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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

I

i - Variable in enum class client.anticheat.ReportType
 
i - Variable in enum class client.SkillFactory.Delay
 
i - Variable in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
 
i - Variable in enum class server.MapleSquad.MapleSquadType
 
ICE - Enum constant in enum class server.life.Element
 
ICE_GAGE - Enum constant in enum class client.MapleStat
 
ICE_KNIGHT - Enum constant in enum class client.MapleBuffStat
 
ICE_SKILL - Enum constant in enum class client.MapleBuffStat
 
iceAttack1 - Enum constant in enum class client.SkillFactory.Delay
 
iceAttack2 - Enum constant in enum class client.SkillFactory.Delay
 
icebreathe_prepare - Enum constant in enum class client.SkillFactory.Delay
 
iceChop - Enum constant in enum class client.SkillFactory.Delay
 
iceDoubleJump - Enum constant in enum class client.SkillFactory.Delay
 
iceGageCon - Variable in class server.MapleStatEffect
解析後的 byte 級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。
icePanic - Enum constant in enum class client.SkillFactory.Delay
 
iceSmash - Enum constant in enum class client.SkillFactory.Delay
 
iceStrike - Enum constant in enum class client.SkillFactory.Delay
 
iceTempest - Enum constant in enum class client.SkillFactory.Delay
 
icon - Variable in class handling.world.guild.MapleBBSThread
 
id - Variable in enum class client.inventory.EquipAdditions.RingSet
 
id - Variable in class client.MapleClient.CharNameAndId
角色編號(cid)。
id - Variable in enum class handling.login.LoginInformationProvider.JobType
 
id - Variable in enum class handling.world.exped.PartySearchType
 
id - Variable in class scripting.AbstractPlayerInteraction
 
id - Variable in class server.quest.MapleQuest
 
id - Variable in class server.shops.AbstractPlayerStore.BoughtItem
 
id - Variable in class tools.wztosql.DumpItems
 
id - Variable in class tools.wztosql.DumpMobSkills
 
id - Variable in class tools.wztosql.DumpQuests
 
id() - Method in class tools.MockIOSession
 
ignoreDAM - Variable in class client.PlayerStats
 
ignoreDAM_rate - Variable in class client.PlayerStats
 
ignoreDAMr - Variable in class client.PlayerStats
 
ignoreDAMr_rate - Variable in class client.PlayerStats
 
ignoreMob - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
ignoreTargetDEF - Variable in class client.PlayerStats
 
IgnoreTargetDEF - Enum constant in enum class client.MapleBuffStat
 
illusion - Enum constant in enum class client.SkillFactory.Delay
 
ILLUSION - Enum constant in enum class client.MapleBuffStat
 
IMaplePlayerShop - Interface in server.shops
玩家自設商店與小遊戲攤位的統一介面。
IMG_0x00 - Enum constant in enum class provider.MapleDataType
 
imhp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
immolation - Enum constant in enum class client.SkillFactory.Delay
 
immortal - Variable in class server.MapleStatEffect
解析後的 byte 級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。
immp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
IMMUNE - Enum constant in enum class server.life.ElementalEffectiveness
 
importClassAndPackagesParseInt() - Method in class scripting.NashornBridgeTest
 
IMPRINT - Enum constant in enum class client.status.MonsterStatus
 
imps - Variable in class handling.world.CharacterTransfer
 
inArdentmill() - Method in class scripting.PortalPlayerInteraction
 
inArdentmill() - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
inArea(MapleCharacter) - Static method in class handling.channel.handler.PlayersHandler
 
inAzwan() - Method in class client.MapleCharacter
判斷角色目前是否位於阿斯旺(Azwan)地圖區段。
incACC - Variable in class server.StructSetItem.SetItem
 
incAllskill - Variable in class client.PlayerStats
 
incAllStat - Variable in class server.StructSetItem.SetItem
 
incDEX - Variable in class server.StructSetItem.SetItem
 
incFatigability - Variable in class client.SkillFactory.CraftingEntry
 
incINT - Variable in class server.StructSetItem.SetItem
 
incLUK - Variable in class server.StructSetItem.SetItem
 
incMAD - Variable in class server.StructSetItem.SetItem
 
incMaxDF - Variable in class client.PlayerStats
 
incMDD - Variable in class server.StructSetItem.SetItem
 
incMesoProp - Variable in class client.PlayerStats
 
incMHP - Variable in class server.StructSetItem.SetItem
 
incMHPr - Variable in class server.StructSetItem.SetItem
 
incMMP - Variable in class server.StructSetItem.SetItem
 
incMMPr - Variable in class server.StructSetItem.SetItem
 
incMoneytoBank(long) - Method in class client.MapleCharacter
將楓幣銀行存款金額增加指定值(先讀後寫)。
incPAD - Variable in class server.StructSetItem.SetItem
 
incPDD - Variable in class server.StructSetItem.SetItem
 
incPVPdamage - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
increaseCapacity(boolean) - Method in class handling.world.guild.MapleGuild
 
increasedInvSlots(int, int) - Static method in class tools.packet.MTSCSPacket
 
increasedPendantSlots() - Static method in class tools.packet.MTSCSPacket
 
increasedStorageSlots(int, boolean) - Static method in class tools.packet.MTSCSPacket
 
increaseExp() - Method in class client.inventory.MapleMount
 
increaseFatigue() - Method in class client.inventory.MapleMount
 
increaseGuildCapacity(boolean) - Method in class scripting.NPCConversationManager
擴充目前玩家所屬公會的成員容量。
increaseGuildCapacity(int, boolean) - Static method in class handling.world.World.Guild
擴充公會人數上限。
increaseOwedNX(int) - Method in class server.MTSCart
 
increaseSlots(byte) - Method in class server.MapleStorage
 
increaseTotalLosses() - Method in class client.MapleCharacter
將 PVP 累計敗場數加一。
increaseTotalWins() - Method in class client.MapleCharacter
將 PVP 累計勝場數加一。
incrementCount() - Method in class client.anticheat.CheatingOffenseEntry
 
incrementPlayerCount() - Method in class server.events.MapleEvent
 
incSkill - Variable in class server.ItemInformation
 
incSkillProficiency - Variable in class client.SkillFactory.CraftingEntry
 
incSpeed - Variable in class server.StructSetItem.SetItem
 
incSTR - Variable in class server.StructSetItem.SetItem
 
indieAcc - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieAllStat - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieBooster - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieDamR - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieEva - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieJump - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMad - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMdd - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMhp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMhpR - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMmp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieMmpR - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indiePad - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indiePdd - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
indieSpeed - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
INFILTRATE - Enum constant in enum class client.MapleBuffStat
 
INFINITY - Enum constant in enum class client.MapleBuffStat
 
inflation - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
InFlightProbe() - Constructor for class scripting.EventRolloutDifferTest.InFlightProbe
 
InFlightProbe() - Constructor for class scripting.GraalJsEventConcurrencyTest.InFlightProbe
 
InFlightProbe() - Constructor for class scripting.NpcRolloutDifferTest.InFlightProbe
 
InFlightProbe() - Constructor for class scripting.PortalRolloutDifferTest.InFlightProbe
 
InFlightProbe() - Constructor for class scripting.QuestRolloutDifferTest.InFlightProbe
 
InFlightProbe() - Constructor for class scripting.ReactorRolloutDifferTest.InFlightProbe
 
infoNumber - Enum constant in enum class server.quest.MapleQuestActionType
 
InfoPacket - Class in tools.packet
角色資訊/訊息/廣播相關封包建構器。
InfoPacket() - Constructor for class tools.packet.InfoPacket
 
InfoQuest - Variable in class handling.world.CharacterTransfer
 
inFreeMarket() - Method in class scripting.PortalPlayerInteraction
 
inFreeMarket() - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
InGame_Poll(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.UserInterfaceHandler
 
InGameDirectionEvent_AvatarLookSet - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_CameraMove - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_CameraOnCharacter - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_CameraReleaseFromUserPoint - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_CameraZoom - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_Delay - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_EffectPlay - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_FaceOff - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_ForcedAction - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_ForcedFlip - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_ForcedInput - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_ForcedMove - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_InputUI - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_Monologue - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_MonologueScroll - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_PatternInputRequest - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_RemoveAdditionalEffect - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEvent_VansheeMode - Enum constant in enum class extensions.temporary.InGameDirectionEventOpcode
 
InGameDirectionEventOpcode - Enum Class in extensions.temporary
 
init() - Method in class handling.world.SkillCollector
 
init() - Static method in class handling.world.World
預熱(觸碰)各巢狀靜態子系統,強制其靜態初始化區塊先行執行。
init() - Method in class scripting.EventScriptManager
 
init(MapleCharacter) - Method in class client.PlayerStats
 
initBagItem() - Method in class client.inventory.MapleInventory
 
initChannel(SocketChannel) - Method in class server.netty.ServerInitializer
 
initFlags(CashItem) - Method in class server.CashModItem
 
initialize() - Method in class server.CharacterCardFactory
 
initialize(boolean) - Method in class server.CashItemFactory
 
initialSpawnPoint - Variable in class handling.world.CharacterTransfer
 
initiate() - Static method in class handling.MapleServerHandler
初始化封包記錄/監控子系統,於伺服器啟動時呼叫一次。
initItemAddData(ResultSet) - Method in class server.MapleItemInformationProvider
wz_itemadddata 的一列填入對應道具的附加屬性(equipAdditions)。
initItemEquipData(ResultSet) - Method in class server.MapleItemInformationProvider
wz_itemequipdata 的一列填入對應裝備的能力值(equipStats)或分等加成(equipIncs)。
initItemInformation(ResultSet) - Method in class server.MapleItemInformationProvider
wz_itemdata 的一列建立一個 ItemInformation 並放入 dataCache
initItemRewardData(ResultSet) - Method in class server.MapleItemInformationProvider
wz_itemrewarddata 的一列填入對應道具的隨機獎勵清單(rewardItems)。
initMesoBank() - Method in class client.MapleCharacter
為此角色所屬帳號在 mesobank 資料表建立一筆金額為 0 的楓幣銀行紀錄。
initOnlyId() - Method in class client.inventory.MapleEquipOnlyId
 
initQuests() - Static method in class server.quest.MapleQuest
 
initUID() - Method in class client.inventory.MapleInventoryIdentifier
 
INNER_ABILITY_MSG - Enum constant in enum class handling.SendPacketOpcode
 
INNER_CIRCULATOR - Enum constant in enum class handling.RecvPacketOpcode
 
InnerAbillity - Class in client
角色「內在能力」(Inner Ability)的轉換邏輯服務類別,實作為單例。
InnerAbillity() - Constructor for class client.InnerAbillity
 
InnerPortal(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家使用「同地圖內傳送點」(地圖內位移入口)移動的封包。
innerPotentialMsg(String) - Static method in class tools.packet.CField
建構顯示內在能力(Inner Ability)相關訊息的封包。
innerskill_changed - Variable in class client.MapleCharacter
 
innerSkills - Variable in class handling.world.CharacterTransfer
 
InnerSkillValueHolder - Class in client
一次內在能力抽選結果的不可變值容器。
InnerSkillValueHolder(int, byte, byte, byte, boolean) - Constructor for class client.InnerSkillValueHolder
 
inputUI(int) - Method in class scripting.NPCConversationManager
向玩家彈出演出輸入介面(InputUI)。
inPVP() - Method in class client.MapleCharacter
判斷角色是否處於 PVP 活動實例中。
insert(MapleFoothold) - Method in class server.maps.MapleFootholdTree
 
insertReturningKey(String, Object...) - Static method in class database.Db
執行一段 INSERT 並回傳自動產生的第一個鍵值(通常是自增主鍵)。
insight - Enum constant in enum class client.MapleTrait.MapleTraitType
 
INSIGHT - Enum constant in enum class client.MapleStat
 
insightEXP - Enum constant in enum class server.quest.MapleQuestActionType
 
insightMin - Enum constant in enum class server.quest.MapleQuestRequirementType
 
insStringData - Variable in class tools.wztosql.DumpItems
 
instance - Static variable in class server.Start
 
instantMapWarp(byte) - Static method in class tools.packet.CField
建構同地圖瞬間傳送(切換傳送點)的封包。
Int() - Constructor for class client.messages.commands.GodCommand.Int
 
INT - Enum constant in enum class client.MapleBuffStat
 
INT - Enum constant in enum class client.MapleStat
 
INT - Enum constant in enum class client.MapleStat.Temp
 
INT - Enum constant in enum class provider.MapleDataType
 
INT() - Constructor for class client.messages.commands.PlayerCommand.INT
 
int_ - Variable in class client.PlayerStats
 
int_ - Variable in class handling.world.CharacterTransfer
 
int_ - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
int_roundTrips() - Method in class tools.data.LittleEndianRoundTripTest
 
intArrayMarshallingMatchesAcrossEngines() - Method in class scripting.MapSpecialRolloutDifferTest
JS 陣列字面 → Java int[] marshalling(含負值元素強制),且 lockUI(1,1) 同 fixture 併驗。
InteractionPacket - Class in tools.packet
玩家互動(交易/商店等)相關封包建構器。
InteractionPacket() - Constructor for class tools.packet.InteractionPacket
 
InternCommand - Class in client.messages.commands
「巡邏者」等級(GM 等級 3)所能使用的內建 GM 指令集合容器。
InternCommand() - Constructor for class client.messages.commands.InternCommand
 
InternCommand.AttDebug - Class in client.messages.commands
 
InternCommand.CC - Class in client.messages.commands
 
InternCommand.ChangeChannel - Class in client.messages.commands
 
InternCommand.CharInfo - Class in client.messages.commands
 
InternCommand.Cheaters - Class in client.messages.commands
 
InternCommand.CheckGash - Class in client.messages.commands
 
InternCommand.closemap - Class in client.messages.commands
 
InternCommand.Connected - Class in client.messages.commands
 
InternCommand.Debug - Class in client.messages.commands
 
InternCommand.HackInfo - Class in client.messages.commands
 
InternCommand.HellBan - Class in client.messages.commands
 
InternCommand.ItemCheck - Class in client.messages.commands
 
InternCommand.Map - Class in client.messages.commands
 
InternCommand.Mute - Class in client.messages.commands
 
InternCommand.MuteID - Class in client.messages.commands
 
InternCommand.MuteList - Class in client.messages.commands
 
InternCommand.MuteMap - Class in client.messages.commands
 
InternCommand.openmap - Class in client.messages.commands
 
InternCommand.q - Class in client.messages.commands
 
InternCommand.spybuff - Class in client.messages.commands
 
InternCommand.WarpMap - Class in client.messages.commands
 
InternCommand.WDebug - Class in client.messages.commands
 
InternCommand.whoishere - Class in client.messages.commands
 
InternCommand.任務 - Class in client.messages.commands
 
InternCommand.禁言名單 - Class in client.messages.commands
 
InterServerHandler - Class in handling.channel.handler
處理頻道伺服器與現金商城/MTS 之間的跨伺服器轉移封包。
InterServerHandler() - Constructor for class handling.channel.handler.InterServerHandler
 
interval - Enum constant in enum class server.quest.MapleQuestRequirementType
 
interval - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
intFX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
inTrade() - Method in class server.MapleTrade
 
IntroDisableUI(boolean) - Static method in class tools.packet.UIPacket
 
IntroLock(boolean) - Static method in class tools.packet.UIPacket
 
intX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
INVALID_DECODING - Enum constant in enum class handling.RecvPacketOpcode
 
INVENTORY - Enum constant in enum class client.inventory.ItemLoader
 
INVENTORY_GROW - Enum constant in enum class handling.SendPacketOpcode
 
INVENTORY_OPERATION - Enum constant in enum class handling.SendPacketOpcode
 
InventoryException - Exception Class in client.inventory
背包操作發生非預期錯誤時拋出的非受檢例外。
InventoryException() - Constructor for exception class client.inventory.InventoryException
Creates a new instance of InventoryException
InventoryException(String) - Constructor for exception class client.inventory.InventoryException
 
InventoryHandler - Class in handling.channel.handler
頻道伺服器中「背包與道具操作」的封包處理器,由 MapleServerHandler 的封包分派表呼叫。
InventoryHandler() - Constructor for class handling.channel.handler.InventoryHandler
 
InventoryPacket - Class in tools.packet
道具欄/物品相關封包建構器。
InventoryPacket() - Constructor for class tools.packet.InventoryPacket
 
inventorys - Variable in class handling.world.CharacterTransfer
 
INVINCIBILITY - Enum constant in enum class client.MapleBuffStat
 
INVINCIBLE - Enum constant in enum class client.MapleBuffStat
 
inviteTrade(MapleCharacter, MapleCharacter) - Static method in class server.MapleTrade
 
IPAddressTool - Class in tools
Provides a class with tools for working with IP addresses, in both strings and as long integers.
IPAddressTool() - Constructor for class tools.IPAddressTool
 
isAbonormalTradeStatus(MapleTrade, MapleTrade) - Static method in class server.MapleTrade
 
isAccessory(int) - Static method in class constants.GameConstants
 
isAccessoryScroll(int) - Static method in class constants.GameConstants
 
isAccountShared(int) - Method in class server.MapleItemInformationProvider
判斷道具是否可在同帳號角色間共享(flag0x100 位元)。
isActive() - Method in class tools.MockIOSession
 
isAdmin() - Method in class client.MapleCharacter
是否為管理員(GM 等級 ≥ 5)。
isAdminOnly - Static variable in class constants.ServerConstants
 
isAdventurer() - Method in class client.MapleCharacter
判斷角色是否為冒險家(Adventurer)職業。
isAdventurer(int) - Static method in class constants.GameConstants
 
isAlive() - Method in class client.MapleCharacter
判斷此角色目前是否存活(HP 大於 0)。
isAlive() - Method in class server.life.MapleMonster
 
isAlive() - Method in class server.maps.MapleReactor
 
isAllowedPotentialStat(Equip, int) - Static method in class handling.channel.handler.InventoryHandler
判斷某潛能選項是否允許由印章(InventoryHandler.UseCarvedSeal(LittleEndianAccessor, MapleClient))附加到裝備上。
isAllPartyMembersAllowedJob(int) - Method in class scripting.AbstractPlayerInteraction
 
isAllPartyMembersAllowedLevel(int, int) - Method in class scripting.AbstractPlayerInteraction
 
isAllReactorState(int, int) - Method in class scripting.AbstractPlayerInteraction
 
isAllScroll(int) - Static method in class constants.GameConstants
 
isAngel() - Method in class server.MapleStatEffect
判斷此效果的召喚來源是否為天使類召喚物。
isAngel() - Method in class server.maps.MapleSummon
 
isAngel(int) - Static method in class constants.GameConstants
 
isApplicableSkill(int) - Static method in class constants.GameConstants
 
isApplicableSkill(int) - Static method in class constants.SkillConstants
 
isApplicableSkill_(int) - Static method in class constants.GameConstants
 
isApplicableSkill_(int) - Static method in class constants.SkillConstants
 
isAran() - Method in class client.MapleCharacter
判斷角色是否為戰神(Aran)職業。
isAran(int) - Static method in class constants.GameConstants
 
isAranCombo() - Method in class server.MapleStatEffect
判斷此效果是否為戰神(Aran)的連擊效果。
isArcane() - Method in class server.MapleStatEffect
此效果是否為祕法陣(Arcane Aim)類技能。
isArrowForBow(int) - Static method in class constants.GameConstants
 
isArrowForCrossBow(int) - Static method in class constants.GameConstants
 
isAvailable() - Method in class server.shops.AbstractPlayerStore
 
isAvailable() - Method in interface server.shops.IMaplePlayerShop
 
isAzwanMap(int) - Static method in class constants.GameConstants
 
isBanned() - Method in class client.MapleClient
判斷此帳號是否處於被封鎖狀態。
isBanned(MapleCharacter) - Method in class server.MapleSquad
 
isBanned(String) - Method in class server.shops.MaplePlayerShop
 
isBannedIP(String) - Method in class client.MapleClient
檢查指定 IP 是否在 IP 封鎖名單(ipbans)中。
isBannedMac(String) - Method in class client.MapleClient
檢查指定的 MAC 位址是否在 MAC 封鎖名單(macbans)中。
isBeginner(int) - Static method in enum class client.MapleJob
 
isBeginner(int) - Static method in class constants.SkillConstants
 
isBeginnerJob(int) - Static method in class constants.GameConstants
 
isBeginnerSkill() - Method in class client.Skill
 
isBeholder() - Method in class server.MapleStatEffect
判斷本效果是否為黑騎士的守護靈(Beholder)技能。
isBeholder() - Method in class server.maps.MapleSummon
 
isBerserk() - Method in class server.MapleStatEffect
判斷本效果是否為黑騎士的狂暴(Berserk)技能。
isBerserkFury() - Method in class server.MapleStatEffect
判斷此效果是否為新手系的「狂暴之怒」(Berserk Fury)技能效果。
isBigAttackSkill(int) - Static method in class constants.GameConstants
 
isBlocked() - Method in class server.quest.MapleQuest
 
isBlockedNpc(int) - Static method in class constants.GameConstants
 
isBoatMap(int) - Static method in class constants.MapConstants
 
isBoss() - Method in class server.life.MapleMonsterStats
 
isBossMap(int) - Static method in class constants.MapConstants
 
isBossMap(int) - Static method in class handling.channel.handler.PlayersHandler
 
isBowman() - Method in class client.MapleCharacter
判斷角色是否為弓箭手(Bowman)系職業,含冒險家、皇家騎士團與覺醒者的弓系職業。
isBuffed(MonsterStatus) - Method in class server.life.MapleMonster
 
isBuffFrom(MapleBuffStat, Skill) - Method in class client.MapleCharacter
判斷指定 buff 狀態是否來自特定技能。
isBullet(int) - Static method in class constants.GameConstants
 
isCanceling() - Method in class server.MapleTrade
 
isCannon(int) - Static method in class constants.GameConstants
 
isCanPickup() - Method in class client.inventory.MaplePet
 
isCanTalkText(String) - Static method in class constants.MiMiConfig
 
isCash(int) - Method in class scripting.NPCConversationManager
判斷指定道具是否為現金(cash)道具。
isCash(int) - Method in class server.MapleItemInformationProvider
判斷道具是否為商城(現金)道具,依物品分頁為 MapleInventoryType.CASH 或裝備能力值含 cash 標記。
isChair(int) - Static method in class constants.ItemConstants
 
isChangeable() - Method in class server.life.MapleMonsterStats
 
isChangedMap() - Method in class server.maps.MapleSummon
 
isChannelAvailable(int) - Static method in class handling.world.World
判斷指定頻道是否存在且仍有空位可供登入。
isChaosScroll(int) - Static method in class constants.GameConstants
 
isCharacterListConnected(List) - Static method in class handling.world.World
判斷給定的角色名稱清單中,是否有任一角色目前在任一遊戲頻道上線。
isCharCorrect(String, int) - Method in class server.events.MapleOla
 
isCharge() - Method in class server.MapleStatEffect
判斷本效果是否為蓄力(charge)類技能(如聖騎士的元素充能、火槍手的衝鋒等)。
isChargeSkill() - Method in class client.Skill
 
isCleaning() - Method in class client.inventory.MapleEquipIdOnly
 
isCleanSlate(int) - Static method in class constants.GameConstants
 
isClone() - Method in class client.MapleCharacter
判斷本角色物件是否為分身(clone)。
isCloseRangedAttack(int) - Static method in class constants.SkillConstants
 
isCoconutMap(int) - Static method in class constants.MapConstants
 
isCombo() - Method in class server.MapleStatEffect
判斷此效果是否為英雄(Hero)/戰神系的連擊充能(Combo Attack)技能效果。
isComboRecharge() - Method in class server.MapleStatEffect
判斷本效果是否為戰神(Aran)的連擊充能(Combo Recharge)技能。
isCompleting() - Method in class server.MapleTrade
 
isConnected(String) - Static method in class handling.world.World
判斷指定角色名稱目前是否在任一遊戲頻道上線。
isControllerHasAggro() - Method in class server.life.MapleMonster
 
isCrushRing(int) - Static method in class constants.GameConstants
 
isCSLoggedIn() - Method in class client.MapleClient
判斷此連線是否已登入商城伺服器。
isCustom() - Method in class client.MapleQuestStatus
 
isCustom() - Method in class server.life.MapleNPC
 
isCustom() - Method in class server.maps.MapleReactor
 
isCustomQuest(int) - Static method in class constants.GameConstants
 
isCygnus() - Method in class client.MapleCharacter
判斷角色是否為皇家騎士團(Cygnus)職業。
isDagger(int) - Static method in class constants.GameConstants
 
isDamage(int) - Method in class client.MapleCharacter
判斷玩家是否在最近 sec 毫秒內攻擊怪物。
isDamageSkin(int) - Static method in class constants.ItemConstants.傷害字型
 
isDawnWarrior(int) - Static method in class constants.GameConstants
 
isDB(int) - Static method in class constants.GameConstants
 
isDeadlyAttack() - Method in class server.life.MobAttackInfo
 
isDemon(int) - Static method in class constants.GameConstants
 
isDisbanded() - Method in class handling.world.MapleParty
 
isDisconnected(int) - Method in class server.maps.MapleMap
查詢指定玩家 id 是否已標記為在本地圖斷線。
isDisconnected(MapleCharacter) - Method in class scripting.EventInstanceManager
 
isDivineBody() - Method in class server.MapleStatEffect
判斷此效果是否為新手系的「神聖之軀」(Divine Body)技能效果。
isDivineShield() - Method in class server.MapleStatEffect
判斷此效果是否為「神聖之盾」(Divine Shield)技能效果。
isDoing() - Method in class client.inventory.MapleEquipIdOnly
 
isDojo(int) - Static method in class constants.GameConstants
 
isDragonBlink() - Method in class server.MapleStatEffect
判斷本效果是否為龍魔導士(Evan)的龍之瞬閃(Dragon Blink)技能。
isDragonBlood() - Method in class server.MapleStatEffect
判斷本效果是否為龍騎士的龍血(Dragon Blood)技能。
isDragonequip(int) - Static method in class constants.GameConstants
 
isDropRestricted(int) - Static method in class constants.GameConstants
 
isDropRestricted(int) - Method in class server.MapleItemInformationProvider
判斷道具是否禁止掉落,綜合 flag 旗標、GameConstants.isDropRestricted(int) 與一串例外白名單 id。
isDSsub(int) - Static method in class constants.GameConstants
 
isDST() - Static method in class tools.KoreanDateUtil
 
isDualBlade(int) - Static method in class constants.GameConstants
 
isEffectRing(int) - Static method in class constants.GameConstants
 
isElement - Variable in class server.life.MobAttackInfo
 
isElement() - Method in enum class client.inventory.EquipAdditions
 
isElementAmp_Skill(int) - Static method in class constants.GameConstants
 
isElementAmp_Skill(int) - Static method in class constants.SkillConstants
 
isEligibleAndroidName(String) - Static method in class client.MapleCharacterUtil
 
isEligibleCharName(String, boolean) - Static method in class client.MapleCharacterUtil
 
isEligibleItem(int, int, int, int) - Method in class handling.login.LoginInformationProvider
 
isEligibleName(String) - Method in class scripting.NPCConversationManager
檢查名稱是否可用於建立角色。
isElseSkill(int) - Static method in class constants.SkillConstants
 
isEmpty() - Method in enum class client.status.MonsterStatus
 
isEnabled() - Method in enum class client.anticheat.CheatingOffense
 
isEnergyCharge() - Method in class server.MapleStatEffect
此效果是否為海盜能量充滿(Energy Charge)技能。
isEquip(int) - Static method in class constants.GameConstants
 
isEquip(int) - Static method in class constants.ItemConstants
 
isEquipped() - Method in class client.inventory.MapleRing
 
isEquipScroll(int) - Static method in class constants.GameConstants
 
isEscort() - Method in class server.life.MapleMonsterStats
 
isEvan(int) - Static method in class constants.GameConstants
 
isEvanDragonItem(int) - Static method in class constants.GameConstants
 
isEventMap(int) - Static method in class constants.GameConstants
 
isEventMap(int) - Static method in class constants.MapConstants
 
isExist(int) - Static method in enum class client.MapleJob
 
isExistAndLimitMac(String) - Static method in class handling.login.handler.AutoRegister
 
isExistCharacterInDataBase(int) - Static method in class client.MapleCharacterUtil
 
isExistSkill(int, int) - Method in class handling.world.SkillCollector
 
isExitAfter(MapleCharacter) - Method in class server.shops.MapleMiniGame
 
isExpired() - Method in class client.anticheat.CheatingOffenseEntry
 
isExplosiveReward() - Method in class server.life.MapleMonsterStats
 
isExpOrDropCardTime(int) - Method in class server.MapleItemInformationProvider
判斷經驗/掉落加成卡此刻是否處於其生效時段(依星期與時段設定)。
isFacingLeft() - Method in class server.maps.AnimatedMapleMapObject
 
isFake() - Method in class server.life.MapleMonster
 
isFastAttack(int) - Static method in class constants.GameConstants
 
isFastAttack(int) - Static method in class constants.SkillConstants
 
isFemaleFace(int) - Static method in class tools.HairFaceDump
 
isFemaleHair(int) - Static method in class tools.HairFaceDump
 
isFfaLoot() - Method in class server.life.MapleMonsterStats
 
isFinalAttack() - Method in class server.MapleStatEffect
判斷此效果是否為「最後一擊」(Final Attack)技能效果。
isFinisher(int) - Static method in class handling.channel.handler.PlayerHandler
判斷指定技能是否為「終結技」(連擊系終結招),並回傳其所需消耗的連擊珠類型。
isFirstAttack() - Method in class server.life.MapleMonster
 
isFirstAttack() - Method in class server.life.MapleMonsterStats
 
isFishingMap(int) - Static method in class constants.MapConstants
 
isFlat() - Method in class server.maps.MapleFoothold
 
isFlying() - Method in class client.MapleCharacter
是否處於飛行(翱翔)狀態。
isFollowInitiator() - Method in class client.MapleCharacter
判斷本角色是否為跟隨關係的發起者。
isFollowOn() - Method in class client.MapleCharacter
判斷跟隨功能目前是否開啟。
isForbiddenName(String) - Method in class handling.login.LoginInformationProvider
 
isForceIncrease(int) - Static method in class constants.GameConstants
 
isForceRespawn(int) - Static method in class constants.GameConstants
 
isForGM(int) - Static method in class constants.ItemConstants
 
isFourthJob() - Method in class client.Skill
 
isFreeSlot(int) - Method in class client.MapleCharacter
檢查所有背包類型(裝備/消耗/設置/其他/現金)是否都至少有指定數量的空格。
isFriendly() - Method in class server.life.MapleMonsterStats
 
isFriendshipRing(int) - Static method in class constants.GameConstants
 
isFull() - Method in class client.BuddyList
 
isFull() - Method in class client.inventory.MapleInventory
 
isFull() - Method in class server.MapleStorage
 
isFull(int) - Method in class client.inventory.MapleInventory
 
isGem(int) - Static method in class constants.GameConstants
 
isGeneralScroll(int) - Static method in class constants.GameConstants
 
isGm() - Method in class client.MapleClient
判斷此帳號是否為 GM(管理員)帳號。
isGM() - Method in class client.MapleCharacter
是否為 GM(GM 等級 > 0)。
isGmBuff() - Method in class server.MapleStatEffect
判斷此效果是否為 GM/皇后等可無視隊伍限制套用至範圍全體的 buff。
isGMEquip(int) - Static method in class constants.GameConstants
 
isGod() - Method in class client.MapleCharacter
是否為最高權限「神」(GM 等級 ≥ 100)。
isGun(int) - Static method in class constants.GameConstants
 
isHadError() - Method in class tools.wztosql.DumpItems
 
isHadError() - Method in class tools.wztosql.DumpMobSkills
 
isHadError() - Method in class tools.wztosql.DumpQuests
 
isHarvesting(int) - Static method in class constants.GameConstants
 
isHaveQuickMoveMap(int) - Static method in class constants.GameConstants
 
isHeal() - Method in class server.MapleStatEffect
此效果是否為治療(Heal)類技能。
isHeart(int) - Static method in class constants.GameConstants
 
isHidden() - Method in class client.MapleCharacter
判斷角色是否處於隱身狀態。
isHidden() - Method in class server.life.AbstractLoadedMapleLife
 
isHide() - Method in class server.MapleStatEffect
判斷本效果是否為 GM 隱身術。
isHittable() - Method in class server.events.MapleCoconut.MapleCoconuts
 
isHittable() - Method in class server.events.MapleSnowball.MapleSnowballs
 
isHyperRockMap(int) - Method in class client.MapleCharacter
判斷指定地圖是否已登錄於高級(VIP)傳送石清單中。
isHyperTeleMap(int) - Static method in class constants.GameConstants
 
isIceKnight() - Method in class server.MapleStatEffect
判斷此效果是否為新手系的「冰封騎士」(Ice Knight)技能效果。
isIceKnightSkill(int) - Static method in class constants.GameConstants
 
isInBag(int, byte) - Static method in class constants.GameConstants
 
isInBlackList(String) - Method in class server.shops.HiredMerchant
 
isInBlockedMap() - Method in class client.MapleCharacter
判斷角色目前是否位於受限制(禁用部分功能)的地圖。
isInfinity() - Method in class server.MapleStatEffect
判斷本效果是否為魔法師的無限(Infinity)技能。
isInflation() - Method in class server.MapleStatEffect
此效果是否帶有膨脹(inflation)加成。
isInflationSkill(int) - Static method in class constants.GameConstants
 
isInit() - Method in class handling.world.guild.MapleGuild
 
isInnocenceScroll(int) - Static method in class constants.GameConstants
 
isInstanceMapLoaded(int) - Method in class server.maps.MapleMapFactory
 
isIntern() - Method in class client.MapleCharacter
是否為實習 GM(GM 等級 ≥ 1)。
isInTownMap() - Method in class client.MapleCharacter
判斷角色目前是否位於可正常使用城鎮功能的城鎮地圖。
isInvincible() - Method in class client.MapleCharacter
判斷角色是否處於無敵狀態。
isInvincible() - Method in class server.life.MapleMonsterStats
 
isInvis() - Method in class server.events.MapleSnowball.MapleSnowballs
 
isInvisible() - Method in class client.Skill
 
isInvited() - Method in class client.MapleCharacter
傳回此角色目前是否已送出交易邀請。
isJett(int) - Static method in class constants.GameConstants
 
isJob12000(int) - Static method in enum class client.MapleJob
 
isJob12000HighLv(int) - Static method in enum class client.MapleJob
 
isJob12000LowLv(int) - Static method in enum class client.MapleJob
 
isJobFamily(int, int) - Static method in class constants.GameConstants
 
isJukebox() - Method in class server.maps.MapleMapEffect
 
isKarmaEnabled(int) - Method in class server.MapleItemInformationProvider
判斷道具是否可使用剪刀(白銀剪刀,karmaEnabled == 1)解除交易限制。
isKatara(int) - Static method in class constants.GameConstants
 
isKOC() - Method in class client.MapleCharacter
判斷角色是否屬於騎士團(Knights of Cygnus)職業群。
isKOC(int) - Static method in class constants.GameConstants
 
isLastNode(int) - Method in class server.maps.MapleMap
判斷指定索引是否為最後一個節點。
isLastNode(int) - Method in class server.maps.MapleNodes
 
isLeader() - Method in class scripting.AbstractPlayerInteraction
 
isLeader() - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
isLeader(MapleCharacter) - Method in class scripting.EventInstanceManager
 
isLegacyPassword(String) - Static method in class client.LoginCryptoLegacy
 
isLinkedAranSkill(int) - Static method in class constants.GameConstants
 
isLinkedAranSkill(int) - Static method in class constants.SkillConstants
 
isLinkedAttackSkill(int) - Static method in class constants.GameConstants
 
isLocalhost() - Method in class client.MapleClient
判斷伺服器是否以本機(localhost)模式運行。
isLocked() - Method in class client.InnerSkillValueHolder
 
isLocked() - Method in class server.MapleTrade
 
isLoggedIn() - Method in class client.MapleClient
判斷此連線目前是否處於已登入狀態(依本機快取旗標,不查詢資料庫)。
isLoggedIn_beforeInGame() - Method in class client.MapleClient
判斷此連線是否處於「已登入但尚未進入遊戲」階段(伺服器選擇或角色選擇畫面)。
isLogoutExpire(int) - Method in class server.MapleItemInformationProvider
判斷道具是否於登出時失效/消失(flag0x20 位元)。
isMadeByGM(MapleClient, int, short) - Static method in class constants.ItemConstants
 
isMage() - Method in class client.MapleCharacter
判斷角色是否為法師(Mage)系職業,含冒險家、皇家騎士團、覺醒者與 22xx 系列法師。
isMagic() - Method in class client.Skill
 
isMagicAttack(int) - Static method in class constants.SkillConstants
 
isMagicChargeSkill(int) - Static method in class constants.GameConstants
 
isMagicDoor() - Method in class server.MapleStatEffect
判斷本效果是否為祭司的傳送門(Mystic Door)技能。
isMagicWeapon(int) - Static method in class constants.GameConstants
 
isMainItem() - Method in class server.CashModItem
 
isMaleFace(int) - Static method in class tools.HairFaceDump
 
isMaleHair(int) - Static method in class tools.HairFaceDump
 
isMapLoaded(int) - Method in class server.maps.MapleMapFactory
 
isMapObjectVisible(MapleMapObject) - Method in class client.MapleCharacter
判斷指定地圖物件目前對此角色是否可見。
isMarriageRing(int) - Static method in class constants.GameConstants
 
isMechChange() - Method in class server.MapleStatEffect
判斷此效果是否為機甲(機械師)形態切換技能。
isMechDoor() - Method in class server.MapleStatEffect
判斷本效果是否為機甲師的機甲傳送門(Mech Door)技能。
isMechequip(int) - Static method in class constants.GameConstants
 
isMechPassive() - Method in class server.MapleStatEffect
判斷此效果是否為機械師(Mechanic)的被動技能效果。
isMercedes(int) - Static method in class constants.GameConstants
 
isMesoGuard() - Method in class server.MapleStatEffect
判斷本效果是否為俠盜的金錢護盾(Meso Guard)技能。
isMihile(int) - Static method in class constants.GameConstants
 
isMistEruption() - Method in class server.MapleStatEffect
判斷此效果是否為「魔力爆發」(Mist Eruption)技能效果。
isMobHP(int) - Method in class server.MapleItemInformationProvider
判斷道具是否依怪物 HP 連動(flag0x1000 位元)。
isMobMist() - Method in class server.maps.MapleMist
 
isMonitored() - Method in class client.MapleClient
判斷此連線是否處於受監控狀態。
isMonitored() - Method in class handling.world.MapleMessenger
 
isMonsterBuff() - Method in class server.MapleStatEffect
此效果是否為對怪物施加狀態的技能(威嚇、緩速、封印、厄運、蜘蛛網、忍者伏擊等)。
isMonsterCard(int) - Static method in class constants.GameConstants
 
isMonsterRiding() - Method in class server.MapleStatEffect
判斷本效果是否為騎乘(騎獸)技能,含由坐騎道具提供者。
isMonsterRiding_() - Method in class server.MapleStatEffect
判斷本效果是否為各職業的基礎騎乘(騎獸)技能。
isMonsterSkill() - Method in class client.status.MonsterStatusEffect
 
isMorph() - Method in class server.MapleStatEffect
判斷此效果是否會造成角色變身。
isMountItemAvailable(int, int) - Static method in class constants.GameConstants
 
isMovement() - Method in class client.Skill
 
isMoveSkill(int) - Static method in class constants.SkillConstants
 
isMPRecovery() - Method in class server.MapleStatEffect
判斷本效果是否為俠盜的 MP 回復(Energy Charge 系)技能。
isMultiAttack() - Method in class server.maps.MapleSummon
 
isMultiSummon() - Method in class server.maps.MapleSummon
 
isMulungSkill(int) - Static method in class constants.GameConstants
 
isNoDelaySkill(int) - Static method in class constants.GameConstants
 
isNoDoom() - Method in class server.life.MapleMonsterStats
 
isNoSpawn(int) - Static method in class constants.GameConstants
 
isNotice() - Method in class handling.world.guild.MapleBBSThread
 
isNotMpJob(int) - Static method in enum class client.MapleJob
 
isOnline() - Method in class client.BuddylistEntry
 
isOnline() - Method in class handling.world.family.MapleFamilyCharacter
 
isOnline() - Method in class handling.world.guild.MapleGuildCharacter
 
isOnline() - Method in class handling.world.MapleMessengerCharacter
 
isOnline() - Method in class handling.world.MaplePartyCharacter
 
isOnlyTradeBlock(int) - Method in class server.MapleItemInformationProvider
判斷道具是否僅有交易封鎖(WZ info/tradeBlock 為 1)。
isOnSale() - Method in class server.CashItem
 
isOpen() - Method in class server.shops.AbstractPlayerStore
 
isOpen() - Method in interface server.shops.IMaplePlayerShop
 
isOpen() - Method in class tools.MockIOSession
 
isOperateStorage() - Method in class client.MapleCharacter
傳回此角色目前是否正在操作倉庫。
isOpScroll(int) - Static method in class constants.GameConstants
 
isOtherGem(int) - Static method in class constants.GameConstants
 
isOverall(int) - Static method in class constants.GameConstants
 
isOverPoweredEquip(MapleClient, int, short) - Static method in class constants.ItemConstants
 
isOverTime() - Method in class server.MapleStatEffect
判斷本效果是否為持續型(over-time)增益。
isOwner(MapleCharacter) - Method in class server.shops.AbstractPlayerStore
 
isOwner(MapleCharacter) - Method in interface server.shops.IMaplePlayerShop
 
isPartyBonus() - Method in class server.life.MapleMonsterStats
 
isPartyQuest() - Method in class server.quest.MapleQuest
 
isPet(int) - Static method in class constants.GameConstants
 
isPickedUp() - Method in class server.maps.MapleMapItem
 
isPickupBlocked(int) - Method in class server.MapleItemInformationProvider
判斷道具是否被封鎖拾取(flag0x40 位元)。
isPickupRestricted(int) - Static method in class constants.GameConstants
 
isPickupRestricted(int) - Method in class server.MapleItemInformationProvider
判斷道具是否禁止拾取,綜合 flag 旗標、GameConstants.isPickupRestricted(int) 與少數例外 id。
isPirate() - Method in class client.MapleCharacter
判斷角色是否為海盜(Pirate)系職業,含冒險家海盜與皇家騎士團的暴風使者。
isPirateMorph() - Method in class server.MapleStatEffect
判斷此效果是否為海盜系的變身(Morph)技能效果。
isPKarmaEnabled(int) - Method in class server.MapleItemInformationProvider
判斷道具是否可使用白金剪刀(karmaEnabled == 2)解除交易限制。
isPlayerDrop() - Method in class server.maps.MapleMapItem
 
isPlayerInstance() - Method in class scripting.NPCConversationManager
判斷目前玩家是否身處某個事件實例(EventInstanceManager)中。
isPlayerSaving(Integer) - Static method in class handling.world.World
查詢指定帳號是否正處於存檔鎖定中。
isPoison() - Method in class server.MapleStatEffect
判斷此效果是否為中毒(持續傷害)效果。
isPoisonMist() - Method in class server.maps.MapleMist
 
isPotentialScroll(int) - Static method in class constants.GameConstants
 
isProfessionSkill(int) - Static method in class constants.GameConstants
 
isProper() - Method in class handling.world.family.MapleFamily
 
isProper() - Method in class handling.world.guild.MapleGuild
 
isPull() - Method in class client.Skill
 
isPuppet() - Method in class server.maps.MapleSummon
 
isPush() - Method in class client.Skill
 
isPVPDisabled() - Method in class client.Skill
 
isPyramidSkill(int) - Static method in class constants.GameConstants
 
isQuestActive(int) - Method in class scripting.AbstractPlayerInteraction
 
isQuestActive(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
isQuestActive(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
isQuestFinished(int) - Method in class scripting.AbstractPlayerInteraction
 
isQuestFinished(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
isQuestFinished(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
isQuestItem(int) - Method in class server.MapleItemInformationProvider
判斷道具是否為任務道具(flag0x200 位元,且非 301 類)。
isRandDrop() - Method in class server.maps.MapleMapItem
 
isRangedAttack(int) - Static method in class constants.SkillConstants
 
isReady(int) - Method in class server.shops.MapleMiniGame
 
isReceiving() - Method in class client.MapleClient
判斷此連線目前是否接受處理封包。
isRechargable(int) - Static method in class constants.GameConstants
 
isRecordDamage() - Method in class scripting.EventInstanceManager
取得傷害記錄開關狀態。
isRecovery() - Method in class server.MapleStatEffect
判斷本效果是否為各職業的「恢復術」技能。
isRecovery(int) - Method in class constants.SkillConstants
 
isRecoveryIncSkill(int) - Static method in class constants.GameConstants
 
isRecoveryIncSkill(int) - Static method in class constants.SkillConstants
 
isReflect() - Method in class client.status.MonsterStatusEffect
 
isRegistered() - Method in class tools.MockIOSession
 
isRegRockMap(int) - Method in class client.MapleCharacter
判斷指定地圖是否已登錄於特殊(記憶)傳送石清單中。
isResist(int) - Static method in class constants.GameConstants
 
isReturnScroll() - Method in class server.MapleStatEffect
判斷此效果是否為「回城卷軸」類技能。
isReverseItem(int) - Static method in class constants.GameConstants
 
isRing(int) - Static method in class constants.GameConstants
 
isRockMap(int) - Method in class client.MapleCharacter
判斷指定地圖是否已登錄於城市傳送石清單中。
isRunning - Variable in class server.events.MapleEvent
 
isRunning() - Method in class server.events.MapleEvent
 
isSameJob(int, int) - Static method in enum class client.MapleJob
 
isSearching() - Method in class client.inventory.MapleEquipIdOnly
 
isSeparatedSp(int) - Static method in class constants.GameConstants
 
isShadow() - Method in class server.MapleStatEffect
判斷此效果是否為「分身術」(Shadow Partner)類技能效果。
isShareTagEnabled(int) - Method in class server.MapleItemInformationProvider
判斷道具是否支援共享標籤(flag0x800 位元)。
isShield(int) - Static method in class constants.GameConstants
 
isShowInfo() - Method in class client.MapleCharacter
是否顯示偵錯/管理資訊(等同 MapleCharacter.isAdmin())。
isShutdown - Static variable in class constants.ServerConstants
 
isShutdown() - Static method in class handling.cashshop.CashShopServer
 
isShutdown() - Method in class handling.channel.ChannelServer
 
isShutdown() - Static method in class handling.login.LoginServer
 
isShutDown - Static variable in class handling.world.World
全域關機旗標;於伺服器關閉流程啟動時置為 true,供各子系統判斷是否正在停機。
isSkill() - Method in class server.MapleStatEffect
判斷此效果是否來自技能(相對於道具)。
isSkillWorking(int) - Method in class client.MapleCharacter
判斷指定技能是否仍在作用中(存在時間紀錄)。
isSlope() - Method in class server.maps.MapleFoothold
 
isSoaring() - Method in class server.MapleStatEffect
判斷此效果是否為飛行(Soaring)技能效果(一般或騎乘版皆計入)。
isSoaring_Mount() - Method in class server.MapleStatEffect
判斷此效果是否為騎乘版飛行(Soaring)技能效果。
isSoaring_Normal() - Method in class server.MapleStatEffect
判斷此效果是否為一般版飛行(Soaring)技能效果。
isSpamHeader(RecvPacketOpcode) - Static method in enum class handling.RecvPacketOpcode
 
isSpamHeader(SendPacketOpcode) - Static method in enum class handling.SendPacketOpcode
 
isSpecial() - Method in enum class server.life.Element
 
isSpecialCard(int) - Static method in class constants.GameConstants
 
isSpecialMove(int) - Static method in class constants.SkillConstants
 
isSpecialScroll(int) - Static method in class constants.GameConstants
 
isSpecialSkill() - Method in class client.Skill
 
isSquadLeader(String) - Method in class scripting.NPCConversationManager
判斷當前玩家是否為指定遠征隊的隊長。
isSquadMap(int) - Static method in class constants.GameConstants
 
isSquadMember(String) - Method in class scripting.NPCConversationManager
查詢目前玩家在指定遠征隊(MapleSquad)中的成員狀態。
isStaff() - Method in class client.MapleCharacter
判斷角色是否為管理人員(GM 等級高於普通玩家)。
isStartingEventMap(int) - Static method in class constants.MapConstants
 
isStopped() - Method in class server.events.MapleCoconut.MapleCoconuts
 
isSubTime(int) - Method in class server.MapleStatEffect
判斷指定來源技能的怪物狀態是否應使用副時間(subTime)而非主持續時間。
isSuccess(int) - Static method in class server.Randomizer
 
isSummon() - Method in class server.maps.MapleSummon
 
isSummonSack(int) - Static method in class constants.GameConstants
 
isTablet(int) - Static method in class constants.GameConstants
 
isTakeDamage(int) - Method in class client.MapleCharacter
判斷玩家是否在最近 sec 毫秒內被怪物攻擊。
isTeamMap(int) - Static method in class constants.GameConstants
 
isThief() - Method in class client.MapleCharacter
判斷角色是否為盜賊(Thief)系職業,含冒險家盜賊與皇家騎士團的夜行者。
isThrowingStar(int) - Static method in class constants.GameConstants
 
isTimeLeap() - Method in class server.MapleStatEffect
此效果是否為時間跳躍(Time Leap)技能。
isTimelessItem(int) - Static method in class constants.GameConstants
 
isTimeLimited() - Method in class client.Skill
 
isTimerActive() - Method in class server.maps.MapleReactor
 
isTimerStarted() - Method in class scripting.EventInstanceManager
 
isTimerStarted() - Method in class server.events.MapleFitness
 
isTimerStarted() - Method in class server.events.MapleSurvival
 
isTown() - Method in class server.maps.MapleMap
取得本地圖是否為城鎮。
isTownScroll(int) - Static method in class constants.GameConstants
 
isTwoHanded(int) - Static method in class constants.GameConstants
 
isUnstealable() - Method in class server.MapleStatEffect
判斷此效果的增益是否不可被偷取(怪物無法竊取)。
isUpgradeScroll(int) - Static method in class constants.GameConstants
 
isUse(int) - Static method in class constants.GameConstants
 
isUseFirmCharm() - Method in class client.MapleCharacter
是否已使用堅固護身符(保護裝備的標記)。
isUsefulUltimateLinkSkill(int, int) - Static method in class constants.GameConstants
 
isUsefulUltimateSkill(int, int) - Static method in class constants.GameConstants
 
isUselssSkill(int) - Static method in class constants.GameConstants
 
isUseVipCharm() - Method in class client.MapleCharacter
是否已使用 VIP 護身符(防止經驗值損失的標記)。
isVisible() - Method in class client.BuddylistEntry
 
isWall() - Method in class server.maps.MapleFoothold
 
isWarrior() - Method in class client.MapleCharacter
判斷角色是否為劍士(Warrior)系職業,含冒險家、皇家騎士團與戰神的近戰職業。
isWeapon(int) - Static method in class constants.GameConstants
 
isWildHunter(int) - Static method in class constants.GameConstants
 
isWinner() - Method in class server.MapleCarnivalParty
 
isWritable() - Method in class tools.MockIOSession
 
is二段跳(int) - Static method in class constants.SkillConstants
 
is大魔導士_火毒(int) - Static method in enum class client.MapleJob
 
is大魔導士_冰雷(int) - Static method in enum class client.MapleJob
 
is弓箭手(int) - Static method in enum class client.MapleJob
 
is天使破壞者(int) - Static method in enum class client.MapleJob
 
is幻影俠盜(int) - Static method in enum class client.MapleJob
 
is幻獸師(int) - Static method in enum class client.MapleJob
 
is主教(int) - Static method in enum class client.MapleJob
 
is末日反抗軍(int) - Static method in enum class client.MapleJob
 
is皮卡啾(int) - Static method in enum class client.MapleJob
 
is米哈逸(int) - Static method in enum class client.MapleJob
 
is狂狼勇士(int) - Static method in enum class client.MapleJob
 
is狂豹獵人(int) - Static method in enum class client.MapleJob
 
is究極突刺(int) - Static method in class constants.SkillConstants
 
is例外裝備潛能(int) - Static method in class constants.ItemConstants
 
is夜光(int) - Static method in enum class client.MapleJob
 
is夜使者(int) - Static method in enum class client.MapleJob
 
is武陵道場技能(int) - Static method in class constants.SkillConstants
 
is法師(int) - Static method in enum class client.MapleJob
 
is初心者(int) - Static method in enum class client.MapleJob
 
is金字塔技能(int) - Static method in class constants.SkillConstants
 
is冒險家(int) - Static method in enum class client.MapleJob
 
is皇家騎士團(int) - Static method in enum class client.MapleJob
 
is英雄(int) - Static method in enum class client.MapleJob
 
is英雄團(int) - Static method in enum class client.MapleJob
 
is重砲指揮官(int) - Static method in enum class client.MapleJob
 
is飛毒殺(int) - Static method in class constants.SkillConstants
 
is拳霸(int) - Static method in enum class client.MapleJob
 
is海盜(int) - Static method in enum class client.MapleJob
 
is烈焰巫師(int) - Static method in enum class client.MapleJob
 
is特殊劇情地圖(int) - Static method in class constants.GameConstants
 
is破風使者(int) - Static method in enum class client.MapleJob
 
is破風使者技能(int) - Static method in class constants.SkillConstants
 
is神之子(int) - Static method in enum class client.MapleJob
 
is神射手(int) - Static method in enum class client.MapleJob
 
is閃雷悍將(int) - Static method in enum class client.MapleJob
 
is終極攻擊(int) - Static method in class constants.SkillConstants
 
is透明短刀(int) - Static method in class constants.ItemConstants
 
is陰陽師(int) - Static method in enum class client.MapleJob
 
is傑諾(int) - Static method in enum class client.MapleJob
 
is凱內西斯(int) - Static method in enum class client.MapleJob
 
is凱撒(int) - Static method in enum class client.MapleJob
 
is復活技能() - Method in class server.MapleStatEffect
此效果是否為復活技能(GM 復活、復活術)。
is惡魔(int) - Static method in enum class client.MapleJob
 
is惡魔殺手(int) - Static method in enum class client.MapleJob
 
is惡魔復仇者(int) - Static method in enum class client.MapleJob
 
is盜賊(int) - Static method in enum class client.MapleJob
 
is超新星(int) - Static method in enum class client.MapleJob
 
is黑騎士(int) - Static method in enum class client.MapleJob
 
is暗夜行者(int) - Static method in enum class client.MapleJob
 
is暗影神偷(int) - Static method in enum class client.MapleJob
 
is煉獄巫師(int) - Static method in enum class client.MapleJob
 
is聖魂劍士(int) - Static method in enum class client.MapleJob
 
is聖騎士(int) - Static method in enum class client.MapleJob
 
is嫩寶投擲術(int) - Static method in class constants.SkillConstants
 
is槍神(int) - Static method in enum class client.MapleJob
 
is管理員(int) - Static method in enum class client.MapleJob
 
is精靈遊俠(int) - Static method in enum class client.MapleJob
 
is蒼龍俠客(int) - Static method in enum class client.MapleJob
 
is劍士(int) - Static method in enum class client.MapleJob
 
is劍豪(int) - Static method in enum class client.MapleJob
 
is影武者(int) - Static method in enum class client.MapleJob
 
is箭神(int) - Static method in enum class client.MapleJob
 
is曉の陣(int) - Static method in enum class client.MapleJob
 
is機甲戰神(int) - Static method in enum class client.MapleJob
 
is龍魔導士(int) - Static method in enum class client.MapleJob
 
is瞬間移動(int) - Static method in class constants.SkillConstants
 
is隱月(int) - Static method in enum class client.MapleJob
 
is騎士團團長(int) - Static method in enum class client.MapleJob
 
is爆拳槍神(int) - Static method in enum class client.MapleJob
 
is寶盒(int) - Static method in class constants.ItemConstants
 
item - Enum constant in enum class server.quest.MapleQuestActionType
 
item - Enum constant in enum class server.quest.MapleQuestRequirementType
 
item - Variable in class server.maps.MapleMapItem
 
item - Variable in class server.shops.MaplePlayerShopItem
 
item() - Constructor for class client.messages.commands.AdminCommand.item
 
Item - Class in client.inventory
背包道具的基礎資料模型,所有道具類型的共同基底。
Item(int, byte, short) - Constructor for class client.inventory.Item
 
Item(int, short, short, short) - Constructor for class client.inventory.Item
 
Item(int, short, short, short, int) - Constructor for class client.inventory.Item
 
ITEM - Enum constant in enum class server.maps.MapleMapObjectType
 
ITEM_EFFECT_MOB - Enum constant in enum class handling.SendPacketOpcode
 
ITEM_GATHER - Enum constant in enum class handling.RecvPacketOpcode
 
ITEM_MAKER - Enum constant in enum class handling.RecvPacketOpcode
 
ITEM_MOVE - Enum constant in enum class handling.RecvPacketOpcode
 
ITEM_PICKUP - Enum constant in enum class client.inventory.MaplePet.PetFlag
 
ITEM_PICKUP - Enum constant in enum class handling.RecvPacketOpcode
 
ITEM_POT - Enum constant in enum class handling.SendPacketOpcode
 
ITEM_SORT - Enum constant in enum class handling.RecvPacketOpcode
 
ITEM_TITLE - Static variable in class constants.GameConstants
 
ITEM_UNLOCK - Enum constant in enum class handling.RecvPacketOpcode
 
itemBlock - Static variable in class constants.GameConstants
 
ItemCheck() - Constructor for class client.messages.commands.InternCommand.ItemCheck
 
itemCon - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
itemConNo - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
ItemConstants - Class in constants
道具 ID 分類判斷與道具相關子規則的常數工具類別。
ItemConstants() - Constructor for class constants.ItemConstants
 
ItemConstants_isEquip() - Method in class constants.PureConstantsTest
 
ItemConstants_sub_609CDE() - Method in class constants.PureConstantsTest
 
ItemConstants.卷軸 - Class in constants
 
ItemConstants.套裝 - Class in constants
 
ItemConstants.傷害字型 - Class in constants
 
ItemConstants.類型 - Class in constants
 
itemData - Variable in class server.MapleItemInformationProvider
Item.wz 資料供應者,用於讀取消耗品、安裝、其它類道具效果資料。
itemEffect(int, int) - Static method in class tools.packet.CField
建構顯示角色道具特效的封包。
itemEffects - Variable in class server.MapleItemInformationProvider
道具效果快取,以道具 ID 對應其 MapleStatEffect(消耗品/使用效果)。
itemEffectsEx - Variable in class server.MapleItemInformationProvider
道具額外效果快取(EX 版本),以道具 ID 對應其 MapleStatEffect
itemExists(int) - Method in class server.MapleItemInformationProvider
判斷道具 id 是否確實存在(具有合法物品分頁且已載入快取)。
itemExpired(int) - Static method in class tools.packet.InfoPacket
 
ItemFlag - Enum Class in client.inventory
道具旗標位元欄位的列舉定義,對應用戶端協定中的 flag 短整數。
ItemGather(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
處理玩家點擊「合併」按鈕、將指定背包內可堆疊道具依道具 ID 排序並合併堆疊的封包。
itemid - Variable in class server.quest.MapleQuestAction.QuestItem
 
itemid - Variable in class server.StructFamiliar
 
itemid - Variable in class server.StructRewardItem
 
itemId - Variable in class server.ItemInformation
 
itemId - Variable in class server.life.MonsterDropEntry
 
itemId - Variable in class server.life.MonsterGlobalDropEntry
 
itemId - Variable in class server.maps.MapleExtractor
 
itemId - Variable in class server.maps.ReactorDropEntry
 
itemId - Variable in class server.shops.AbstractPlayerStore
 
ITEMID - Enum constant in enum class server.CashItemFlag
 
itemIDs - Variable in class server.StructSetItem
 
ItemInformation - Class in server
單一道具(含裝備與消耗品)的完整靜態屬性資料容器。
ItemInformation() - Constructor for class server.ItemInformation
 
ItemList() - Constructor for class client.messages.commands.AdminCommand.ItemList
 
ItemLoader - Enum Class in client.inventory
道具持久化的存取策略列舉,封裝各種道具來源(角色背包、帳號倉庫、現金商城等)的資料庫表名與鍵欄位。
itemMakeLevel - Variable in class server.ItemInformation
 
ItemMaker(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ItemMakerHandler
 
ItemMaker_Success() - Static method in class tools.packet.EffectPacket
 
ItemMaker_Success_3rdParty(int) - Static method in class tools.packet.EffectPacket
 
ItemMakerCreateEntry(int, int, byte, int, byte, int) - Constructor for class server.ItemMakerFactory.ItemMakerCreateEntry
 
ItemMakerFactory - Class in server
道具製作系統(Item Maker)的全域工廠與快取,從 WZ 資料讀取各職業製作配方。
ItemMakerFactory() - Constructor for class server.ItemMakerFactory
 
ItemMakerFactory.GemCreateEntry - Class in server
 
ItemMakerFactory.ItemMakerCreateEntry - Class in server
 
ItemMakerHandler - Class in handling.channel.handler
處理玩家職業製作系統(Maker System)的封包,涵蓋採集、裝備製造、寶石合成及強化。
ItemMakerHandler() - Constructor for class handling.channel.handler.ItemMakerHandler
 
ItemMakerHandler.CraftRanking - Enum Class in handling.channel.handler
 
itemMegaphone(String, boolean, int, Item) - Static method in class tools.packet.CWvsContext
建構道具喇叭(Item Megaphone)的封包(SERVERMESSAGE 類型 8)。
ItemMove(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
處理玩家在背包中拖曳道具的封包:依來源/目標欄位判斷為卸裝、穿裝、丟棄到地面或單純搬移。
itemQuantity(int) - Method in class client.MapleCharacter
計算角色身上指定道具的總數量。
itemQuantity(int) - Method in class scripting.AbstractPlayerInteraction
 
itemQuantity(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
items - Variable in class server.shops.AbstractPlayerStore
 
items - Variable in class server.StructSetItem
 
itemsFull - Variable in class tools.wztosql.WzDataInitializer.Result
 
itemsIncrementalChanged - Variable in class tools.wztosql.WzDataInitializer.Result
 
itemsIncrementalRemoved - Variable in class tools.wztosql.WzDataInitializer.Result
 
ItemSort(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
處理玩家點擊「整理」按鈕、將指定背包內的道具往前緊靠以消除空格的封包。
itemsSkipped - Variable in class tools.wztosql.WzDataInitializer.Result
 
itemvac() - Constructor for class client.messages.commands.AdminCommand.itemvac
 
ITEMVAC_CLIENT - Enum constant in enum class client.anticheat.CheatingOffense
 
ITEMVAC_SERVER - Enum constant in enum class client.anticheat.CheatingOffense
 
iterator() - Method in class client.inventory.MapleInventory
 
iterator() - Method in class provider.MapleData
 
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