Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z                                                                                                                                                                                                              穿                                                                                                               
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

H

Hacker_Log - Static variable in class tools.FileoutputUtil
 
HackInfo() - Constructor for class client.messages.commands.InternCommand.HackInfo
 
Hacking - Enum constant in enum class client.anticheat.ReportType
 
hadError - Variable in class tools.wztosql.DumpItems
 
hadError - Variable in class tools.wztosql.DumpMobSkills
 
hadError - Variable in class tools.wztosql.DumpQuests
 
hair - Variable in class handling.world.CharacterTransfer
 
hair() - Constructor for class client.messages.commands.GodCommand.hair
 
HAIR - Enum constant in enum class client.inventory.MapleInventoryType
 
HAIR - Enum constant in enum class client.MapleStat
 
hairExists(int) - Static method in class tools.HairFaceDump
 
HairFaceDump - Class in tools
從 WZ 資料讀取髮型與臉型 ID,並產生造型師 NPC 腳本的命令列工具。
HairFaceDump() - Constructor for class tools.HairFaceDump
 
HAMSTRING - Enum constant in enum class client.MapleBuffStat
 
HandleAlliance(LittleEndianAccessor, MapleClient, boolean) - Static method in class handling.channel.handler.AllianceHandler
 
handleAttackDelayBuff(MapleCharacter, short) - Static method in class constants.SkillConstants
 
handleBattleshipHP(int) - Method in class client.MapleCharacter
處理海盜戰艇(Battleship)受到傷害後的耐久度扣減。
handleBuff(MapleStatEffect, int) - Method in class server.buffs.AbstractBuffClass
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.BowmanBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.ChivalrousBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.MagicianBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.PirateBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.ThiefBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.adventurer.WarriorBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.BlazeWizardBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.DawnWarriorBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.MihileBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.NightWalkerBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.ThunderBreakerBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.cygnus.WindArcherBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.gamemaster.GameMasterBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.hero.AranBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.hero.EvanBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.hero.MercedesBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.hero.PhantomBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.resistance.BattleMageBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.resistance.DemonBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.resistance.MechanicBuff
 
handleBuff(MapleStatEffect, int) - Method in class server.buffs.buffclasses.resistance.WildHunterBuff
 
handleCardStack() - Method in class client.MapleCharacter
處理幻影(Phantom)卡牌堆疊的累積判定與封包同步。
handleCooldowns(MapleCharacter, int, boolean, long) - Static method in class handling.world.World
對單一角色執行一輪定時的冷卻、回復、異常狀態與寵物維護處理。
handleDivorce() - Method in class scripting.NPCConversationManager
處理玩家的離婚流程。
handleEnergyCharge(int, int) - Method in class client.MapleCharacter
處理海盜「能量充滿」(Energy Charge)的能量累積與觸發。
handleExtraPVP(MapleCharacter, MapleCharacter) - Method in class server.MapleStatEffect
在 PVP 中對命中的敵方玩家施加技能專屬的額外 debuff(厄運變身、威嚇、搶奪等)。
handleForceGain(int, int) - Method in class client.MapleCharacter
處理鬥氣(force/MP)累積,使用預設額外鬥氣 0。
handleForceGain(int, int, int) - Method in class client.MapleCharacter
處理鬥氣(force)累積並回復對應 MP,同時可附加額外鬥氣。
handleItemOption(StructItemOption, MapleCharacter, boolean, Map) - Method in class client.PlayerStats
 
handleMap(MapleMap, int, int, long) - Static method in class handling.world.World
對單一地圖執行一輪重生/維護處理。
HandleOffline(MapleClient, int, long, long) - Method in class client.messages.commands.GMCommand.處理洗道具
 
handleOrbconsume(int) - Method in class client.MapleCharacter
消耗角色身上的英雄連擊(Combo)能量球。
handleOrbgain() - Method in class client.MapleCharacter
處理戰士「英雄連擊」(Combo)的能量球累積。
handlePacket(RecvPacketOpcode, LittleEndianAccessor, MapleClient, boolean) - Static method in class handling.MapleServerHandler
主封包分派器:依 opcode 將已解析的封包交給對應的處理器類別。
handleProfessionTool(MapleCharacter) - Method in class client.PlayerStats
 
handleSteal(MapleCharacter) - Method in class server.life.MapleMonster
 
handling - package handling
封包處理核心與封包定義:三大伺服器共用的 Netty 處理器、收/送 opcode 列舉、伺服器型別。
handling.cashshop - package handling.cashshop
商城(CashShop)/MTS 玩家拍賣伺服器:三伺服器拓樸中的第三個邏輯伺服器。
handling.cashshop.handler - package handling.cashshop.handler
商城與 MTS 的封包處理器:處理進出商城、購買禮券、以及玩家拍賣的所有操作。
handling.channel - package handling.channel
頻道(遊戲中)伺服器:承載所有實際遊戲玩法的 ChannelServer 及其線上角色儲存。
handling.channel.handler - package handling.channel.handler
頻道(遊戲中)伺服器的入站封包處理器集合:玩家、背包、怪物、NPC、互動、移動與傷害等各類遊戲玩法。
handling.login - package handling.login
登入伺服器與登入工作流程:帳號驗證、頻道負載通報與角色選單前置處理。
handling.login.handler - package handling.login.handler
登入封包處理器:帳號驗證、伺服器/角色清單、角色建立刪除與自動註冊。
handling.world - package handling.world
跨伺服器(程序內)協調層:登入/頻道/商城三伺服器之間的玩家狀態交接與群體訊息廣播。
handling.world.exped - package handling.world.exped
遠征隊(expedition)與組隊搜尋(party search)的跨伺服器協調資料模型。
handling.world.family - package handling.world.family
家族系統的資料模型與載入:家系圖、聲望、家族增益與啟動期批次載入。
handling.world.guild - package handling.world.guild
公會與聯盟子系統:公會、聯盟、公會技能、布告欄(BBS)的資料模型與持久化。
hands - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
HANDS - Enum constant in enum class client.MapleBuffStat
 
HARVEST_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
 
HARVEST_TIME - Static variable in class constants.GameConstants
 
HARVESTED - Enum constant in enum class handling.SendPacketOpcode
 
harvestingTool - Variable in class client.PlayerStats
 
harvestMessage(int, int) - Static method in class tools.packet.CField
建構採集結果訊息的封包。
harvestResult(int, boolean) - Static method in class tools.packet.CField
建構採集結果(HARVESTED)的封包。
hasApprentice() - Method in class client.MapleCharacter
傳回此角色目前是否擁有學徒。
hasAttr(AttributeKey) - Method in class tools.MockIOSession
 
hasBannedIP() - Method in class client.MapleClient
檢查目前連線來源 IP 是否在 IP 封鎖名單(ipbans)中。
hasBannedMac() - Method in class client.MapleClient
檢查本連線蒐集到的任一 MAC 位址是否在 MAC 封鎖名單(macbans)中。
hasBattled(MapleCharacter) - Method in class client.MapleCharacter
記錄此角色已與指定對象對戰的事實。
hasBlockedInventory() - Method in class client.MapleCharacter
判斷角色目前是否處於禁止操作背包的狀態。
hasCard(int) - Method in class client.MonsterBook
 
hasClock() - Method in class server.maps.MapleMap
取得本地圖是否設有時鐘。
hasClone - Variable in class client.PlayerStats
 
hasCommandScript(String, String) - Method in class scripting.NPCScriptManager
對應指令腳本「檔案是否存在」(供 CommandProcessor 決定是否覆寫內建 Java 指令)。
hasDisease(MapleDisease) - Method in class client.CharacterCooldownDiseaseManager
查詢角色目前是否處於指定異常狀態。
hasDisease(MapleDisease) - Method in class client.MapleCharacter
判斷本角色是否正受指定異常狀態影響。
hasDOT() - Method in class client.MapleCharacter
判斷角色目前是否處於持續傷害(DOT)狀態。
hasEMByMap() - Method in class scripting.NPCConversationManager
檢查玩家目前所在地圖是否綁定了活動管理器(event manager / EM)。
hasEndScript() - Method in class server.quest.MapleQuest
 
hasEquipped(int) - Method in class client.MapleCharacter
判斷角色是否已穿戴指定道具。
hasEventInstance() - Method in class scripting.NPCConversationManager
檢查玩家目前是否處於某個事件副本(event instance)中。
hasFFA() - Method in class server.maps.MapleMapItem
 
hasFinishedShutdown() - Method in class handling.channel.ChannelServer
 
hasGivenFame(MapleCharacter) - Method in class client.MapleCharacter
記錄此角色已向指定對象贈送人氣的事實。
hasGmLevel(int) - Method in class client.MapleCharacter
判斷此角色的 GM 等級是否達到指定門檻。
hashCode() - Method in class client.BuddylistEntry
 
hashCode() - Method in class client.inventory.MapleRing
 
hashCode() - Method in class handling.world.family.MapleFamilyCharacter
 
hashCode() - Method in class handling.world.MapleMessenger
 
hashCode() - Method in class handling.world.MapleMessengerCharacter
 
hashCode() - Method in class handling.world.MapleParty
 
hashCode() - Method in class handling.world.MaplePartyCharacter
 
hashCode() - Method in class tools.ArrayMap.Entry
 
hashCode() - Method in class tools.Pair
Gets the hash code of this pair.
hashCode() - Method in class tools.Quadra
 
hashCode() - Method in class tools.Triple
 
hashPassword(String) - Static method in class client.LoginCryptoLegacy
Hash the password for first time storage.
hasItemScript(String, int) - Method in class scripting.NPCScriptManager
對應道具腳本「檔案是否存在」(供 InventoryHandler 決定是否覆寫內建 Java 道具行為)。
hasMerchant(int, int) - Static method in class handling.world.World
判斷指定帳號/角色是否在任一頻道擁有開設中的雇傭商人。
hasMobKills() - Method in class client.MapleQuestStatus
 
hasOriginStats() - Method in class client.inventory.Equip
是否已記錄原始素值。
hasPartyBonus - Variable in class client.PlayerStats
 
hasRequiredSkill() - Method in class client.Skill
 
hasSetOnlyId() - Method in class client.inventory.Item
 
hasShop() - Method in class server.life.MapleNPC
 
hasSkill(int) - Method in class client.MapleCharacter
傳回此角色是否已學會指定技能(等級大於 0)。
hasSkill(int) - Method in class handling.world.guild.MapleGuild
 
hasSkill(int) - Method in class scripting.NPCConversationManager
查詢玩家是否擁有指定技能。
hasSkill(int, int) - Method in class server.life.MapleMonster
 
hasSkill(int, int) - Method in class server.life.MapleMonsterStats
 
hasSpace(int) - Method in class scripting.AbstractPlayerInteraction
 
hasSquadByMap() - Method in class scripting.NPCConversationManager
檢查玩家當前地圖是否已有遠征隊(squad)。
hasStartScript() - Method in class server.quest.MapleQuest
 
hasSubwpn() - Method in class scripting.NPCConversationManager
檢查玩家是否「未」裝備副武器或盾牌。
hasSummon() - Method in class client.MapleCharacter
判斷角色目前是否擁有召喚獸。
haveItem(int) - Method in class client.MapleCharacter
判斷角色是否持有指定道具(至少一件,含已穿戴件數)。
haveItem(int) - Method in class scripting.AbstractPlayerInteraction
 
haveItem(int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
haveItem(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
haveItem(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
haveItem(int, int) - Method in class client.MapleCharacter
判斷角色是否持有「至少」指定數量的道具(含已穿戴件數)。
haveItem(int, int) - Method in class scripting.AbstractPlayerInteraction
 
haveItem(int, int) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
haveItem(int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
haveItem(int, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
haveItem(int, int, boolean, boolean) - Method in class client.MapleCharacter
判斷角色背包中是否持有指定數量的道具。
haveItem(int, int, boolean, boolean) - Method in class scripting.AbstractPlayerInteraction
 
haveMonster(int) - Method in class scripting.AbstractPlayerInteraction
 
havePartyQuest(int) - Method in class client.CharacterQuestManager
依持有的特定 PQ 道具標記對應組隊任務的「持有」欄位。
havePartyQuest(int) - Method in class client.MapleCharacter
處理組隊任務取得指定道具的相關邏輯。
HBPQLog - Static variable in class tools.FilePrinter
 
heal - Enum constant in enum class client.SkillFactory.Delay
 
heal(int, int, boolean) - Method in class server.life.MapleMonster
 
heal(MapleCharacter) - Method in class client.PlayerStats
 
Heal() - Constructor for class client.messages.commands.SkilledCommand.Heal
 
Heal(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家自然「恢復 HP/MP」的封包(站樁回復/回復系技能)。
HEAL_ATTACKING_UNDEAD - Enum constant in enum class client.anticheat.CheatingOffense
 
heal_noUpdate(MapleCharacter) - Method in class client.PlayerStats
 
HEAL_OVER_TIME - Enum constant in enum class handling.RecvPacketOpcode
 
healHP(int) - Method in class client.MapleCharacter
為此角色回復 HP,並向自己與同地圖玩家送出回血特效封包。
HealMap() - Constructor for class client.messages.commands.SkilledCommand.HealMap
 
HealMap(int) - Method in class server.maps.MapleMapFactory
 
healMonster(int, int) - Static method in class tools.packet.MobPacket
建構治療怪物(顯示回血數字)的封包。
healMP(int) - Method in class client.MapleCharacter
為此角色回復 MP,並向自己與同地圖玩家送出回復特效封包。
hellban - Variable in class client.messages.commands.PracticerCommand.Ban
 
hellban - Variable in class client.messages.commands.PracticerCommand.BanID
 
hellban - Variable in class client.messages.commands.PracticerCommand.UnBan
 
HellBan() - Constructor for class client.messages.commands.InternCommand.HellBan
 
HellCh - Static variable in class constants.ServerConstants
 
HellChis() - Method in class handling.channel.ChannelServer
 
HEPQLog - Static variable in class tools.FilePrinter
 
hexSha1(String) - Static method in class client.LoginCrypto
 
HexTool - Class in tools
Provides a class for manipulating hexadecimal numbers.
HexTool() - Constructor for class tools.HexTool
 
HexToolTest - Class in tools
Deterministic unit tests for HexTool.
HexToolTest() - Constructor for class tools.HexToolTest
 
HIDDEN_POTENTIAL - Enum constant in enum class client.MapleBuffStat
 
Hide() - Constructor for class client.messages.commands.PracticerCommand.Hide
 
hideNpc(int) - Method in class server.maps.MapleMap
隱藏地圖上的 NPC(僅送出移除封包,不從地圖物件集合刪除)。
hidePlayer(boolean) - Method in class scripting.NPCConversationManager
切換玩家角色的隱身演出(VansheeMode)。
HIGH_AVOID - Enum constant in enum class client.anticheat.CheatingOffense
 
HIGH_DAMAGE - Enum constant in enum class client.anticheat.CheatingOffense
 
HIGH_DAMAGE_2 - Enum constant in enum class client.anticheat.CheatingOffense
 
HIGH_DAMAGE_MAGIC - Enum constant in enum class client.anticheat.CheatingOffense
 
HIGH_DAMAGE_MAGIC_2 - Enum constant in enum class client.anticheat.CheatingOffense
 
HIGH_JUMP - Enum constant in enum class client.anticheat.CheatingOffense
 
Hilla - Enum constant in enum class handling.world.exped.ExpeditionType
 
Hilla - Enum constant in enum class handling.world.exped.PartySearchType
 
HIRED_MERCHANT - Enum constant in enum class client.inventory.ItemLoader
 
HIRED_MERCHANT - Enum constant in enum class server.maps.MapleMapObjectType
 
HIRED_MERCHANT - Static variable in interface server.shops.IMaplePlayerShop
 
HiredMerchant - Class in server.shops
精靈商人(Hired Merchant)的伺服端實作,允許玩家離線掛店銷售道具。
HiredMerchant(MapleCharacter, int, String) - Constructor for class server.shops.HiredMerchant
 
HiredMerchantHandler - Class in handling.channel.handler
雇傭商人(Hired Merchant / 精靈商人)相關封包的頻道端處理器。
HiredMerchantHandler() - Constructor for class handling.channel.handler.HiredMerchantHandler
 
HiredMerchantSave - Class in server.shops
 
HiredMerchantSave() - Constructor for class server.shops.HiredMerchantSave
 
hit() - Method in class server.events.MapleCoconut.MapleCoconuts
 
HIT_COCONUT - Enum constant in enum class handling.SendPacketOpcode
 
HIT_SNOWBALL - Enum constant in enum class handling.SendPacketOpcode
 
hitCoconut(boolean, int, int) - Static method in class tools.packet.CField
建構椰子被擊中 / 生成的封包(椰子大戰小遊戲)。
hitCoconut(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
 
HitMonsterByOID() - Constructor for class client.messages.commands.AdminCommand.HitMonsterByOID
 
hitReactor(int, int) - Method in class scripting.AbstractPlayerInteraction
 
hitReactor(int, short, MapleClient) - Method in class server.maps.MapleReactor
 
hitReactor(MapleClient) - Method in class server.maps.MapleReactor
 
HitReactor(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
 
hits - Variable in class handling.channel.handler.AttackInfo
 
hitSnowball(MapleCharacter) - Static method in class server.events.MapleSnowball.MapleSnowballs
 
hitSnowBall(int, int, int, int) - Static method in class tools.packet.CField
建構雪球被擊中(推退)的封包(雪球大戰小遊戲)。
HOLY - Enum constant in enum class server.life.Element
 
HOLY_MAGIC_SHELL - Enum constant in enum class client.MapleBuffStat
 
HOLY_SHIELD - Enum constant in enum class client.MapleBuffStat
 
HOLY_SYMBOL - Enum constant in enum class client.MapleBuffStat
 
holyshield - Enum constant in enum class client.SkillFactory.Delay
 
homing - Enum constant in enum class client.SkillFactory.Delay
 
HOMING_BEACON - Enum constant in enum class client.MapleBuffStat
 
honorLevelUp() - Method in class client.MapleCharacter
提升名譽(Honor)等級 1 級,並在特定等級獎勵內在能力技能。
honourexp - Variable in class handling.world.CharacterTransfer
 
honourlevel - Variable in class handling.world.CharacterTransfer
 
horntail - Enum constant in enum class server.MapleSquad.MapleSquadType
 
Horntail - Enum constant in enum class handling.world.exped.ExpeditionType
 
Horntail - Enum constant in enum class handling.world.exped.PartySearchType
 
HORNTAIL_SHRINE - Enum constant in enum class handling.SendPacketOpcode
 
HorntailLog - Static variable in class tools.FilePrinter
 
hot_sell - Static variable in class constants.ServerConstants
 
hp - Variable in class client.PlayerStats
 
hp - Variable in class handling.world.CharacterTransfer
 
hp - Variable in class server.life.OverrideMonsterStats
 
hp - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
HP - Enum constant in enum class client.MapleStat
 
HP() - Constructor for class client.messages.commands.GodCommand.HP
 
HP_BOOST - Enum constant in enum class client.MapleBuffStat
 
HP_BOOST_PERCENT - Enum constant in enum class client.MapleBuffStat
 
HP_CHARGE - Enum constant in enum class client.inventory.MaplePet.PetFlag
 
HP_ITEM - Static variable in class constants.GameConstants
 
HP_LOSS_GUARD - Enum constant in enum class client.MapleBuffStat
 
hpApUsed - Variable in class handling.world.CharacterTransfer
 
hpCon - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
hpmpchange - Enum constant in enum class client.inventory.EquipAdditions
 
hpR - Variable in class server.MapleStatEffect
HP/MP 的百分比恢復率(解析時已除以 100,例如 WZ 的 hpR=50 存為 0.5)。
hpRecover - Variable in class client.PlayerStats
 
hpRecoverPercent - Variable in class client.PlayerStats
 
hpRecoverProp - Variable in class client.PlayerStats
 
hpRecoverTime - Variable in class client.PlayerStats
 
HReactor() - Constructor for class client.messages.commands.GMCommand.HReactor
 
hyperrocks - Variable in class handling.world.CharacterTransfer
 
hyperTele - Static variable in class constants.GameConstants
 
HYPNOTIZE - Enum constant in enum class client.status.MonsterStatus
 
HYPNOTIZE_DMG - Enum constant in enum class handling.RecvPacketOpcode
 
HypnotizeDmg(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
處理催眠(Hypnotize)使友方怪物對另一怪物造成的傷害。
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z                                                                                                                                                                                                              穿                                                                                                               
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form