int) - Static method in class handling.world.World.Alliance
-
對指定聯盟內所有公會廣播聯盟更新封包。
- sendGuildPacket(int, byte[], int, int) - Static method in class handling.world.World.Broadcast
-
把公會封包送給單一指定角色,並驗證其公會歸屬。
- sendHint(String, int, int) - Static method in class tools.packet.CField
-
建構顯示提示氣泡(Hint)的封包。
- sendImp() - Method in class client.MapleCharacter
-
向客戶端送出所有已存在小惡魔(imp)的召喚狀態。
- sendInvite(MapleClient, String) - Static method in class handling.world.guild.MapleGuild
- sendJobup(boolean, int, String) - Static method in class tools.packet.CWvsContext
-
建構家族/公會成員轉職廣播的封包。
- sendLevelup(boolean, int, String) - Static method in class tools.packet.CWvsContext
-
建構家族/公會成員升級廣播的封包。
- sendMacros() - Method in class client.MapleCharacter
-
向客戶端送出此角色的技能巨集(前 5 組)。
- sendMarriage(boolean, String) - Static method in class tools.packet.CWvsContext
-
建構家族/公會成員結婚廣播的封包。
- sendMeso(MapleClient) - Method in class server.MapleStorage
- sendMesobagFailed(boolean) - Static method in class tools.packet.MTSCSPacket
- sendMesobagSuccess(int) - Static method in class tools.packet.MTSCSPacket
- sendMoveScreen(int, int, int) - Method in class scripting.AbstractPlayerInteraction
- sendMsg(MapleClient) - Method in class server.shops.HiredMerchant
- sendMTS(List, int, int, int, int) - Static method in class tools.packet.MTSCSPacket
- sendNext(String) - Method in class scripting.NPCConversationManager
-
顯示一段對話並只提供「下一步」按鈕。
- sendNext(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendNext(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNext(String, int) - Method in class scripting.NPCConversationManager
-
以指定說話者顯示一段對話並只提供「下一步」按鈕。
- sendNext(String, int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendNext(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextNoESC(String) - Method in class scripting.NPCConversationManager
-
顯示一段不可按 ESC 關閉的對話並提供「下一步」按鈕。
- sendNextNoESC(String, int) - Method in class scripting.NPCConversationManager
-
以指定說話者顯示一段不可按 ESC 關閉的對話並提供「下一步」按鈕。
- sendNextPrev(String) - Method in class scripting.NPCConversationManager
-
顯示一段對話並同時提供「上一步」與「下一步」按鈕。
- sendNextPrev(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextPrev(String, int) - Method in class scripting.NPCConversationManager
-
以指定說話者顯示一段對話並同時提供「上一步」與「下一步」按鈕。
- sendNextPrev(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextPrevNpcS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定 NPC(
idd)作為說話者顯示一段對話並提供上一步/下一步按鈕,實際送出封包。 - sendNextPrevS(String) - Method in class scripting.NPCConversationManager
-
以玩家發話樣式顯示一段對話並提供上一步/下一步按鈕。
- sendNextPrevS(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextPrevS(String, byte) - Method in class scripting.NPCConversationManager
-
以指定樣式顯示一段對話並提供上一步/下一步按鈕。
- sendNextPrevS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextPrevS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與說話者顯示一段對話並提供上一步/下一步按鈕。
- sendNextPrevS(String, byte, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextPrevS(String, byte, int, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與說話者顯示一段對話並提供上一步/下一步按鈕(最完整多載),實際送出封包。
- sendNextS(String, byte) - Method in class scripting.NPCConversationManager
-
以指定樣式顯示一段對話並提供「下一步」按鈕。
- sendNextS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendNextS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與說話者顯示一段對話並提供「下一步」按鈕。
- sendNextS(String, byte, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendNextS(String, byte, int, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與說話者顯示一段對話並提供「下一步」按鈕(最完整多載),實際送出封包。
- sendNote(String, String) - Method in class client.MapleCharacter
-
以本角色名義寄送一封不含名聲贈禮的便箋給指定收件者。
- sendNote(String, String, int) - Method in class client.MapleCharacter
-
以本角色名義寄送一封便箋給指定收件者,並可附帶名聲贈禮。
- sendNote(String, String, String, int) - Static method in class client.MapleCharacterUtil
- sendNPCText(String, int) - Method in class scripting.AbstractPlayerInteraction
- sendOk(String) - Method in class scripting.NPCConversationManager
-
顯示只有「確定」按鈕的 NPC 對話框。
- sendOk(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendOk(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendOk(String, int) - Method in class scripting.NPCConversationManager
-
以指定 NPC 編號顯示只有「確定」按鈕的對話框。
- sendOk(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendOkS(String, byte) - Method in class scripting.NPCConversationManager
-
顯示只有「確定」按鈕的對話框,並指定對話框樣式。
- sendOkS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendOkS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendOkS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與 NPC 編號顯示只有「確定」按鈕的對話框。
- sendOthersTalk(String, int, boolean[]) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
- sendOthersTalk(String, int, boolean[]) - Method in class scripting.NPCConversationManager
-
顯示由另一名 NPC 發話的對話。
- sendOthersTalk(String, int, boolean[], byte) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
- sendOthersTalk(String, int, boolean[], byte) - Method in class scripting.NPCConversationManager
-
顯示由另一名 NPC 發話的對話(最完整多載),實際送出封包。
- sendPacket(byte[]) - Method in class client.MapleClient
-
將已組裝完成的封包寫入此連線並送出。
- sendPacket(int, byte[]) - Static method in class handling.world.World.Broadcast
-
把封包送給單一指定角色(可跨頻道)。
- sendPacket(List, byte[], int) - Static method in class handling.world.World.Broadcast
-
把封包送給一批指定角色(可跨頻道),並排除其中一名角色。
- SendPacketOpcode - Enum Class in handling
-
定義伺服器主動發送給用戶端的所有封包操作碼(opcode)列舉,版本固定為 client 149.1。
- sendPendant(boolean) - Method in class scripting.NPCConversationManager
-
開啟或關閉玩家的吊墜(pendant)欄位。
- sendPing() - Method in class client.MapleClient
-
送出 ping 封包並排程逾時檢查。
- sendPinkBeanChoco() - Static method in class tools.packet.CWvsContext
-
建構開啟「粉紅豆巧克力」收集介面的封包。
- sendPlayerShopBox(MapleCharacter) - Static method in class tools.packet.PlayerShopPacket
- sendPlayerToNpc(String) - Method in class scripting.NPCConversationManager
-
以「玩家對 NPC 說話」樣式顯示一段對話並提供「下一步」按鈕。
- sendPrev(String) - Method in class scripting.NPCConversationManager
-
顯示一段對話並只提供「上一步」按鈕。
- sendPrev(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendPrev(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendPrev(String, int) - Method in class scripting.NPCConversationManager
-
以指定說話者顯示一段對話並只提供「上一步」按鈕。
- sendPrev(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendPrevS(String, byte) - Method in class scripting.NPCConversationManager
-
以指定樣式顯示一段對話並只提供「上一步」按鈕。
- sendPrevS(String, byte) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendPrevS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與說話者顯示一段對話並只提供「上一步」按鈕,實際送出封包。
- sendProfessionWindow() - Method in class scripting.NPCConversationManager
-
開啟專業技能(Profession)視窗。
- sendPVPMaps() - Static method in class tools.packet.CField
-
建構 PVP 地圖資訊(PVP_INFO)的封包。
- sendPVPWindow() - Method in class scripting.NPCConversationManager
-
開啟 PVP 對戰視窗。
- sendPyramidEnergy(String, String) - Static method in class tools.packet.CWvsContext
-
建構更新「連線階段(session)」自訂數值的封包。
- sendPyramidKills(int) - Static method in class tools.packet.CField
-
建構金字塔擊殺計數(PYRAMID_KILL_COUNT)的封包。
- sendPyramidResult(byte, int) - Static method in class tools.packet.CField
-
建構金字塔結算結果的封包。
- sendPyramidUpdate(int) - Static method in class tools.packet.CField
-
建構金字塔(古老的維那金字塔)進度更新的封包。
- sendQuestion() - Method in class server.events.MapleOxQuiz
- sendQuestion(MapleMap) - Method in class server.events.MapleOxQuiz
- sendRandomBox(int, Item, short) - Static method in class tools.packet.MTSCSPacket
- sendRandomMesobagSuccess(int, int) - Static method in class tools.packet.MTSCSPacket
- sendRecommended(int, String) - Static method in class tools.packet.LoginPacket
-
建構推薦世界訊息封包。
- sendRepairWindow() - Method in class scripting.NPCConversationManager
-
開啟裝備修理視窗。
- sendRepairWindow(int) - Static method in class tools.packet.UIPacket
- sendRPS() - Method in class scripting.NPCConversationManager
-
向玩家開啟剪刀石頭布(RPS)小遊戲視窗。
- sendShop(MapleClient) - Method in class server.life.MapleNPC
- sendShop(MapleClient) - Method in class server.MapleShop
- sendShop(MapleClient, int) - Method in class server.MapleShop
- sendSimple(String) - Method in class scripting.NPCConversationManager
-
顯示含多個選項連結(
#L...#l)的選單式對話框。 - sendSimple(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendSimple(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendSimple(String, int) - Method in class scripting.NPCConversationManager
-
以指定 NPC 編號顯示含多個選項連結的選單式對話框。
- sendSimple(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendSimpleS(String, byte) - Method in class scripting.NPCConversationManager
-
以指定樣式顯示含多個選項連結的選單式對話框。
- sendSimpleS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendSimpleS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與 NPC 編號顯示含多個選項連結的選單式對話框。
- sendSpawnData(MapleClient) - Method in class client.MapleCharacter
-
向指定客戶端送出「生成此角色」所需的完整封包序列,使其出現在該玩家畫面。
- sendSpawnData(MapleClient) - Method in class client.MonsterFamiliar
- sendSpawnData(MapleClient) - Method in class server.life.MapleMonster
- sendSpawnData(MapleClient) - Method in class server.life.MapleNPC
- sendSpawnData(MapleClient) - Method in class server.life.PlayerNPC
- sendSpawnData(MapleClient) - Method in class server.maps.MapleDoor
- sendSpawnData(MapleClient) - Method in class server.maps.MapleDragon
- sendSpawnData(MapleClient) - Method in class server.maps.MapleExtractor
- sendSpawnData(MapleClient) - Method in class server.maps.MapleKite
- sendSpawnData(MapleClient) - Method in class server.maps.MapleMapItem
- sendSpawnData(MapleClient) - Method in class server.maps.MapleMapObject
- sendSpawnData(MapleClient) - Method in class server.maps.MapleMist
- sendSpawnData(MapleClient) - Method in class server.maps.MapleReactor
- sendSpawnData(MapleClient) - Method in class server.maps.MapleSummon
- sendSpawnData(MapleClient) - Method in class server.maps.MechDoor
- sendSpawnData(MapleClient) - Method in class server.shops.AbstractPlayerStore
- sendSpawnData(MapleClient) - Method in class server.shops.HiredMerchant
- sendStartData(MapleClient) - Method in class server.maps.MapleMapEffect
- sendStatus(MapleClient) - Method in class server.life.MapleMonster
- sendStorage() - Method in class scripting.NPCConversationManager
-
為玩家開啟倉庫介面。
- sendStorage() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendStorage(MapleClient, int) - Method in class server.MapleStorage
- sendStored(MapleClient, MapleInventoryType) - Method in class server.MapleStorage
- sendString(int, String, String) - Static method in class tools.packet.CWvsContext
-
建構更新自訂鍵值對數值的通用封包。
- sendStyle(String, int[]) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
- sendStyle(String, int[]) - Method in class scripting.NPCConversationManager
-
顯示造型選擇對話框,供玩家挑選一組造型樣式。
- sendTakenOut(MapleClient, MapleInventoryType) - Method in class server.MapleStorage
- sendTellStory(String, boolean) - Method in class scripting.NPCConversationManager
-
播放劇情獨白演出(
Monologue)。 - sendTitleBox() - Static method in class tools.packet.PlayerShopPacket
- sendTitleBox(int) - Static method in class tools.packet.PlayerShopPacket
- sendTwinDragonEgg(boolean, boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
- sendUltimateExplorer() - Method in class scripting.NPCConversationManager
-
向玩家送出「究極冒險家」相關封包。
- sendVisitor(MapleClient) - Method in class server.shops.HiredMerchant
- sendWeddingGive() - Static method in class tools.packet.CWvsContext
-
建構結婚禮物「贈送」介面的封包(
WEDDING_GIFT子操作 9)。 - sendWeddingReceive() - Static method in class tools.packet.CWvsContext
-
建構結婚禮物「接收」介面的封包(
WEDDING_GIFT子操作 10)。 - sendWishList(MapleCharacter, boolean) - Static method in class tools.packet.MTSCSPacket
- sendYesNo(String) - Method in class scripting.NPCConversationManager
-
顯示帶「是 / 否」按鈕的 NPC 對話框。
- sendYesNo(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendYesNo(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendYesNo(String, int) - Method in class scripting.NPCConversationManager
-
以指定 NPC 編號顯示帶「是 / 否」按鈕的對話框。
- sendYesNo(String, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- sendYesNoS(String, byte) - Method in class scripting.NPCConversationManager
-
以指定樣式顯示帶「是 / 否」按鈕的對話框。
- sendYesNoS(String, byte) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- sendYesNoS(String, byte, int) - Method in class scripting.NPCConversationManager
-
以指定樣式與 NPC 編號顯示帶「是 / 否」按鈕的對話框。
- SENIOR_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
- seniorid - Variable in class handling.world.CharacterTransfer
- sense - Enum constant in enum class client.MapleTrait.MapleTraitType
- SENSE - Enum constant in enum class client.MapleStat
- senseEXP - Enum constant in enum class server.quest.MapleQuestActionType
- senseMin - Enum constant in enum class server.quest.MapleQuestRequirementType
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.AbsoluteLifeMovement
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.BounceMovement
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.ChangeEquipSpecialAwesome
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.GroundMovement
- serialize(MaplePacketLittleEndianWriter) - Method in interface server.movement.LifeMovementFragment
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.RelativeLifeMovement
- serialize(MaplePacketLittleEndianWriter) - Method in class server.movement.TeleportMovement
- serialized(Invocable) - Static method in class scripting.ScriptEngines
-
把一個 event 引擎的
Invocable包成「序列化進入」代理:per-engine 一把ReentrantLock,橫跨整個invokeFunction/put/… 持鎖,滿足 GraalJS 「Context 禁止並發、但允許序列換執行緒」的契約。 - serializedEventEngineSerializesConcurrentEntry() - Method in class scripting.EventRolloutDifferTest
-
(2) 線上機制:
ScriptEngines.serialized(Invocable)(EventScriptManager 對 iv 所套)→ 無例外、 maxInFlightinvalid input: '<'=1、跨呼叫狀態保留(證持久 context,非 per-invocation 隔離 → PVP/PQ 計數不被清)。 - serializedPreventsConcurrencyAndPreservesState() - Method in class scripting.GraalJsEventConcurrencyTest
- serializeMovementList(MaplePacketLittleEndianWriter, List) - Static method in class tools.packet.PacketHelper
- serialVersionUID - Static variable in class handling.world.family.MapleFamily
- serialVersionUID - Static variable in class handling.world.family.MapleFamilyCharacter
- serialVersionUID - Static variable in class handling.world.guild.MapleBBSThread
- serialVersionUID - Static variable in class handling.world.guild.MapleGuild
- serialVersionUID - Static variable in class handling.world.guild.MapleGuildAlliance
- serialVersionUID - Static variable in class handling.world.guild.MapleGuildCharacter
- serialVersionUID - Static variable in class handling.world.guild.MapleGuildSkill
- serialVersionUID - Static variable in class tools.ArrayMap.Entry
- serialVersionUID - Static variable in class tools.ArrayMap
- server - package server
-
網路層以外的遊戲子系統總成:道具資訊、背包操作、技能效果、Timer 排程與商業系統,並含伺服器入口
Start。 - SERVER_BLOCKED - Enum constant in enum class handling.SendPacketOpcode
- SERVER_IP - Enum constant in enum class handling.SendPacketOpcode
- server.buffs - package server.buffs
-
Buff(增益)套用的分派層:依角色職業與 skill id 挑選對應 buff 類別並套用其狀態效果。
- server.buffs.buffclasses - package server.buffs.buffclasses
-
各職業 buff 類別的分組根套件:依職業系再細分為數個子套件。
- server.buffs.buffclasses.adventurer - package server.buffs.buffclasses.adventurer
-
冒險家(Adventurer)系職業的 buff 類別。
- server.buffs.buffclasses.cygnus - package server.buffs.buffclasses.cygnus
-
皇家騎士團(Cygnus Knights)系職業的 buff 類別。
- server.buffs.buffclasses.gamemaster - package server.buffs.buffclasses.gamemaster
-
GM/管理者職業的 buff 類別。
- server.buffs.buffclasses.hero - package server.buffs.buffclasses.hero
-
英雄/傳說系獨立職業的 buff 類別。
- server.buffs.buffclasses.resistance - package server.buffs.buffclasses.resistance
-
抵抗者(Resistance)系職業的 buff 類別。
- server.events - package server.events
-
伺服器排程的迷你遊戲活動子系統:障礙競走、向上攀升、選邊站、OX 問答、滾雪球等。
- server.Gachapon - package server.Gachapon
-
轉蛋機子系統:轉蛋獎品的資料模型、機率抽選與庫存扣減。
- server.life - package server.life
-
場景生命實體子系統:怪物與 NPC 的資料模型、生成資料、怪物資訊工廠與生命工廠。
- server.maps - package server.maps
-
地圖與地圖物件子系統:地圖實體、地圖上的各式物件,及其載入與管理。
- server.movement - package server.movement
-
角色與物件移動指令的解析與資料模型:各種移動片段(LifeMovement)的型別階層。
- server.netty - package server.netty
-
Netty 網路骨幹:三大伺服器(登入/頻道/商城)共用的連線、管線初始化與封包編解碼。
- server.quest - package server.quest
-
任務系統:任務定義模型與其開始/完成的需求(requirement)與動作(action)。
- server.shops - package server.shops
-
玩家經營商店子系統:雇傭商人、個人商店與雙人小遊戲的資料模型與互動邏輯。
- serverBlocked(int) - Static method in class tools.packet.CField
-
Possible values for
type:
1: You cannot move that channel. - ServerConnection - Class in server.netty
-
封裝單一 Netty TCP 伺服器實例的生命週期管理,代表登入、頻道或商城三伺服器之一。
- ServerConnection(String, int, int, int, ServerType) - Constructor for class server.netty.ServerConnection
- ServerConstants - Class in constants
-
伺服器層級的全域開關、版本識別碼與可調參數的中央常數類別。
- ServerConstants() - Constructor for class constants.ServerConstants
- ServerConstants.CommandType - Enum Class in constants
- ServerConstants.PlayerGMRank - Enum Class in constants
- ServerInitializer - Class in server.netty
-
Netty
ChannelInitializer,為每個新的 TCP 連線組裝封包處理 pipeline。 - ServerInitializer(int, int, ServerType) - Constructor for class server.netty.ServerInitializer
- SERVERLIST - Enum constant in enum class handling.SendPacketOpcode
- SERVERLIST_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- ServerListRequest(MapleClient, boolean) - Static method in class handling.login.handler.CharLoginHandler
- serverMessage(String) - Static method in class tools.packet.CWvsContext
-
建構伺服器訊息(捲動橫幅)的封包。
- SERVERMESSAGE - Enum constant in enum class handling.SendPacketOpcode
- serverMsg() - Constructor for class client.messages.commands.AdminCommand.serverMsg
- serverNotice(int, int, String) - Static method in class tools.packet.CWvsContext
-
建構指定類型與頻道的伺服器公告封包。
- serverNotice(int, int, String, boolean) - Static method in class tools.packet.CWvsContext
-
建構指定類型、頻道與耳語旗標的伺服器公告封包。
- serverNotice(int, String) - Static method in class tools.packet.CWvsContext
-
建構指定類型的伺服器公告封包。
- ServerProperties - Class in server
- ServerProperties() - Constructor for class server.ServerProperties
- serverStartTime - Static variable in class handling.channel.ChannelServer
- SERVERSTATUS - Enum constant in enum class handling.SendPacketOpcode
- SERVERSTATUS_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- ServerStatusRequest(MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- ServerType - Enum Class in handling
- SESSION_VALUE - Enum constant in enum class handling.SendPacketOpcode
- set_DelChrLog(boolean) - Method in class client.MapleCharacter
-
設定是否記錄刪除角色的開關。
- SET_SECOND_PASSWORD - Enum constant in enum class handling.RecvPacketOpcode
- set2ndPasswordRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- setAcc(int) - Method in class server.life.MapleMonsterStats
- setAcc(short) - Method in class client.inventory.Equip
- setAcc(short) - Method in class server.MapleStatEffect
-
設定命中率加成(覆寫已解析的
acc)。 - setAccID(int) - Method in class client.MapleClient
-
設定本連線綁定的帳號編號。
- setAccountName(String) - Method in class client.MapleClient
-
設定此連線的登入帳號名稱。
- setAchievementFinished(int) - Method in class client.MapleCharacter
-
將指定成就標記為已完成。
- setAcLog(String) - Method in class client.CharacterLogManager
-
為帳號寫入一筆成就領取紀錄。
- setAcLog(String) - Method in class client.MapleCharacter
-
寫入角色的成就(ac)紀錄(DB 寫入)。
- setActive(boolean) - Method in class server.maps.MapleMapEffect
- setAlive(boolean) - Method in class server.maps.MapleReactor
- setAllianceId(int) - Method in class handling.world.guild.MapleGuild
- setAllianceRank(byte) - Method in class client.CharacterSocialManager
-
設定角色在公會聯盟中的職級。
- setAllianceRank(byte) - Method in class client.MapleCharacter
-
設定在聯盟中的階級。
- setAllianceRank(byte) - Method in class handling.world.guild.MapleGuildCharacter
- setAndroid(MapleAndroid) - Method in class client.inventory.Equip
- setAndroid(MapleAndroid) - Method in class client.MapleCharacter
-
設定角色的機器人(android),並在地圖上生成與播放表情。
- setAndroidFace(int) - Method in class scripting.NPCConversationManager
-
變更玩家機器人的臉型並存檔。
- setAndroidHair(int) - Method in class scripting.NPCConversationManager
-
變更玩家機器人的髮型並存檔。
- setApprentice(int) - Method in class client.MapleCharacter
-
設定此角色的學徒(收徒系統)角色 ID。
- setAriantRoomLeader(int, String) - Method in class client.MapleCharacter
-
設定指定阿里安鬥技場房間的房主名稱。
- setAriantSlotRoom(int, int) - Method in class client.MapleCharacter
-
設定指定阿里安鬥技場房間的人數(座位)值。
- setAtt(int) - Method in class client.MapleCoreAura
- setAttackDebugMessage(boolean) - Method in class client.MapleCharacter
-
設定是否開啟攻擊(attack)除錯訊息。
- setAttacksWithoutHit(boolean) - Method in class client.anticheat.CheatTracker
- setAutoban(boolean) - Static method in class constants.MiMiConfig
- setAutodc(boolean) - Static method in class constants.MiMiConfig
- setAvailable(boolean) - Method in class server.shops.AbstractPlayerStore
- setAvailable(boolean) - Method in interface server.shops.IMaplePlayerShop
- setAvatar(int, int) - Method in class scripting.NPCConversationManager
-
消耗一張券,套用指定的外觀變更(膚色 / 臉型 / 髮型)。
- setAvoid(short) - Method in class client.inventory.Equip
- setAvoid(short) - Method in class server.MapleStatEffect
-
設定迴避值(覆寫已解析的
eva)。 - setBanishInfo(BanishInfo) - Method in class server.life.MapleMonsterStats
- setBattlePoints(int) - Method in class client.MapleCharacter
-
設定角色的戰鬥點數(PVP points)並於有變動時通知客戶端。
- setBattleshipHP(int) - Method in class client.MapleCharacter
-
設定戰艦目前的 HP。
- setBlackList(int, String) - Static method in class constants.MiMiConfig
- setBoatState(int) - Static method in class tools.packet.CField
-
建構設定船艦狀態(BOAT_STATE)的封包。
- setBoss(boolean) - Method in class server.life.MapleMonsterStats
- setBossLog(String) - Method in class client.CharacterLogManager
-
為角色寫入一筆指定王的挑戰紀錄。
- setBossLog(String) - Method in class client.MapleCharacter
-
寫入角色對指定 BOSS 的擊殺紀錄(DB 寫入)。
- setBottom(int) - Method in class server.maps.MapleMap
-
設定本地圖邊界的下緣座標。
- setBR(Point) - Method in class server.maps.MapleReactorStats
- setBuddyCapacity(byte) - Method in class client.CharacterSocialManager
-
設定角色好友列表的容量上限,並通知用戶端。
- setBuddyCapacity(byte) - Method in class client.MapleCharacter
-
設定好友名單的容量上限。
- setBuffedValue(MapleBuffStat, int) - Method in class client.MapleCharacter
-
設定指定 buff 狀態目前生效的數值(該 buff 未生效時不作為)。
- setBuffToGive(int) - Method in class server.life.MapleMonsterStats
- setCanceling(boolean) - Method in class server.MapleTrade
- setCancelTask(long) - Method in class client.status.MonsterStatusEffect
- setCanPickup(short) - Method in class client.inventory.MaplePet
- setCapacity() - Method in class handling.world.guild.MapleGuildAlliance
- setCapacity(byte) - Method in class client.BuddyList
- setCards(Map) - Method in class client.MapleCharacterCards
- setCardStack(byte) - Method in class client.MapleCharacter
-
設定卡片(card)堆疊數量。
- setCarnival(int) - Method in class server.life.SpawnPoint
- setCarnivalParty(MapleCarnivalParty) - Method in class client.MapleCharacter
-
設定本角色所屬的怪物嘉年華隊伍。
- setCarnivalTeam(byte) - Method in class server.life.MapleMonster
- setCategory(byte) - Method in class server.life.MapleMonsterStats
- setCData(int, int) - Method in class client.MapleCharacter
-
將指定點數「累加」到某任務的自訂資料(customData)欄位上。
- setChair(int) - Method in class client.MapleCharacter
-
設定此角色目前使用中的椅子,並重新觸發坐椅回復計算。
- setChalkboard(String) - Method in class client.MapleCharacter
-
設定本角色的黑板(小黑板)文字內容,並向同地圖玩家廣播。
- setChallenge(int) - Method in class client.MapleCharacter
-
設定角色目前的挑戰值。
- setChange(boolean) - Method in class server.life.MapleMonsterStats
- setChangeableMobOrigin(MapleCharacter) - Method in class server.maps.MapleMap
-
以弱參照記錄觸發怪物變更(如變身機關)的來源玩家。
- setChanged(boolean) - Method in class client.BuddyList
- setChanged(boolean) - Method in class client.inventory.MaplePet
- setChangedMap(boolean) - Method in class server.maps.MapleSummon
- setChangeTime() - Method in class client.MapleCharacter
-
將最近一次換圖時間記錄為目前系統時間。
- setChannel(byte) - Method in class handling.world.guild.MapleGuildCharacter
- setChannel(int) - Method in class client.BuddylistEntry
- setChannel(int) - Method in class client.MapleClient
-
設定此連線目前所在的頻道編號。
- setChannel(int) - Method in class handling.channel.ChannelServer
- setChannel(int) - Method in class handling.world.family.MapleFamilyCharacter
- setChannel(int) - Method in class server.maps.MapleMapFactory
- setCharismaEXP(short) - Method in class server.life.MapleMonsterStats
- setCharmEXP(short) - Method in class client.inventory.Equip
- setcheck_FishingVip(boolean) - Method in class client.MapleCharacter
-
設定釣魚 VIP 狀態旗標。
- setCheckStates(boolean) - Method in class server.maps.MapleMap
-
設定是否啟用
MapleMap.checkStates(String)的離開狀態檢查。 - setChosen(int) - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
- setChronosphere(int) - Method in class client.MapleCharacter
-
設定角色持有的時空石數量。
- setChronosphereLog(String) - Method in class client.CharacterLogManager
-
為角色寫入一筆時空石使用紀錄。
- setChronosphereLog(String) - Method in class client.MapleCharacter
-
寫入角色的時空(Chronosphere)紀錄(DB 寫入)。
- setCleaning(boolean) - Method in class client.inventory.MapleEquipIdOnly
- setClearRebuy() - Method in class client.MapleCharacter
-
清空商店「再買一次」暫存清單(若已建立)。
- setClickedNPC() - Method in class client.MapleClient
-
記錄一次 NPC 點擊時間,啟動防連點冷卻。
- setClient(MapleClient) - Method in class client.MapleCharacter
-
設定角色所屬的客戶端連線(換頻/重建角色時使用)。
- setClock(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否設有時鐘。
- setClone(boolean) - Method in class client.MapleCharacter
-
設定本角色物件是否為分身(clone)。
- setCloseness(int) - Method in class client.inventory.MapleImp
- setCloseness(int) - Method in class client.inventory.MaplePet
- setCombo(short) - Method in class client.MapleCharacter
-
設定本角色目前的連擊(Combo)計數。
- setCommandLock(boolean) - Static method in class constants.MiMiConfig
- setCompleting(boolean) - Method in class server.MapleTrade
- setCompletionTime(long) - Method in class client.MapleQuestStatus
- setConsumeItemCoolTime(int) - Method in class server.maps.MapleMap
-
設定本地圖的消耗類道具冷卻時間(毫秒)。
- setController(MapleCharacter) - Method in class server.life.MapleMonster
- setControllerHasAggro(boolean) - Method in class server.life.MapleMonster
- setConversation(int) - Method in class client.MapleCharacter
-
設定本角色目前正在對話的 NPC 對話實例編號。
- setCoolTime(long) - Method in class server.life.MobSkill
- setCoords(int, int, int, int) - Method in class server.life.PlayerNPC
- setCount(int) - Method in class server.CashItem
- setCountDown(int) - Method in class server.Timer.ShutdownTimer
- setCP(byte) - Method in class server.life.MapleMonsterStats
- setCreateMobInterval(short) - Method in class server.maps.MapleMap
-
設定怪物產生的間隔時間。
- setCSChronsphere(int) - Method in class client.MapleCharacter
-
設定現金商城時空石(CS Chronosphere)數量。
- setCType(String) - Method in class server.life.AbstractLoadedMapleLife
- setCureDebuffs(List) - Method in class server.MapleStatEffect
-
設定此效果可解除的負面狀態清單(
cureDebuffs)。 - setCurrentRep(int) - Method in class client.CharacterSocialManager
-
設定角色目前的家庭聲望值。
- setCurrentRep(int) - Method in class client.MapleCharacter
-
設定目前的家族聲望值。
- setCurrentRep(int) - Method in class handling.world.family.MapleFamilyCharacter
- setCustom(boolean) - Method in class server.life.MapleNPC
- setCustom(boolean) - Method in class server.maps.MapleReactor
- setCustom(String, Long) - Method in class client.inventory.Equip
-
設定一筆自訂屬性。
- setCustomData(String) - Method in class client.MapleQuestStatus
- setCustomJson(String) - Method in class client.inventory.Equip
-
由 JSON 字串還原自訂屬性(供資料庫載入)。
- setCy(int) - Method in class server.life.AbstractLoadedMapleLife
- setDbId(int) - Method in class client.anticheat.CheatingOffenseEntry
- setDeadlyAttack(boolean) - Method in class server.life.MobAttackInfo
- setDebugMessage(boolean) - Method in class client.MapleCharacter
-
設定是否開啟一般除錯訊息。
- setDelay(boolean) - Method in class client.MapleCoreAura
- setDelay(int) - Method in class server.maps.MapleReactor
- setDemonMarking(int) - Method in class client.MapleCharacter
-
設定惡魔職業的印記值(demon marking)。
- setDex(int) - Method in class client.MapleCharacter
-
設定角色的敏捷(DEX)數值,並重新計算衍生屬性。
- setDex(int) - Method in class client.MapleCoreAura
- setDex(short) - Method in class client.inventory.Equip
- setDex(short, MapleCharacter) - Method in class client.PlayerStats
- setDirection(int) - Method in class client.MapleCharacter
-
設定本角色的對話方向狀態值。
- setDiseaseLevel(int) - Method in class server.life.MobAttackInfo
- setDiseaseSkill(int) - Method in class server.life.MobAttackInfo
- setDocked(boolean) - Method in class server.maps.MapleMap
-
設定本地圖(船類地圖)是否處於停靠狀態。
- setDojoMode(int) - Method in class scripting.NPCConversationManager
-
設定武陵道場的進行模式。
- setDojoMode(MapleCharacter.DojoMode) - Method in class client.MapleCharacter
-
設定本角色目前的武陵道場挑戰模式。
- setDojoRecord(boolean) - Method in class scripting.NPCConversationManager
-
更新或重置玩家的武陵道場連續通關紀錄。
- setDOT(int, int, int) - Method in class client.MapleCharacter
-
對角色施加持續傷害(DOT,多用於 PVP 毒霧)。
- setDragon(MapleDragon) - Method in class client.MapleCharacter
-
設定角色的龍(evan 龍)物件。
- setDropItemPeriod(int) - Method in class server.life.MapleMonsterStats
- setDropRate(int) - Method in class handling.channel.ChannelServer
- setDrops(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否停用掉落。
- setDropType(byte) - Method in class server.maps.MapleMapItem
- setDurability(int) - Method in class client.inventory.Equip
- setDuration(int) - Method in class server.MapleStatEffect
-
設定本效果的持續時間(毫秒),覆寫已解析的
duration。 - setDuration(long) - Method in class server.life.MobSkill
- setEffectiveness(Element, ElementalEffectiveness) - Method in class server.life.MapleMonsterStats
- setEffects() - Method in enum class handling.world.family.MapleFamilyBuff
- setElf(int) - Method in class client.MapleCharacter
-
設定角色精靈耳朵(Elf ear)狀態並更新外觀。
- setEnableCreate(boolean) - Method in enum class constants.JobConstants.JobType
- setEnabled(boolean) - Method in enum class client.anticheat.CheatingOffense
- setEnhance(byte) - Method in class client.inventory.Equip
- setEquipOnlyId(long) - Method in class client.inventory.Item
- setEquipped(boolean) - Method in class client.inventory.MapleRing
- setEscort(boolean) - Method in class server.life.MapleMonsterStats
- setEva(int) - Method in class server.life.MapleMonsterStats
- setEvent(int) - Method in class handling.channel.ChannelServer
- setEvent(ChannelServer, boolean) - Static method in class server.events.MapleEvent
- setEventInstance(EventInstanceManager) - Method in class client.MapleCharacter
-
設定此角色目前所在的活動實例。
- setEventInstance(EventInstanceManager) - Method in class server.life.MapleMonster
- setEventMessage(String) - Static method in class handling.login.LoginServer
- setEverlast(boolean) - Method in class server.maps.MapleMap
-
設定本地圖的掉落物是否永不消失(everlast)。
- setExDropRate(int) - Method in class handling.channel.ChannelServer
- setExExpRate(int) - Method in class handling.channel.ChannelServer
- setExitAfter(MapleCharacter) - Method in class server.shops.MapleMiniGame
- setExMesoRate(int) - Method in class handling.channel.ChannelServer
- setExp(int) - Method in class client.CharacterStatsManager
-
設定角色目前的經驗值。
- setExp(int) - Method in class client.inventory.MapleMount
- setExp(int) - Method in class client.MapleCharacter
-
設定角色經驗值。
- setExp(int) - Method in class client.MapleTrait
- setExp(int) - Method in class server.life.MapleMonsterStats
- setExpiration(long) - Method in class client.inventory.Item
- setExpiration(Object, long) - Method in class scripting.NPCConversationManager
-
為一件裝備設定到期時間(以天數計)。
- setExpire(long) - Method in class client.MapleCoreAura
- setExpiry(long) - Method in class client.MonsterFamiliar
- setExplosiveReward(boolean) - Method in class server.life.MapleMonsterStats
- setExpRate(int) - Method in class handling.channel.ChannelServer
- setExRate() - Constructor for class client.messages.commands.AdminCommand.setExRate
- setExtractor(MapleExtractor) - Method in class client.MapleCharacter
-
設定本角色的怪物抽取器。
- setF(int) - Method in class server.life.AbstractLoadedMapleLife
- setFace(int) - Method in class client.inventory.MapleAndroid
- setFace(int) - Method in class client.MapleCharacter
-
設定角色的臉型 ID。
- setFace(int) - Method in class scripting.NPCConversationManager
-
變更玩家的臉型並即時更新外觀。
- setFace(int) - Method in class server.life.PlayerNPC
- setFacingDirection(byte) - Method in class server.maps.MapleReactor
- setFake(boolean) - Method in class server.life.MapleMonster
- setFallCounter(int) - Method in class client.MapleCharacter
-
設定角色的墜落計數器。
- setFame(int) - Method in class client.CharacterStatsManager
-
設定角色目前的人氣值。
- setFame(int) - Method in class client.MapleCharacter
-
設定角色人氣值。
- setFamily(int, int, int, int) - Method in class client.CharacterSocialManager
-
在家庭關係有實際變動時,才重建角色的家庭成員物件。
- setFamily(int, int, int, int) - Method in class client.MapleCharacter
-
設定角色的家族關係資料。
- setFamily(int, int, int, int, int, int, int) - Static method in class handling.world.World.Family
-
更新指定在線角色的家族關係與聲望資料。
- setFamilyId(int) - Method in class handling.world.family.MapleFamilyCharacter
- setFamilyMemberOnline(MapleFamilyCharacter, boolean, int) - Static method in class handling.world.World.Family
-
設定某家族成員的在線狀態與所在頻道。
- setFatigue(byte) - Method in class client.inventory.MapleMount
- setFatigue(int) - Method in class client.MapleCharacter
-
設定角色的疲勞值並同步至客戶端。
- setFatigue(int) - Method in class client.MonsterFamiliar
- setFfaLoot(boolean) - Method in class server.life.MapleMonsterStats
- setFh(int) - Method in class client.inventory.MaplePet
- setFh(int) - Method in class client.MonsterFamiliar
- setFh(int) - Method in class server.life.AbstractLoadedMapleLife
- setFh(short) - Method in class server.movement.AbsoluteLifeMovement
- setFh(short) - Method in class server.movement.TeleportMovement
- setFieldLimit(int) - Method in class server.maps.MapleMap
-
設定本地圖的場地限制旗標。
- setFinishShutdown() - Method in class handling.channel.ChannelServer
- setFirstAttack(boolean) - Method in class server.life.MapleMonsterStats
- setFirstSlot(int) - Method in class server.shops.MapleMiniGame
- setFirstUserEnter(String) - Method in class server.maps.MapleMap
-
設定「首位玩家進入」時觸發的腳本名稱。
- setFixedDamage(int) - Method in class server.life.MapleMonsterStats
- setFixedMob(int) - Method in class server.maps.MapleMap
-
設定本地圖的固定怪物數量。
- setFlag(byte) - Static method in class handling.login.LoginServer
- setFlag(short) - Method in class client.inventory.Item
- setFlage(int) - Method in class server.CashItem
- setFlags(int) - Method in class client.inventory.MaplePet
- setFly(boolean) - Method in class server.life.MapleMonsterStats
- setFlying(boolean) - Method in class client.MapleCharacter
-
設定飛行(翱翔)狀態旗標。
- setFollowId(int) - Method in class client.MapleCharacter
-
設定跟隨對象的角色 ID。
- setFollowInitiator(boolean) - Method in class client.MapleCharacter
-
設定本角色是否為跟隨關係的發起者。
- setFollowOn(boolean) - Method in class client.MapleCharacter
-
設定跟隨功能的開啟狀態。
- setFootholds(MapleFootholdTree) - Method in class server.maps.MapleMap
-
設定本地圖的踏板(foothold)樹。
- setForcedReturnMap(int) - Method in class server.maps.MapleMap
-
設定強制返回地圖編號。
- setForceMove(int) - Method in class server.maps.MapleMap
-
設定強制移動所需的等級門檻。
- setForfeited(int) - Method in class client.MapleQuestStatus
- setFriendly(boolean) - Method in class server.life.MapleMonsterStats
- setFriendShipPoints(int, int, int, int) - Method in class client.MapleCharacter
-
一次設定四位好感度 NPC 的好感度點數。
- setFriendShipToAdd(int) - Method in class client.MapleCharacter
-
設定待加入的好感度點數暫存值。
- setFullness(int) - Method in class client.inventory.MapleImp
- setFullness(int) - Method in class client.inventory.MaplePet
- setGachExp(int) - Method in class client.MapleCharacter
-
設定角色的轉蛋經驗值。
- setGameType() - Method in class server.shops.MapleMiniGame
- setGender(byte) - Method in class client.MapleCharacter
-
設定角色的性別。
- setGender(byte) - Method in class client.MapleClient
-
設定此帳號的性別。
- setGender(byte) - Method in class scripting.AbstractPlayerInteraction
- setGender(int) - Method in class server.CashItem
- setGender(int) - Method in class server.life.PlayerNPC
- setGetText(String) - Method in class scripting.NPCConversationManager
-
設定本對話暫存的文字輸入值。
- setGiftFrom(String) - Method in class client.inventory.Item
- setGMLog(String) - Method in class client.inventory.Item
- setGroup(String) - Method in class client.BuddylistEntry
- setGuildAndRank(int, int, int, int, int) - Static method in class handling.world.World.Guild
-
設定線上角色的公會 ID/職級/貢獻/聯盟職級,必要時刷新其周遭顯示。
- setGuildContribution(int) - Method in class client.CharacterSocialManager
-
設定角色對所屬公會的貢獻度。
- setGuildContribution(int) - Method in class client.MapleCharacter
-
設定對公會的貢獻值。
- setGuildContribution(int) - Method in class handling.world.guild.MapleGuildCharacter
- setGuildEmblem(int, short, byte, short, byte) - Static method in class handling.world.World.Guild
-
設定公會會徽(背景與標誌的圖樣與配色)。
- setGuildEmblem(short, byte, short, byte) - Method in class handling.world.guild.MapleGuild
- setGuildId(int) - Method in class client.CharacterSocialManager
-
設定角色所屬公會的識別碼,並同步維護其公會成員物件。
- setGuildId(int) - Method in class client.MapleCharacter
-
設定所屬公會的 ID。
- setGuildId(int) - Method in class handling.world.guild.MapleGuildCharacter
- setGuildLeader(int, int) - Static method in class handling.world.World.Guild
-
變更公會會長。
- setGuildMemberOnline(MapleGuildCharacter, boolean, int) - Static method in class handling.world.World.Guild
-
設定公會成員的上線狀態與所在頻道。
- setGuildNotice(int, String) - Static method in class handling.world.World.Guild
-
設定公會公告。
- setGuildNotice(String) - Method in class handling.world.guild.MapleGuild
- setGuildRank(byte) - Method in class client.CharacterSocialManager
-
設定角色在所屬公會中的職級。
- setGuildRank(byte) - Method in class client.MapleCharacter
-
設定在公會中的階級。
- setGuildRank(byte) - Method in class handling.world.guild.MapleGuildCharacter
- setHackMessage(boolean) - Method in class client.MapleCharacter
-
設定是否開啟外掛偵測訊息。
- setHair(int) - Method in class client.inventory.MapleAndroid
- setHair(int) - Method in class client.MapleCharacter
-
設定角色的髮型 ID。
- setHair(int) - Method in class scripting.GraalJsSeamTest.RecordingProbe
- setHair(int) - Method in class scripting.NPCConversationManager
-
變更玩家的髮型並即時更新外觀。
- setHair(int) - Method in class server.life.PlayerNPC
- setHands(short) - Method in class client.inventory.Equip
- setHasSummon(boolean) - Method in class client.MapleCharacter
-
設定角色是否擁有召喚獸的旗標。
- setHide(boolean) - Method in class server.life.AbstractLoadedMapleLife
- setHittable(boolean) - Method in class server.events.MapleCoconut.MapleCoconuts
- setHittable(boolean) - Method in class server.events.MapleCoconut
- setHittable(boolean) - Method in class server.events.MapleSnowball.MapleSnowballs
- setHonorLevel(int) - Method in class client.MapleCharacter
-
設定名譽(Honor)等級。
- setHonourExp(int) - Method in class client.MapleCharacter
-
設定名譽(Honor)經驗值。
- setHp(int) - Method in class client.MapleCharacter
-
設定角色目前的 HP(會夾在 0 與最大 HP 之間並更新狀態)。
- setHp(int) - Method in class server.life.MobSkill
- setHp(int, boolean, MapleCharacter) - Method in class client.PlayerStats
- setHp(int, MapleCharacter) - Method in class client.PlayerStats
- setHp(long) - Method in class server.life.MapleMonster
- setHp(long) - Method in class server.life.MapleMonsterStats
- setHp(short) - Method in class client.inventory.Equip
- setHpApUsed(short) - Method in class client.CharacterStatsManager
-
設定角色已用於增加 HP 的能力點數量。
- setHpApUsed(short) - Method in class client.MapleCharacter
-
設定已用於增加 HP 的能力點(AP)數量。
- setHPDec(int) - Method in class server.maps.MapleMap
-
設定本地圖每次扣血的 HP 量。
- setHPDecInterval(int) - Method in class server.maps.MapleMap
-
設定本地圖扣血的間隔時間。
- setHPDecProtect(int) - Method in class server.maps.MapleMap
-
設定可免除本地圖扣血的保護道具編號。
- setHPDisplayType(byte) - Method in class server.life.MapleMonsterStats
- setId(int) - Method in class handling.world.MapleMessenger
- setId(int) - Method in class handling.world.MapleParty
- setId(int) - Method in class server.CashItem
- setId(int) - Method in class server.MaplePortal
- setIdleTask(ScheduledFuture) - Method in class client.MapleClient
-
設定此連線的閒置逾時排程任務。
- setIncSkill(int) - Method in class client.inventory.Equip
- setInfo(int, int, int, int) - Method in class client.PlayerStats
- setInstanceId(int) - Method in class server.maps.MapleMap
-
設定本地圖的副本實例 ID。
- setInstanceMap(int) - Method in class scripting.EventInstanceManager
- setInt(int) - Method in class client.MapleCharacter
-
設定角色的智力(INT)數值,並重新計算衍生屬性。
- setInt(int) - Method in class client.MapleCoreAura
- setInt(short) - Method in class client.inventory.Equip
- setInt(short, MapleCharacter) - Method in class client.PlayerStats
- setInterval(long) - Method in class tools.CPUSampler
- SetIntNoRecord(int, String) - Method in class client.MapleCharacter
-
將指定任務的自訂資料(customData)設為給定字串,但不會新增不存在的任務。
- setInventoryId(long) - Method in class client.inventory.Item
- setInventoryitemId(long) - Method in class client.inventory.Item
- setInventoryPosition(short) - Method in class client.inventory.MaplePet
- setInvincible(boolean) - Method in class client.MapleCharacter
-
設定角色的無敵狀態,並同步套用或解除對應的無敵 buff。
- setInvincible(boolean) - Method in class server.life.MapleMonsterStats
- setInvis(boolean) - Method in class server.events.MapleSnowball.MapleSnowballs
- setInvited(boolean) - Method in class client.MapleCharacter
-
設定此角色的交易邀請狀態旗標。
- setInvitedId(int) - Method in class handling.world.guild.MapleGuild
- setInvitedId(int, int) - Static method in class handling.world.World.Guild
-
設定公會當前的受邀者角色 ID。
- setItem(Item) - Method in class server.maps.MapleMapItem
- SetItem() - Constructor for class server.StructSetItem.SetItem
- setItemEffect(int) - Method in class client.MapleCharacter
-
設定此角色目前播放中的道具效果 ID。
- setItemEXP(int) - Method in class client.inventory.Equip
- setItemId(int) - Method in class client.inventory.MapleMount
- setItemID - Variable in class server.StructSetItem
- setItems - Variable in class server.MapleItemInformationProvider
-
套裝(set item)資訊快取,以套裝 ID 對應其
StructSetItem。 - setItems(MapleClient, Item, byte, int) - Method in class server.MapleTrade
- setItems(List) - Method in class server.MerchItemPackage
- setJob(byte) - Method in class client.PartTimeJob
- setJob(int) - Method in class client.MapleCharacter
-
設定角色的職業 ID(直接寫入欄位,不觸發轉職流程)。
- setJobId(int) - Method in class handling.world.family.MapleFamilyCharacter
- setJobId(int) - Method in class handling.world.guild.MapleGuildCharacter
- setJukebox(boolean) - Method in class server.maps.MapleMapEffect
- setJump(short) - Method in class client.inventory.Equip
- setJunior1(int) - Method in class handling.world.family.MapleFamilyCharacter
- setJunior2(int) - Method in class handling.world.family.MapleFamilyCharacter
- setKeyDownSkill_Time(long) - Method in class client.MapleCharacter
-
設定上次施放長按蓄力技能的時間戳記。
- setKeyValue(String, String) - Method in class client.MapleCharacter
-
設定一筆自訂鍵值(key-value)資料,並標記為已變更以待存檔。
- setLastCombo(long) - Method in class client.MapleCharacter
-
設定上次連擊的時間戳記。
- setLastDamage(Long) - Method in class client.MapleCharacter
-
設定最後一次攻擊怪物的時間戳(毫秒)。
- setLastMsg(byte) - Method in class scripting.NPCConversationManager
-
設定前一個對話型別代碼,用於驗證玩家回應。
- setLastNode(int) - Method in class server.life.MapleMonster
- setLastRes(List) - Method in class client.MapleCharacter
-
設定本角色最後一次的移動軌跡片段清單。
- setLastSkillUsed(int, long, long) - Method in class server.life.MapleMonster
- setLastSpeak(String) - Method in class client.MapleCharacter
-
設定最後一次公開發話的內容。
- setLastTakeDamage(Long) - Method in class client.MapleCharacter
-
設定最後一次被怪物攻擊的時間戳(毫秒)。
- setLeader(int) - Method in class handling.world.exped.MapleExpedition
- setLeader(MaplePartyCharacter) - Method in class handling.world.MapleParty
- setLeaderId(int) - Method in class handling.world.guild.MapleGuildAlliance
- setLeaderId(int, boolean) - Method in class handling.world.guild.MapleGuildAlliance
- setLeft(int) - Method in class server.maps.MapleMap
-
設定本地圖邊界的左緣座標。
- setLevel(byte) - Method in class client.inventory.Equip
- setLevel(byte) - Method in class client.inventory.MapleMount
- setLevel(int) - Method in class client.inventory.MapleImp
- setLevel(int) - Method in class client.inventory.MaplePet
- setLevel(int) - Method in class handling.world.family.MapleFamilyCharacter
- setLevel(int) - Method in class server.life.SpawnPoint
- setLevel(short) - Method in class client.CharacterStatsManager
-
設定角色等級。
- setLevel(short) - Method in class client.MapleCharacter
-
設定角色等級。
- setLevel(short) - Method in class handling.world.guild.MapleGuildCharacter
- setLevel(short) - Method in class server.life.MapleMonsterStats
- setLevelLimit(int) - Method in class server.maps.MapleMap
-
設定進入本地圖的等級上限/限制。
- setLimit(short) - Method in class server.life.MobSkill
- setLine(int) - Method in class client.inventory.Equip
- setLinkCID(int) - Method in class server.life.MapleMonster
- setLinkMid(int, int) - Method in class client.MapleCharacter
-
設定(或更新)某連結怪物對應的傷害增幅。
- setLinkmonid(int) - Method in class server.maps.MapleSummon
- setLinkOid(int) - Method in class server.life.MapleMonster
- setLoad(Map, int) - Static method in class handling.login.LoginServer
- setLock(Object) - Method in class scripting.NPCConversationManager
-
為一件裝備加上鎖定或不可交易旗標。
- setlockid(long) - Method in class client.inventory.Equip
- setLockPot(int) - Method in class client.inventory.Equip
- setLog(LogScope, ResetType, String) - Method in class client.CharacterLogManager
-
對指定維度的計數
+1(UPSERT)。 - setLog(LogScope, ResetType, String) - Method in class client.MapleCharacter
-
統一紀錄系統:對指定維度的計數
+1(UPSERT)。 - setLog(LogScope, ResetType, String, int) - Method in class client.CharacterLogManager
-
對指定維度的計數累加
delta(UPSERT,會依resetType的日曆邊界自動重置)。 - setLog(LogScope, ResetType, String, int) - Method in class client.MapleCharacter
-
統一紀錄系統:對指定維度的計數累加
delta(UPSERT,依日曆邊界自動重置)。 - setLog(String, String, String) - Method in class client.CharacterLogManager
- setLog(String, String, String) - Method in class client.MapleCharacter
-
統一紀錄系統:
MapleCharacter.setLog(LogScope, ResetType, String)的字串便利重載(給腳本用)。 - setLog(String, String, String, int) - Method in class client.CharacterLogManager
-
CharacterLogManager.setLog(LogScope, ResetType, String, int)的字串便利重載;無法解析列舉時靜默不作為。 - setLog(String, String, String, int) - Method in class client.MapleCharacter
-
統一紀錄系統:
MapleCharacter.setLog(LogScope, ResetType, String, int)的字串便利重載(給腳本用)。 - setLogo(int) - Method in class handling.world.guild.MapleGuild
- setLogoBG(int) - Method in class handling.world.guild.MapleGuild
- setLogoBGColor(int) - Method in class handling.world.guild.MapleGuild
- setLogoColor(int) - Method in class handling.world.guild.MapleGuild
- setLoser(int) - Method in class server.shops.MapleMiniGame
- setLtRb(Point, Point) - Method in class server.life.MobSkill
- setLuckyBarrelsStatus(int) - Method in class client.MapleCharacter
-
設定幸運木桶(Lucky Barrels)小遊戲狀態。
- setLuk(int) - Method in class client.MapleCharacter
-
設定角色的幸運(LUK)數值,並重新計算衍生屬性。
- setLuk(int) - Method in class client.MapleCoreAura
- setLuk(short) - Method in class client.inventory.Equip
- setLuk(short, MapleCharacter) - Method in class client.PlayerStats
- setMacroId(int) - Method in class client.SkillMacro
- setMacs(String) - Method in class client.MapleClient
-
設定本連線目前的 MAC 位址(僅更新記憶體欄位,不寫入資料庫)。
- setMagic(int) - Method in class client.MapleCoreAura
- setMagicAttack(int) - Method in class server.life.MapleMonsterStats
- setMainItem(boolean) - Method in class server.CashModItem
- setMap(int) - Method in class client.MapleCharacter
-
設定角色記錄的地圖 id(僅更新 id 欄位,不變更
MapleCharacter.getMap()物件參考)。 - setMap(MapleMap) - Method in class client.MapleCharacter
-
設定角色目前所在的地圖物件參考。
- setMap(MapleMap) - Method in class server.life.MapleMonster
- setMap(MapleMap) - Method in class server.maps.MapleReactor
- setMapName(String) - Method in class server.maps.MapleMap
-
設定地圖名稱。
- setMarriageId(int) - Method in class client.MapleCharacter
-
設定角色的結婚編號。
- setMarriageItemId(int) - Method in class client.MapleCharacter
-
設定角色的結婚戒指道具 ID。
- setMatk(short) - Method in class client.inventory.Equip
- setMatk(short) - Method in class server.MapleStatEffect
-
設定魔法攻擊力加成(覆寫已解析的
mad)。 - setMaxHp(int) - Method in class client.MapleCharacter
-
設定角色的最大 HP。
- setMaxHp(int, MapleCharacter) - Method in class client.PlayerStats
- setMaxMp(int) - Method in class client.MapleCharacter
-
設定角色的最大 MP。
- setMaxMp(int, MapleCharacter) - Method in class client.PlayerStats
- setMdef(short) - Method in class client.inventory.Equip
- setMdef(short) - Method in class server.MapleStatEffect
-
設定魔法防禦力加成(覆寫已解析的
mdd)。 - setMDRate(byte) - Method in class server.life.MapleMonsterStats
- setMedalQuestHair(int) - Method in class scripting.NPCConversationManager
-
為勳章任務變更玩家髮型並即時更新外觀。
- setMeso(int) - Method in class client.MapleCharacter
-
直接設定此角色的楓幣數量(不送封包、不觸發成就)。
- setMeso(int) - Method in class server.MapleStorage
- setMeso(int) - Method in class server.MapleTrade
- setMeso(int) - Method in class server.shops.AbstractPlayerStore
- setMeso(int) - Method in interface server.shops.IMaplePlayerShop
- setMesoRate(int) - Method in class handling.channel.ChannelServer
- setMesos(int) - Method in class server.MapleDueyActions
- setMesos(int) - Method in class server.MerchItemPackage
- setMessenger(MapleMessenger) - Method in class client.CharacterSocialManager
-
設定角色目前所在的密語頻道。
- setMessenger(MapleMessenger) - Method in class client.MapleCharacter
-
設定此角色目前所在的聊天室(messenger)。
- setMobile(boolean) - Method in class server.life.MapleMonsterStats
- setMobKills(int, int) - Method in class client.MapleQuestStatus
- setMoneytoBank(long) - Method in class client.MapleCharacter
-
將此角色所屬帳號的楓幣銀行存款金額覆寫為指定值。
- setMonitored(boolean) - Method in class client.MapleClient
-
設定此連線是否受監控。
- setMp(int) - Method in class client.MapleCharacter
-
設定角色目前的 MP(會夾在 0 與最大 MP 之間並更新狀態)。
- setMp(int) - Method in class server.life.MapleMonster
- setMp(int) - Method in class server.life.MapleMonsterStats
- setMp(int, MapleCharacter) - Method in class client.PlayerStats
- setMp(short) - Method in class client.inventory.Equip
- setMpBurn(int) - Method in class server.life.MobAttackInfo
- setMpCon(int) - Method in class server.life.MobAttackInfo
- setMpCon(int) - Method in class server.life.MobSkill
- setmsg_Chat(boolean) - Method in class client.MapleCharacter
-
設定是否記錄聊天訊息的開關。
- setmsg_HiredMerchant(boolean) - Method in class client.MapleCharacter
-
設定是否記錄雇傭商人(販賣)相關訊息的開關。
- setMTime(int) - Method in class server.life.AbstractLoadedMapleLife
- setName(String) - Method in class client.inventory.MapleAndroid
- setName(String) - Method in class client.inventory.MaplePet
- setName(String) - Method in class client.MapleCharacter
-
設定角色名稱(僅變更記憶體欄位,不直接寫入資料庫)。
- setName(String) - Method in class client.MonsterFamiliar
- setName(String) - Method in class client.Skill
- setName(String) - Method in class client.SkillMacro
- setName(String) - Method in class server.life.MapleMonsterStats
- setName(String) - Method in class server.life.MapleNPC
- setName(String) - Method in class server.MapleAchievement
- setName(String) - Method in class server.MaplePortal
- setName(String) - Method in class server.maps.MapleReactor
- setNewAlliance(int, int) - Static method in class handling.world.World.Alliance
-
處理某公會新加入聯盟後的狀態同步與封包廣播。
- setNext(short) - Method in class server.maps.MapleFoothold
- setNextConsume(long) - Method in class client.MapleCharacter
-
設定下一次允許消耗(道具使用)的時間戳記。
- setNextPlayer(String) - Method in class server.MapleSquad
- setNodePacket(byte[]) - Method in class server.life.MapleMonster
- setNodes(MapleNodes) - Method in class server.maps.MapleMap
-
設定本地圖的節點資料容器。
- setNodeStart(int) - Method in class server.maps.MapleNodes
- setNoDoom(boolean) - Method in class server.life.MapleMonsterStats
- setNote(String) - Method in class server.CashModItem
- setNotice(String) - Method in class handling.world.family.MapleFamily
- setNotice(String) - Method in class handling.world.guild.MapleGuildAlliance
- setNpc(int) - Method in class client.MapleQuestStatus
- setNpcNow(int) - Method in class client.MapleCharacter
-
設定角色目前正在互動的 NPC 編號。
- setNPCScriptable(List) - Static method in class tools.packet.NPCPacket
- setNPCSpecialAction(int, String) - Method in class scripting.NPCConversationManager
-
令受控 NPC 播放指定的特殊動作。
- setNPCSpecialAction(int, String, int, boolean) - Method in class scripting.NPCConversationManager
-
令受控 NPC 播放指定的特殊動作並指定持續時間。
- setNPCSpecialAction(int, String, int, boolean) - Static method in class tools.packet.NPCPacket
- setNPCSpecialAction(int, String, int, boolean, int) - Method in class scripting.NPCConversationManager
-
令受控 NPC 播放指定的特殊動作,並可選擇性附加演出延遲(核心實作)。
- setNXCodeUsed(String, String) - Static method in class client.MapleCharacterUtil
- setObjectId(int) - Method in class client.MapleCharacter
-
Throws unsupported operation exception, oid of players is read only
- setObjectId(int) - Method in class server.maps.MapleMapObject
- setOExp(int) - Method in class server.life.OverrideMonsterStats
- setOffline() - Method in class client.BuddylistEntry
- setOfflineFamilyStatus(int, int, int, int, int, int, int) - Static method in class handling.world.family.MapleFamily
- setOfflineGuildStatus(int, byte, int, byte, int) - Static method in class handling.world.guild.MapleGuild
- setOffset(int) - Method in class provider.MapleDataFileEntry
- setOffset(Point) - Method in class server.movement.AbsoluteLifeMovement
- setOffset(Point) - Method in class server.movement.BounceMovement
- setOHp(long) - Method in class server.life.OverrideMonsterStats
- setOldAlliance(int, boolean, int) - Static method in class handling.world.World.Alliance
-
處理某公會離開聯盟(或聯盟解散)後的狀態同步與封包廣播。
- setOldPosition(Point) - Method in class client.MapleCharacter
-
設定角色先前記錄的座標位置。
- setOMp(int) - Method in class server.life.OverrideMonsterStats
- setOn() - Static method in class handling.login.LoginServer
- setOnce(boolean) - Method in class server.life.MobSkill
- setOneTimeLog(String) - Method in class client.CharacterLogManager
-
為角色寫入一筆一次性事件旗標。
- setOneTimeLog(String) - Method in class client.MapleCharacter
-
寫入角色的一次性事件紀錄(DB 寫入)。
- setOnline(boolean) - Method in class handling.world.family.MapleFamilyCharacter
- setOnline(boolean) - Method in class handling.world.guild.MapleGuildCharacter
- setOnline(boolean) - Method in class handling.world.MapleMessengerCharacter
- setOnline(boolean) - Method in class handling.world.MaplePartyCharacter
- setOnline(int, boolean, int) - Method in class handling.world.family.MapleFamily
- setOnline(int, boolean, int) - Method in class handling.world.guild.MapleGuild
- setOnlyNormalAttack(boolean) - Method in class server.life.MapleMonsterStats
- setOnSale(boolean) - Method in class server.CashItem
- setOpen(boolean) - Method in class server.shops.AbstractPlayerStore
- setOpen(boolean) - Method in interface server.shops.IMaplePlayerShop
- setOperateStorage(boolean) - Method in class client.MapleCharacter
-
設定此角色是否正在操作倉庫的狀態旗標。
- setOriginStatsJson(String) - Method in class client.inventory.Equip
-
由 JSON 字串還原原始素值(供資料庫載入)。
- setOriginStatsJson_malformed_isSwallowedAndLeftEmpty() - Method in class client.inventory.EquipOriginStatsTest
- setOriginStatsJson_nullClears() - Method in class client.inventory.EquipOriginStatsTest
- setOverrideStats(OverrideMonsterStats) - Method in class server.life.MapleMonster
- setOverTime(boolean) - Method in class server.MapleStatEffect
-
設定本效果是否為持續型(over-time)增益。
- setOwner(String) - Method in class client.inventory.Item
- setPackageid(int) - Method in class server.MerchItemPackage
- setParam(String) - Method in class client.anticheat.CheatingOffenseEntry
- setPartner(MapleTrade) - Method in class server.MapleTrade
- setPartnerName(String) - Method in class client.inventory.MapleRing
- setParty(MapleParty) - Method in class client.CharacterSocialManager
-
設定角色目前所屬的隊伍。
- setParty(MapleParty) - Method in class client.MapleCharacter
-
設定此角色所屬隊伍。
- setPartyBonus(boolean) - Method in class server.life.MapleMonsterStats
- setPartyBonusRate(int) - Method in class server.life.MapleMonsterStats
- setPartyBonusRate(int) - Method in class server.maps.MapleMap
-
設定本地圖的組隊額外加成率。
- setPartyBuff(boolean) - Method in class server.MapleStatEffect
-
設定此效果是否套用至隊伍(覆寫已解析的
partyBuff旗標)。 - setPartyLog(String) - Method in class scripting.AbstractPlayerInteraction
- setPDRate(byte) - Method in class server.life.MapleMonsterStats
- setPeriod(int) - Method in class server.CashItem
- setPermanentWeather(int) - Method in class server.maps.MapleMap
-
設定本地圖的永久天氣特效代碼。
- setPersonalShop(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否允許開設個人商店/雇傭商人。
- setPet(MaplePet) - Method in class client.inventory.Item
- setPets(List) - Method in class server.life.PlayerNPC
- setPhysicalAttack(int) - Method in class server.life.MapleMonsterStats
- setPickedUp(boolean) - Method in class server.maps.MapleMapItem
- setPiece(int, int, int, MapleCharacter) - Method in class server.shops.MapleMiniGame
- setPieceType(int) - Method in class server.shops.MapleMiniGame
- setPixelsPerSecond(Point) - Method in class server.movement.AbsoluteLifeMovement
- setPlayer(MapleCharacter) - Method in class client.MapleClient
-
設定此連線目前操控的角色實體。
- setPlayerShop(IMaplePlayerShop) - Method in class client.MapleCharacter
-
設定本角色目前開設或互動中的玩家商店/交易室物件。
- setPoint(int) - Method in class server.life.MapleMonsterStats
- setPoints(int) - Method in class client.MapleCharacter
-
將指定點數寫入本角色帳號(更新
accounts.points資料表欄位)。 - setPoints(int) - Method in class server.shops.MapleMiniGame
- setPoints(int, int) - Method in class server.shops.MapleMiniGame
- setPoisonSchedule(int, MapleCharacter) - Method in class client.status.MonsterStatusEffect
- setPoisonSchedule(ScheduledFuture) - Method in class client.status.MonsterStatusEffect
- setPoisonSchedule(ScheduledFuture) - Method in class server.maps.MapleMist
- setPortalState(boolean) - Method in class server.MaplePortal
- setPos(Point) - Method in class client.inventory.MapleAndroid
- setPos(Point) - Method in class client.inventory.MaplePet
- setPosition(int) - Method in class client.SkillMacro
- setPosition(short) - Method in class client.inventory.Item
- setPosition(Point) - Method in class server.MaplePortal
- setPosition(Point) - Method in class server.maps.MapleMapObject
- setPosition(Point) - Method in class server.maps.MapleMist
- setPositionX(int) - Method in class server.events.MapleSnowball.MapleSnowballs
- setPotential1(int) - Method in class client.inventory.Equip
- setPotential2(int) - Method in class client.inventory.Equip
- setPotential3(int) - Method in class client.inventory.Equip
- setPotential4(int) - Method in class client.inventory.Equip
- setPotential5(int) - Method in class client.inventory.Equip
- setPrev(short) - Method in class server.maps.MapleFoothold
- setPrice(int) - Method in class server.CashItem
- setPriority(int) - Method in class server.CashItem
- setPrizeLog(String) - Method in class client.CharacterLogManager
-
為帳號寫入一筆領獎紀錄。
- setPrizeLog(String) - Method in class client.MapleCharacter
-
寫入角色的領獎紀錄(DB 寫入)。
- setProp(float) - Method in class server.life.MobSkill
- setProperty(String, boolean) - Static method in class server.ServerProperties
- setProperty(String, byte) - Static method in class server.ServerProperties
- setProperty(String, int) - Static method in class server.ServerProperties
- setProperty(String, long) - Static method in class server.ServerProperties
- setProperty(String, short) - Static method in class server.ServerProperties
- setProperty(String, String) - Method in class scripting.EventInstanceManager
- setProperty(String, String) - Method in class scripting.EventManager
- setProperty(String, String) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- setProperty(String, String) - Method in class scripting.EventRolloutDifferTest.RecordingEm
- setProperty(String, String) - Static method in class server.ServerProperties
- setProperty(String, String, boolean) - Method in class scripting.EventInstanceManager
- setProperty(String, String, boolean) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- setPushed(int) - Method in class server.life.MapleMonsterStats
- setPVPDamage(short) - Method in class client.inventory.Equip
- setPyramidSubway(Event_PyramidSubway) - Method in class client.MapleCharacter
-
設定角色所屬的金字塔/地鐵活動實例。
- setQuantity(short) - Method in class client.inventory.Equip
- setQuantity(short) - Method in class client.inventory.Item
- setQuest(int) - Method in class client.MapleQuestStatus
- setQuestAdd(MapleQuest, byte, String) - Method in class client.CharacterQuestManager
-
在角色尚無此任務時,以指定狀態與自訂資料新增一筆任務狀態。
- setQuestAdd(MapleQuest, byte, String) - Method in class client.MapleCharacter
-
新增任務並設定其狀態與自訂資料。
- setQuestCustomData(String) - Method in class scripting.NPCConversationManager
-
設定本對話綁定任務(
quest)的自訂資料字串。 - setQuestRecord(Object, int, String) - Method in class scripting.NPCConversationManager
-
設定指定角色某任務的自訂資料欄位。
- setRandomAvatar(int, int...) - Method in class scripting.NPCConversationManager
-
消耗一張券,從候選清單中隨機套用一項外觀變更(膚色 / 臉型 / 髮型)。
- setRank(String[]) - Method in class handling.world.guild.MapleGuildAlliance
- setrareItemDropLevel(byte) - Method in class server.life.MapleMonsterStats
- setRate() - Constructor for class client.messages.commands.AdminCommand.setRate
- SetReactor() - Constructor for class client.messages.commands.GMCommand.SetReactor
- setReactorDelay(int) - Method in class server.maps.MapleMap
-
設定地圖上反應爐的重生延遲。
- setReactorDelay(int) - Method in class server.maps.MapReactorManager
-
在讀鎖保護下統一設定地圖中所有反應爐的重生延遲。
- setReactorState() - Method in class server.maps.MapleMap
-
將地圖上所有反應爐設為預設狀態。
- setReactorState() - Method in class server.maps.MapReactorManager
-
將地圖中所有反應爐強制設為狀態
1。 - setReactorState(byte) - Method in class server.maps.MapleMap
-
將地圖上所有反應爐設為指定狀態。
- setReactorState(byte) - Method in class server.maps.MapReactorManager
-
在讀鎖保護下將地圖中所有反應爐強制命中為指定狀態。
- setReady(int) - Method in class server.shops.MapleMiniGame
- setReborns(int) - Method in class client.MapleCharacter
-
以累加方式增加角色的轉生次數。
- setRebuy(List) - Method in class client.MapleCharacter
-
設定商店「再買一次」暫存的道具清單。
- setReceiving(boolean) - Method in class client.MapleClient
-
設定此連線是否接受處理封包。
- setRecordDamage(boolean) - Method in class scripting.EventInstanceManager
-
設定傷害記錄開關。
- setRecoveryRate(float) - Method in class server.maps.MapleMap
-
設定本地圖的 HP/MP 恢復倍率。
- setRemainingAp(short) - Method in class client.CharacterStatsManager
-
設定角色剩餘的能力點(AP)。
- setRemainingAp(short) - Method in class client.MapleCharacter
-
設定角色剩餘能力點(AP)。
- setRemainingQuantity(int) - Method in class server.Gachapon.MapleGachaponItem
- setRemainingSp(int) - Method in class client.CharacterStatsManager
-
設定角色主要技能書的剩餘技能點(SP)。
- setRemainingSp(int) - Method in class client.MapleCharacter
-
設定角色目前技能書的剩餘技能點(SP)。
- setRemainingSp(int, int) - Method in class client.CharacterStatsManager
-
設定指定技能書的剩餘技能點(SP)。
- setRemainingSp(int, int) - Method in class client.MapleCharacter
-
設定指定技能書的剩餘技能點數(SP)。
- setRemoveAfter(int) - Method in class server.life.MapleMonsterStats
- setRep(int, int, int, int, String) - Static method in class handling.world.World.Family
-
為家族中某成員增加家族聲望(rep)。
- setRep(int, int, int, String) - Method in class handling.world.family.MapleFamily
- setRequestedTie(int) - Method in class server.shops.MapleMiniGame
- setReturnMapId(int) - Method in class server.maps.MapleMap
-
設定返回地圖編號。
- setRevives(List) - Method in class server.life.MapleMonsterStats
- setReward(int) - Method in class client.PartTimeJob
- setReward(int) - Method in class server.MapleAchievement
- setRewardLevel(int) - Method in class client.MapleCharacter
-
設定角色獎勵等級並即時寫回資料庫。
- setRewardLevel(int) - Method in class client.MapleClient
-
設定此帳號的獎勵等級並立即寫回資料庫。
- setRight(int) - Method in class server.maps.MapleMap
-
設定本地圖邊界的右緣座標。
- setRing(MapleRing) - Method in class client.inventory.Equip
- setRPS(RockPaperScissors) - Method in class client.MapleCharacter
-
設定角色目前的剪刀石頭布遊戲狀態。
- setRx0(int) - Method in class server.life.AbstractLoadedMapleLife
- setRx1(int) - Method in class server.life.AbstractLoadedMapleLife
- setSavedTime(long) - Method in class server.MerchItemPackage
- setSayGood(int) - Method in class client.MapleCharacter
-
將指定時間值累加至「說好話」(讚)時間。
- setSchedule(MapleBuffStat, ScheduledFuture) - Method in class client.MapleCharacter
-
替換指定 buff 狀態的排程任務,並取消原排程。
- setSchedule(ScheduledFuture) - Method in class server.maps.MapleMist
- setScriptEngine(String, ScriptEngine) - Method in class client.MapleClient
-
以指定名稱快取一個
ScriptEngine。 - setScriptName(String) - Method in class server.MaplePortal
- setScrolledPosition(short) - Method in class client.MapleCharacter
-
設定最近一次卷軸作用的裝備槽位。
- setSecondPassword(String) - Method in class client.MapleClient
-
設定此帳號的第二組密碼(防護密碼)。
- setSecondsLeft(int) - Method in class client.inventory.MaplePet
- setSelfD(byte) - Method in class server.life.MapleMonsterStats
- setSelfDHP(int) - Method in class server.life.MapleMonsterStats
- setSender(String) - Method in class server.MapleDueyActions
- setSeniorId(int) - Method in class handling.world.family.MapleFamilyCharacter
- setSentTime(long) - Method in class server.MapleDueyActions
- setServerMessage(String) - Method in class handling.channel.ChannelServer
- setServerName(String) - Method in class handling.channel.ChannelServer
- setShop(MapleShop) - Method in class client.MapleCharacter
-
設定此角色目前互動的商店。
- setShout(int) - Method in class client.SkillMacro
- setShutdown() - Method in class handling.channel.ChannelServer
- setSkill1(int) - Method in class client.SkillMacro
- setSkill2(int) - Method in class client.SkillMacro
- setSkill3(int) - Method in class client.SkillMacro
- setSkillId(int) - Method in class client.inventory.MaplePet
- setSkills(List) - Method in class server.life.MapleMonsterStats
- setSkillWorking(int, long) - Method in class client.MapleCharacter
-
設定指定技能的作用(到期)時間。
- setSkin(byte) - Method in class server.life.PlayerNPC
- setSkin(int) - Method in class scripting.NPCConversationManager
-
變更玩家的膚色並即時更新外觀。
- setSkinColor(byte) - Method in class client.MapleCharacter
-
設定角色的膚色代碼。
- setSlotLimit(byte) - Method in class client.inventory.MapleInventory
- setSlots(byte) - Method in class server.MapleStorage
- setSmega() - Method in class client.MapleCharacter
-
切換此角色接收世界喇叭(super megaphone)訊息的開關,並提示目前狀態。
- setSN(int) - Method in class server.CashItem
- setSnowmanHP(int) - Method in class server.events.MapleSnowball.MapleSnowballs
- setSoaring(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否允許飛行(御劍/滑翔)。
- setSocket1(int) - Method in class client.inventory.Equip
- setSocket2(int) - Method in class client.inventory.Equip
- setSocket3(int) - Method in class client.inventory.Equip
- setSourceId(int) - Method in class server.MapleStatEffect
-
設定此效果的來源 ID。
- setSpawnEffect(int) - Method in class server.life.MobSkill
- setSpawns(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否允許怪物刷新。
- setSpeed(int) - Method in class server.life.MapleMonsterStats
- setSpeed(short) - Method in class client.inventory.Equip
- setSponge(MapleMonster) - Method in class server.life.MapleMonster
- setSquad(MapleSquad.MapleSquadType) - Method in class server.maps.MapleMap
-
設定本地圖所屬的遠征隊/組隊類型。
- setStance(int) - Method in class client.inventory.MapleAndroid
- setStance(int) - Method in class client.inventory.MaplePet
- setStance(int) - Method in class server.maps.AnimatedMapleMapObject
- setStartPoint(MapleMap) - Method in class server.events.MapleSnowball.MapleSnowballs
- setState(byte) - Method in class server.maps.MapleReactor
- setState(int) - Method in class client.inventory.MapleImp
- setStatups(EnumMap) - Method in class server.MapleStatEffect
-
設定本效果套用的增益狀態對應表(覆寫
statups)。 - setStatus(byte) - Method in class client.MapleQuestStatus
- setStatus(byte) - Method in class server.MapleSquad
- setStolen(int) - Method in class server.life.MapleMonster
- setStopped(boolean) - Method in class server.events.MapleCoconut.MapleCoconuts
- setStoreid(int) - Method in class server.shops.HiredMerchant
- setStr(int) - Method in class client.MapleCharacter
-
設定角色的力量(STR)數值,並重新計算衍生屬性。
- setStr(int) - Method in class client.MapleCoreAura
- setStr(short) - Method in class client.inventory.Equip
- setStr(short, MapleCharacter) - Method in class client.PlayerStats
- setStreetName(String) - Method in class server.maps.MapleMap
-
設定地圖所屬的街道名稱。
- setSubcategory(int) - Method in class client.MapleCharacter
-
設定角色的職業子類別代碼。
- setSummoned(int) - Method in class client.inventory.MaplePet
- setSummonType(byte) - Method in class server.life.MapleMonsterStats
- setTagBgColor(int) - Method in class server.life.MapleMonsterStats
- setTagColor(int) - Method in class server.life.MapleMonsterStats
- setTarget(String) - Method in class server.MaplePortal
- setTargetMapId(int) - Method in class server.MaplePortal
- setTeam(int) - Method in class client.MapleCharacter
-
設定本角色所屬的隊伍編號(用於椰子大賽等活動)。
- setTeleportName(String) - Method in class client.MapleCharacter
-
設定角色的傳送目標名稱。
- setTempEffectiveness(Element, long) - Method in class server.life.MapleMonster
- setTempIP(String) - Method in class client.MapleClient
-
設定此連線的暫存 IP 位址。
- setTempValue(String, String) - Method in class client.MapleCharacter
-
設定(或清除)一筆記憶體暫存值。
- setTime(long) - Method in class client.PartTimeJob
- setTimeBegin(int) - Method in class server.CashItem
- setTimeEnd(int) - Method in class server.CashItem
- setTimeLimit(int) - Method in class server.maps.MapleMap
-
設定本地圖的停留時間限制。
- setTimerActive(boolean) - Method in class server.maps.MapleReactor
- setTitleEffect(int) - Method in class client.MapleCharacter
-
設定此角色目前的稱號效果 ID。
- setTL(Point) - Method in class server.maps.MapleReactorStats
- setTop(int) - Method in class server.maps.MapleMap
-
設定本地圖邊界的上緣座標。
- setTotal(int) - Method in class client.MapleCoreAura
- setTotalBattleExp(int) - Method in class client.MapleCharacter
-
設定角色的累計戰鬥經驗(PVP exp)並在有變動時重算 PVP 排名。
- setTotalRep(int) - Method in class client.CharacterSocialManager
-
設定角色累計的家庭總聲望值。
- setTotalRep(int) - Method in class client.MapleCharacter
-
設定家族累計總聲望值。
- setTotalRep(int) - Method in class handling.world.family.MapleFamilyCharacter
- setTown(boolean) - Method in class server.maps.MapleMap
-
設定本地圖是否為城鎮。
- setTrade(MapleTrade) - Method in class client.MapleCharacter
-
設定此角色目前進行中的交易。
- setTraits(Map) - Method in class server.MapleStatEffect
-
設定此效果提供的性向(特性)經驗值對應(
traits)。 - setTurn(int) - Method in class server.shops.MapleMiniGame
- setType(String) - Method in class server.life.MapleMonsterStats
- setUndead(boolean) - Method in class server.life.MapleMonsterStats
- setUniqueId(int) - Method in class client.inventory.Item
- setUnk(short) - Method in class server.movement.AbsoluteLifeMovement
- setUnk(short) - Method in class server.movement.RelativeLifeMovement
- SETUP - Enum constant in enum class client.inventory.MapleInventoryType
- setUpgradeSlots(byte) - Method in class client.inventory.Equip
- setUseFirmCharm(boolean) - Method in class client.MapleCharacter
-
設定堅固護身符使用狀態。
- setUserEnter(String) - Method in class server.maps.MapleMap
-
設定「玩家進入」時觸發的腳本名稱。
- setUserLimit(int) - Static method in class handling.login.LoginServer
- setUseVipCharm(boolean) - Method in class client.MapleCharacter
-
設定 VIP 護身符使用狀態。
- setValue(short) - Method in enum class handling.RecvPacketOpcode
- setValue(short) - Method in enum class handling.SendPacketOpcode
- setValue(short) - Method in interface handling.WritableIntValueHolder
- setValue(MonsterStatus, Integer) - Method in class client.status.MonsterStatusEffect
- setValue(V) - Method in class tools.ArrayMap.Entry
-
Sets a new value.
- setViciousHammer(byte) - Method in class client.inventory.Equip
- setVip(int) - Method in class client.MapleCharacter
-
設定角色 VIP 等級並即時寫回資料庫。
- setVip(int) - Method in class client.MapleClient
-
設定此帳號的 VIP 等級並立即寫回資料庫。
- setVisible(boolean) - Method in class client.BuddylistEntry
- setVitality(int) - Method in class client.MonsterFamiliar
- setVPoints(int) - Method in class client.MapleCharacter
-
設定本角色的 V 點(投票點數)。
- setWalkDebugMessage(boolean) - Method in class client.MapleCharacter
-
設定是否開啟移動(walk)除錯訊息。
- setWatk(short) - Method in class client.inventory.Equip
- setWatk(short) - Method in class server.MapleStatEffect
-
設定物理攻擊力加成(覆寫已解析的
pad)。 - setWdef(short) - Method in class client.inventory.Equip
- setWdef(short) - Method in class server.MapleStatEffect
-
設定物理防禦力加成(覆寫已解析的
pdd)。 - setWinner(boolean) - Method in class server.MapleCarnivalParty
- setWishlist(int[]) - Method in class client.MapleCharacter
-
設定本角色的商城願望清單,並標記為需存檔。
- setWorld(byte) - Method in class client.MapleCharacter
-
設定此角色所在的世界(World)編號。
- setWorld(int) - Method in class client.MapleClient
-
設定此連線所屬的世界(World)編號。
- setWorldEvent() - Method in class scripting.EventManager
- setX(int) - Method in class server.life.MobSkill
- setY(int) - Method in class server.life.MobSkill
- SHADOW - Enum constant in enum class client.MapleDisease
- SHADOW_WEB - Enum constant in enum class client.status.MonsterStatus
- SHADOWPARTNER - Enum constant in enum class client.MapleBuffStat
- sharedGraalEventContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.EventRolloutDifferTest
-
(1) 重現通用危害:單一共用 GraalJS Context 被兩執行緒同時
invokeFunction("setup")。 - sharedGraalNpcContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.NpcRolloutDifferTest
-
重現通用危害:單一共用 GraalJS Context 被兩執行緒同時
invokeFunction("start")→ 拋多執行緒例外(或一度重疊)。 - sharedGraalPortalContextIsUnsafeUnderConcurrentSamEntry() - Method in class scripting.PortalRolloutDifferTest
-
重現危害:單一共用 GraalJS Context 被兩執行緒同時
sam.enter(null)(線上型別化 SAM 路徑) → 拋多執行緒例外(或一度重疊)。 - sharedGraalQuestContextIsUnsafeUnderConcurrentEntry() - Method in class scripting.QuestRolloutDifferTest
-
重現通用危害:單一共用 GraalJS Context 被兩執行緒同時
invokeFunction("start")→ 拋多執行緒例外(或一度重疊)。 - sharedGraalReactorContextIsUnsafeUnderConcurrentActEntry() - Method in class scripting.ReactorRolloutDifferTest
-
重現危害:單一共用 GraalJS Context 被兩執行緒同時
invokeFunction("act")(線上 act 路徑) → 拋多執行緒例外(或一度重疊)。 - SHARP_EYES - Enum constant in enum class client.MapleBuffStat
- SHEEP_RANCH_CLOTHES - Enum constant in enum class handling.SendPacketOpcode
- SHEEP_RANCH_INFO - Enum constant in enum class handling.SendPacketOpcode
- sheepRanchClothes(int, byte) - Static method in class tools.packet.CField
-
建構設定綿羊牧場玩家裝扮(陣營)的封包。
- sheepRanchInfo(byte, byte) - Static method in class tools.packet.CField
-
建構更新綿羊牧場狼 / 羊數量的封包。
- SHIELD_WARD - Enum constant in enum class client.inventory.ItemFlag
- SHIP_OBJECT - Enum constant in enum class handling.RecvPacketOpcode
- ShipObjectRequest(int, MapleClient) - Static method in class handling.channel.handler.UserInterfaceHandler
- shockwave - Enum constant in enum class client.SkillFactory.Delay
- shoot1 - Enum constant in enum class client.SkillFactory.Delay
- shoot2 - Enum constant in enum class client.SkillFactory.Delay
- shoot6 - Enum constant in enum class client.SkillFactory.Delay
- shootDb2 - Enum constant in enum class client.SkillFactory.Delay
- shootF - Enum constant in enum class client.SkillFactory.Delay
- Shop() - Constructor for class client.messages.commands.GMCommand.Shop
- SHOP - Enum constant in enum class server.maps.MapleMapObjectType
- SHOP_DISCOUNT - Enum constant in enum class handling.SendPacketOpcode
- shopChat(String, int) - Static method in class tools.packet.PlayerShopPacket
- shopDiscount(int) - Static method in class tools.packet.CWvsContext
-
建構商店折扣比率的封包。
- shopErrorMessage(int, int) - Static method in class tools.packet.PlayerShopPacket
- shopItemUpdate(IMaplePlayerShop) - Static method in class tools.packet.PlayerShopPacket
- shopVisitorAdd(MapleCharacter, int) - Static method in class tools.packet.PlayerShopPacket
- shopVisitorLeave(byte) - Static method in class tools.packet.PlayerShopPacket
- SHORT - Enum constant in enum class provider.MapleDataType
- short_roundTrips() - Method in class tools.data.LittleEndianRoundTripTest
- shot - Enum constant in enum class client.SkillFactory.Delay
- shotC1 - Enum constant in enum class client.SkillFactory.Delay
- shouldAutoban(int) - Method in enum class client.anticheat.CheatingOffense
- shouldCancel(long) - Method in class client.status.MonsterStatusEffect
- shouldDrop(long) - Method in class server.life.MapleMonster
- shouldExpire(long) - Method in class server.maps.MapleMapItem
- shouldFFA(long) - Method in class server.maps.MapleMapItem
- shouldKill(long) - Method in class server.life.MapleMonster
- shouldSpawn(long) - Method in class server.life.SpawnPoint
- shouldSpawn(long) - Method in class server.life.SpawnPointAreaBoss
- shouldSpawn(long) - Method in class server.life.Spawns
- SHOW_CHAIR - Enum constant in enum class handling.SendPacketOpcode
- SHOW_EQUIP_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_FIREWORKS_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_FOREIGN_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_FUSION_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_HARVEST - Enum constant in enum class handling.SendPacketOpcode
- SHOW_ITEM_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_ITEM_GAIN_INCHAT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_MAGNET - Enum constant in enum class handling.SendPacketOpcode
- SHOW_MAGNIFYING_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_MESO_GAIN - Enum constant in enum class handling.SendPacketOpcode
- SHOW_MONSTER_HP - Enum constant in enum class handling.SendPacketOpcode
- SHOW_NEBULITE_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_NOTES - Enum constant in enum class handling.SendPacketOpcode
- SHOW_PET - Enum constant in enum class handling.SendPacketOpcode
- SHOW_POTENTIAL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_POTENTIAL_RESET - Enum constant in enum class handling.SendPacketOpcode
- SHOW_PQ_REWARD - Enum constant in enum class handling.SendPacketOpcode
- SHOW_QUEST_COMPLETION - Enum constant in enum class handling.SendPacketOpcode
- SHOW_SCROLL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SHOW_STATUS_INFO - Enum constant in enum class handling.SendPacketOpcode
- SHOW_TITLE - Enum constant in enum class handling.SendPacketOpcode
- showAllCharacter(int) - Static method in class tools.packet.LoginPacket
-
建構「檢視全部角色」模式的角色總數封包。
- showAllCharacterInfo(int, List, String) - Static method in class tools.packet.LoginPacket
-
建構「檢視全部角色」模式中單一世界的角色明細封包。
- showAndroidEmotion(int, int) - Static method in class tools.packet.CField
-
建構機器人表情動畫(ANDROID_EMOTION)的封包。
- showAriantScoreBoard() - Static method in class tools.packet.CField
-
建構顯示阿里安競技場記分板(ARIANT_SCOREBOARD)的封包。
- showAzwanKilled() - Static method in class tools.packet.CWvsContext
-
建構「阿斯旺(Azwan)擊殺」提示的封包。
- showBackgroundEffect(String, int) - Static method in class tools.packet.CWvsContext
-
建構顯示地圖背景特效的封包。
- showBossHP(int, long, long) - Static method in class tools.packet.MobPacket
-
建構畫面下方 BOSS 血條(環境 UI)的封包,直接指定數值。
- showBossHP(MapleMonster) - Static method in class tools.packet.MobPacket
-
建構畫面下方 BOSS 血條(環境 UI)的封包。
- showBoughtCSItem(int, int, int, int, int, String, long) - Static method in class tools.packet.MTSCSPacket
- showBoughtCSItem(Item, int, int) - Static method in class tools.packet.MTSCSPacket
- showBoughtCSItemFailed(int, int) - Static method in class tools.packet.MTSCSPacket
- showBoughtCSPackage(Map, int) - Static method in class tools.packet.MTSCSPacket
- showBoughtCSQuestItem(int, short, byte, int) - Static method in class tools.packet.MTSCSPacket
- showBuffeffect(int, int, int, int, int) - Static method in class tools.packet.EffectPacket
- showBuffeffect(int, int, int, int, int, byte) - Static method in class tools.packet.EffectPacket
- showCashItemEffect(int) - Static method in class tools.packet.EffectPacket
- showChair(int, int) - Static method in class tools.packet.CField
-
建構顯示角色坐椅的封包。
- showChampionEffect(int) - Static method in class tools.packet.EffectPacket
- showChaosHorntailShrine(boolean, int) - Static method in class tools.packet.CField
-
建構顯示混沌闇黑龍王祭壇狀態的封包(便捷多載)。
- showChaosZakumShrine(boolean, int) - Static method in class tools.packet.CField
-
建構顯示混沌炎魔祭壇狀態的封包。
- ShowChronosphere(int, int) - Static method in class tools.packet.CField
-
建構顯示時空裂痕(Chronosphere)活動狀態的封包。
- showCouponGifted(Map, String, MapleClient) - Static method in class tools.packet.MTSCSPacket
- showCouponRedeemedItem(Map, int, int, MapleClient) - Static method in class tools.packet.MTSCSPacket
- showCraftingEffect(int, String, int, int) - Static method in class tools.packet.EffectPacket
- showCygnusAttack(int) - Static method in class tools.packet.MobPacket
-
建構天使(Cygnus)攻擊動畫的封包。
- showDarkEffect(boolean) - Method in class scripting.AbstractPlayerInteraction
- showDarkEffect(int) - Static method in class tools.packet.EffectPacket
- showDiceEffect(int, int, int, int, int, boolean) - Static method in class tools.packet.EffectPacket
- showdown - Enum constant in enum class client.SkillFactory.Delay
- SHOWDOWN - Enum constant in enum class client.status.MonsterStatus
- showEffect(boolean, String) - Method in class scripting.AbstractPlayerInteraction
- showEffect(boolean, String) - Method in class scripting.NPCConversationManager
-
播放畫面效果。
- showEffect(boolean, String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- showEffect(String) - Static method in class tools.packet.CField
-
建構播放指定地圖特效的封包。
- showEffect(String, boolean) - Method in class client.MapleCharacter
-
播放畫面效果。
- showEquipEffect() - Static method in class tools.packet.CField
-
建構顯示裝備特效的封包(無隊伍參數版本)。
- showEquipEffect(int) - Static method in class tools.packet.CField
-
建構顯示裝備特效(指定隊伍)的封包。
- showEventInstructions() - Static method in class tools.packet.CField
-
建構顯示 GM 活動說明(進場指示)的封包。
- showExpireMessage(byte, List) - Static method in class tools.packet.InfoPacket
- showfameRanks(int, List) - Static method in class tools.packet.GuildPacket
- showFm() - Method in class scripting.NPCConversationManager
-
向客戶端發送名聲(fame)排行榜封包。
- showForeignEffect(int) - Static method in class tools.packet.EffectPacket
- showForeignEffect(int, int) - Static method in class tools.packet.EffectPacket
- showForeignItemLevelupEffect(int) - Static method in class tools.packet.EffectPacket
- showGuildInfo(MapleCharacter) - Static method in class tools.packet.GuildPacket
- showGuildRanks(int, List) - Static method in class tools.packet.GuildPacket
- showHarvesting(int, int) - Static method in class tools.packet.CField
-
建構顯示採集(挖礦/採藥)動作的封包。
- showHorntailShrine(boolean, int) - Static method in class tools.packet.CField
-
建構顯示闇黑龍王祭壇狀態的封包。
- showHpHealed(int, int) - Static method in class tools.packet.EffectPacket
- showInfo(String) - Static method in class tools.packet.InfoPacket
- showInfo(String, boolean, String) - Method in class client.MapleCharacter
-
以畫面上方訊息(type -1)向本角色顯示一則資訊,可選擇加上方括號標題前綴。
- showInstruction(String, int, int) - Method in class client.MapleCharacter
-
向此角色的用戶端送出一則指定尺寸的提示框(hint)。
- showInstruction(String, int, int) - Method in class scripting.AbstractPlayerInteraction
- showInstruction(String, int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- showItemLevelupEffect() - Static method in class tools.packet.EffectPacket
- showItemReplaceMessage(List) - Static method in class tools.packet.InfoPacket
- showItemUnavailable() - Static method in class tools.packet.InventoryPacket
- showMagnet(int, boolean) - Static method in class tools.packet.MobPacket
-
建構顯示怪物被磁吸(捕捉前置動畫)的封包。
- showMagnifyingEffect(int, short) - Static method in class tools.packet.CField
-
建構放大鏡鑑定特效(SHOW_MAGNIFYING_EFFECT)的封包。
- showMapEffect(String) - Method in class scripting.AbstractPlayerInteraction
- showMapEffect(String) - Method in class scripting.NPCConversationManager
-
向此玩家播放地圖效果(map effect)。
- showMapEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- showMCRanking(List) - Static method in class tools.packet.MonsterCarnivalPacket
- showMCResult(int) - Static method in class tools.packet.MonsterCarnivalPacket
- showMCStats(int, int) - Static method in class tools.packet.MonsterCarnivalPacket
- showMemberSearch(List) - Static method in class tools.packet.PartyPacket
- showMesoGain(int, boolean) - Static method in class tools.packet.InfoPacket
- showMessage(int, String) - Method in class client.MapleCharacter
-
向此角色的客戶端送出訊息。
- showMidMsg(String, int) - Static method in class tools.packet.CWvsContext
-
建構畫面中央訊息的封包。
- showMonsterHP(int, int) - Static method in class tools.packet.MobPacket
-
建構顯示怪物血量百分比(血條)的封包。
- showMonsterResist(int) - Static method in class tools.packet.MobPacket
-
建構顯示怪物抵抗(免疫 / 抗性觸發)的封包。
- showMonsterRiding(int, Map, int, int) - Static method in class tools.packet.BuffPacket
- showMTSCash(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
- showNebuliteEffect(int, boolean) - Static method in class tools.packet.CField
-
建構星岩(Nebulite)鑲嵌特效(SHOW_NEBULITE_EFFECT)的封包。
- showNote() - Method in class client.MapleCharacter
-
查詢資料庫中寄給本角色的所有便箋,並將便箋列表封包傳送給本角色用戶端。
- showNotes(ResultSet, int) - Static method in class tools.packet.MTSCSPacket
- showNXMapleTokens(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
- showOneADayInfo(boolean, int) - Static method in class tools.packet.MTSCSPacket
- showOwnBuffEffect(int, int, int, int) - Static method in class tools.packet.EffectPacket
- showOwnBuffEffect(int, int, int, int, byte) - Static method in class tools.packet.EffectPacket
- showOwnChampionEffect() - Static method in class tools.packet.EffectPacket
- showOwnCraftingEffect(String, int, int) - Static method in class tools.packet.EffectPacket
- showOwnDiceEffect(int, int, int, int, boolean) - Static method in class tools.packet.EffectPacket
- showOwnHpHealed(int) - Static method in class tools.packet.EffectPacket
- showOwnPetLevelUp(byte) - Static method in class tools.packet.EffectPacket
- showOwnWeirdEffect(String, int) - Static method in class tools.packet.EffectPacket
- showOXQuiz(int, int, boolean) - Static method in class tools.packet.CField
-
建構 OX 問答(是非題)活動的封包。
- showPartySearch(List) - Static method in class tools.packet.PartyPacket
- showPet(MapleCharacter, MaplePet, boolean, boolean) - Static method in class tools.packet.PetPacket
-
建構在地圖上生成或收回寵物的封包(便捷多載,
show預設為false)。 - showPet(MapleCharacter, MaplePet, boolean, boolean, boolean) - Static method in class tools.packet.PetPacket
-
建構在地圖上生成或收回寵物的封包。
- showPetLevelUp(MapleCharacter, byte) - Static method in class tools.packet.PetPacket
-
建構寵物升級特效的封包。
- showPetUpdate(MapleCharacter, int, byte) - Static method in class tools.packet.PetPacket
-
建構更新寵物例外清單(自動拾取忽略道具)的封包。
- showPotentialReset(boolean, int, boolean, int) - Static method in class tools.packet.CField
-
建構潛在能力重設/煙火特效的封包。
- showPQReward(int) - Static method in class tools.packet.CField
-
建構顯示組隊任務(PQ)獎勵(SHOW_PQ_REWARD)的封包。
- showPyramidEffect(int) - Static method in class tools.packet.CField
-
建構奈特金字塔(NETT_PYRAMID)特效的封包。
- showQuestMsg(String) - Method in class scripting.AbstractPlayerInteraction
- showQuestMsg(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- showQuestMsg(String) - Static method in class tools.packet.CWvsContext
-
建構粉紅色任務系統訊息的封包。
- showRb() - Method in class scripting.NPCConversationManager
-
向客戶端發送轉生(reborn)排行榜封包。
- showrebornRanks(int, List) - Static method in class tools.packet.GuildPacket
- showReturnStone(int) - Static method in class tools.packet.InfoPacket
- showRewardItemAnimation(int, String) - Static method in class tools.packet.EffectPacket
- showRewardItemAnimation(int, String, int) - Static method in class tools.packet.EffectPacket
- showScreenAutoLetterBox(boolean, String) - Method in class scripting.AbstractPlayerInteraction
- showScreenAutoLetterBox(String) - Method in class scripting.AbstractPlayerInteraction
- showStatusMessage(int, String, String) - Static method in class tools.packet.InfoPacket
- showThread(MapleBBSThread) - Static method in class tools.packet.GuildPacket
- showTitle(int, int) - Static method in class tools.packet.CField
-
建構顯示角色稱號的封包。
- ShowTrace() - Constructor for class client.messages.commands.AdminCommand.ShowTrace
- showTraitGain(MapleTrait.MapleTraitType, int) - Static method in class tools.packet.InfoPacket
- showTraitMaxed(MapleTrait.MapleTraitType) - Static method in class tools.packet.InfoPacket
- showWeirdEffect(int, String, int) - Static method in class tools.packet.EffectPacket
- showWZEffect(String) - Method in class scripting.AbstractPlayerInteraction
- showWZEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- ShowWZEffect(String) - Method in class scripting.AbstractPlayerInteraction
- ShowWZEffect(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- ShowWZEffect(String) - Static method in class tools.packet.EffectPacket
- showWZEffectNew(String) - Method in class scripting.AbstractPlayerInteraction
- showXmasSurprise(boolean, int, Item, int) - Static method in class tools.packet.MTSCSPacket
- SHROUD_WALK - Enum constant in enum class client.MapleBuffStat
- shuffleList() - Method in class server.shops.MapleMiniGame
- shuffleReactors() - Method in class server.maps.MapleMap
-
隨機重新排列地圖上所有反應爐的位置。
- shuffleReactors() - Method in class server.maps.MapReactorManager
-
洗牌(隨機重排)地圖中所有反應爐的座標位置,供解謎類 PQ(如 ZPQ / LMPQ)使用。
- shuffleReactors(int, int) - Method in class server.maps.MapleMap
-
隨機重新排列 ID 介於指定範圍內反應爐的位置。
- shuffleReactors(int, int) - Method in class server.maps.MapReactorManager
-
洗牌 reactor id 落在指定區間
[first, last](含端點)內的反應爐座標位置。 - shutdown() - Static method in class handling.cashshop.CashShopServer
- shutdown() - Method in class handling.channel.ChannelServer
- shutdown() - Static method in class handling.login.LoginServer
- shutdown() - Method in class server.ShutdownServer
- shutdown() - Method in interface server.ShutdownServerMBean
- Shutdown() - Constructor for class client.messages.commands.PracticerCommand.Shutdown
- Shutdown() - Constructor for class server.Start.Shutdown
- ShutdownServer - Class in server
-
伺服器有序關機的協調者,以單例模式確保關機流程只執行一次。
- ShutdownServer() - Constructor for class server.ShutdownServer
- ShutdownServerMBean - Interface in server
- ShutdownTime() - Constructor for class client.messages.commands.PracticerCommand.ShutdownTime
- SIDEKICK_OPERATION - Enum constant in enum class handling.RecvPacketOpcode
- SIDEKICK_OPERATION - Enum constant in enum class handling.SendPacketOpcode
- siege_pre - Enum constant in enum class client.SkillFactory.Delay
- SILENT_UPDATE - Enum constant in enum class handling.world.PartyOperation
- silentAddMember(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
- silentApplyBuff(MapleCharacter, long, int, Map, int) - Method in class server.MapleStatEffect
-
「靜默」重新套用 buff(不送生效封包),用於登入或換頻後還原既有 buff 與召喚物。
- silentEnforceMaxHpMp() - Method in class client.MapleCharacter
-
靜默地將目前 HP/MP 重新套用上限校正,不送出狀態更新封包。
- silentGiveBuffs(List) - Method in class client.MapleCharacter
-
靜默地為角色重新套用一組既存 buff(通常用於換頻/復原)。
- silentJoinMessenger(int, MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
-
將成員靜默加入密語視窗(不通知其餘成員)。
- silentLeaveMessenger(int, MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
-
將成員自密語視窗靜默移除(不通知其餘成員)。
- silentPartyUpdate() - Method in class client.MapleCharacter
-
靜默更新此角色在隊伍中的成員資料(不觸發客戶端可見的隊伍變動提示)。
- silentRemoveMember(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
- silverrewards - Static variable in class constants.GameConstants
- sit - Enum constant in enum class client.SkillFactory.Delay
- size() - Method in class tools.ConcurrentEnumMap
- skill - Enum constant in enum class client.inventory.EquipAdditions
- skill - Enum constant in enum class server.quest.MapleQuestActionType
- skill - Enum constant in enum class server.quest.MapleQuestRequirementType
- skill - Variable in class handling.channel.handler.AttackInfo
- skill - Variable in class server.MapleStatEffect
-
效果旗標:
overTime=是否為持續性 buff、skill=來源為技能(true)或道具(false)、partyBuff=是否套用至隊伍(預設true)。 - skill() - Constructor for class client.messages.commands.GMCommand.skill
- Skill - Class in client
-
單一技能的不可變定義物件,包含所有等級的效果資料與元屬性。
- Skill(int) - Constructor for class client.Skill
- SKILL_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
- SKILL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- SKILL_EFFECT_MOB - Enum constant in enum class handling.SendPacketOpcode
- SKILL_MACRO - Enum constant in enum class handling.RecvPacketOpcode
- SKILL_MACRO - Enum constant in enum class handling.SendPacketOpcode
- SKILL_SWIPE - Enum constant in enum class handling.RecvPacketOpcode
- skillCancel(MapleCharacter, int) - Static method in class tools.packet.CField
-
建構取消他人技能特效的封包。
- SkillCollector - Class in handling.world
- SkillCollector() - Constructor for class handling.world.SkillCollector
- SkillCollector.run - Class in handling.world
- SkillConstants - Class in constants
- SkillConstants() - Constructor for class constants.SkillConstants
- SkillConstants_getBOF_ForJob() - Method in class constants.PureConstantsTest
- SkillConstants_getJobGrade() - Method in class constants.PureConstantsTest
- SkillConstants_getLinkedAranSkill() - Method in class constants.PureConstantsTest
- SkillConstants_getMasterySkill() - Method in class constants.PureConstantsTest
- SkillConstants_getSkillBook() - Method in class constants.PureConstantsTest
- SkillConstants_isApplicableSkill() - Method in class constants.PureConstantsTest
- SkillConstants_isApplicableSkill_2() - Method in class constants.PureConstantsTest
- skillCooldown(int, int) - Static method in class tools.packet.CField
-
建構技能冷卻時間的封包。
- SkilledCommand - Class in client.messages.commands
- SkilledCommand() - Constructor for class client.messages.commands.SkilledCommand
- SkilledCommand.FakeReport - Class in client.messages.commands
- SkilledCommand.Heal - Class in client.messages.commands
- SkilledCommand.HealMap - Class in client.messages.commands
- SkilledCommand.Level - Class in client.messages.commands
- SkilledCommand.黑單 - Class in client.messages.commands
- skillEffect(MapleCharacter, int, byte, short, byte) - Static method in class tools.packet.CField
-
建構顯示他人技能特效的封包。
- SkillEffect(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理蓄力/持續性技能的「施放特效」封包,向同地圖廣播技能動畫。
- SkillEntry - Class in client
-
角色習得技能的單筆記錄,儲存目前等級、主等級、到期時間與來源道具 ID。
- SkillEntry(int, byte, long, int) - Constructor for class client.SkillEntry
- skillevel - Variable in class client.SkillEntry
- SkillFactory - Class in client
-
全伺服器共用的技能資料靜態工廠,於啟動時從 WZ 檔載入並快取所有技能定義。
- SkillFactory() - Constructor for class client.SkillFactory
- SkillFactory.CraftingEntry - Class in client
- SkillFactory.Delay - Enum Class in client
- SkillFactory.FamiliarEntry - Class in client
- skillid - Variable in class server.MapleCarnivalFactory.MCSkill
- skillId - Variable in class client.MapleCoolDownValueHolder
- skillID - Variable in class handling.world.guild.MapleGuildSkill
- skillisCooling(int) - Method in class client.CharacterCooldownDiseaseManager
-
查詢指定技能目前是否處於冷卻中。
- skillisCooling(int) - Method in class client.MapleCharacter
-
判斷指定技能是否正在冷卻中。
- skillmacro - Variable in class handling.world.CharacterTransfer
- SkillMacro - Class in client
-
角色技能巨集(Skill Macro)的單筆設定資料。
- SkillMacro(int, int, int, String, int, int) - Constructor for class client.SkillMacro
- skillposition - Variable in class handling.channel.handler.AttackInfo
- Skills - Variable in class handling.world.CharacterTransfer
- SkillType - Class in constants
- SkillType() - Constructor for class constants.SkillType
- SkillType.GM - Class in constants
- SkillType.十字軍 - Class in constants
- SkillType.下忍 - Class in constants
- SkillType.上忍 - Class in constants
- SkillType.弓箭手 - Class in constants
- SkillType.中忍 - Class in constants
- SkillType.火毒大魔導士 - Class in constants
- SkillType.火毒巫師 - Class in constants
- SkillType.火毒魔導士 - Class in constants
- SkillType.主教 - Class in constants
- SkillType.打手 - Class in constants
- SkillType.冰雷大魔導士 - Class in constants
- SkillType.冰雷巫師 - Class in constants
- SkillType.冰雷魔導士 - Class in constants
- SkillType.狂狼勇士1 - Class in constants
- SkillType.狂狼勇士2 - Class in constants
- SkillType.狂狼勇士3 - Class in constants
- SkillType.狂狼勇士4 - Class in constants
- SkillType.狂戰士 - Class in constants
- SkillType.見習騎士 - Class in constants
- SkillType.刺客 - Class in constants
- SkillType.夜使者 - Class in constants
- SkillType.弩弓手 - Class in constants
- SkillType.法師 - Class in constants
- SkillType.狙擊手 - Class in constants
- SkillType.俠盜 - Class in constants
- SkillType.冒險之技 - Class in constants
- SkillType.英雄 - Class in constants
- SkillType.拳霸 - Class in constants
- SkillType.格鬥家 - Class in constants
- SkillType.海盜 - Class in constants
- SkillType.烈焰巫師1 - Class in constants
- SkillType.烈焰巫師2 - Class in constants
- SkillType.烈焰巫師3 - Class in constants
- SkillType.破風使者1 - Class in constants
- SkillType.破風使者2 - Class in constants
- SkillType.破風使者3 - Class in constants
- SkillType.神射手 - Class in constants
- SkillType.神偷 - Class in constants
- SkillType.神槍手 - Class in constants
- SkillType.閃雷悍將1 - Class in constants
- SkillType.閃雷悍將2 - Class in constants
- SkillType.閃雷悍將3 - Class in constants
- SkillType.祭司 - Class in constants
- SkillType.盜賊 - Class in constants
- SkillType.貴族 - Class in constants
- SkillType.黑騎士 - Class in constants
- SkillType.傳說 - Class in constants
- SkillType.暗夜行者1 - Class in constants
- SkillType.暗夜行者2 - Class in constants
- SkillType.暗夜行者3 - Class in constants
- SkillType.暗殺者 - Class in constants
- SkillType.暗影神偷 - Class in constants
- SkillType.聖魂劍士1 - Class in constants
- SkillType.聖魂劍士2 - Class in constants
- SkillType.聖魂劍士3 - Class in constants
- SkillType.聖騎士 - Class in constants
- SkillType.遊俠 - Class in constants
- SkillType.僧侶 - Class in constants
- SkillType.槍手 - Class in constants
- SkillType.槍神 - Class in constants
- SkillType.槍騎兵 - Class in constants
- SkillType.管理者 - Class in constants
- SkillType.劍士 - Class in constants
- SkillType.影武者 - Class in constants
- SkillType.箭神 - Class in constants
- SkillType.龍騎士 - Class in constants
- SkillType.龍魔島0 - Class in constants
- SkillType.龍魔島1 - Class in constants
- SkillType.龍魔島10 - Class in constants
- SkillType.龍魔島2 - Class in constants
- SkillType.龍魔島3 - Class in constants
- SkillType.龍魔島4 - Class in constants
- SkillType.龍魔島5 - Class in constants
- SkillType.龍魔島6 - Class in constants
- SkillType.龍魔島7 - Class in constants
- SkillType.龍魔島8 - Class in constants
- SkillType.龍魔島9 - Class in constants
- SkillType.隱忍 - Class in constants
- SkillType.獵人 - Class in constants
- SkillType.騎士 - Class in constants
- SKIN - Enum constant in enum class client.MapleStat
- skinColor - Variable in class handling.world.CharacterTransfer
- skip(int) - Method in class tools.data.LittleEndianAccessor
-
Skip
numnumber of bytes in the stream. - slashStorm1 - Enum constant in enum class client.SkillFactory.Delay
- slashStorm2 - Enum constant in enum class client.SkillFactory.Delay
- SLEEP_TIME - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- slot - Variable in class handling.channel.handler.AttackInfo
- slotCount - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - slotMax - Variable in class server.ItemInformation
- SLOTS_PROTECT - Enum constant in enum class client.inventory.ItemFlag
- slow - Enum constant in enum class client.SkillFactory.Delay
- SLOW - Enum constant in enum class client.MapleBuffStat
- SLOW - Enum constant in enum class client.MapleDisease
- SMART_KNOCKBACK - Enum constant in enum class client.MapleBuffStat
- smokeshell - Enum constant in enum class client.SkillFactory.Delay
- SN - Variable in class server.maps.MapleNodes.MaplePlatform
- snatch - Enum constant in enum class client.SkillFactory.Delay
- SNATCH - Enum constant in enum class client.MapleBuffStat
- snowBall(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayerHandler
-
處理雪球(雪人推球)小遊戲的攻擊封包;本實作僅回送動作解鎖。
- SNOWBALL - Enum constant in enum class handling.RecvPacketOpcode
- SNOWBALL_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
- snowballMessage(int, int) - Static method in class tools.packet.CField
-
建構雪球大戰系統訊息的封包。
- SOARING - Enum constant in enum class client.MapleBuffStat
- SOCKET_BOX_1 - Enum constant in enum class client.inventory.SocketFlag
- SOCKET_BOX_2 - Enum constant in enum class client.inventory.SocketFlag
- SOCKET_BOX_3 - Enum constant in enum class client.inventory.SocketFlag
- socketCache - Variable in class server.MapleItemInformationProvider
-
星岩(socket/nebulite)選項快取,外層以星岩等級為鍵、內層以星岩 ID 對應
StructItemOption。 - SocketFlag - Enum Class in client.inventory
- Solomon(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
- SOLOMON - Enum constant in enum class handling.RecvPacketOpcode
- somersault - Enum constant in enum class client.SkillFactory.Delay
- Song() - Constructor for class client.messages.commands.GMCommand.Song
- sonicBoom - Enum constant in enum class client.SkillFactory.Delay
- sortNodes() - Method in class server.maps.MapleNodes
- SOSO - Enum constant in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
- SOUL_STONE - Enum constant in enum class client.MapleBuffStat
- SOULARROW - Enum constant in enum class client.MapleBuffStat
- souldriver - Enum constant in enum class client.SkillFactory.Delay
- soulStone - Enum constant in enum class client.SkillFactory.Delay
- SOUND - Enum constant in enum class provider.MapleDataType
- Source_Ring - Enum constant in enum class client.inventory.EquipAdditions.RingSet
- sourceid - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - sp - Enum constant in enum class server.quest.MapleQuestActionType
- SP() - Constructor for class client.messages.commands.GMCommand.SP
- SP_RESET - Enum constant in enum class handling.SendPacketOpcode
- SPARK - Enum constant in enum class client.MapleBuffStat
- Spawn() - Constructor for class client.messages.commands.AdminCommand.Spawn
- SPAWN_DOOR - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_EXTRACTOR - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_FAMILIAR - Enum constant in enum class handling.RecvPacketOpcode
- SPAWN_FAMILIAR - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_HIRED_MERCHANT - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_KITE - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_KITE_ERROR - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_MIST - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_MONSTER - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_MONSTER_CONTROL - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_NPC - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_NPC_REQUEST_CONTROLLER - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_PET - Enum constant in enum class handling.RecvPacketOpcode
- SPAWN_PET - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_PLAYER - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_PORTAL - Enum constant in enum class handling.SendPacketOpcode
- SPAWN_SUMMON - Enum constant in enum class handling.SendPacketOpcode
- spawnAndroid(MapleCharacter, MapleAndroid) - Static method in class tools.packet.CField
-
建構生成機器人(Android / ANDROID_SPAWN)的封包。
- spawnAutoDrop(int, Point) - Method in class server.maps.MapleMap
-
於指定座標自動生成一個無主掉落物並對全地圖廣播。
- spawnChaosZakum(int, int) - Method in class server.maps.MapleMap
-
於指定座標生成混沌炎魔(Chaos Zakum)。
- spawnChaosZakum(int, int) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標生成混沌札昆(Chaos Zakum)王及其所有手臂部位。
- spawnClones() - Method in class client.MapleCharacter
-
依據設定的分身數量在地圖上生成對應數量的分身。
- spawnDebug() - Method in class server.maps.MapleMap
-
組出本地圖怪物生成相關狀態的除錯字串。
- SpawnDebug() - Constructor for class client.messages.commands.GMCommand.SpawnDebug
- spawnDoor(int, Point, boolean) - Static method in class tools.packet.CField
-
建構在地圖上生成傳送門(牧師「天堂之門」)的封包。
- spawnDoor(MapleDoor) - Method in class server.maps.MapleMap
-
將玩家傳送門(
MapleDoor)生成於地圖上。 - spawnDragon(MapleDragon) - Static method in class tools.packet.CField
-
建構生成龍(召喚師寵龍 / DRAGON_SPAWN)的封包。
- spawnExtractor(MapleExtractor) - Method in class server.maps.MapleMap
-
將採集器生成於地圖上,並對視野範圍內玩家送出其生成資料。
- spawnFakeMonster(int) - Method in class scripting.ReactorActionManager
- spawnFakeMonster(int, int) - Method in class scripting.ReactorActionManager
- spawnFakeMonster(int, int, int) - Method in class scripting.ReactorActionManager
- spawnFakeMonster(int, int, int, int) - Method in class scripting.ReactorActionManager
- spawnFakeMonster(MapleMonster) - Method in class server.maps.MapleMap
-
生成假怪物(不可攻擊的展示用怪物)。
- spawnFakeMonster(MapleMonster) - Method in class server.maps.MapleMonsterSpawnManager
-
在怪物目前座標生成「假怪」(fake monster)。
- spawnFakeMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMap
-
將假怪物(不可攻擊的展示用怪物)生成於指定座標正下方地面。
- spawnFakeMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標下方的地面生成「假怪」(fake monster)。
- spawnFamiliar(MonsterFamiliar) - Method in class client.MapleCharacter
-
在地圖上召喚指定的怪物寵物(familiar)並套用其被動效果。
- spawnFamiliar(MonsterFamiliar) - Method in class server.maps.MapleMap
-
將怪物夥伴生成於地圖上,並對視野範圍內玩家送出生成封包。
- spawnFamiliar(MonsterFamiliar, boolean) - Static method in class tools.packet.CField
-
建構生成或移除怪物寵物(Familiar)的封包。
- SpawnFamiliar(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理玩家召喚/收回親密怪的封包。
- spawnFlags(List) - Static method in class tools.packet.CField
-
建構登入歡迎畫面旗標(看板/公告旗幟)的封包。
- spawnHiredMerchant(HiredMerchant) - Static method in class tools.packet.PlayerShopPacket
- spawnItemDrop(MapleMapObject, MapleCharacter, Item, Point, boolean, boolean) - Method in class server.maps.MapleMap
-
生成一個道具掉落物於地圖上並對全地圖廣播,依設定觸發反應爐。
- spawnKite(int, int, String, String, Point) - Static method in class tools.packet.CField
-
建構在地圖上生成風箏的封包。
- spawnKite(MapleClient, MapleKite) - Method in class server.maps.MapleMap
-
在本地圖生成一個風箏(招牌),廣播生成封包,並排程 1 小時後自動移除。
- spawnKiteError() - Static method in class tools.packet.CField
-
建構風箏生成失敗提示的封包。
- spawnMechDoor(MechDoor) - Method in class server.maps.MapleMap
-
將機械門(
MechDoor,機械師技能產生的門)生成於地圖上。 - spawnMechDoor(MechDoor, boolean) - Static method in class tools.packet.CField
-
建構在地圖上生成機械師傳送門的封包。
- spawnMesoDrop(int, Point, MapleMapObject, MapleCharacter, boolean, byte) - Method in class server.maps.MapleMap
-
生成一筆楓幣掉落物於地圖上(落點會經地形修正)。
- spawnMist(MapleMist) - Static method in class tools.packet.CField
-
建構在地圖上生成毒霧 / 範圍霧區的封包。
- spawnMist(MapleMist, int, boolean) - Method in class server.maps.MapleMap
-
將煙霧(毒霧/補血霧等)生成於地圖上並依類型排定週期效果與到期清除。
- spawnMob(int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMob(int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMobDrop(Item, Point, MapleMonster, MapleCharacter, byte, int) - Method in class server.maps.MapleMap
-
生成一筆由怪物掉落的道具於地圖上,並觸發道具反應爐檢查。
- spawnMobMesoDrop(int, Point, MapleMapObject, MapleCharacter, boolean, byte) - Method in class server.maps.MapleMap
-
生成一筆由怪物掉落的楓幣於地圖上(落點不另作地形修正,沿用傳入座標)。
- spawnMobOnMap(int, int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int) - Method in class scripting.PortalPlayerInteraction
- spawnMonster(int) - Method in class scripting.ReactorActionManager
- spawnMonster(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- spawnMonster(int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int, int) - Method in class scripting.PortalPlayerInteraction
- spawnMonster(int, int) - Method in class scripting.ReactorActionManager
- spawnMonster(int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- spawnMonster(int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- spawnMonster(int, int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int, int, Point) - Method in class scripting.AbstractPlayerInteraction
- spawnMonster(int, long, int, int, int) - Method in class scripting.PortalPlayerInteraction
- spawnMonster(MapleMonster, int) - Method in class server.maps.MapleMap
-
生成怪物並以指定生成型別播放出場效果。
- spawnMonster(MapleMonster, int) - Method in class server.maps.MapleMonsterSpawnManager
-
在地圖上生成怪物(不覆寫怪物自身的召喚類型)。
- spawnMonster(MapleMonster, int, boolean) - Method in class server.maps.MapleMap
-
生成怪物並以指定生成型別播放出場效果,可選擇覆寫既有控制狀態。
- spawnMonster(MapleMonster, int, boolean) - Method in class server.maps.MapleMonsterSpawnManager
-
在地圖上生成怪物,核心生成實作。
- spawnMonster(MapleMonster, int, int) - Static method in class tools.packet.MobPacket
-
建構怪物生成(出現於地圖)的封包。
- spawnMonster(MapleMap) - Method in class server.life.SpawnPoint
- spawnMonster(MapleMap) - Method in class server.life.SpawnPointAreaBoss
- spawnMonster(MapleMap) - Method in class server.life.Spawns
- spawnMonster_sSack(MapleMonster, Point, int) - Method in class server.maps.MapleMap
-
於指定座標生成怪物(沙包/指定生成型別版本)。
- spawnMonster_sSack(MapleMonster, Point, int) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標下方的地面生成怪物(以指定的生成動畫類型)。
- spawnMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMap
-
將怪物生成於指定座標正下方的地面上。
- spawnMonsterOnGroundBelow(MapleMonster, Point) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標下方的地面生成怪物(使用預設生成類型
-2)。 - spawnMonsterWithEffect(MapleMonster, int, Point) - Method in class server.maps.MapleMap
-
於指定座標生成怪物並附帶生成特效。
- spawnMonsterWithEffect(MapleMonster, int, Point) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標生成帶特效的怪物。
- spawnMonsterWithEffectBelow(MapleMonster, Point, int) - Method in class server.maps.MapleMap
-
將怪物生成於指定座標正下方地面,並附帶生成特效。
- spawnMonsterWithEffectBelow(MapleMonster, Point, int) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標下方的地面生成帶特效的怪物。
- spawnNpc(int) - Method in class scripting.AbstractPlayerInteraction
- spawnNpc(int) - Method in class scripting.ReactorActionManager
- spawnNpc(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- spawnNpc(int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnNpc(int, Point) - Method in class scripting.AbstractPlayerInteraction
- spawnNpc(int, Point) - Method in class server.maps.MapleMap
-
於指定座標生成一個自訂 NPC 並廣播給全地圖玩家。
- spawnNPC(MapleNPC, boolean) - Static method in class tools.packet.NPCPacket
- spawnNpcForPlayer(int, int, int) - Method in class scripting.AbstractPlayerInteraction
- spawnNpcForPlayer(MapleClient, int, Point) - Method in class server.maps.MapleMap
-
於指定座標生成一個自訂 NPC,但僅對單一玩家送出顯示封包。
- spawnNPCRequestController(int, int, int) - Method in class scripting.NPCConversationManager
-
於指定座標為此玩家生成一個受控(client-request)NPC。
- spawnNPCRequestController(int, int, int, int) - Method in class scripting.NPCConversationManager
-
於指定座標與朝向為此玩家生成一個受控 NPC。
- spawnNPCRequestController(int, int, int, int, int) - Method in class scripting.NPCConversationManager
-
於指定座標、朝向與物件 ID 為此玩家生成一個受控 NPC(核心實作)。
- spawnNPCRequestController(MapleNPC, boolean) - Static method in class tools.packet.NPCPacket
- spawnPet(byte) - Method in class client.CharacterPetManager
-
召喚指定 CASH 欄位槽位的寵物(便利多載)。
- spawnPet(byte) - Method in class client.MapleCharacter
-
召喚指定欄位的寵物。
- spawnPet(byte, boolean) - Method in class client.CharacterPetManager
-
召喚指定 CASH 欄位槽位的寵物,可指定領隊旗標(便利多載)。
- spawnPet(byte, boolean) - Method in class client.MapleCharacter
-
召喚指定欄位的寵物,並指定是否設為領隊寵物。
- spawnPet(byte, boolean, boolean) - Method in class client.CharacterPetManager
-
召喚指定 CASH 欄位槽位的寵物(完整實作)。
- spawnPet(byte, boolean, boolean) - Method in class client.MapleCharacter
-
召喚指定欄位的寵物,並指定領隊與是否向地圖廣播。
- SpawnPet(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PetHandler
- spawnPlayerMapobject(MapleCharacter) - Static method in class tools.packet.CField
-
建構在地圖上生成其他玩家(SPAWN_PLAYER)的封包。
- spawnPlayerNPC(PlayerNPC) - Static method in class tools.packet.CWvsContext
-
建構生成「玩家 NPC」的封包。
- SpawnPoint - Class in server.life
-
一般怪物出怪點,持有位置、重生計時與嘉年華設定,並負責實際生成
MapleMonster。 - SpawnPoint(MapleMonster, Point, int, byte, String) - Constructor for class server.life.SpawnPoint
- SpawnPointAreaBoss - Class in server.life
-
區域 Boss 的出怪點,在三個候選位置之一隨機生成 Boss,並以
AtomicBoolean確保同時只有一隻存活。 - SpawnPointAreaBoss(MapleMonster, Point, Point, Point, int, String, boolean) - Constructor for class server.life.SpawnPointAreaBoss
- spawnPortal(int, int, int, Point) - Static method in class tools.packet.CWvsContext
-
建構生成傳送門(如回城卷/組隊傳送)的封包(
SPAWN_PORTAL)。 - spawnRandDrop() - Method in class server.maps.MapleMap
-
於自由市場(地圖
910000000、頻道 1)排定一次隨機道具掉落。 - spawnReactor(MapleReactor) - Method in class server.maps.MapleMap
-
將反應爐生成於其自身座標。
- spawnReactor(MapleReactor) - Method in class server.maps.MapReactorManager
-
將反應爐加入地圖並向範圍內玩家廣播其生成封包。
- spawnReactor(MapleReactor) - Static method in class tools.packet.CField
-
建構在地圖上生成反應爐的封包。
- SpawnReactor() - Constructor for class client.messages.commands.GMCommand.SpawnReactor
- spawnReactorOnGroundBelow(MapleReactor, Point) - Method in class server.maps.MapleMap
-
將反應爐生成於指定座標正下方的地面上。
- spawnReactorOnGroundBelow(MapleReactor, Point) - Method in class server.maps.MapReactorManager
-
於指定座標生成一個自訂(custom)反應爐。
- spawnRevives(MapleMonster, int) - Method in class server.maps.MapleMap
-
生成由另一隻怪物分裂/召喚而來的怪物(revive)。
- spawnRevives(MapleMonster, int) - Method in class server.maps.MapleMonsterSpawnManager
-
生成由某隻怪物「復活 / 召喚」(revive)出來的子怪物。
- spawnRevives(MapleMap) - Method in class server.life.MapleMonster
- Spawns - Class in server.life
-
出怪點的抽象基底類別,定義所有出怪邏輯必須實作的合約。
- Spawns() - Constructor for class server.life.Spawns
- spawnSavedPets() - Method in class client.CharacterPetManager
-
召喚登入時保存的待召喚寵物。
- spawnSavedPets() - Method in class client.MapleCharacter
-
重新生成先前存檔的寵物。
- spawnSummon(MapleSummon) - Method in class server.maps.MapleMap
-
將召喚獸生成於地圖上,並對視野範圍內玩家送出召喚封包。
- spawnSummon(MapleSummon, boolean) - Static method in class tools.packet.SummonPacket
- spawnZakum() - Method in class scripting.ReactorActionManager
- spawnZakum(int, int) - Method in class server.maps.MapleMap
-
於指定座標生成炎魔(Zakum)。
- spawnZakum(int, int) - Method in class server.maps.MapleMonsterSpawnManager
-
在指定座標生成札昆(Zakum)王及其所有手臂部位。
- Speak() - Constructor for class client.messages.commands.PracticerCommand.Speak
- SpeakChannel() - Constructor for class client.messages.commands.PracticerCommand.SpeakChannel
- SpeakMap() - Constructor for class client.messages.commands.PracticerCommand.SpeakMap
- SpeakWorld() - Constructor for class client.messages.commands.PracticerCommand.SpeakWorld
- SPECIAL_CREATION - Enum constant in enum class handling.SendPacketOpcode
- SPECIAL_MOVE - Enum constant in enum class handling.RecvPacketOpcode
- SpecialMove(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家施放「特殊技能/增益技」(buff、召喚、武陵道場等非攻擊技能)的封包。
- specWorkedExample_restoreUndoesScrollDamage_keepsPotential() - Method in class client.inventory.EquipOriginStatsTest
- speed - Variable in class client.PlayerStats
- speed - Variable in class client.SkillFactory.FamiliarEntry
- speed - Variable in class handling.channel.handler.AttackInfo
- speed - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - speed - Variable in class server.maps.MapleNodes.MaplePlatform
- SPEED - Enum constant in enum class client.MapleBuffStat
- SPEED - Enum constant in enum class client.MapleStat.Temp
- SPEED - Enum constant in enum class client.status.MonsterStatus
- SPEED_INFUSION - Enum constant in enum class client.MapleBuffStat
- speedDualShot - Enum constant in enum class client.SkillFactory.Delay
- SpeedRunner - Class in server
-
遠征速通排行榜的資料持久化與記憶體快取管理器。
- SpeedRunner() - Constructor for class server.SpeedRunner
- SPIKES - Enum constant in enum class client.inventory.ItemFlag
- SPIRIT_CLAW - Enum constant in enum class client.MapleBuffStat
- SPIRIT_LINK - Enum constant in enum class client.MapleBuffStat
- SPIRIT_SURGE - Enum constant in enum class client.MapleBuffStat
- split(String, String) - Static method in class tools.StringTool
- splitFamily(int, MapleFamilyCharacter) - Method in class handling.world.family.MapleFamily
- splitList(String, String) - Static method in class tools.StringTool
- SPOUSE_CHAT - Enum constant in enum class handling.SendPacketOpcode
- spy() - Constructor for class client.messages.commands.PracticerCommand.spy
- spybuff() - Constructor for class client.messages.commands.InternCommand.spybuff
- spyID() - Constructor for class client.messages.commands.PracticerCommand.spyID
- stabD1 - Enum constant in enum class client.SkillFactory.Delay
- stabO1 - Enum constant in enum class client.SkillFactory.Delay
- stabO2 - Enum constant in enum class client.SkillFactory.Delay
- stabOF - Enum constant in enum class client.SkillFactory.Delay
- stabT1 - Enum constant in enum class client.SkillFactory.Delay
- stabT2 - Enum constant in enum class client.SkillFactory.Delay
- stabTF - Enum constant in enum class client.SkillFactory.Delay
- StacktraceWithCount(int, CPUSampler.StackTrace) - Constructor for class tools.CPUSampler.StacktraceWithCount
- Stance - Enum constant in enum class client.MapleBuffStat
- stand1 - Enum constant in enum class client.SkillFactory.Delay
- stand2 - Enum constant in enum class client.SkillFactory.Delay
- start - Variable in class server.maps.MapleNodes.MaplePlatform
- start - Static variable in class tools.BuffInformation
- start() - Method in class server.Timer
- start() - Method in class tools.CPUSampler
- start(MapleCharacter) - Method in class client.anticheat.CheatTracker
- start(MapleCharacter, int) - Method in class server.quest.MapleQuest
- start(MapleClient, int) - Method in class scripting.NPCScriptManager
-
啟動指定 NPC 的對話腳本(不指定型號 / 自訂腳本)。
- start(MapleClient, int, int) - Method in class scripting.NPCScriptManager
-
以指定型號啟動 NPC 對話腳本。
- start(MapleClient, int, int, String) - Method in class scripting.NPCScriptManager
-
啟動 NPC 對話腳本的核心實作:解析腳本路徑、建立會話、注入全域
cm並呼叫start()。 - start(MapleClient, int, String) - Method in class scripting.NPCScriptManager
-
以自訂腳本名啟動對話(走
scripts/special/路徑)。 - Start - Class in server
-
伺服器行程的啟動進入點,負責初始化全部子系統並依序啟動三個 Netty 伺服器。
- Start() - Constructor for class server.Start
- Start_Check - Static variable in class constants.MiMiConfig
- start_DojoAgent(boolean, boolean) - Method in class scripting.NPCConversationManager
-
啟動武陵道場或祕密特務(Agent)並傳送玩家進入。
- START_HARVEST - Enum constant in enum class handling.RecvPacketOpcode
- start_PyramidSubway(int) - Method in class scripting.NPCConversationManager
-
啟動金字塔(Pyramid)或地鐵(Subway)活動並傳送玩家進入。
- Start.Shutdown - Class in server
- startActs - Variable in class server.quest.MapleQuest
- startAriantPQ(int) - Method in class scripting.AbstractPlayerInteraction
- startAswanOffSeason(MapleCharacter) - Method in class scripting.AbstractPlayerInteraction
- startChannel_Main() - Static method in class handling.channel.ChannelServer
- StartChecking() - Method in class client.inventory.MapleEquipIdOnly
- StartCleaning() - Method in class client.inventory.MapleEquipIdOnly
- startDirectionInfo(MapleCharacter, boolean) - Static method in class server.maps.MapScriptMethods
- startDropItemSchedule() - Method in class server.life.MapleMonster
- startEvent() - Method in class server.events.MapleCoconut
- startEvent() - Method in class server.events.MapleEvent
- startEvent() - Method in class server.events.MapleFitness
- startEvent() - Method in class server.events.MapleOxQuiz
- startEvent() - Method in class server.events.MapleSnowball
- startEvent() - Method in class server.events.MapleSurvival
- startEventTimer(long) - Method in class scripting.EventInstanceManager
- startEventTimer(long) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- startExtendedMapEffect(String, int) - Method in class server.maps.MapleMap
-
啟動延長型地圖效果(橫幅訊息長駐顯示)。
- startFairySchedule(boolean) - Method in class client.MapleCharacter
-
啟動精靈吊墜的每小時加成排程。
- startFairySchedule(boolean, boolean) - Method in class client.MapleCharacter
-
啟動精靈吊墜的每小時加成排程。
- startFishingTask(boolean) - Method in class client.MapleCharacter
-
啟動釣魚循環任務。
- StartHarvest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- startInstance() - Method in class scripting.EventManager
- startInstance(MapleCharacter) - Method in class scripting.EventManager
- startInstance(MapleCharacter, String) - Method in class scripting.EventManager
- startInstance(MapleParty, MapleMap) - Method in class scripting.EventManager
- startInstance(MapleParty, MapleMap, int) - Method in class scripting.EventManager
- startInstance(String, MapleCharacter) - Method in class scripting.EventManager
- startInstance(EventInstanceManager, String) - Method in class scripting.EventManager
- startInstance(MapleSquad, MapleMap) - Method in class scripting.EventManager
- startInstance(MapleSquad, MapleMap, int) - Method in class scripting.EventManager
- startInstance_CharID(MapleCharacter) - Method in class scripting.EventManager
- startInstance_CharMapID(MapleCharacter) - Method in class scripting.EventManager
- startInstance_NoID(MapleParty, MapleMap) - Method in class scripting.EventManager
- startInstance_NoID(MapleParty, MapleMap, Exception) - Method in class scripting.EventManager
- startInstance_Party(String, MapleCharacter) - Method in class scripting.EventManager
- startInstance_Solo(String, MapleCharacter) - Method in class scripting.EventManager
- startJukebox(String, int) - Method in class server.maps.MapleMap
-
啟動點唱機效果。
- startMapEffect(String, int) - Method in class server.maps.MapleMap
-
顯示一般地圖效果(橫幅訊息)。
- startMapEffect(String, int, boolean) - Method in class server.maps.MapleMap
-
啟動地圖效果(橫幅訊息/點唱機)並排定自動結束。
- startMapEffect(String, int, boolean) - Static method in class tools.packet.CField
-
建構顯示/關閉地圖特效(地圖頭頂跑馬燈/活動公告)的封包。
- startMapTimeLimitTask(int, MapleMap) - Method in class client.MapleCharacter
-
啟動地圖停留時間限制計時器,時間到時自動傳送至指定地圖。
- startMonsterCarnival(int, int) - Method in class client.MapleCharacter
-
向自身連線送出開始怪物嘉年華的封包。
- startMonsterCarnival(MapleCharacter, int, int) - Static method in class tools.packet.MonsterCarnivalPacket
- startMTS(MapleCharacter) - Static method in class tools.packet.MTSCSPacket
- startPartyQuest(int) - Method in class client.CharacterQuestManager
-
開始一個組隊任務(party quest),必要時建立其任務狀態與初始附帶資料。
- startPartyQuest(int) - Method in class client.MapleCharacter
-
開始指定的組隊任務。
- startPartySearch(List, int, int, int) - Method in class client.MapleCharacter
-
於目前地圖搜尋符合條件的玩家並邀入隊伍(組隊搜尋)。
- StartProfiling() - Constructor for class client.messages.commands.AdminCommand.StartProfiling
- startQuest(int) - Method in class scripting.NPCConversationManager
-
依正常流程開始指定任務。
- startQuest(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- startQuest(MapleClient, byte, byte, int) - Method in class scripting.NPCScriptManager
-
轉送任務開始對話的後續互動,呼叫任務腳本的
start(mode, type, selection)。 - startQuest(MapleClient, int, int) - Method in class scripting.NPCScriptManager
-
啟動任務腳本(
scripts/quest/<questId>.js)並呼叫其start()。 - StartQuest() - Constructor for class client.messages.commands.GMCommand.StartQuest
- startReqs - Variable in class server.quest.MapleQuest
- startSchedule() - Method in class client.inventory.MapleMount
- startscript - Enum constant in enum class server.quest.MapleQuestRequirementType
- startScript_FirstUser(MapleClient, String) - Static method in class server.maps.MapScriptMethods
- startScript_User(MapleClient, String) - Static method in class server.maps.MapScriptMethods
- startSimpleMapEffect(String, int) - Method in class server.maps.MapleMap
-
啟動簡易地圖效果:僅廣播
CField.startMapEffect(String, int, boolean)開始橫幅,不排定結束。 - startSpeedRun() - Method in class server.maps.MapleMap
-
以本地圖隊伍隊長為計時者開始競速計時。
- startSpeedRun(String) - Method in class server.maps.MapleMap
-
開始競速計時,記錄起始時間與指定的隊長名稱。
- startTime - Variable in class client.MapleBuffStatValueHolder
- startTime - Variable in class client.MapleCoolDownValueHolder
- startTime - Variable in class client.MapleDiseaseValueHolder
- startTime - Variable in class handling.world.PlayerBuffValueHolder
- startTime - Variable in class server.maps.MapleExtractor
- startTime - Static variable in class server.Start
- startTrade(MapleCharacter) - Static method in class server.MapleTrade
- stat - Variable in class client.messages.commands.PlayerCommand.DistributeStatCommands
- STATE - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- stateChange - Variable in class server.ItemInformation
- StatesHandling - Static variable in class tools.FilePrinter
- STATIONARY - Enum constant in enum class server.maps.SummonMovementType
- stats - Static variable in class constants.GameConstants
- StatsHandling - Class in handling.channel.handler
-
處理角色能力值分配封包,負責 AP 手動/自動分配及 SP 技能點加點邏輯。
- StatsHandling() - Constructor for class handling.channel.handler.StatsHandling
- statup - Variable in class handling.world.PlayerBuffValueHolder
- statups - Variable in class server.MapleStatEffect
-
此效果套用時要寫入角色的 buff 狀態對照表(
MapleBuffStat→ 數值),於loadFromData中建立。 - status - Variable in class client.SkillFactory.FamiliarEntry
- StealSkill(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
- STOLEN_TICK - Enum constant in enum class handling.RecvPacketOpcode
- stolenSkills - Variable in class handling.world.CharacterTransfer
- stop() - Method in class server.Timer
- stop() - Method in class tools.CPUSampler
- STOP_CLOCK - Enum constant in enum class handling.SendPacketOpcode
- STOP_HARVEST - Enum constant in enum class handling.RecvPacketOpcode
- stopClock() - Static method in class tools.packet.CField
-
建構停止時鐘(STOP_CLOCK)的封包。
- stopCoconut() - Method in class server.events.MapleCoconut
- stopControllingMonster(int) - Static method in class tools.packet.MobPacket
-
建構解除客戶端對怪物控制權的封包。
- stopControllingMonster(MapleMonster) - Method in class client.MapleCharacter
-
讓此角色停止控制指定怪物,將其自受控集合移除。
- stopEventTimer() - Method in class scripting.EventInstanceManager
- stopEventTimer() - Method in class scripting.EventRolloutDifferTest.RecordingEim
- StopHarvest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- StopProfiling() - Constructor for class client.messages.commands.AdminCommand.StopProfiling
- storage - Variable in class handling.world.CharacterTransfer
- Storage(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.NPCHandler
-
處理倉庫(
MapleStorage)操作:取出、存入道具、整理、楓幣存提與關閉。 - STORAGE - Enum constant in enum class client.inventory.ItemLoader
- STORAGE - Enum constant in enum class handling.RecvPacketOpcode
- store(Item) - Method in class server.MapleStorage
- storeStorage(byte, MapleInventoryType, Collection) - Static method in class tools.packet.NPCPacket
- stormbreak - Enum constant in enum class client.SkillFactory.Delay
- str - Variable in class client.PlayerStats
- str - Variable in class handling.world.CharacterTransfer
- str - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - Str() - Constructor for class client.messages.commands.GodCommand.Str
- STR - Enum constant in enum class client.MapleBuffStat
- STR - Enum constant in enum class client.MapleStat
- STR - Enum constant in enum class client.MapleStat.Temp
- STR() - Constructor for class client.messages.commands.PlayerCommand.STR
- strafeAttack(int, byte, int, int, int, byte, int, List, Point, int, byte, byte, int) - Static method in class tools.packet.CField
-
建構掃射(Strafe)攻擊的封包。
- straight - Enum constant in enum class client.SkillFactory.Delay
- STRANGE_DATA - Enum constant in enum class handling.RecvPacketOpcode
- strFX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - strikeDual - Enum constant in enum class client.SkillFactory.Delay
- STRING - Enum constant in enum class provider.MapleDataType
- StringTool - Class in tools
- StringTool() - Constructor for class tools.StringTool
- StringUtil - Class in tools
-
Provides a suite of utilities for manipulating strings.
- StringUtil() - Constructor for class tools.StringUtil
- StringUtilTest - Class in tools
-
Deterministic unit tests for
StringUtil. - StringUtilTest() - Constructor for class tools.StringUtilTest
- STRONG - Enum constant in enum class server.life.ElementalEffectiveness
- StructFamiliar - Class in server
-
精靈(Familiar)系統的資料傳輸物件,承載單筆精靈設定的五個核心欄位。
- StructFamiliar() - Constructor for class server.StructFamiliar
- StructItemOption - Class in server
- StructItemOption() - Constructor for class server.StructItemOption
- StructRewardItem - Class in server
-
獎勵道具設定的資料傳輸物件,描述單筆可掉落或發放的獎勵道具屬性。
- StructRewardItem() - Constructor for class server.StructRewardItem
- StructSetItem - Class in server
-
套裝道具(Set Item)設定的資料傳輸物件,持有單個套裝的組成道具清單與套裝加成屬性。
- StructSetItem() - Constructor for class server.StructSetItem
- StructSetItem.SetItem - Class in server
- strX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - STUN - Enum constant in enum class client.MapleDisease
- STUN - Enum constant in enum class client.status.MonsterStatus
- sub_5015E5(int) - Static method in class constants.ItemConstants
- sub_609CDE(int, int) - Static method in class constants.ItemConstants
- SUB_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
- subcategory - Variable in class handling.world.CharacterTransfer
- subJobFlags - Enum constant in enum class server.quest.MapleQuestRequirementType
- subProp - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - SubSummon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
- subTime - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - succeed(MapleCharacter) - Method in class server.maps.Event_PyramidSubway
- SUCCESS - Enum constant in enum class client.inventory.Equip.ScrollResult
- SUCCESS_NO_INFO - Static variable in class database.DatabaseConnection
-
The constant indicating that a batch statement executed successfully but that no count of the number of rows it affected is available.
- suckMonster(int, int) - Static method in class tools.packet.MobPacket
-
建構怪物被吸取(吸怪)消滅的封包。
- suddenRaid - Enum constant in enum class client.SkillFactory.Delay
- summary() - Method in class tools.wztosql.WzDataInitializer.Result
- Summon - Enum constant in enum class handling.world.family.MapleFamilyBuff
- SUMMON - Enum constant in enum class client.MapleBuffStat
- SUMMON - Enum constant in enum class client.status.MonsterStatus
- SUMMON - Enum constant in enum class server.maps.MapleMapObjectType
- SUMMON_ATTACK - Enum constant in enum class handling.RecvPacketOpcode
- SUMMON_ATTACK - Enum constant in enum class handling.SendPacketOpcode
- SUMMON_HACK - Enum constant in enum class client.anticheat.CheatingOffense
- SUMMON_HACK_MOBS - Enum constant in enum class client.anticheat.CheatingOffense
- SUMMON_HINT - Enum constant in enum class handling.SendPacketOpcode
- SUMMON_HINT_MSG - Enum constant in enum class handling.SendPacketOpcode
- SUMMON_SKILL - Enum constant in enum class handling.SendPacketOpcode
- summonAttack(int, int, byte, List, int, boolean) - Static method in class tools.packet.SummonPacket
- SummonAttack(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
- SUMMONED - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- SummonHandler - Class in handling.channel.handler
-
處理召喚物與龍相關封包,包含移動、攻擊、傷害回報及生命週期管理。
- SummonHandler() - Constructor for class handling.channel.handler.SummonHandler
- summonHelper(boolean) - Static method in class tools.packet.UIPacket
- SummoningBag - Enum constant in enum class server.maps.FieldLimitType
- summonMessage(int) - Static method in class tools.packet.UIPacket
- summonMessage(String) - Static method in class tools.packet.UIPacket
- SummonMovementType - Enum Class in server.maps
-
列舉召喚獸的移動模式,對應客戶端封包中的移動行為值。
- summonMsg(int) - Method in class scripting.AbstractPlayerInteraction
- summonMsg(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- summonMsg(String) - Method in class scripting.AbstractPlayerInteraction
- summonMsg(String) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- SummonPacket - Class in tools.packet
-
召喚獸(Summon)相關封包建構器。
- SummonPacket() - Constructor for class tools.packet.SummonPacket
- SummonPVP(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.SummonHandler
- summonSkill(int, int, int) - Static method in class tools.packet.SummonPacket
- SummonSkillEntry - Class in client
-
召喚技能攻擊參數的輕量資料持有類別。
- SummonSkillEntry() - Constructor for class client.SummonSkillEntry
- summonTimeR - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - SUN_ID - Static variable in class server.maps.AramiaFireWorks
- superCannon - Enum constant in enum class client.SkillFactory.Delay
- superDrops - Static variable in class constants.GameConstants
- surpriseStyleBoxReward - Static variable in class constants.GameConstants
- Survival - Enum constant in enum class server.events.MapleEventType
- swallow - Enum constant in enum class client.SkillFactory.Delay
- swallow_attack - Enum constant in enum class client.SkillFactory.Delay
- swallow_loop - Enum constant in enum class client.SkillFactory.Delay
- swiftShot - Enum constant in enum class client.SkillFactory.Delay
- swingC1 - Enum constant in enum class client.SkillFactory.Delay
- swingC2 - Enum constant in enum class client.SkillFactory.Delay
- swingD1 - Enum constant in enum class client.SkillFactory.Delay
- swingD2 - Enum constant in enum class client.SkillFactory.Delay
- swingDb1 - Enum constant in enum class client.SkillFactory.Delay
- swingDb2 - Enum constant in enum class client.SkillFactory.Delay
- swingO1 - Enum constant in enum class client.SkillFactory.Delay
- swingO2 - Enum constant in enum class client.SkillFactory.Delay
- swingO3 - Enum constant in enum class client.SkillFactory.Delay
- swingOF - Enum constant in enum class client.SkillFactory.Delay
- swingP1 - Enum constant in enum class client.SkillFactory.Delay
- swingP1PoleArm - Enum constant in enum class client.SkillFactory.Delay
- swingP2 - Enum constant in enum class client.SkillFactory.Delay
- swingP2PoleArm - Enum constant in enum class client.SkillFactory.Delay
- swingPF - Enum constant in enum class client.SkillFactory.Delay
- swingT1 - Enum constant in enum class client.SkillFactory.Delay
- swingT2 - Enum constant in enum class client.SkillFactory.Delay
- swingT2Giant - Enum constant in enum class client.SkillFactory.Delay
- swingT2PoleArm - Enum constant in enum class client.SkillFactory.Delay
- swingT3 - Enum constant in enum class client.SkillFactory.Delay
- swingTF - Enum constant in enum class client.SkillFactory.Delay
- SWITCH_BAG - Enum constant in enum class handling.RecvPacketOpcode
- SwitchBag(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
-
處理玩家在 ETC 背包的可擴充子袋(bag)之間搬移道具的封包。
- switchController(MapleCharacter, boolean) - Method in class server.life.MapleMonster
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