Class SkillConstants
java.lang.Object
constants.SkillConstants
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic shortgetAttackDelay(MapleCharacter chr, int id) static shortgetAttackDelayBySkill(int id) static shortgetAttackDelayBySkillAfterBuff(int id) static doublegetAttackRange(MapleCharacter chr, MapleStatEffect def, AttackInfo attack) static intgetBOF_ForJob(int job) static intgetJobGrade(int jobz) static intgetLinkedAranSkill(int id) static intgetMasterySkill(int job) static intgetMaxDamage(MapleCharacter chr, int skillid) static intgetMaxDamage_T(MapleCharacter chr, int skillid) static intgetMPEaterForJob(int job) static intgetSkillBook(int job) static intgetSkillBookForSkill(int skillid) static intgetSkillForStat(MonsterStatus stat) static shortgetSummonAttackDelay(int id) static shorthandleAttackDelayBuff(MapleCharacter chr, short AtkDelay) static booleanisApplicableSkill(int skil) static booleanisApplicableSkill_(int skil) static booleanisBeginner(int job) static booleanisCloseRangedAttack(int id) static booleanisElementAmp_Skill(int skill) static booleanisElseSkill(int id) static booleanisFastAttack(int id) static booleanisLinkedAranSkill(int id) static booleanisMagicAttack(int id) static booleanisMoveSkill(int id) static booleanisRangedAttack(int id) final booleanisRecovery(int skill) static booleanisRecoveryIncSkill(int id) static booleanisSpecialMove(int id) static booleanis二段跳(int id) static booleanis究極突刺(int id) static booleanis武陵道場技能(int skill) static booleanis金字塔技能(int skill) static booleanis飛毒殺(int id) static booleanis破風使者技能(int skillid) static booleanis終極攻擊(int id) static booleanis嫩寶投擲術(int skill) static booleanis瞬間移動(int id)
-
Constructor Details
-
SkillConstants
public SkillConstants()
-
-
Method Details
-
getSkillForStat
-
is金字塔技能
public static boolean is金字塔技能(int skill) -
getMPEaterForJob
public static int getMPEaterForJob(int job) -
is武陵道場技能
public static boolean is武陵道場技能(int skill) -
isBeginner
public static boolean isBeginner(int job) -
getJobGrade
public static int getJobGrade(int jobz) -
isRecovery
public final boolean isRecovery(int skill) -
isRecoveryIncSkill
public static boolean isRecoveryIncSkill(int id) -
isLinkedAranSkill
public static boolean isLinkedAranSkill(int id) -
getLinkedAranSkill
public static int getLinkedAranSkill(int id) -
getBOF_ForJob
public static int getBOF_ForJob(int job) -
isElementAmp_Skill
public static boolean isElementAmp_Skill(int skill) -
getSummonAttackDelay
public static short getSummonAttackDelay(int id) -
getAttackDelay
-
getAttackDelayBySkill
public static short getAttackDelayBySkill(int id) -
getAttackDelayBySkillAfterBuff
public static short getAttackDelayBySkillAfterBuff(int id) -
handleAttackDelayBuff
-
isApplicableSkill
public static boolean isApplicableSkill(int skil) -
isApplicableSkill_
public static boolean isApplicableSkill_(int skil) -
getMasterySkill
public static int getMasterySkill(int job) -
getMaxDamage_T
-
getMaxDamage
-
isElseSkill
public static boolean isElseSkill(int id) -
is嫩寶投擲術
public static boolean is嫩寶投擲術(int skill) -
getAttackRange
-
isMoveSkill
public static boolean isMoveSkill(int id) -
is二段跳
public static boolean is二段跳(int id) -
isFastAttack
public static boolean isFastAttack(int id) -
is終極攻擊
public static boolean is終極攻擊(int id) -
is瞬間移動
public static boolean is瞬間移動(int id) -
getSkillBook
public static int getSkillBook(int job) -
getSkillBookForSkill
public static int getSkillBookForSkill(int skillid) -
is破風使者技能
public static boolean is破風使者技能(int skillid) -
isMagicAttack
public static boolean isMagicAttack(int id) -
isRangedAttack
public static boolean isRangedAttack(int id) -
isCloseRangedAttack
public static boolean isCloseRangedAttack(int id) -
isSpecialMove
public static boolean isSpecialMove(int id) -
is究極突刺
public static boolean is究極突刺(int id) -
is飛毒殺
public static boolean is飛毒殺(int id)
-