Class SkillConstants

java.lang.Object
constants.SkillConstants

public class SkillConstants extends Object
  • Constructor Details

    • SkillConstants

      public SkillConstants()
  • Method Details

    • getSkillForStat

      public static int getSkillForStat(MonsterStatus stat)
    • is金字塔技能

      public static boolean is金字塔技能(int skill)
    • getMPEaterForJob

      public static int getMPEaterForJob(int job)
    • is武陵道場技能

      public static boolean is武陵道場技能(int skill)
    • isBeginner

      public static boolean isBeginner(int job)
    • getJobGrade

      public static int getJobGrade(int jobz)
    • isRecovery

      public final boolean isRecovery(int skill)
    • isRecoveryIncSkill

      public static boolean isRecoveryIncSkill(int id)
    • isLinkedAranSkill

      public static boolean isLinkedAranSkill(int id)
    • getLinkedAranSkill

      public static int getLinkedAranSkill(int id)
    • getBOF_ForJob

      public static int getBOF_ForJob(int job)
    • isElementAmp_Skill

      public static boolean isElementAmp_Skill(int skill)
    • getSummonAttackDelay

      public static short getSummonAttackDelay(int id)
    • getAttackDelay

      public static short getAttackDelay(MapleCharacter chr, int id)
    • getAttackDelayBySkill

      public static short getAttackDelayBySkill(int id)
    • getAttackDelayBySkillAfterBuff

      public static short getAttackDelayBySkillAfterBuff(int id)
    • handleAttackDelayBuff

      public static short handleAttackDelayBuff(MapleCharacter chr, short AtkDelay)
    • isApplicableSkill

      public static boolean isApplicableSkill(int skil)
    • isApplicableSkill_

      public static boolean isApplicableSkill_(int skil)
    • getMasterySkill

      public static int getMasterySkill(int job)
    • getMaxDamage_T

      public static int getMaxDamage_T(MapleCharacter chr, int skillid)
    • getMaxDamage

      public static int getMaxDamage(MapleCharacter chr, int skillid)
    • isElseSkill

      public static boolean isElseSkill(int id)
    • is嫩寶投擲術

      public static boolean is嫩寶投擲術(int skill)
    • getAttackRange

      public static double getAttackRange(MapleCharacter chr, MapleStatEffect def, AttackInfo attack)
    • isMoveSkill

      public static boolean isMoveSkill(int id)
    • is二段跳

      public static boolean is二段跳(int id)
    • isFastAttack

      public static boolean isFastAttack(int id)
    • is終極攻擊

      public static boolean is終極攻擊(int id)
    • is瞬間移動

      public static boolean is瞬間移動(int id)
    • getSkillBook

      public static int getSkillBook(int job)
    • getSkillBookForSkill

      public static int getSkillBookForSkill(int skillid)
    • is破風使者技能

      public static boolean is破風使者技能(int skillid)
    • isMagicAttack

      public static boolean isMagicAttack(int id)
    • isRangedAttack

      public static boolean isRangedAttack(int id)
    • isCloseRangedAttack

      public static boolean isCloseRangedAttack(int id)
    • isSpecialMove

      public static boolean isSpecialMove(int id)
    • is究極突刺

      public static boolean is究極突刺(int id)
    • is飛毒殺

      public static boolean is飛毒殺(int id)