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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

C

c - Variable in class scripting.AbstractPlayerInteraction
 
C8 收尾(2026-06-02):正式環境 GraalJS-only、Nashorn-free - Section in class scripting.ScriptEngines
 
calcDropPos(Point, Point) - Method in class server.maps.MapleMap
計算掉落物應落下的地面座標。
calcPointBelow(Point) - Method in class server.maps.MapleMap
計算 initial 正下方落在地面(足板)上的座標。
calculateBoundingBox(Point, boolean) - Method in class server.MapleStatEffect
以此效果自身解析出的範圍欄位(ltrbrange)算出生效矩形。
calculateBoundingBox(Point, boolean, int) - Method in class server.MapleStatEffect
以此效果自身的範圍欄位再額外延伸後算出生效矩形。
calculateBoundingBox(Point, boolean, Point, Point, int) - Static method in class server.MapleStatEffect
依施放者位置、面向與技能範圍矩形算出效果的世界座標生效範圍。
calculateEffects() - Method in class client.MapleCharacterCards
 
calculateItem() - Method in class client.MonsterBook
 
calculateLevel() - Method in class handling.world.guild.MapleGuild
 
calculateMaxBaseDamage(int, int, MapleCharacter) - Method in class client.PlayerStats
 
calculateScore() - Method in class client.MonsterBook
 
calcY(MapleFoothold, Point) - Static method in class server.maps.MapleFootholdTree
 
CaltechEval - Class in tools
以 Shunting-yard 演算法實作的純 Java 數學算式求值器。
CaltechEval(String) - Constructor for class tools.CaltechEval
 
cameraMove(int[]) - Method in class scripting.NPCConversationManager
播放鏡頭移動演出(CameraMove)。
cameraOnCharacter(int) - Method in class scripting.NPCConversationManager
將鏡頭重新對準玩家角色(CameraOnCharacter)。
cameraZoom(int[]) - Method in class scripting.NPCConversationManager
播放鏡頭縮放演出(CameraZoom)。
Can_GMItems - Static variable in class constants.ServerConstants
 
canAndroidName(String) - Static method in class client.MapleCharacterUtil
 
canAvatarSmega(int, int) - Method in class client.anticheat.CheatTracker
 
canBattle(MapleCharacter) - Method in class client.MapleCharacter
判斷此角色目前能否與指定對象進行對戰。
canBBS() - Method in class client.anticheat.CheatTracker
 
canBeLearnedBy(int) - Method in class client.Skill
 
canBlood(long) - Method in class client.MapleCharacter
判斷龍之血效果是否到達下一次扣血時點(每 4 秒)。
cancel() - Method in class scripting.EventManager
 
cancel() - Method in class scripting.EventScriptManager
 
cancel(MapleClient, MapleCharacter) - Method in class server.MapleTrade
 
cancel(MapleClient, MapleCharacter, int) - Method in class server.MapleTrade
 
CANCEL_BUFF - Enum constant in enum class handling.RecvPacketOpcode
 
CANCEL_BUFF - Enum constant in enum class handling.SendPacketOpcode
 
CANCEL_CHAIR - Enum constant in enum class handling.RecvPacketOpcode
 
CANCEL_CHAIR - Enum constant in enum class handling.SendPacketOpcode
 
CANCEL_DEBUFF - Enum constant in enum class handling.RecvPacketOpcode
 
CANCEL_FOREIGN_BUFF - Enum constant in enum class handling.SendPacketOpcode
 
CANCEL_ITEM_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
 
CANCEL_MONSTER_STATUS - Enum constant in enum class handling.SendPacketOpcode
 
CANCEL_OUT_SWIPE - Enum constant in enum class handling.RecvPacketOpcode
 
CANCEL_SKILL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
cancelAllBuffs() - Method in class client.MapleCharacter
正常取消角色身上所有作用中的 buff 效果。
cancelAllBuffs_() - Method in class client.MapleCharacter
直接清空角色的所有效果表,不送出任何取消封包。
cancelAllDebuffs() - Method in class client.CharacterCooldownDiseaseManager
靜默清空角色所有異常狀態(不發送任何封包)。
cancelAllDebuffs() - Method in class client.MapleCharacter
取消本角色身上所有的異常狀態(debuff),不論是否原本可解除。
cancelBuff(List) - Static method in class tools.packet.BuffPacket
 
CancelBuffHandler(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家主動取消「技能增益」的請求。
CancelBuffs() - Constructor for class client.messages.commands.GMCommand.CancelBuffs
 
cancelBuffStats(MapleBuffStat...) - Method in class client.MapleCharacter
取消一組指定的 buff 狀態。
cancelChair(int) - Static method in class tools.packet.CField
建構取消/切換坐椅的封包。
CancelChair(short, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家起身或使用「地圖內固定椅子」的請求。
cancelChallenge() - Method in class client.MapleCharacter
取消角色目前的對戰挑戰(challenge)。
cancelDebuff(MapleDisease) - Static method in class tools.packet.BuffPacket
 
cancelDropItem() - Method in class server.life.MapleMonster
 
cancelEffect(MapleStatEffect, boolean, long) - Method in class client.MapleCharacter
 
cancelEffect(MapleStatEffect, boolean, long, Map) - Method in class client.MapleCharacter
取消指定狀態效果並依需要清除其所有 buff 數值(核心多載)。
CancelEffectAction(MapleCharacter, MapleStatEffect, long, Map) - Constructor for class server.MapleStatEffect.CancelEffectAction
建構取消效果的排程任務。
cancelEffectFromBuffStat(MapleBuffStat) - Method in class client.MapleCharacter
依 buff 狀態找出對應的效果並取消之。
cancelEffectFromBuffStat(MapleBuffStat, int) - Method in class client.MapleCharacter
依 buff 狀態取消效果,但僅當該效果來自指定來源角色時才取消。
cancelFairySchedule(boolean) - Method in class client.MapleCharacter
取消精靈吊墜的加成排程。
cancelFamilyBuff() - Static method in class tools.packet.FamilyPacket
 
cancelFishingTask() - Method in class client.MapleCharacter
取消釣魚循環任務(若正在進行)。
cancelForeignBuff(int, List) - Static method in class tools.packet.BuffPacket
 
cancelForeignDebuff(int, MapleDisease) - Static method in class tools.packet.BuffPacket
 
cancelHarvest(boolean) - Method in class scripting.ReactorActionManager
 
cancelHoming() - Static method in class tools.packet.BuffPacket
 
cancelInnerPotential(int) - Static method in class tools.packet.CField
建構停用/取消內在能力(Inner Ability)的封包。
cancelItem(int) - Method in class scripting.AbstractPlayerInteraction
 
CancelItemEffect(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
取消由道具施加的增益效果。
cancelMagicDoor() - Method in class client.MapleCharacter
取消角色的魔法門(Magic Door)效果。
cancelMapTimeLimitTask() - Method in class client.MapleCharacter
取消地圖停留時間限制計時器(若有)。
CancelMech(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理機械師(Mechanic)相關技能取消的封包。
cancelMonsterStatus(int, MonsterStatus) - Static method in class tools.packet.MobPacket
建構取消怪物單一狀態效果的封包。
cancelMorphs() - Method in class client.MapleCharacter
取消角色身上的變身(Morph)效果。
cancelPoison(int, MonsterStatusEffect) - Static method in class tools.packet.MobPacket
建構取消怪物中毒(含燃燒)狀態的封包。
cancelPoisonSchedule(MapleMonster) - Method in class client.status.MonsterStatusEffect
 
cancelRemoval() - Method in class handling.world.exped.PartySearch
 
cancelSchedule() - Method in class client.inventory.MapleMount
 
cancelSingleStatus(MonsterStatusEffect) - Method in class server.life.MapleMonster
 
cancelSquadSchedule(boolean) - Method in class server.maps.MapleMap
取消本地圖的遠征隊伍(squad)排程。
cancelStatus(MonsterStatus) - Method in class server.life.MapleMonster
 
cancelStolenSkill(int) - Method in class client.MapleCharacter
取消由此角色施放之偷取技能在地圖上仍生效的 buff/debuff 效果。
cancelTask() - Method in class client.status.MonsterStatusEffect
 
cancelTrade(MapleTrade, MapleClient, MapleCharacter) - Static method in class server.MapleTrade
 
canChangePetName(String) - Static method in class client.MapleCharacterUtil
 
canClickNPC() - Method in class client.MapleClient
判斷距離上次點擊 NPC 是否已超過防連點冷卻(500 毫秒)。
canComplete(MapleCharacter, Integer) - Method in class server.quest.MapleQuest
 
canConsume(int) - Method in class client.inventory.MaplePet
 
canCreateChar(String, boolean) - Static method in class client.MapleCharacterUtil
 
canDOT(long) - Method in class client.MapleCharacter
判斷持續傷害(DOT)是否到達下一次結算時點(每 8 秒)。
canEquip(Map, int, int, int, int, int, int, int, int, int) - Method in class server.MapleItemInformationProvider
判斷角色是否符合配戴指定裝備的需求。
canFairy(long) - Method in class client.MapleCharacter
判斷精靈吊墜的每小時加成是否到期可再次觸發(僅讀取,不更新狀態)。
canFamiliarEffect(long, MapleStatEffect) - Method in class client.MapleCharacter
判斷距上次 familiar 被動效果是否已逾其間隔,可再次觸發。
canFish - Variable in class client.PlayerStats
 
canFishVIP - Variable in class client.PlayerStats
 
canForfeit(int) - Static method in class constants.GameConstants
 
canGiveFame(MapleCharacter) - Method in class client.MapleCharacter
判斷此角色目前能否向指定對象贈送人氣(fame)。
canHammer(int) - Static method in class constants.GameConstants
 
canHammer(int) - Static method in class constants.ItemConstants.卷軸
 
canHaveCard(int, int) - Method in class server.CharacterCardFactory
 
canHold() - Method in class scripting.AbstractPlayerInteraction
 
canHold() - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
canHold() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
canHold(int) - Method in class client.MapleCharacter
判斷角色是否有足夠空格可容納指定道具。
canHold(int) - Method in class scripting.AbstractPlayerInteraction
 
canHold(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
canHold(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
canHold(int, int) - Method in class scripting.AbstractPlayerInteraction
 
canHold(int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
canHold(int, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
canHoldSlots(int) - Method in class scripting.AbstractPlayerInteraction
 
canHP(long) - Method in class client.MapleCharacter
判斷距上次 HP 計時是否已逾 5 秒;若是則更新計時並回傳允許。
canHPRecover(long) - Method in class client.MapleCharacter
判斷是否到達 HP 自動回復間隔;若是則更新計時並回傳允許。
canHurt(long) - Method in class server.maps.MapleMap
依扣血間隔判斷此刻是否可對地圖內玩家造成持續傷害(如毒沼地圖),可傷害時同時更新上次傷害時間。
canInvite(int) - Static method in class handling.world.World.Alliance
判斷指定聯盟是否還能再加入公會(容量未滿)。
canMakeCharacter(int) - Method in class client.MapleClient
判斷本帳號在指定世界是否仍有空餘角色欄位可建立新角色。
canMP(long) - Method in class client.MapleCharacter
判斷距上次 MP 計時是否已逾 5 秒;若是則更新計時並回傳允許。
canMPRecover(long) - Method in class client.MapleCharacter
判斷是否到達 MP 自動回復間隔;若是則更新計時並回傳允許。
cannon - Enum constant in enum class client.SkillFactory.Delay
 
cannonJump - Enum constant in enum class client.SkillFactory.Delay
 
cannonSlam - Enum constant in enum class client.SkillFactory.Delay
 
cannonSmash - Enum constant in enum class client.SkillFactory.Delay
 
cannonSpike - Enum constant in enum class client.SkillFactory.Delay
 
canRecover(long) - Method in class client.MapleCharacter
判斷回復效果是否到達下一次觸發時點(每 5 秒)。
canScroll(int) - Static method in class constants.GameConstants
 
canScroll(int) - Static method in class constants.ItemConstants.卷軸
 
canScroll(int, int) - Method in class server.MapleItemInformationProvider
判斷卷軸是否可用於指定裝備,依兩者 id 中的裝備部位代碼比對。
canSendNote(int) - Method in class server.CashShop
 
canSmega(int, int) - Method in class client.anticheat.CheatTracker
 
canSoar() - Method in class server.maps.MapleMap
取得本地圖是否允許飛行(御劍/滑翔)。
canSpawn(long) - Method in class server.maps.MapleMap
依時間判斷此刻是否允許怪物生成。
canSpawn(long) - Method in class server.maps.MapleMonsterSpawnManager
判斷距上次生成是否已過足夠時間、可再次觸發重生。
canStack() - Method in enum class client.MapleBuffStat
 
canStart(MapleCharacter, Integer) - Method in class server.quest.MapleQuest
 
canSteal(Skill) - Static method in class constants.GameConstants
 
canSummon() - Method in class client.MapleCharacter
判斷距離上次召喚是否已逾預設冷卻(5000 毫秒)。
canSummon(int) - Method in class client.MapleCharacter
判斷距離上次召喚是否已逾指定冷卻毫秒數,並在可召喚時重置計時。
canTalk(boolean) - Method in class client.MapleCharacter
設定本角色是否允許交談。
canTire(long) - Method in class client.inventory.MapleMount
 
canTouch(byte) - Method in class server.maps.MapleReactorStats
 
canTrade() - Method in class client.MapleCharacter
交易頻率閘門:更新最後交易時間並回傳是否允許交易。
cantSell(int) - Method in class server.MapleItemInformationProvider
判斷道具是否禁止販售給商店(flag0x10 位元)。
canUseFamilyBuff(MapleFamilyBuff) - Method in class client.MapleCharacter
判斷指定家族祝福是否已可再次使用(冷卻已過)。
CANVAS - Enum constant in enum class provider.MapleDataType
 
CAPTURE_FLAGS - Enum constant in enum class handling.SendPacketOpcode
 
CAPTURE_POSITION - Enum constant in enum class handling.SendPacketOpcode
 
CAPTURE_RESET - Enum constant in enum class handling.SendPacketOpcode
 
CARD_DROPS - Enum constant in enum class handling.SendPacketOpcode
 
CARD_SET - Enum constant in enum class handling.SendPacketOpcode
 
CardData - Class in client
帳號「角色卡(character card)」單張卡片的資料模型:記錄被登錄角色的 id、職業與等級。
CardData(int, short, short) - Constructor for class client.CardData
 
cardSet - Variable in class server.ItemInformation
 
cardsInfo - Variable in class handling.world.CharacterTransfer
 
cardStack - Variable in class handling.world.CharacterTransfer
 
CASH - Enum constant in enum class client.inventory.MapleInventoryType
 
CASH_SHOP_TRANSITION - Static variable in class client.MapleClient
登入狀態機常數:正轉移至商城伺服器的過渡狀態。
CASH_SHOP_TRANSITION_LEAVE - Static variable in class client.MapleClient
登入狀態機常數:自商城伺服器返回的過渡狀態。
CASH_SONG - Enum constant in enum class handling.SendPacketOpcode
 
cashBlock - Static variable in class constants.GameConstants
 
cashBuff - Variable in class client.PlayerStats
 
CashItem - Class in server
現金商城單一商品目錄項目的資料模型。
CashItem(int, int, int, int, int, int, int, boolean) - Constructor for class server.CashItem
 
cashItemDelete(int) - Static method in class tools.packet.MTSCSPacket
 
cashItemExpired(int) - Static method in class tools.packet.MTSCSPacket
 
CashItemFactory - Class in server
現金商城商品目錄的全域工廠與快取,負責從 WZ 資料與資料庫載入所有可販售項目。
CashItemFactory() - Constructor for class server.CashItemFactory
 
CashItemFlag - Enum Class in server
 
cashMod - Variable in class client.PlayerStats
 
CashModItem - Class in server
 
CashModItem(int, String, int, int, int, int, int, int, boolean, boolean) - Constructor for class server.CashModItem
 
CashShop - Class in server
單一帳號在現金商城的背包狀態,管理已購道具的載入、到期檢查、禮物收受與持久化。
CashShop(int, int, int) - Constructor for class server.CashShop
 
CASHSHOP - Enum constant in enum class client.inventory.ItemLoader
 
CashShopDumper - Class in tools
 
CashShopDumper() - Constructor for class tools.CashShopDumper
 
CashShopGiftCount(int) - Method in class client.MapleCharacter
查詢資料庫中指定收件者尚未領取的商城禮物數量。
CashShopGiftsCount - Static variable in class constants.ServerConstants
 
CashShopOperation - Class in handling.cashshop.handler
現金商城(Cash Shop)封包的伺服器端處理器,含進入、離開、購買、優待券等商城操作。
CashShopOperation() - Constructor for class handling.cashshop.handler.CashShopOperation
 
CashShopServer - Class in handling.cashshop
現金商城(Cash Shop)伺服器的靜態生命週期管理類別,預設監聽埠 8600
CashShopServer() - Constructor for class handling.cashshop.CashShopServer
 
cashStringData - Variable in class tools.wztosql.DumpItems
 
CATCH_MOB - Enum constant in enum class handling.SendPacketOpcode
 
CATCH_MONSTER - Enum constant in enum class handling.SendPacketOpcode
 
catchMob(int, int, byte) - Static method in class tools.packet.CWvsContext
建構「捕捉怪物」結果的封包。
catchMonster(int, int, byte) - Static method in class tools.packet.MobPacket
建構捕捉怪物結果的封包。
CC() - Constructor for class client.messages.commands.InternCommand.CC
 
CField - Class in tools.packet
 
CField() - Constructor for class tools.packet.CField
 
CGM() - Constructor for class client.messages.commands.PlayerCommand.CGM
 
chainAttack - Enum constant in enum class client.SkillFactory.Delay
 
chainlightning - Enum constant in enum class client.SkillFactory.Delay
 
chainPull - Enum constant in enum class client.SkillFactory.Delay
 
chalkboard - Variable in class handling.world.CharacterTransfer
 
CHALKBOARD - Enum constant in enum class handling.SendPacketOpcode
 
chance - Variable in class server.life.MonsterDropEntry
 
chance - Variable in class server.life.MonsterGlobalDropEntry
 
chance - Variable in class server.maps.ReactorDropEntry
 
chanceLogic(int) - Method in class server.life.MapleMonsterInformationProvider
 
CHANGE_BACKGROUND - Enum constant in enum class handling.SendPacketOpcode
 
CHANGE_CAPACITY_COST - Static variable in class handling.world.guild.MapleGuildAlliance
 
CHANGE_CHANNEL - Enum constant in enum class handling.RecvPacketOpcode
 
CHANGE_CHANNEL - Enum constant in enum class handling.SendPacketOpcode
 
CHANGE_CHANNEL - Static variable in class client.MapleClient
登入狀態機常數:頻道切換中的過渡狀態。
CHANGE_KEYMAP - Enum constant in enum class handling.RecvPacketOpcode
 
CHANGE_LEADER - Enum constant in enum class handling.world.PartyOperation
 
CHANGE_LEADER_DC - Enum constant in enum class handling.world.PartyOperation
 
CHANGE_MAP - Enum constant in enum class handling.RecvPacketOpcode
 
CHANGE_MAP_SPECIAL - Enum constant in enum class handling.RecvPacketOpcode
 
CHANGE_NAME_CHECK - Enum constant in enum class handling.SendPacketOpcode
 
CHANGE_NAME_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
 
CHANGE_ROOM_CHANNEL - Enum constant in enum class handling.RecvPacketOpcode
 
Change_SecondPassword(int, String, String) - Static method in class client.MapleCharacterUtil
 
CHANGE_SET - Enum constant in enum class handling.RecvPacketOpcode
 
ChangeableStats - Class in server.life
依場景規則動態計算後的怪物可變數值,繼承 OverrideMonsterStats 以複寫基礎 HP/MP/EXP。
ChangeableStats(MapleMonsterStats, int) - Constructor for class server.life.ChangeableStats
 
ChangeableStats(MapleMonsterStats, int, boolean) - Constructor for class server.life.ChangeableStats
 
ChangeableStats(MapleMonsterStats, OverrideMonsterStats) - Constructor for class server.life.ChangeableStats
 
changeAlliance(MapleGuildAlliance, boolean) - Static method in class tools.packet.AlliancePacket
 
changeAllianceCapacity(int) - Static method in class handling.world.World.Alliance
擴充指定聯盟的公會容量。
changeAllianceLeader(int, int) - Static method in class handling.world.World.Alliance
變更指定聯盟的盟主。
changeAllianceLeader(int, int, boolean) - Static method in class handling.world.World.Alliance
變更指定聯盟的盟主,並指明新舊盟主是否同一公會。
changeAllianceLeader(int, int, int) - Static method in class tools.packet.AlliancePacket
 
changeAllianceNotice(int, String) - Static method in class tools.packet.AlliancePacket
 
changeAllianceRank(int, int) - Method in class handling.world.guild.MapleGuildAlliance
 
changeAllianceRank(int, int, int) - Static method in class handling.world.World.Alliance
變更聯盟中某成員的階級。
changeAllianceRank(int, MapleGuildCharacter) - Static method in class tools.packet.AlliancePacket
 
ChangeAndroidEmotion(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家機器人(Android)做出「表情」的請求,向同地圖廣播表情動畫。
changeARank() - Method in class handling.world.guild.MapleGuild
 
changeARank(boolean) - Method in class handling.world.guild.MapleGuild
 
changeARank(int) - Method in class handling.world.guild.MapleGuild
 
changeARank(int, int) - Method in class handling.world.guild.MapleGuild
 
changeCardSet(int) - Static method in class tools.packet.CWvsContext
建構切換「怪物卡片組」的封包。
changeChannel(int) - Method in class client.MapleCharacter
將角色切換至指定的遊戲頻道。
ChangeChannel() - Constructor for class client.messages.commands.InternCommand.ChangeChannel
 
ChangeChannel(LittleEndianAccessor, MapleClient, MapleCharacter, boolean) - Static method in class handling.channel.handler.InterServerHandler
 
changeChannelMsg(int, String) - Static method in class tools.packet.CWvsContext
建構「自動換頻」提示訊息的封包。
changeCurrentView(List) - Method in class server.MTSCart
 
changed() - Method in class client.BuddyList
 
changed() - Method in class client.MonsterBook
 
changedExtended() - Method in class client.MapleCharacter
標記擴充背包槽位資料已變更,待下次存檔時寫回資料庫。
changedMap(MapleCharacter, int) - Method in class scripting.EventInstanceManager
 
changeEmblem(int, int, MapleGuild) - Static method in class handling.world.World.Guild
對受影響的玩家廣播公會會徽變更,並觸發其重生以套用新外觀。
ChangeEmotion(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家做出「表情(臉部表情)」的請求,向同地圖廣播並同步分身。
changeEnvironment(String, int) - Method in class server.maps.MapleMap
變更地圖環境物件(如機關)的狀態,並向場上所有玩家廣播環境變更封包。
ChangeEquipSpecialAwesome - Class in server.movement
移動序列中的換裝特殊事件片段,直接實作 LifeMovementFragment 而非攜帶移動資料。
ChangeEquipSpecialAwesome(int, int) - Constructor for class server.movement.ChangeEquipSpecialAwesome
 
changeFace(int) - Method in class client.MapleCharacter
在當前臉型基礎上套用指定的顏色偏移,切換為同款不同色的臉型。
changeGuildInAlliance(MapleGuildAlliance, MapleGuild, boolean) - Static method in class tools.packet.AlliancePacket
 
changeGuildLeader(int) - Method in class handling.world.guild.MapleGuild
 
changeInfo(int, int, int) - Method in class server.MTSCart
 
changeJob(int) - Method in class client.MapleCharacter
將角色轉職/轉生為指定職業,並套用所有相關連動處理。
changeJob(int) - Method in class scripting.NPCConversationManager
變更玩家的職業。
changeJob(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
changeJobById(short) - Method in class scripting.NPCConversationManager
將玩家轉職為指定職業 ID。
changeKeybinding(int, byte, int) - Method in class client.MapleCharacter
變更此角色的單一按鍵綁定(key binding)。
ChangeKeymap(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家變更「快捷鍵配置」的封包,並兼作寵物自動藥水設定的入口。
changeLevel(int) - Method in class server.life.MapleMonster
 
changeLevel(int, boolean) - Method in class server.life.MapleMonster
 
changeLevelmod(int) - Method in class server.life.MapleMonster
 
changeMap(int) - Method in class client.MapleCharacter
依地圖 ID 將角色傳送至目標地圖的 0 號(預設)傳送點。
changeMap(int, int) - Method in class client.MapleCharacter
依地圖 ID 與傳送點 ID 將角色傳送至目標地圖。
changeMap(MapleMap) - Method in class client.MapleCharacter
將角色傳送至目標地圖的 0 號(預設)傳送點。
changeMap(MapleMap, Point) - Method in class client.MapleCharacter
將角色傳送至目標地圖的指定座標。
changeMap(MapleMap, MaplePortal) - Method in class client.MapleCharacter
將角色傳送至目標地圖的指定傳送點。
changeMap(MapleMap, MaplePortal, boolean) - Method in class client.MapleCharacter
將角色傳送至目標地圖的指定傳送點,並可選擇是否同步更新 MP。
ChangeMap(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家「換地圖」的封包,涵蓋死亡復活、特定劇情解鎖傳送與一般傳送點進入。
changeMapBanish(int, String, String) - Method in class client.MapleCharacter
將角色驅逐(banish)至指定地圖的具名傳送點,並先向其顯示一則訊息。
changeMapPortal(MapleMap, MaplePortal) - Method in class client.MapleCharacter
將角色傳送至目標地圖的指定傳送點,並在進圖時將該傳送點傳入換圖流程。
ChangeMapSpecial(String, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家踩到「腳本傳送點」(特殊入口)的請求,觸發該傳送點腳本。
changeMusic(String) - Method in class scripting.AbstractPlayerInteraction
 
changeMusic(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
changeMusic(String) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
changeNameCheck(String, boolean) - Static method in class tools.packet.MTSCSPacket
 
changeNameResponse(int, int) - Static method in class tools.packet.MTSCSPacket
 
changePetFlag(int, boolean, int) - Static method in class tools.packet.MTSCSPacket
 
changePetName(MapleCharacter, String, int) - Static method in class tools.packet.MTSCSPacket
 
changePortal(byte) - Method in class scripting.AbstractPlayerInteraction
 
changeProfessionLevelExp(int, int, int) - Method in class client.MapleCharacter
設定指定專業技能的等級與經驗值(兩者打包進同一技能等級欄位後寫入)。
changeRank(int, int) - Method in class handling.world.guild.MapleGuild
 
changeRank(int, int, int) - Static method in class handling.world.World.Guild
變更公會成員的職級。
changeRank(MapleGuildCharacter) - Static method in class tools.packet.GuildPacket
 
changeRankTitle(int, String[]) - Static method in class handling.world.World.Guild
變更公會各職級的稱號。
changeRankTitle(String[]) - Method in class handling.world.guild.MapleGuild
 
changeRemoval() - Method in class client.MapleCharacter
執行角色離場前的清理(非斷線版本)。
changeRemoval(boolean) - Method in class client.MapleCharacter
執行角色離場前的清理,移除暫時性的場上物件與狀態。
changeRep(int, String) - Static method in class tools.packet.FamilyPacket
 
changeSet(int) - Method in class client.MonsterBook
 
ChangeSet(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayersHandler
 
changeSingleSkillLevel(Skill, int, byte) - Method in class client.MapleCharacter
變更單一技能的等級與精通等級,到期時間採該技能的預設值(通常為一個月)。
changeSingleSkillLevel(Skill, int, byte, long) - Method in class client.MapleCharacter
變更單一技能的等級、精通等級與到期時間,並送出技能更新封包。
changeSkillData(Skill, int, byte, long) - Method in class client.MapleCharacter
將單一技能的資料寫入此角色的技能表(不送封包、不重算屬性)。
changeSkillLevel(Skill, byte, byte) - Method in class client.MapleCharacter
變更單一技能的等級與精通等級(不設過期時間)。
changeSkillLevel_Skip(Skill, int, byte) - Method in class client.MapleCharacter
套用單一臨時技能等級(不存入資料庫),並送出技能更新封包。
changeSkillLevel_Skip(Map, boolean) - Method in class client.MapleCharacter
批次套用臨時技能等級(不存入資料庫)。
ChangeSkillMacro(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家設定/更新「技能巨集」(最多三招的快捷組合)的封包。
changeSkillsLevel(Map) - Method in class client.MapleCharacter
批次套用多個技能的等級/精通等級/到期時間變更,並一次送出技能更新封包。
changeStat(byte, int, int) - Method in class scripting.NPCConversationManager
直接設定玩家身上某件已裝備裝備(Equip)的單一屬性值。
changeTeachSkill(int, int) - Method in class client.MapleCharacter
為本角色(線上)即時加入一個帶有傳授來源標記的技能。
changeTeam(int) - Method in class client.MapleCharacter
變更角色所屬隊伍(如椰子大賽/PVP 紅藍隊)並向客戶端與地圖呈現對應效果。
changeTeam(int, int) - Static method in class tools.packet.CField
建構變更隊伍(紅/藍方)的封包。
channel - Variable in class handling.world.CharacterTransfer
 
channel - Variable in class server.events.MapleEvent
 
channel - Variable in class server.shops.AbstractPlayerStore
 
CHANNEL_SELECTED - Enum constant in enum class handling.SendPacketOpcode
 
channelActive(ChannelHandlerContext) - Method in class handling.MapleServerHandler
連線建立回呼:執行 IP 連線頻率防護、AES-OFB 握手與 MapleClient 初始化。
ChannelChange_Data(MapleClient, MapleCharacter) - Static method in class handling.world.World
依角色先前儲存的轉移暫存資料,將連線設回原頻道並登記待轉入。
ChannelChange_Data(MapleClient, MapleCharacter, int) - Static method in class handling.world.World
準備角色換頻道(前往指定頻道)所需的轉移暫存資料並登記待轉入。
channelInactive(ChannelHandlerContext) - Method in class handling.MapleServerHandler
連線中斷回呼:觸發 MapleClient 斷線清理並維護斷線統計與記錄。
channelMessage(int, String) - Method in class scripting.AbstractPlayerInteraction
 
channelMessage(String) - Method in class scripting.AbstractPlayerInteraction
 
channelRead(ChannelHandlerContext, Object) - Method in class handling.MapleServerHandler
ChannelServer - Class in handling.channel
遊戲頻道伺服器,負責管理單一頻道的所有在線玩家與遊戲內容。
ChannelSwitch - Enum constant in enum class server.maps.FieldLimitType
 
CHAOS_HORNTAIL_SHRINE - Enum constant in enum class handling.SendPacketOpcode
 
Chaos_Zakum - Enum constant in enum class handling.world.exped.ExpeditionType
 
CHAOS_ZAKUM_SHRINE - Enum constant in enum class handling.SendPacketOpcode
 
chaosht - Enum constant in enum class server.MapleSquad.MapleSquadType
 
ChaosHT - Enum constant in enum class handling.world.exped.ExpeditionType
 
ChaosHT - Enum constant in enum class handling.world.exped.PartySearchType
 
chaoszak - Enum constant in enum class server.MapleSquad.MapleSquadType
 
ChaosZakum - Enum constant in enum class handling.world.exped.PartySearchType
 
CHAR_INFO - Enum constant in enum class handling.SendPacketOpcode
 
CHAR_INFO_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
CHAR_NAME_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
 
CHAR_SELECT - Enum constant in enum class handling.RecvPacketOpcode
 
CHAR_SELECT_NO_PIC - Enum constant in enum class handling.RecvPacketOpcode
 
CHARACTER_CARD - Enum constant in enum class handling.RecvPacketOpcode
 
character_ownerid - Variable in class server.maps.MapleMapItem
 
Character_WithoutSecondPassword(LittleEndianAccessor, MapleClient, boolean, boolean) - Static method in class handling.login.handler.CharLoginHandler
 
Character_WithSecondPassword(LittleEndianAccessor, MapleClient, boolean) - Static method in class handling.login.handler.CharLoginHandler
 
CharacterAnticheatManager - Class in client
角色「防作弊/檢舉(anticheat / report)」子系統的協作者,由 P5 God class 拆分自 MapleCharacter
CharacterCardFactory - Class in server
 
CharacterCardFactory() - Constructor for class server.CharacterCardFactory
 
CharacterCooldownDiseaseManager - Class in client
角色「技能冷卻(cooldown)與異常狀態(disease/debuff)」子系統的協作者,由 P5 God class 拆分自 MapleCharacter
characterid - Variable in class handling.world.CharacterTransfer
 
CharacterIdChannelPair - Class in handling.world
角色 ID 與所在頻道編號的輕量配對值物件。
CharacterIdChannelPair() - Constructor for class handling.world.CharacterIdChannelPair
only for externalisation
CharacterIdChannelPair(int, int) - Constructor for class handling.world.CharacterIdChannelPair
 
CharacterLogManager - Class in client
角色各種「*log」資料表的查詢/寫入協作者,由 P5 God class 拆分自 MapleCharacter
CharacterNameAndId - Class in client
角色名稱、資料庫 ID 與好友群組的輕量值容器。
CharacterNameAndId(int, String, String) - Constructor for class client.CharacterNameAndId
 
CharacterPetManager - Class in client
角色「寵物(pet)」子系統的協作者,由 P5 God class 拆分自 MapleCharacter
CharacterQuestManager - Class in client
角色「任務(quest)」子系統的協作者(核心任務 + 組隊任務 party quest),由 P5 God class 拆分自 MapleCharacter
characterSize() - Method in class server.maps.MapleMap
取得本地圖玩家集合的原始大小(含分身,未加鎖)。
CharacterSocialManager - Class in client
角色「社交(social)」子系統的協作者,由 P5 God class 拆分自 MapleCharacter
CharacterStatsManager - Class in client
角色「能力進程(stats progression)」子系統的協作者,由 P5 God class 拆分自 MapleCharacter
CharacterTransfer - Class in handling.world
玩家跨頻道或進出現金商城時的角色狀態快照,用於無縫轉移。
CharacterTransfer() - Constructor for class handling.world.CharacterTransfer
 
CharacterTransfer(MapleCharacter) - Constructor for class handling.world.CharacterTransfer
 
charColor - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
charge - Variable in class handling.channel.handler.AttackInfo
 
chargeCash() - Static method in class tools.packet.MTSCSPacket
 
charinfo() - Constructor for class client.messages.commands.PlayerCommand.charinfo
 
charInfo(MapleCharacter, boolean) - Static method in class tools.packet.CWvsContext
建構角色詳細資訊(人物卡)的封包(CHAR_INFO)。
CharInfo() - Constructor for class client.messages.commands.InternCommand.CharInfo
 
CharInfoRequest(int, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家點選他人角色以查看「角色資訊」的請求。
charisma - Enum constant in enum class client.MapleTrait.MapleTraitType
 
CHARISMA - Enum constant in enum class client.MapleStat
 
charismaEXP - Enum constant in enum class server.quest.MapleQuestActionType
 
charismaMin - Enum constant in enum class server.quest.MapleQuestRequirementType
 
CHARLIST - Enum constant in enum class handling.SendPacketOpcode
 
CHARLIST_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
CharlistRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
CharLoginHandler - Class in handling.login.handler
登入伺服器所有登入相關封包的核心處理器,涵蓋帳號驗證至角色進入頻道的完整流程。
CharLoginHandler() - Constructor for class handling.login.handler.CharLoginHandler
 
charm - Enum constant in enum class client.MapleTrait.MapleTraitType
 
CHARM - Enum constant in enum class client.MapleStat
 
CHARM_EQUIPPED - Enum constant in enum class client.inventory.ItemFlag
 
charmEXP - Enum constant in enum class server.quest.MapleQuestActionType
 
charmMin - Enum constant in enum class server.quest.MapleQuestRequirementType
 
CharNameAndId(String, int) - Constructor for class client.MapleClient.CharNameAndId
建立一組角色名稱與編號的配對。
charNameResponse(String, boolean) - Static method in class tools.packet.LoginPacket
建構角色名稱可用性檢查的回應封包。
chat(String) - Method in class server.MapleTrade
 
chatAuto(String) - Method in class server.MapleTrade
 
ChatHandler - Class in handling.channel.handler
遊戲內各種聊天頻道封包的頻道端處理器。
ChatHandler() - Constructor for class handling.channel.handler.ChatHandler
 
chatlog_enabled - Static variable in class constants.ServerConstants
 
chatlog_retention_days - Static variable in class constants.ServerConstants
 
CHATTEXT - Enum constant in enum class handling.SendPacketOpcode
 
CheaterData - Class in handling.world
作弊偵測系統中單一違規紀錄的值物件,封裝違規點數與描述文字。
CheaterData(int, String) - Constructor for class handling.world.CheaterData
 
Cheaters() - Constructor for class client.messages.commands.InternCommand.Cheaters
 
CheatingOffense - Enum Class in client.anticheat
定義所有可被伺服器偵測的作弊違規種類及其懲處參數。
CheatingOffenseEntry - Class in client.anticheat
單一作弊違規種類的即時狀態記錄,供 CheatTracker 在記憶體中追蹤與累計。
CheatingOffenseEntry(CheatingOffense, int) - Constructor for class client.anticheat.CheatingOffenseEntry
 
CheatingOffensePersister - Class in client.anticheat
作弊違規紀錄的非同步批次持久化器,以單例模式運作。
CheatingOffensePersister.PersistingTask - Class in client.anticheat
 
CheatTracker - Class in client.anticheat
玩家端作弊行為的即時偵測引擎,為每位連線角色持有一個實例。
CheatTracker(MapleCharacter) - Constructor for class client.anticheat.CheatTracker
 
check(int) - Method in enum class client.inventory.ItemFlag
 
check(int) - Method in enum class client.inventory.MapleImp.ImpFlag
 
check(int) - Method in enum class client.inventory.MaplePet.PetFlag
 
check(int) - Method in enum class client.inventory.SocketFlag
 
check(int) - Method in enum class handling.login.LoginInformationProvider.JobInfoFlag
 
check(int) - Method in enum class server.maps.FieldLimitType
 
check(int) - Method in class server.MTSStorage
 
check(MapleCharacter, Integer) - Method in class server.quest.MapleQuestRequirement
 
CHECK_CHAR_NAME - Enum constant in enum class handling.RecvPacketOpcode
 
check_msg_BuyMerChant - Variable in class handling.world.CharacterTransfer
 
check_msg_Chat - Variable in class handling.world.CharacterTransfer
 
checkAndMessage() - Method in class server.events.MapleFitness
 
checkArgState(MapleClient, int, boolean) - Static method in class handling.channel.handler.InterServerHandler
 
checkAttack(int, int) - Method in class client.anticheat.CheatTracker
 
checkBerserk() - Method in class client.MapleCharacter
檢查並更新狂戰士「狂暴(Berserk)」被動的觸發狀態。
checkBirthDate(int) - Method in class client.MapleClient
比對輸入日期是否與本帳號記錄的生日相符。
checkCart(int, int) - Method in class server.MTSStorage
 
checkCharacterState(MapleClient, int) - Static method in class handling.channel.handler.InterServerHandler
 
CheckCharName(String, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
checkCopyItemsByID(int, int) - Method in class client.MapleCharacter
偵測道具複製(duping)作弊:掃描指定道具是否存在重複的「裝備專屬唯一 id」並予以查封。
checkCurrentBuff(MapleCharacter, MapleMonster) - Method in class server.life.MobSkill
 
checkDoubleLogin(MapleClient, int, int, boolean) - Static method in class handling.channel.handler.InterServerHandler
 
checkDrop() - Method in class client.anticheat.CheatTracker
 
checkDrop(boolean) - Method in class client.anticheat.CheatTracker
 
checkDrop(int) - Method in class scripting.NPCConversationManager
組出指定怪物的掉寶資訊可讀字串。
checkEnd(MapleCharacter, Integer) - Method in class server.quest.MapleQuestAction
 
checkEquipDurabilitys(MapleCharacter, int) - Method in class client.PlayerStats
 
checkEquipDurabilitys(MapleCharacter, int, boolean) - Method in class client.PlayerStats
 
checkEquipLevels(MapleCharacter, int) - Method in class client.PlayerStats
 
checkExitAfterGame() - Method in class server.shops.MapleMiniGame
 
checkExpirations() - Method in class server.MTSStorage
 
checkExpire(MapleClient) - Method in class server.CashShop
 
checkFamiliarAttack(MapleCharacter) - Method in class client.anticheat.CheatTracker
 
checkFollow() - Method in class client.MapleCharacter
檢查並終止目前的跟隨關係。
checkForceShield() - Method in class client.MapleCharacter
依角色職業檢查並補發專屬的轉職盾牌(force shield)。
CheckGash() - Constructor for class client.messages.commands.InternCommand.CheckGash
 
CheckIPAddress() - Method in class client.MapleClient
驗證本連線目前的來源 IP 是否與資料庫記錄的 SessionIP 相符,且帳號未被封鎖。
CheckMobVac(MapleClient, MapleMonster, List, Point) - Static method in class handling.channel.handler.MobHandler
以怪物本次移動的位移量偵測「吸怪」外掛。
checkMonsterAggro(MapleMonster) - Method in class client.MapleCharacter
確認此角色對指定怪物的仇恨控制狀態。
checkMoveMonster(Point) - Method in class client.anticheat.CheatTracker
 
checkMsg() - Method in class client.anticheat.CheatTracker
 
checkPacket(byte[]) - Method in class tools.MapleAESOFB
Check the packet to make sure it has a header.
checkPacket(int) - Method in class tools.MapleAESOFB
Check the header for validity.
checkPassword(String, String) - Static method in class client.LoginCryptoLegacy
Check a password against a hash.
checkPVPAttack(int) - Method in class client.anticheat.CheatTracker
 
CheckPVPSummonAttackFrequency(MapleCharacter) - Method in class server.maps.MapleSummon
 
checkRelevantFH(short, short, short, short) - Method in class server.maps.MapleFootholdTree
 
checkSaltedSha512Hash(String, String, String) - Static method in class client.LoginCrypto
 
checkSameDamage(int, double) - Method in class client.anticheat.CheatTracker
 
CheckSecondPassword(String) - Method in class client.MapleClient
驗證輸入的二次密碼是否正確,並在需要時就地升級其雜湊格式。
checkSha1Hash(String, String) - Static method in class client.LoginCrypto
 
checkShammos(MapleCharacter, MapleMonster, MapleMap) - Static method in class handling.channel.handler.MobHandler
處理護送/逃脫類怪物(如 Shammos 護送怪)死亡時的保護道具與失敗懲罰邏輯。
checkSpace(MapleClient, int, int, String) - Static method in class server.MapleInventoryManipulator
檢查背包是否有足夠空間容納指定數量的道具(不實際放入)。
checkStates(String) - Method in class server.maps.MapleMap
當玩家離開本地圖時,檢查並重置與之相關的遠征隊(squad)、事件(EventManager)與極速通關狀態。
checkSummonAttack() - Method in class client.anticheat.CheatTracker
 
CheckSummonAttackFrequency(MapleCharacter, int) - Method in class server.maps.MapleSummon
 
checkTakeDamage(int) - Method in class client.anticheat.CheatTracker
 
checkUsingPortal() - Method in class client.MapleCharacter
檢查目前是否仍處於傳送門節流時間窗(1.5 秒內)。
checkWarpingMap() - Method in class client.MapleCharacter
檢查目前是否仍處於換圖節流時間窗(1.5 秒內)。
checkWin() - Method in class server.shops.MapleMiniGame
 
ChivalrousBuff - Class in server.buffs.buffclasses.adventurer
 
ChivalrousBuff() - Constructor for class server.buffs.buffclasses.adventurer.ChivalrousBuff
 
ChivalrousBuff() - Method in class server.buffs.BuffCharacterizationTest
 
CHOOSE_SKILL - Enum constant in enum class handling.RecvPacketOpcode
 
ChooseSkill(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
 
chooseStolenSkill(int) - Method in class client.MapleCharacter
選用一個已偷取的幻影技能,並送出更換偷取技能的封包。
chrData - Variable in class server.MapleItemInformationProvider
Character.wz 資料供應者,用於讀取裝備外觀與角色相關資料。
CHRISTMAS - Enum constant in enum class server.maps.SavedLocationType
 
chronosphere - Variable in class handling.world.CharacterTransfer
 
CHRONOSPHERE - Enum constant in enum class handling.RecvPacketOpcode
 
chrs - Variable in class server.shops.AbstractPlayerStore
 
cid - Variable in class client.CardData
 
cid - Variable in class client.MapleBuffStatValueHolder
 
cid - Variable in class handling.world.PlayerBuffValueHolder
 
CIRCLE_FOLLOW - Enum constant in enum class server.maps.SummonMovementType
 
CIRCLE_STATIONARY - Enum constant in enum class server.maps.SummonMovementType
 
circulators - Static variable in class constants.GameConstants
 
CItem() - Constructor for class client.messages.commands.GMCommand.CItem
 
Class_Bonus_EXP(int) - Static method in class constants.ServerConstants
 
clawCut - Enum constant in enum class client.SkillFactory.Delay
 
cleanNpc(int) - Static method in class scripting.AbstractScriptManager
將指定 NPC 的快取引擎自靜態 npcs 對應表移除。
cleanNpcs() - Static method in class scripting.AbstractScriptManager
清空整個靜態 npcs NPC 引擎快取。
clear() - Method in class server.MapleShopFactory
 
clear() - Method in class server.MapleSquad
 
clear() - Method in class tools.ConcurrentEnumMap
 
CLEAR_MID_MSG - Enum constant in enum class handling.SendPacketOpcode
 
CLEAR_POT - Enum constant in enum class handling.RecvPacketOpcode
 
clearAllCooldowns() - Method in class client.MapleCharacter
清除角色所有技能冷卻並通知客戶端。
clearCarnivalRequests() - Method in class client.MapleCharacter
清空所有待處理的嘉年華挑戰請求。
clearChannelChangeDataByAccountId(int) - Static method in class handling.world.World
清除指定帳號殘留的換頻道/跨伺服器待處理玩家資料。
clearData() - Method in class client.inventory.MapleEquipIdOnly
 
clearDoors() - Method in class client.MapleCharacter
清除此角色的所有傳送門(魔法門)。
cleardrops() - Constructor for class client.messages.commands.GMCommand.cleardrops
 
clearDrops() - Method in class scripting.ReactorScriptManager
 
clearDrops() - Method in class server.life.MapleMonsterInformationProvider
 
clearInformation() - Method in class client.MapleClient
清除本連線快取的帳號相關資訊,重置為未登入的初始狀態。
clearInventoryItem(MapleInventoryType, short, boolean) - Static method in class tools.packet.InventoryPacket
 
clearLinkMid() - Method in class client.MapleCharacter
清空連結怪物(link monster)清單並取消相關 buff。
clearLoadedMap() - Method in class server.maps.MapleMapFactory
 
clearLocalExp() - Method in class client.MapleTrait
 
clearMechDoors() - Method in class client.MapleCharacter
清除此角色的所有機械門。
clearMidMsg() - Static method in class tools.packet.CWvsContext
建構清除畫面中央訊息的封包。
ClearPot(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ItemMakerHandler
 
clearQuests() - Static method in class server.quest.MapleQuest
 
clearReports() - Method in class client.CharacterAnticheatManager
清除本角色的所有違規檢舉統計。
clearReports() - Method in class client.MapleCharacter
清除所有檢舉類型的累計計數。
clearReports(ReportType) - Method in class client.CharacterAnticheatManager
清除指定類型的違規檢舉統計。
clearReports(ReportType) - Method in class client.MapleCharacter
清除指定檢舉類型的累計計數。
clearSavedLocation(String) - Method in class scripting.AbstractPlayerInteraction
 
clearSavedLocation(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
clearSavedLocation(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
 
clearSavedLocation(SavedLocationType) - Method in class client.MapleCharacter
清除指定類型的記憶傳送點(設為 -1),並標記存檔。
clearScripts() - Method in class scripting.PortalScriptManager
 
clearSkills() - Method in class client.MapleCharacter
清除角色所有非專業技能(設為 0 級)。
clearSkills() - Method in class scripting.NPCConversationManager
清除玩家所有技能。
ClearSkills() - Constructor for class client.messages.commands.GMCommand.ClearSkills
 
clearWishlist() - Method in class client.MapleCharacter
清空本角色的商城願望清單(10 個欄位皆歸零),並標記為需存檔。
CLICK_REACTOR - Enum constant in enum class handling.RecvPacketOpcode
 
client - package client
用戶端連線與角色領域核心:玩家工作階段、角色實體、技能系統與各式遊戲列舉。
CLIENT_ERROR - Enum constant in enum class handling.RecvPacketOpcode
 
CLIENT_FAILED - Enum constant in enum class handling.RecvPacketOpcode
 
CLIENT_HELLO - Enum constant in enum class handling.RecvPacketOpcode
 
CLIENT_KEY - Static variable in class client.MapleClient
Netty channel 屬性鍵:連線建立時由 MapleServerHandler 將對應的 MapleClient 掛在此鍵上,後續封包處理皆透過 channel.attr(CLIENT_KEY) 取回本連線。
CLIENT_START - Enum constant in enum class handling.RecvPacketOpcode
 
client.anticheat - package client.anticheat
作弊偵測子系統:違規型別的定義、累計紀錄、批次持久化,以及玩家檢舉型別。
client.inventory - package client.inventory
角色背包與裝備子系統:道具、裝備、寵物的資料模型與持久化。
client.messages - package client.messages
聊天指令的分派與支援層:解析、註冊、執行 !(GM)/@(玩家)指令。
client.messages.commands - package client.messages.commands
內建 GM(!)/玩家(@)指令的命令類別群(命令模式、反射註冊)。
client.status - package client.status
怪物狀態(buff/debuff)效果子系統:怪物身上狀態效果的型別模型與執行期實例。
Clock() - Constructor for class client.messages.commands.GMCommand.Clock
 
CLOCK - Enum constant in enum class handling.SendPacketOpcode
 
clone() - Method in class tools.ConcurrentEnumMap
 
cloneLook() - Method in class client.MapleCharacter
在地圖上生成一個複製本角色外觀的分身並登記至分身陣列。
cloneLooks() - Method in class client.MapleCharacter
建立一個複製本角色外觀的分身角色物件。
CloneMe() - Constructor for class client.messages.commands.AdminCommand.CloneMe
 
clonez - Variable in class handling.world.CharacterTransfer
 
close() - Method in class server.MapleStorage
 
close() - Method in class server.netty.ServerConnection
 
close() - Method in class server.quest.MemRS
 
close() - Method in class tools.MockIOSession
 
close(ChannelPromise) - Method in class tools.MockIOSession
 
CLOSE_ALL_RESULTS - Static variable in class database.DatabaseConnection
The constant indicating that all ResultSet objects that have previously been kept open should be closed when calling getMoreResults.
CLOSE_CHALKBOARD - Enum constant in enum class handling.RecvPacketOpcode
 
CLOSE_CURRENT_RESULT - Static variable in class database.DatabaseConnection
 
CLOSE_RANGE_ATTACK - Enum constant in enum class handling.RecvPacketOpcode
 
CLOSE_RANGE_ATTACK - Enum constant in enum class handling.SendPacketOpcode
 
closeAll() - Static method in class database.DatabaseConnection
 
closeAllMerchant() - Method in class handling.channel.ChannelServer
 
closeFuture() - Method in class tools.MockIOSession
 
closemap() - Constructor for class client.messages.commands.InternCommand.closemap
 
CLOSENESS - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
CLOSENESS_LEFT - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
closeRangeAttack(int, int, int, int, int, byte, List, boolean, int, byte, byte, int) - Static method in class tools.packet.CField
建構近距離攻擊的封包。
closeRangeAttack(LittleEndianAccessor, MapleClient, MapleCharacter, boolean) - Static method in class handling.channel.handler.PlayerHandler
處理玩家「近距離(近戰)攻擊」的封包,計算傷害、廣播動作並對怪物套用攻擊。
closeShop(boolean, boolean) - Method in class server.shops.HiredMerchant
 
closeShop(boolean, boolean) - Method in interface server.shops.IMaplePlayerShop
 
closeShop(boolean, boolean) - Method in class server.shops.MapleMiniGame
 
closeShop(boolean, boolean) - Method in class server.shops.MaplePlayerShop
 
CnGM() - Constructor for class client.messages.commands.PracticerCommand.CnGM
 
COCONUT - Enum constant in enum class handling.RecvPacketOpcode
 
COCONUT_SCORE - Enum constant in enum class handling.SendPacketOpcode
 
coconutScore(int[]) - Static method in class tools.packet.CField
建構更新椰子大戰雙方比分的封包。
codeString(File) - Static method in class tools.StringUtil
判斷檔案的編碼格式
codeString(String) - Static method in class tools.StringUtil
 
coercionAndStringTranscriptsMatchAcrossEngines() - Method in class scripting.GraalJsSeamTest
 
CokePlay - Enum constant in enum class server.events.MapleEventType
 
COLD - Enum constant in enum class client.inventory.ItemFlag
 
CollectionUtil - Class in tools
Provides utilities for manipulating collections of objects.
COMBAT_ORDERS - Enum constant in enum class client.MapleBuffStat
 
combatOrders - Variable in class client.PlayerStats
 
combatOrders() - Method in class client.Skill
 
COMBO - Enum constant in enum class client.MapleBuffStat
 
COMBO_BARRIER - Enum constant in enum class client.MapleBuffStat
 
COMBO_DRAIN - Enum constant in enum class client.MapleBuffStat
 
comboFenrir - Enum constant in enum class client.SkillFactory.Delay
 
comboJudgement - Enum constant in enum class client.SkillFactory.Delay
 
comboSmash - Enum constant in enum class client.SkillFactory.Delay
 
comboTempest - Enum constant in enum class client.SkillFactory.Delay
 
CommandEx_Log - Static variable in class tools.FileoutputUtil
 
CommandExecute - Class in client.messages
Interface for the executable part of a CommandObject.
CommandExecute() - Constructor for class client.messages.CommandExecute
 
CommandLock - Static variable in class constants.MiMiConfig
 
CommandObject - Class in client.messages
Represents a command given by a user
CommandObject(String, CommandExecute, int) - Constructor for class client.messages.CommandObject
 
CommandProccessor - Static variable in class tools.FilePrinter
 
CommandProcessor - Class in client.messages
玩家與 GM 指令的入口分派器,於聊天封包到達時由 MapleServerHandler 呼叫。
CommandProcessor() - Constructor for class client.messages.CommandProcessor
 
CommandProcessorUtil - Class in client.messages
 
CommandProcessorUtil() - Constructor for class client.messages.CommandProcessorUtil
 
commandResponse(int, byte, byte, boolean, boolean) - Static method in class tools.packet.PetPacket
建構寵物指令反應動畫的封包。
commenceTimerNextMap(MapleCharacter, int) - Method in class server.maps.Event_PyramidSubway
 
compare(MapleRing, MapleRing) - Method in class client.inventory.MapleRing.RingComparator
 
compare(MapleBBSThread, MapleBBSThread) - Method in class handling.world.guild.MapleBBSThread.ThreadComparator
 
compareTo(Item) - Method in class client.inventory.Item
 
compareTo(CharacterIdChannelPair) - Method in class handling.world.CharacterIdChannelPair
 
compareTo(CheaterData) - Method in class handling.world.CheaterData
 
compareTo(Channel) - Method in class tools.MockIOSession
 
compareTo(MapleFoothold) - Method in class server.maps.MapleFoothold
 
compareTo(CPUSampler.StacktraceWithCount) - Method in class tools.CPUSampler.StacktraceWithCount
 
compileAndGetInterfaceSam() - Method in class scripting.NashornBridgeTest
 
complete(MapleCharacter, int) - Method in class server.quest.MapleQuest
 
complete(MapleCharacter, int, Integer) - Method in class server.quest.MapleQuest
 
completeActs - Variable in class server.quest.MapleQuest
 
completeCount - Variable in class server.StructSetItem
 
CompletedLoadingThreads - Static variable in class server.Start
 
completeQuest(int) - Method in class scripting.NPCConversationManager
依正常流程完成指定任務。
completeQuest(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
CompleteQuest() - Constructor for class client.messages.commands.GMCommand.CompleteQuest
 
completeReqs - Variable in class server.quest.MapleQuest
 
completeTrade(MapleCharacter) - Static method in class server.MapleTrade
 
CompleteTrade() - Method in class server.MapleTrade
 
CONCENTRATE - Enum constant in enum class client.MapleBuffStat
 
concurrentEntryWithoutSerializationThrows() - Method in class scripting.GraalJsEventConcurrencyTest
 
ConcurrentEnumMap<K,V> - Class in tools
以讀寫鎖保護的執行緒安全 EnumMap,供多執行緒並行存取 Enum 鍵的映射。
ConcurrentEnumMap(Class) - Constructor for class tools.ConcurrentEnumMap
 
concurrentInvokeOnSharedEngine() - Method in class scripting.NashornBridgeTest
 
config() - Method in class tools.MockIOSession
 
CONFIRM_SHOP_TRANSACTION - Enum constant in enum class handling.SendPacketOpcode
 
confirmFromCSInventory(Item, short) - Static method in class tools.packet.MTSCSPacket
 
confirmShopTransaction(byte, MapleShop, MapleClient, int) - Static method in class tools.packet.NPCPacket
 
confirmToCSInventory(Item, int, int) - Static method in class tools.packet.MTSCSPacket
 
connect(SocketAddress) - Method in class tools.MockIOSession
 
connect(SocketAddress, ChannelPromise) - Method in class tools.MockIOSession
 
connect(SocketAddress, SocketAddress) - Method in class tools.MockIOSession
 
connect(SocketAddress, SocketAddress, ChannelPromise) - Method in class tools.MockIOSession
 
connectData(MaplePacketLittleEndianWriter) - Method in class client.MapleCharacterCards
 
connectData(MaplePacketLittleEndianWriter) - Method in class client.PlayerRandomStream
 
connectData(MaplePacketLittleEndianWriter) - Method in class client.PlayerStats
 
Connected() - Constructor for class client.messages.commands.InternCommand.Connected
 
ConsoleCommandProcessor - Static variable in class tools.FilePrinter
 
constants - package constants
遊戲規則常數與 ID 範圍判定:等級/職業/道具/地圖/技能等核心數值與分類邏輯。
consumeItem(MapleClient, MapleStatEffect) - Static method in class handling.channel.handler.InventoryHandler
套用一個消耗品狀態效果到玩家(或全隊)。
consumeOnPickup - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
consumeStringData - Variable in class tools.wztosql.DumpItems
 
containClient(MapleClient) - Static method in class handling.login.LoginServer
 
contains(int) - Method in class client.BuddyList
 
contains(ArrayList, int) - Method in class server.life.MapleMonsterInformationProvider
 
containsIPAuth(String) - Static method in class handling.login.LoginServer
 
containsJob(int) - Method in class server.buffs.AbstractBuffClass
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.BowmanBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.ChivalrousBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.MagicianBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.PirateBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.ThiefBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.adventurer.WarriorBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.BlazeWizardBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.DawnWarriorBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.MihileBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.NightWalkerBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.ThunderBreakerBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.cygnus.WindArcherBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.gamemaster.GameMasterBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.hero.AranBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.hero.EvanBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.hero.MercedesBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.hero.PhantomBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.resistance.BattleMageBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.resistance.DemonBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.resistance.MechanicBuff
 
containsJob(int) - Method in class server.buffs.buffclasses.resistance.WildHunterBuff
 
containsKey(Object) - Method in class tools.ConcurrentEnumMap
 
containsMember(MapleCharacter) - Method in class server.MapleSquad
 
containsMembers(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
 
containsMembers(MaplePartyCharacter) - Method in class handling.world.MapleParty
 
containsMerchant(int, int) - Method in class handling.channel.ChannelServer
 
containsNPC(int) - Method in class server.maps.MapleMap
判斷地圖上是否存在指定 ID 的 NPC。
containsSkill(int) - Method in class server.buffs.AbstractBuffClass
 
containsValue(Object) - Method in class tools.ConcurrentEnumMap
 
containsVisible(int) - Method in class client.BuddyList
 
content - Variable in class handling.world.guild.MapleBBSThread.MapleBBSReply
 
continent - Variable in class server.life.MonsterGlobalDropEntry
 
controlMonster(MapleMonster, boolean) - Method in class client.MapleCharacter
讓此角色開始控制指定怪物(成為其 controller),並送出控制封包。
controlMonster(MapleMonster, boolean, boolean) - Static method in class tools.packet.MobPacket
建構指派客戶端為怪物控制者的封包。
CONVERSION - Enum constant in enum class client.MapleBuffStat
 
CONVEX - Enum constant in enum class provider.MapleDataType
 
COOL - Enum constant in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
 
cooldown - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
COOLDOWN - Enum constant in enum class handling.SendPacketOpcode
 
coolingeffect - Enum constant in enum class client.SkillFactory.Delay
 
copy() - Method in class client.inventory.Equip
 
copy() - Method in class client.inventory.Item
 
copy() - Method in class server.MapleSquad
 
copy_preservesAndIsolatesOriginStats() - Method in class client.inventory.EquipOriginStatsTest
 
copyAll() - Constructor for class client.messages.commands.GMCommand.copyAll
 
copyFirst(List, int) - Static method in class tools.CollectionUtil
Copies count items off of list, starting from the beginning.
copyInv() - Constructor for class client.messages.commands.GMCommand.copyInv
 
copyWithQuantity(short) - Method in class client.inventory.Item
 
core_blaze - Enum constant in enum class server.MapleSquad.MapleSquadType
 
corpusParseAndActBindingAreEngineEquivalent() - Method in class scripting.ReactorRolloutDifferTest
scripts/reactor/*.js 在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。
corpusParseAndEntryBindingAreEngineEquivalent() - Method in class scripting.EventRolloutDifferTest
scripts/event/*.js 在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。
corpusParseAndSamBindingAreEngineEquivalent() - Method in class scripting.PortalRolloutDifferTest
scripts/portal/*.js 在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。
corpusParseAndStartActionBindingAreEngineEquivalent() - Method in class scripting.MapSpecialRolloutDifferTest
scripts/map/**(遞迴 onUserEnter/onFirstUserEnter)+ scripts/special/*.js 在 nashorn-core 與 GraalJS 必須等價: 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」(E4X/Nashorn-only 語法殘留會在此現形 —— C8 全域 flip 硬門檻)。
corpusParseAndStartActionBindingAreEngineEquivalent() - Method in class scripting.NpcRolloutDifferTest
scripts/npc/*.js 在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。
corpusParseAndStartEndBindingAreEngineEquivalent() - Method in class scripting.QuestRolloutDifferTest
scripts/quest/*.js 在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。
cosmetic - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
CosmicDustShifter - Enum constant in enum class handling.RecvPacketOpcode
 
CosmicDustShifter(int, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
使用道具循環移轉核心光環(Core Aura)的各項能力值加成,由 InventoryHandler.UseCashItem(LittleEndianAccessor, MapleClient) 等入口呼叫。
count - Variable in class server.quest.MapleQuestAction.QuestItem
 
COUNT - Enum constant in enum class server.CashItemFlag
 
countById(int) - Method in class client.inventory.MapleInventory
 
countCharacters(String, char) - Static method in class tools.StringUtil
Counts the number of chr's in str.
countCharacters_countsOccurrences() - Method in class tools.StringUtilTest
 
counting(String) - Static method in class constants.MiMiConfig
 
countMonsterById(int) - Method in class server.maps.MapleMap
統計地圖上指定 ID 的怪物數量。
COUPON_CODE - Enum constant in enum class handling.RecvPacketOpcode
 
CouponCode(String, MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
 
cpLoss - Variable in class server.MapleCarnivalFactory.MCSkill
 
CPUpdate(boolean, int, int, int) - Method in class client.MapleCharacter
向自身連線送出嘉年華點數(CP)更新封包。
CPUpdate(boolean, int, int, int) - Static method in class tools.packet.MonsterCarnivalPacket
 
CPUSampler - Class in tools
以取樣方式剖析伺服器執行緒 CPU 熱點的效能診斷工具。
CPUSampler() - Constructor for class tools.CPUSampler
 
CPUSampler.SampledStacktraces - Class in tools
 
CPUSampler.StacktraceWithCount - Class in tools
 
cr - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
craft - Enum constant in enum class client.MapleTrait.MapleTraitType
 
craft - Variable in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
 
CRAFT - Enum constant in enum class client.MapleStat
 
CRAFT_COMPLETE - Enum constant in enum class handling.SendPacketOpcode
 
CRAFT_DONE - Enum constant in enum class handling.RecvPacketOpcode
 
CRAFT_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
 
CRAFT_EFFECT - Enum constant in enum class handling.SendPacketOpcode
 
CRAFT_MAKE - Enum constant in enum class handling.RecvPacketOpcode
 
CraftComplete(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
 
CRAFTED - Enum constant in enum class client.inventory.ItemFlag
 
CRAFTED_USE - Enum constant in enum class client.inventory.ItemFlag
 
CraftEffect(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
 
craftEXP - Enum constant in enum class server.quest.MapleQuestActionType
 
craftFinished(int, int, int, int, int, int) - Static method in class tools.packet.CField
建構專業技能製作完成(CRAFT_COMPLETE)的封包。
CraftingEntry(int, byte, byte, byte, boolean, int) - Constructor for class client.SkillFactory.CraftingEntry
 
craftMake(int, int, int) - Static method in class tools.packet.CField
建構專業技能製作中(CRAFT_EFFECT)特效的封包。
CraftMake(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
 
craftMin - Enum constant in enum class server.quest.MapleQuestRequirementType
 
CRand() - Method in class client.MapleCharacter
取得角色的隨機數串流(用於與客戶端同步的偽隨機序列)。
CRand32__Random() - Method in class client.PlayerRandomStream
 
CRand32__Seed(long, long, long) - Method in class client.PlayerRandomStream
 
create - Variable in class server.ItemInformation
 
create(int) - Static method in class server.MapleStorage
 
create(int, int) - Static method in class client.inventory.MapleAndroid
 
create(int, int, int, int) - Static method in class client.inventory.MapleAndroid
 
CREATE_CHAR - Enum constant in enum class handling.RecvPacketOpcode
 
CREATE_MENU - Enum constant in enum class handling.SendPacketOpcode
 
CREATE_SPECIAL_CHAR - Enum constant in enum class handling.RecvPacketOpcode
 
CREATE_TIME - Enum constant in enum class client.inventory.MapleImp.ImpFlag
 
CREATE_ULTIMATE - Enum constant in enum class handling.RecvPacketOpcode
 
CREATE_ULTIMATE - Enum constant in enum class handling.SendPacketOpcode
 
createAccount(String, String, String, String) - Static method in class handling.login.handler.AutoRegister
 
createAlliance(String) - Method in class scripting.NPCConversationManager
以玩家及其隊伍第二位成員為雙方會長建立聯盟。
createAlliance(String, int, int, int, int) - Static method in class handling.world.World.Alliance
由兩個公會建立一個新聯盟。
createCache - Variable in class server.ItemMakerFactory
 
CreateChar(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
createdChar(int) - Method in class client.MapleClient
將新建立的角色編號加入本連線的授權清單,使其可立即被選用登入。
createFamily(int) - Static method in class handling.world.family.MapleFamily
 
createFromDB(int, boolean) - Static method in class server.MapleShop
 
createGuild(int, String) - Static method in class handling.world.guild.MapleGuild
 
createGuild(int, String) - Static method in class handling.world.World.Guild
建立一個新公會。
createGuildAlliance(MapleGuildAlliance) - Static method in class tools.packet.AlliancePacket
 
createInstanceMap(int) - Method in class scripting.EventInstanceManager
 
CreateInstanceMap(int, boolean, boolean, boolean, int) - Method in class server.maps.MapleMapFactory
 
createInstanceMapS(int) - Method in class scripting.EventInstanceManager
 
createMapInFM - Static variable in class constants.ServerConstants
 
createMessenger(MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
建立一個新的密語視窗並登記到行程內的視窗表。
createParty(MaplePartyCharacter) - Static method in class handling.world.World.Party
為指定角色建立一個新隊伍並登記到全域隊伍表。
createParty(MaplePartyCharacter, int) - Static method in class handling.world.World.Party
為指定角色建立新隊伍,並在遠征隊類型有效時一併建立其所屬遠征隊。
createPartyAndAdd(MaplePartyCharacter, int) - Static method in class handling.world.World.Party
在既有遠征隊下建立新隊伍並加入該遠征隊。
createPet(int, int) - Static method in class client.inventory.MaplePet
 
createPet(int, String, int, int, int, int, int, short) - Static method in class client.inventory.MaplePet
 
createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發RC1000
 
createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發分享
 
createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發直播
 
createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發推廣
 
createRing(int, MapleCharacter, String, String, int, int) - Static method in class client.inventory.MapleRing
 
createStyler(List, List, List, List, List, List, List, List, List, List) - Static method in class tools.HairFaceDump
 
createToDb(int, String, int, int) - Static method in class handling.world.guild.MapleGuildAlliance
 
createUltimate(int) - Static method in class tools.packet.CField
建構製作終極技能書(Ultimate)結果的封包。
CreateUltimate(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
critical - Enum constant in enum class client.inventory.EquipAdditions
 
CRITICAL_INC - Enum constant in enum class client.MapleBuffStat
 
CRITICAL_RATE_BUFF - Enum constant in enum class client.MapleBuffStat
 
criticaldamageMax - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
criticaldamageMin - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
crossPiercing - Enum constant in enum class client.SkillFactory.Delay
 
crossRoad - Enum constant in enum class client.SkillFactory.Delay
 
crypt(byte[]) - Method in class tools.MapleAESOFB
Encrypts data and generates a new IV.
CRYSTALGARDEN - Enum constant in enum class server.maps.SavedLocationType
 
cs - Variable in class handling.world.CharacterTransfer
 
CS_ACCOUNT_NAME - Enum constant in enum class handling.SendPacketOpcode
 
CS_CHARGE_CASH - Enum constant in enum class handling.SendPacketOpcode
 
CS_INFO - Enum constant in enum class handling.SendPacketOpcode
 
CS_OPEN - Enum constant in enum class handling.SendPacketOpcode
 
CS_OPERATION - Enum constant in enum class handling.SendPacketOpcode
 
CS_UPDATE - Enum constant in enum class handling.RecvPacketOpcode
 
CS_UPDATE - Enum constant in enum class handling.SendPacketOpcode
 
CS_USE - Enum constant in enum class handling.SendPacketOpcode
 
cschronosphere - Variable in class handling.world.CharacterTransfer
 
csstar - Variable in class handling.channel.handler.AttackInfo
 
CSUpdate(MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
 
CURE_POT - Enum constant in enum class handling.RecvPacketOpcode
 
CurePot(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ItemMakerHandler
 
CURRENT_MAP_WARP - Enum constant in enum class handling.SendPacketOpcode
 
CURRENT_SET - Static variable in class constants.GameConstants
 
currentBattleshipHP() - Method in class client.MapleCharacter
取得戰艦目前的 HP。
currentId() - Method in class tools.wztosql.DumpItems
 
currentId() - Method in class tools.wztosql.DumpMobSkills
 
currentId() - Method in class tools.wztosql.DumpQuests
 
CurrentReadable_Date() - Static method in class tools.FileoutputUtil
 
CurrentReadable_Time() - Static method in class tools.FileoutputUtil
 
CurrentReadable_TimeGMT() - Static method in class tools.FileoutputUtil
 
currentrep - Variable in class handling.world.CharacterTransfer
 
CURSE - Enum constant in enum class client.inventory.Equip.ScrollResult
 
CURSE - Enum constant in enum class client.MapleDisease
 
CUSTOM_ENCRYPTION - Static variable in class constants.ServerConstants
 
CustomCurseText - Static variable in class constants.MiMiConfig
 
CustomDataCodecTest - Class in client.inventory
確定性離線單元測試:CustomDataCodec 的 JSON 編解碼,以及 Equip 自訂屬性 API (setCustom / getCustom / getCustomMap / copy / get/setCustomJson)的行為。
CustomDataCodecTest() - Constructor for class client.inventory.CustomDataCodecTest
 
cwkpq - Enum constant in enum class server.MapleSquad.MapleSquadType
 
CWvsContext - Class in tools.packet
 
CWvsContext() - Constructor for class tools.packet.CWvsContext
 
cy - Variable in class server.maps.MapleNodes.MonsterPoint
 
cyclone - Enum constant in enum class client.SkillFactory.Delay
 
cyclone_pre - Enum constant in enum class client.SkillFactory.Delay
 
cygnus - Enum constant in enum class server.MapleSquad.MapleSquadType
 
Cygnus - Enum constant in enum class handling.world.exped.ExpeditionType
 
CYGNUS_ATTACK - Enum constant in enum class handling.SendPacketOpcode
 
CYGNUS_INTRO_DISABLE_UI - Enum constant in enum class handling.SendPacketOpcode
 
CYGNUS_INTRO_ENABLE_UI - Enum constant in enum class handling.SendPacketOpcode
 
CYGNUS_INTRO_LOCK - Enum constant in enum class handling.SendPacketOpcode
 
CYGNUS_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
 
CygnusSummon_NPCRequest(MapleClient) - Static method in class handling.channel.handler.UserInterfaceHandler
 
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