Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
M
- mad - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - MADamage - Variable in class server.life.MobAttackInfo
- madX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - magic - Variable in class server.life.MobAttackInfo
- MAGIC_ATTACK - Enum constant in enum class handling.RecvPacketOpcode
- MAGIC_ATTACK - Enum constant in enum class handling.SendPacketOpcode
- MAGIC_ATTACK_UP - Enum constant in enum class client.status.MonsterStatus
- MAGIC_CRASH - Enum constant in enum class client.status.MonsterStatus
- MAGIC_DAMAGE_REFLECT - Enum constant in enum class client.status.MonsterStatus
- MAGIC_DEFENSE_UP - Enum constant in enum class client.status.MonsterStatus
- MAGIC_GUARD - Enum constant in enum class client.MapleBuffStat
- MAGIC_IMMUNITY - Enum constant in enum class client.status.MonsterStatus
- MAGIC_RESISTANCE - Enum constant in enum class client.MapleBuffStat
- MAGIC_SHIELD - Enum constant in enum class client.MapleBuffStat
- MAGIC_WHEEL - Enum constant in enum class handling.RecvPacketOpcode
- magic1 - Enum constant in enum class client.SkillFactory.Delay
- magic2 - Enum constant in enum class client.SkillFactory.Delay
- magic3 - Enum constant in enum class client.SkillFactory.Delay
- magic5 - Enum constant in enum class client.SkillFactory.Delay
- magic6 - Enum constant in enum class client.SkillFactory.Delay
- magicAttack(int, int, int, int, int, byte, List, int, int, byte) - Static method in class tools.packet.CField
-
建構魔法攻擊的封包。
- magicBooster - Enum constant in enum class client.SkillFactory.Delay
- MagicDamage(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家「魔法攻擊」的封包,計算魔法傷害並對怪物套用攻擊。
- magicFlare - Enum constant in enum class client.SkillFactory.Delay
- MagicianBuff - Class in server.buffs.buffclasses.adventurer
- MagicianBuff() - Constructor for class server.buffs.buffclasses.adventurer.MagicianBuff
- MagicianBuff() - Method in class server.buffs.BuffCharacterizationTest
- magicmissile - Enum constant in enum class client.SkillFactory.Delay
- magicRegistance - Enum constant in enum class client.SkillFactory.Delay
- magicShield - Enum constant in enum class client.SkillFactory.Delay
- main(String[]) - Static method in class server.Start
- main(String[]) - Static method in class tools.BuffInformation
- main(String[]) - Static method in class tools.CaltechEval
- main(String[]) - Static method in class tools.CashShopDumper
- main(String[]) - Static method in class tools.FixShopItemsPrice
- main(String[]) - Static method in class tools.HairFaceDump
- main(String[]) - Static method in class tools.wztosql.DumpItems
- main(String[]) - Static method in class tools.wztosql.DumpMobSkills
- main(String[]) - Static method in class tools.wztosql.DumpOxQuizData
- main(String[]) - Static method in class tools.wztosql.DumpQuests
- MAKE_EXTRACTOR - Enum constant in enum class handling.RecvPacketOpcode
- makeCarnivalReactor(int, int) - Method in class server.maps.MapleMap
-
為指定隊伍生成怪物迷宮(CPQ)反應爐。
- makeCarnivalReactor(int, int) - Method in class server.maps.MapReactorManager
-
在嘉年華(Carnival PQ)地圖中為指定隊伍建立一個守護獸反應爐。
- makeCarnivalSpawn(int, MapleMonster, int) - Method in class server.maps.MapleMap
-
為指定隊伍生成怪物迷宮(CPQ)怪物。
- makeCarnivalSpawn(int, MapleMonster, int) - Method in class server.maps.MapleMonsterSpawnManager
-
為怪物嘉年華(CPQ)在指定隊伍的可用生成節點上新增一個怪物生成點。
- makeChanceResult() - Method in class client.SkillFactory.FamiliarEntry
- makeChanceResult() - Method in class server.life.MobSkill
- makeChanceResult() - Method in class server.MapleStatEffect
- makeChanceResult() - Method in class server.maps.MapleMist
- makeChanceResultFromW() - Method in class server.MapleStatEffect
-
依參數
w作為機率值擲骰,判斷效果是否觸發。 - makeCharInfo - Variable in class handling.login.LoginInformationProvider
- makeDestroyData() - Method in class server.maps.MapleMapEffect
- makeDragon() - Method in class client.MapleCharacter
-
為角色建立座騎龍(evan 龍),並向所在地圖廣播生成封包。
- makeEnumHumanReadable(String) - Static method in class tools.StringUtil
-
Makes an enum name human readable (fixes spaces, capitalization, etc)
- makeEnumHumanReadable_capitalizesEachWord() - Method in class tools.StringUtilTest
- makeEnumHumanReadable_shortWordsKeptAsAbbreviation() - Method in class tools.StringUtilTest
- makeExtractor(int, String, Point, int, int, int) - Static method in class tools.packet.CField
-
建構在地圖上生成採集器(萃取機)的封包。
- MakeExtractor(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- makeMapleReadable(String) - Static method in class client.MapleCharacterUtil
- makeMFC(int, int, int, int) - Method in class client.CharacterSocialManager
-
依指定的家庭關係建立或更新角色的家庭成員物件(
mfc)。 - makeMFC(int, int, int, int) - Method in class client.MapleCharacter
-
建立角色的家族成員資料。
- makeMonsterEffect(MapleMonster, int) - Static method in class tools.packet.MobPacket
-
建構以指定生成特效顯示怪物的封包。
- makeMonsterFake(MapleMonster) - Static method in class tools.packet.MobPacket
-
建構生成假怪(不可攻擊的幻影)的封包。
- makeMonsterReal(MapleMonster) - Static method in class tools.packet.MobPacket
-
建構將假怪轉為真實怪物的封包。
- MakeOfflineP() - Constructor for class client.messages.commands.AdminCommand.MakeOfflineP
- MakePNPC() - Constructor for class client.messages.commands.AdminCommand.MakePNPC
- makeRing(int, MapleCharacter, MapleCharacter) - Static method in class client.inventory.MapleRing
- makeRing(int, MapleCharacter, String, int, String, int) - Static method in class client.inventory.MapleRing
- makeSalt() - Static method in class client.LoginCrypto
- makeSaltedSha512Hash(String, String) - Static method in class client.LoginCrypto
- makeSnowBall(int) - Method in class server.events.MapleSnowball
- makeStartData() - Method in class server.maps.MapleMapEffect
- makeStatsEquip(int, short, short, short, short, byte) - Method in class scripting.AbstractPlayerInteraction
- makeStatsEquip2(int, short, short, short, short, byte) - Method in class scripting.AbstractPlayerInteraction
- makeStatsEquip3(int, short, short, short, short, byte, String) - Method in class scripting.AbstractPlayerInteraction
- MalaysiaBOSSLog - Static variable in class tools.FilePrinter
- MANA_REFLECTION - Enum constant in enum class client.MapleBuffStat
- MANAGER - Enum constant in enum class client.MapleJob
- map - Variable in enum class handling.login.LoginInformationProvider.JobType
- map - Variable in class server.shops.AbstractPlayerStore
- map(ResultSet) - Method in interface database.Db.RowMapper
-
讀取
rs目前列並轉成T。 - Map() - Constructor for class client.messages.commands.InternCommand.Map
- MAP_BLOCKED - Enum constant in enum class handling.SendPacketOpcode
- MAP_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- MAP_PORTAL - Static variable in class server.MaplePortal
- MAP_VALUE - Enum constant in enum class handling.SendPacketOpcode
- MapConstants - Class in constants
-
地圖 ID 語意分類的純靜態工具類別。
- MapConstants() - Constructor for class constants.MapConstants
- MapConstants_isBoatMap() - Method in class constants.PureConstantsTest
- MapConstants_isBossMap() - Method in class constants.PureConstantsTest
- MapConstants_isCoconutMap() - Method in class constants.PureConstantsTest
- MapConstants_isEventMap() - Method in class constants.PureConstantsTest
- MapConstants_isFishingMap() - Method in class constants.PureConstantsTest
- MapConstants_isStartingEventMap() - Method in class constants.PureConstantsTest
- MapEff(String) - Static method in class tools.packet.CField
-
建構播放指定路徑地圖特效的封包。
- mapid - Variable in class handling.world.CharacterTransfer
- mapids - Variable in enum class server.events.MapleEventType
- MAPLE_HIGH_SCHOOL - Enum constant in enum class server.maps.SavedLocationType
- MAPLE_PATCH - Static variable in class constants.ServerConstants
- MAPLE_TRADE_TRANSITION - Static variable in class client.MapleClient
-
登入狀態機常數:正轉移至交易(MTS)伺服器的過渡狀態。
- MAPLE_TRADE_TRANSITION_LEAVE - Static variable in class client.MapleClient
-
登入狀態機常數:自交易(MTS)伺服器返回的過渡狀態。
- MAPLE_VERSION - Static variable in class constants.ServerConstants
- MAPLE_WARRIOR - Enum constant in enum class client.MapleBuffStat
- MapleAchievement - Class in server
-
單一成就項目的資料模型與完成觸發邏輯。
- MapleAchievement(String, int) - Constructor for class server.MapleAchievement
- MapleAchievement(String, int, boolean) - Constructor for class server.MapleAchievement
- MapleAchievements - Class in server
-
遊戲成就系統的全域登錄表,以整數 ID 管理所有
MapleAchievement定義。 - MapleAchievements() - Constructor for class server.MapleAchievements
- MapleAESOFB - Class in tools
-
Provides a class for encrypting MapleStory packets with AES OFB encryption.
- MapleAESOFB(byte[], short) - Constructor for class tools.MapleAESOFB
-
Class constructor - Creates an instance of the MapleStory encryption cipher.
- MapleAndroid - Class in client.inventory
-
安卓(Android)裝備的執行期資料模型,負責持久化與地圖上的移動狀態。
- mapleAsciiString_roundTrips() - Method in class tools.data.LittleEndianRoundTripTest
- MapleBBSReply(int, int, String, long) - Constructor for class handling.world.guild.MapleBBSThread.MapleBBSReply
- MapleBBSThread - Class in handling.world.guild
-
公會佈告欄(BBS)單一討論串的記憶體模型與序列化資料結構。
- MapleBBSThread(int, String, String, long, int, int, int) - Constructor for class handling.world.guild.MapleBBSThread
- MapleBBSThread.MapleBBSReply - Class in handling.world.guild
- MapleBBSThread.ThreadComparator - Class in handling.world.guild
- MapleBuffStat - Enum Class in client
-
楓之谷 v149 用戶端 buff 狀態的位元旗標列舉,對應封包中的 8 組
int遮罩欄位。 - MapleBuffStatValueHolder - Class in client
-
單一 buff 效果的執行期狀態值容器。
- MapleBuffStatValueHolder(MapleStatEffect, long, ScheduledFuture, int, int, int) - Constructor for class client.MapleBuffStatValueHolder
- MapleCanvas - Class in provider
-
WZ 資料樹中
canvas節點所對應的點陣圖影像容器。 - MapleCanvas(int, int, File) - Constructor for class provider.MapleCanvas
- MapleCarnivalChallenge - Class in server
-
TODO : Make this a function for NPC instead.. cleaner
- MapleCarnivalChallenge(MapleCharacter) - Constructor for class server.MapleCarnivalChallenge
- MapleCarnivalFactory - Class in server
-
楓之谷嘉年華(Monster Carnival)技能與守衛資料的單例工廠。
- MapleCarnivalFactory() - Constructor for class server.MapleCarnivalFactory
- MapleCarnivalFactory.MCSkill - Class in server
- MapleCarnivalParty - Class in server
-
Note for this class : MapleCharacter reference must be removed immediately after cpq or upon dc.
- MapleCarnivalParty(MapleCharacter, List, byte) - Constructor for class server.MapleCarnivalParty
- MapleCharacter - Class in client
-
玩家角色實體,全庫最大的中央領域類別。
- MapleCharacter.DojoMode - Enum Class in client
-
武陵道場的挑戰模式列舉。
- MapleCharacter.FameStatus - Enum Class in client
-
送出聲望(fame/人氣)結果狀態。
- MapleCharacterCards - Class in client
- MapleCharacterCards() - Constructor for class client.MapleCharacterCards
- MapleCharacterLook - Interface in handling.world
- MapleCharacterUtil - Class in client
-
角色管理的靜態工具類別,提供名稱驗證、資料庫查詢與帳號輔助功能。
- MapleCharacterUtil() - Constructor for class client.MapleCharacterUtil
- MapleClient - Class in client
-
單一玩家連線的會話、帳號狀態與登入狀態機。
- MapleClient(MapleAESOFB, MapleAESOFB, Channel) - Constructor for class client.MapleClient
-
建立一條玩家連線,綁定收送兩組加解密器與底層 Netty channel。
- MapleClient.CharNameAndId - Class in client
-
角色名稱與編號的不可變配對。
- MapleCoconut - Class in server.events
-
椰子大戰(Coconut Event)小遊戲的事件邏輯,繼承自
MapleEvent。 - MapleCoconut(int, MapleEventType) - Constructor for class server.events.MapleCoconut
- MapleCoconut.MapleCoconuts - Class in server.events
- MapleCoconuts() - Constructor for class server.events.MapleCoconut.MapleCoconuts
- MapleCoolDownValueHolder - Class in client
-
單一技能冷卻計時的資料容器。
- MapleCoolDownValueHolder(int, long, long) - Constructor for class client.MapleCoolDownValueHolder
- MapleCoreAura - Class in client
- MapleCoreAura(int, long) - Constructor for class client.MapleCoreAura
- MapleCustomEncryption - Class in tools
-
Provides MapleStory's custom encryption routines.
- MapleCustomEncryption() - Constructor for class tools.MapleCustomEncryption
- MapleData - Class in provider
-
WZ 遊戲資料樹中的單一節點,封裝從 XML 解析出的資料與子節點存取。
- MapleData(FileInputStream, File) - Constructor for class provider.MapleData
- MapleDataDirectoryEntry - Class in provider
- MapleDataDirectoryEntry() - Constructor for class provider.MapleDataDirectoryEntry
- MapleDataDirectoryEntry(String, int, int, MapleDataEntity) - Constructor for class provider.MapleDataDirectoryEntry
- MapleDataEntity - Interface in provider
-
WZ 資料樹中所有實體(節點、目錄、檔案項目)的共同介面。
- MapleDataEntry - Class in provider
- MapleDataEntry(String, int, int, MapleDataEntity) - Constructor for class provider.MapleDataEntry
- MapleDataFileEntry - Class in provider
-
WZ 資料樹目錄下的單一
.img檔案項目的元資料載體。 - MapleDataFileEntry(String, int, int, MapleDataEntity) - Constructor for class provider.MapleDataFileEntry
- MapleDataProvider - Class in provider
-
單一 WZ 根目錄(如
Character、Map、Item)的資料提供者。 - MapleDataProvider(File) - Constructor for class provider.MapleDataProvider
- MapleDataProviderFactory - Class in provider
-
WZ 遊戲資料提供者的工廠與快取管理器,是整個 WZ 讀取層的唯一入口。
- MapleDataProviderFactory() - Constructor for class provider.MapleDataProviderFactory
- MapleDataTool - Class in provider
-
WZ 資料節點的型別安全讀取工具類別,提供從
MapleData節點萃取各種 Java 型別值的靜態方法。 - MapleDataTool() - Constructor for class provider.MapleDataTool
- MapleDataType - Enum Class in provider
-
WZ 資料節點的值型別枚舉,對應 XML 元素名稱與原始 WZ 二進位格式中的型別代碼。
- MapleDayInt() - Constructor for class server.MapleItemInformationProvider.MapleDayInt
- MapleDisease - Enum Class in client
-
楓之谷 v149 怪物技能施加的負面狀態(debuff/疾病)列舉。
- MapleDiseaseValueHolder - Class in client
-
單一負面狀態(疾病/debuff)執行期計時的資料容器。
- MapleDiseaseValueHolder(MapleDisease, long, long) - Constructor for class client.MapleDiseaseValueHolder
- MapleDoor - Class in server.maps
-
神秘之門地圖物件,表示祭司/主教技能開啟的雙向傳送門。
- MapleDoor(MapleCharacter, Point, int) - Constructor for class server.maps.MapleDoor
- MapleDoor(MapleDoor) - Constructor for class server.maps.MapleDoor
- MapleDragon - Class in server.maps
-
楓之谷龍(Evan 職業夥伴龍)的地圖物件表示。
- MapleDragon(MapleCharacter) - Constructor for class server.maps.MapleDragon
- MapleDueyActions - Class in server
-
快遞(Duey)系統中單筆包裹的資料模型。
- MapleDueyActions(int) - Constructor for class server.MapleDueyActions
- MapleDueyActions(int, Item) - Constructor for class server.MapleDueyActions
- MapleEquipIdOnly - Class in client.inventory
- MapleEquipIdOnly() - Constructor for class client.inventory.MapleEquipIdOnly
- MapleEquipOnlyId - Class in client.inventory
- MapleEvent - Class in server.events
-
頻道內小遊戲事件(Mini-game Event)的抽象基底類別。
- MapleEvent(int, MapleEventType) - Constructor for class server.events.MapleEvent
- MapleEventType - Enum Class in server.events
-
伺服器內建小遊戲事件的列舉型別,每個值對應一組活動地圖 ID。
- MapleExpedition - Class in handling.world.exped
-
遠征隊的記憶體模型,持有隊伍列表、隊長與遠征類型等狀態。
- MapleExpedition(ExpeditionType, int, int) - Constructor for class handling.world.exped.MapleExpedition
- MapleExtractor - Class in server.maps
-
放置在地圖上的道具萃取器地圖物件。
- MapleExtractor(MapleCharacter, int, int, int) - Constructor for class server.maps.MapleExtractor
- MapleFamily - Class in handling.world.family
-
家族(Family)系統的核心資料模型與持久化管理器。
- MapleFamily(int) - Constructor for class handling.world.family.MapleFamily
- MapleFamily.FCOp - Enum Class in handling.world.family
- MapleFamilyBuff - Enum Class in handling.world.family
-
家族聲望兌換的 Buff 種類定義,涵蓋傳送、召喚、掉寶率、經驗值加成與家族團結加成。
- MapleFamilyCharacter - Class in handling.world.family
-
家族成員的輕量資料快照,同時支援線上(從
MapleCharacter構建)與離線(從資料庫構建)兩種來源。 - MapleFamilyCharacter(int, int, String, int, int, int, int, int, int, int, int, boolean) - Constructor for class handling.world.family.MapleFamilyCharacter
- MapleFamilyCharacter(MapleCharacter, int, int, int, int) - Constructor for class handling.world.family.MapleFamilyCharacter
- MapleFitness - Class in server.events
-
楓之谷體能測驗(Maple Physical Fitness Test)小遊戲事件,繼承自
MapleEvent。 - MapleFitness(int, MapleEventType) - Constructor for class server.events.MapleFitness
- MapleFoothold - Class in server.maps
-
地圖地形單元(foothold),代表一條線段形式的可站立平台或牆壁。
- MapleFoothold(Point, Point, int) - Constructor for class server.maps.MapleFoothold
- MapleFootholdTree - Class in server.maps
-
以四叉樹(quadtree)儲存地圖所有
MapleFoothold的空間索引結構。 - MapleFootholdTree(Point, Point) - Constructor for class server.maps.MapleFootholdTree
- MapleFootholdTree(Point, Point, int) - Constructor for class server.maps.MapleFootholdTree
- MapleGachapon - Class in server.Gachapon
- MapleGachapon() - Constructor for class server.Gachapon.MapleGachapon
- MapleGachaponItem - Class in server.Gachapon
- MapleGachaponItem(int, int, int, int, int, int, int, int) - Constructor for class server.Gachapon.MapleGachaponItem
- MapleGuild - Class in handling.world.guild
-
公會的核心記憶體模型,負責成員管理、公會技能、BBS 討論串及資料庫持久化。
- MapleGuild(int) - Constructor for class handling.world.guild.MapleGuild
- MapleGuild(int, Map) - Constructor for class handling.world.guild.MapleGuild
- MapleGuildAlliance - Class in handling.world.guild
-
公會聯盟的記憶體模型,管理最多五個成員公會及其聯盟排名與公告。
- MapleGuildAlliance(int) - Constructor for class handling.world.guild.MapleGuildAlliance
- MapleGuildCharacter - Class in handling.world.guild
-
公會成員的輕量值物件,為
MapleCharacter在公會系統中的摘要快照。 - MapleGuildCharacter(int, short, String, byte, int, byte, int, byte, int, boolean) - Constructor for class handling.world.guild.MapleGuildCharacter
- MapleGuildCharacter(MapleCharacter) - Constructor for class handling.world.guild.MapleGuildCharacter
- MapleGuildRanking - Class in handling.channel
-
伺服器全域排行榜的記憶體快取與資料庫查詢工具。
- MapleGuildRanking() - Constructor for class handling.channel.MapleGuildRanking
- MapleGuildRanking.fameRankingInfo - Class in handling.channel
- MapleGuildRanking.GuildRankingInfo - Class in handling.channel
- MapleGuildRanking.RebornRankingInfo - Class in handling.channel
- MapleGuildResponse - Enum Class in handling.world.guild
-
公會操作失敗時回傳給客戶端的錯誤代碼列舉。
- MapleGuildSkill - Class in handling.world.guild
-
公會技能的記憶體值物件,記錄技能的等級、購買者、啟用者及時間戳記。
- MapleGuildSkill(int, int, long, String, String) - Constructor for class handling.world.guild.MapleGuildSkill
- mapleHero - Enum constant in enum class client.SkillFactory.Delay
- MapleImp - Class in client.inventory
-
Imp(精靈伴侶)道具的資料模型,目前尚未啟用。
- MapleImp(int) - Constructor for class client.inventory.MapleImp
- MapleImp.ImpFlag - Enum Class in client.inventory
- MapleInventory - Class in client.inventory
-
單一背包分頁(如裝備、消耗、設置、其他、楓點)的記憶體容器。
- MapleInventory(MapleInventoryType) - Constructor for class client.inventory.MapleInventory
-
Creates a new instance of MapleInventory
- MapleInventoryIdentifier - Class in client.inventory
-
全伺服器唯一道具識別碼(
uniqueid)的單例產生器。 - MapleInventoryIdentifier() - Constructor for class client.inventory.MapleInventoryIdentifier
- MapleInventoryManipulator - Class in server
-
角色背包異動的中央靜態工具,所有道具增刪移動的單一入口。
- MapleInventoryManipulator() - Constructor for class server.MapleInventoryManipulator
- MapleInventoryType - Enum Class in client.inventory
-
背包分頁類型的列舉,對應用戶端協定中的背包類型編號。
- MapleItemInformationProvider - Class in server
-
全伺服器道具與裝備靜態資料的權威來源,採單例(
instance)。 - MapleItemInformationProvider() - Constructor for class server.MapleItemInformationProvider
- MapleItemInformationProvider.MapleDayInt - Class in server
-
星期數值與英文星期代碼(
SUN~SAT)對應的工具類別。 - MapleJob - Enum Class in client
-
楓之谷 v149 所有職業的列舉定義,每個常數對應一個職業代碼(
jobid)。 - MapleKeyLayout - Class in client
-
角色鍵盤配置的記憶體模型與資料庫持久化。
- MapleKeyLayout() - Constructor for class client.MapleKeyLayout
- MapleKeyLayout(Map) - Constructor for class client.MapleKeyLayout
- MapleKite - Class in server.maps
-
玩家放置的風箏地圖物件(
MapleMapObjectType.KITE)。 - MapleKite(int, MapleCharacter, String, Point) - Constructor for class server.maps.MapleKite
- MapleLifeFactory - Class in server.life
-
從 WZ 資料建立怪物與 NPC 實例的靜態工廠,是
server.life套件的主要入口。 - MapleLifeFactory() - Constructor for class server.life.MapleLifeFactory
- MapleMap - Class in server.maps
-
單一遊戲地圖實例,承載其上所有地圖物件與在場玩家。
- MapleMap(int, int, int, float) - Constructor for class server.maps.MapleMap
-
建立一張地圖,並初始化各型別的地圖物件容器與其讀寫鎖。
- MapleMapEffect - Class in server.maps
-
地圖特效訊息的資料持有者,同時支援道具音樂盒(jukebox)模式。
- MapleMapEffect(String, int) - Constructor for class server.maps.MapleMapEffect
- MapleMapFactory - Class in server.maps
-
依頻道(channel)隔離的地圖工廠,負責從 WZ 資料懶載入並快取
MapleMap實體。 - MapleMapFactory(int) - Constructor for class server.maps.MapleMapFactory
- MapleMapItem - Class in server.maps
-
地圖上的掉落物(道具或楓幣),實作為
MapleMapObject子類別。 - MapleMapItem(int, Point, MapleMapObject, MapleCharacter, byte, boolean) - Constructor for class server.maps.MapleMapItem
- MapleMapItem(Item, Point, MapleMapObject, MapleCharacter, byte, boolean) - Constructor for class server.maps.MapleMapItem
- MapleMapItem(Item, Point, MapleMapObject, MapleCharacter, byte, boolean, int) - Constructor for class server.maps.MapleMapItem
- MapleMapItem(Point, Item) - Constructor for class server.maps.MapleMapItem
- MapleMapObject - Class in server.maps
-
所有可放置於
MapleMap的地圖物件之抽象基底類別。 - MapleMapObject() - Constructor for class server.maps.MapleMapObject
- MapleMapObjectType - Enum Class in server.maps
-
列舉所有可存在於
MapleMap上的地圖物件種類。 - MapleMessenger - Class in handling.world
-
最多三人即時私訊群組(信使)的伺服器端狀態模型。
- MapleMessenger(int, MapleMessengerCharacter) - Constructor for class handling.world.MapleMessenger
- MapleMessengerCharacter - Class in handling.world
-
信使群組中單一成員的輕量快照,記錄角色名稱、ID、頻道與上線狀態。
- MapleMessengerCharacter() - Constructor for class handling.world.MapleMessengerCharacter
- MapleMessengerCharacter(MapleCharacter) - Constructor for class handling.world.MapleMessengerCharacter
- MapleMiniGame - Class in server.shops
-
玩家對戰小遊戲攤位的伺服端實作,支援五目棋(Omok)與翻牌配對(Match Card)。
- MapleMiniGame(MapleCharacter, int, String, String, int) - Constructor for class server.shops.MapleMiniGame
- MapleMist - Class in server.maps
-
地圖上的迷霧/毒霧區域,實作為
MapleMapObject子類別。 - MapleMist(Rectangle, MapleCharacter) - Constructor for class server.maps.MapleMist
- MapleMist(Rectangle, MapleCharacter, MapleStatEffect) - Constructor for class server.maps.MapleMist
- MapleMist(Rectangle, MapleMonster, MobSkill) - Constructor for class server.maps.MapleMist
- MapleMonster - Class in server.life
-
地圖上「活的」怪物實體,封裝其執行期狀態、傷害結算與死亡處理。
- MapleMonster(int, MapleMonsterStats) - Constructor for class server.life.MapleMonster
- MapleMonster(MapleMonster) - Constructor for class server.life.MapleMonster
- MapleMonsterInformationProvider - Class in server.life
-
怪物掉寶資訊的單例提供者,負責從資料庫載入並快取每隻怪物的掉落表。
- MapleMonsterInformationProvider() - Constructor for class server.life.MapleMonsterInformationProvider
- MapleMonsterKillManager - Class in server.maps
-
地圖怪物的「擊殺(kill)與掉落(drop-loot)子系統」協作者,由 P5 God class 拆分自
MapleMap。 - MapleMonsterSpawnManager - Class in server.maps
-
地圖怪物的「生成(spawn)子系統」協作者,由 P5 God class 拆分自
MapleMap。 - MapleMonsterStats - Class in server.life
-
從 WZ 資料解析後的怪物靜態數值快取,描述一種怪物的完整設定。
- MapleMonsterStats(int) - Constructor for class server.life.MapleMonsterStats
- MapleMount - Class in client.inventory
-
騎乘坐騎(Mount)的執行期狀態模型,持有等級、經驗與疲勞度。
- MapleMount(MapleCharacter, int, int, byte, byte, int) - Constructor for class client.inventory.MapleMount
- MapleNodeInfo(int, int, int, int, int, List) - Constructor for class server.maps.MapleNodes.MapleNodeInfo
- MapleNodes - Class in server.maps
-
地圖的節點圖(Node Graph)與輔助空間資料的記憶體模型。
- MapleNodes(int) - Constructor for class server.maps.MapleNodes
- MapleNodes.DirectionInfo - Class in server.maps
- MapleNodes.MapleNodeInfo - Class in server.maps
- MapleNodes.MaplePlatform - Class in server.maps
- MapleNodes.MonsterPoint - Class in server.maps
- MapleNPC - Class in server.life
-
地圖上的 NPC 實體,繼承
AbstractLoadedMapleLife並實作地圖物件生命週期介面。 - MapleNPC(int, String) - Constructor for class server.life.MapleNPC
- MapleOla - Class in server.events
-
向上攀升(Ola Ola / Obstacle Jump)小遊戲事件,繼承自
MapleSurvival。 - MapleOla(int, MapleEventType) - Constructor for class server.events.MapleOla
- MapleOxQuiz - Class in server.events
-
OX 問答(Ox Quiz)小遊戲事件,繼承自
MapleEvent。 - MapleOxQuiz(int, MapleEventType) - Constructor for class server.events.MapleOxQuiz
- MapleOxQuizEntry(String, String, int, int, int) - Constructor for class server.events.MapleOxQuizFactory.MapleOxQuizEntry
- MapleOxQuizFactory - Class in server.events
-
OX 問答題庫的工廠與快取,負責從資料庫載入全部題目並提供隨機抽題。
- MapleOxQuizFactory() - Constructor for class server.events.MapleOxQuizFactory
- MapleOxQuizFactory.MapleOxQuizEntry - Class in server.events
- MaplePacketDecoder - Class in server.netty
-
Netty 入站處理器,負責將原始位元組流解密並還原為完整的封包位元組陣列。
- MaplePacketDecoder() - Constructor for class server.netty.MaplePacketDecoder
- MaplePacketDecoder.DecoderState - Class in server.netty
- MaplePacketEncoder - Class in server.netty
-
Netty 出站處理器,負責將明文封包位元組陣列加密後寫入網路緩衝區。
- MaplePacketEncoder() - Constructor for class server.netty.MaplePacketEncoder
- MaplePacketLittleEndianWriter - Class in tools.data
-
Writes a maplestory-packet little-endian stream of bytes.
- MaplePacketLittleEndianWriter() - Constructor for class tools.data.MaplePacketLittleEndianWriter
-
Constructor - initializes this stream with a default size.
- MaplePacketLittleEndianWriter(int) - Constructor for class tools.data.MaplePacketLittleEndianWriter
-
Constructor - initializes this stream with size
size. - MapleParty - Class in handling.world
-
組隊的伺服器端狀態模型,管理隊長與最多六名
MaplePartyCharacter成員。 - MapleParty(int, MaplePartyCharacter) - Constructor for class handling.world.MapleParty
- MapleParty(int, MaplePartyCharacter, int) - Constructor for class handling.world.MapleParty
- MaplePartyCharacter - Class in handling.world
-
組隊成員的輕量快照,記錄角色名稱、ID、等級、職業、地圖、頻道、上線狀態及魔法門座標。
- MaplePartyCharacter() - Constructor for class handling.world.MaplePartyCharacter
- MaplePartyCharacter(MapleCharacter) - Constructor for class handling.world.MaplePartyCharacter
- MaplePet - Class in client.inventory
-
寵物道具的執行期資料模型,持有寵物狀態、位置與技能旗標。
- MaplePet.PetFlag - Enum Class in client.inventory
- MaplePlatform(String, int, int, int, int, int, int, int, List) - Constructor for class server.maps.MapleNodes.MaplePlatform
- MaplePlayerShop - Class in server.shops
-
個人商店(Player Shop)的伺服端實作,提供玩家在線擺攤即時交易。
- MaplePlayerShop(MapleCharacter, int, String) - Constructor for class server.shops.MaplePlayerShop
- MaplePlayerShopItem - Class in server.shops
-
個人商店或精靈商人單一上架道具的資料持有類別。
- MaplePlayerShopItem(Item, short, int) - Constructor for class server.shops.MaplePlayerShopItem
- MaplePoints - Variable in class handling.world.CharacterTransfer
- MaplePortal - Class in server
-
地圖傳送門的資料模型與玩家進入邏輯。
- MaplePortal(int) - Constructor for class server.MaplePortal
- MapleQuest - Class in server.quest
-
任務系統的核心資料模型,代表一個完整的楓之谷任務定義(接取條件、完成條件與獎勵動作)。
- MapleQuest - Static variable in class tools.FilePrinter
- MapleQuest(int) - Constructor for class server.quest.MapleQuest
- MapleQuest.MedalQuest - Enum Class in server.quest
- MapleQuestAction - Class in server.quest
-
任務動作的資料模型,代表接取或完成任務時對角色施加的單一獎勵或副作用。
- MapleQuestAction(MapleQuestActionType, MemRS, MapleQuest, MemRS.Grouped, MemRS.Grouped, MemRS.Grouped) - Constructor for class server.quest.MapleQuestAction
-
Creates a new instance of MapleQuestAction
- MapleQuestAction.QuestItem - Class in server.quest
- MapleQuestActionType - Enum Class in server.quest
-
任務動作的種類枚舉,對應 WZ 資料中
act.img各動作節點的名稱與數字代碼。 - MapleQuestRequirement - Class in server.quest
-
任務前置條件的資料模型,代表接取或完成任務時需滿足的單一條件項目。
- MapleQuestRequirement(MapleQuest, MapleQuestRequirementType, MemRS) - Constructor for class server.quest.MapleQuestRequirement
-
Creates a new instance of MapleQuestRequirement
- MapleQuestRequirementType - Enum Class in server.quest
-
任務前置條件的種類枚舉,對應 WZ 資料中
check.img各條件節點的名稱與數字代碼。 - MapleQuestStatus - Class in client
-
單一任務在角色身上的執行狀態快照。
- MapleQuestStatus(MapleQuest, byte, int) - Constructor for class client.MapleQuestStatus
- MapleQuestStatus(MapleQuest, int) - Constructor for class client.MapleQuestStatus
-
Creates a new instance of MapleQuestStatus
- MapleReactor - Class in server.maps
-
地圖上的反應爐物件,實作為
MapleMapObject子類別。 - MapleReactor(MapleReactorStats, int) - Constructor for class server.maps.MapleReactor
- MapleReactorFactory - Class in server.maps
-
反應爐靜態資料的工廠與快取,從
Reactor.wz讀取並建立MapleReactorStats。 - MapleReactorFactory() - Constructor for class server.maps.MapleReactorFactory
- MapleReactorStats - Class in server.maps
-
反應爐的靜態資料模型,記錄其狀態機定義與碰撞矩形。
- MapleReactorStats() - Constructor for class server.maps.MapleReactorStats
- MapleRing - Class in client.inventory
-
配對戒指(結婚戒指、好友戒指等)的資料模型,記錄雙方的戒指 ID 與角色關聯。
- MapleRing.RingComparator - Class in client.inventory
- MapleServerHandler - Class in handling
-
三大伺服器共用的 Netty 封包分派器與連線生命週期處理器。
- MapleServerHandler - Static variable in class tools.FilePrinter
- MapleServerHandler(int, ServerType) - Constructor for class handling.MapleServerHandler
-
建立一個繫結到特定伺服器角色的封包處理器。
- MapleServerHandlerMBean - Interface in handling
- MapleShop - Class in server
-
NPC 商店的執行時實例,負責道具購買、補充與販售邏輯。
- MapleShopFactory - Class in server
-
MapleShop的單例工廠,按需從資料庫載入並快取商店資料。 - MapleShopFactory() - Constructor for class server.MapleShopFactory
- MapleShopItem - Class in server
-
NPC 商店中單件商品的資料值物件。
- MapleShopItem(int, int, short) - Constructor for class server.MapleShopItem
- MapleShopItem(short, int, int, int, int, byte, int, int, int) - Constructor for class server.MapleShopItem
- MapleSnowball - Class in server.events
-
滾雪球(Snowball Event)小遊戲事件,繼承自
MapleEvent。 - MapleSnowball(int, MapleEventType) - Constructor for class server.events.MapleSnowball
- MapleSnowball.MapleSnowballs - Class in server.events
- MapleSnowballs(int) - Constructor for class server.events.MapleSnowball.MapleSnowballs
- MapleSquad - Class in server
-
遠征隊(Boss Squad)的執行時狀態管理器,支援多人 Boss 挑戰的報名與排隊系統。
- MapleSquad(int, String, MapleCharacter, int, String) - Constructor for class server.MapleSquad
- MapleSquad.MapleSquadType - Enum Class in server
- MapleStat - Enum Class in client
-
角色屬性欄位的旗標枚舉,對應封包中的位元遮罩值。
- MapleStat.Temp - Enum Class in client
- MapleStatEffect - Class in server
-
技能或道具「效果」的解析後模型與套用引擎,可序列化(隨 buff 在伺服器間傳遞)。
- MapleStatEffect() - Constructor for class server.MapleStatEffect
- MapleStatEffect_parseEval() - Method in class server.MapleStatEffectPureTest
- MapleStatEffect.CancelEffectAction - Class in server
-
排程任務:於增益持續時間結束時取消對應效果。
- MapleStatEffectPureTest - Class in server
-
Pure-function tests for
MapleStatEffect.parseEval(String, int)— thex-substituting skill-formula evaluator (offline, no wz/DB). - MapleStatEffectPureTest() - Constructor for class server.MapleStatEffectPureTest
- MapleStorage - Class in server
-
角色倉庫(Storage)的記憶體模型與資料庫持久化。
- MapleSummon - Class in server.maps
-
玩家召喚出的召喚獸地圖物件,繼承自
AnimatedMapleMapObject。 - MapleSummon(MapleCharacter, int, int, Point, SummonMovementType) - Constructor for class server.maps.MapleSummon
- MapleSummon(MapleCharacter, MapleStatEffect, Point, SummonMovementType) - Constructor for class server.maps.MapleSummon
- MapleSurvival - Class in server.events
-
生存挑戰(Survival / Ola Ola)小遊戲事件的基底實作,繼承自
MapleEvent。 - MapleSurvival(int, MapleEventType) - Constructor for class server.events.MapleSurvival
- MapleTrade - Class in server
-
玩家之間一對一道具與楓幣交易的執行時狀態機。
- MapleTrade(byte, MapleCharacter) - Constructor for class server.MapleTrade
- MapleTrait - Class in client
-
角色單一特性(魅力、洞察力、意志力、工藝、感知、魅惑)的經驗值與等級模型。
- MapleTrait(MapleTrait.MapleTraitType) - Constructor for class client.MapleTrait
- MapleTrait.MapleTraitType - Enum Class in client
- MAPLETV - Enum constant in enum class handling.RecvPacketOpcode
- MapleWeaponType - Enum Class in client.inventory
-
武器類型的列舉,定義各類武器的傷害乘數與基礎熟練度。
- mapLoad(MapleCharacter, int) - Static method in class server.events.MapleEvent
- mapMessage(int, String) - Method in class scripting.AbstractPlayerInteraction
- mapMessage(int, String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- mapMessage(int, String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- mapMessage(int, String) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- mapMessage(String) - Method in class scripting.AbstractPlayerInteraction
- mapMessage(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- mapMessage(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- mapMessage(String) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- MapNameDisplay(int) - Static method in class tools.packet.CField
-
建構顯示進入地圖名稱橫幅特效的封包。
- MapNotCC - Static variable in class constants.ServerConstants
- MapReactorManager - Class in server.maps
-
地圖反應爐(reactor)的生命週期與查詢協作者,由 P5 God class 拆分自
MapleMap。 - maps - Variable in enum class server.quest.MapleQuest.MedalQuest
- MapScriptMethods - Class in server.maps
-
地圖進入腳本(
onFirstUserEnter、onUserEnter)的靜態分派器。 - MapScriptMethods() - Constructor for class server.maps.MapScriptMethods
- MapSpecialRolloutDifferTest - Class in scripting
-
Track B(Nashorn → GraalJS)— C8 收尾:map/ 與 special/ 兩類別的黃金參考 differ。
- MapSpecialRolloutDifferTest() - Constructor for class scripting.MapSpecialRolloutDifferTest
- MapSpecialRolloutDifferTest.RecordingMs - Class in scripting
-
錄製式
msstub —— 忠實鏡射 map/special 實際打到的「陣列型 / 多載 / Point」host 簽章 (AbstractPlayerInteraction.lockUI ×3、NPCConversationManager.getEventEffect/forcedAction/sendOthersTalk ×2/sendStyle/getSearchData),使多載解析/marshalling/數值強制的差異只會來自引擎而非 stub 缺方法。 - markOriginStats() - Method in class client.inventory.Equip
-
記錄裝備「誕生之初」的原始素值快照(冪等)。
- markOriginStats_isIdempotent() - Method in class client.inventory.EquipOriginStatsTest
- MARRIAGE_UPDATE - Enum constant in enum class handling.SendPacketOpcode
- marriageId - Variable in class handling.world.CharacterTransfer
- Marry() - Constructor for class client.messages.commands.GMCommand.Marry
- masterlevel - Variable in class client.SkillEntry
- mastery - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - MATCH_CARD - Static variable in interface server.shops.IMaplePlayerShop
- MATCH_SCORE - Static variable in class constants.GameConstants
- matk - Variable in class server.life.ChangeableStats
- MATK - Enum constant in enum class client.MapleBuffStat
- MATK - Enum constant in enum class client.MapleStat.Temp
- MATK - Enum constant in enum class client.status.MonsterStatus
- MAX_ALIVE - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MAX_BUFFSTAT - Static variable in class constants.GameConstants
- MAX_CLOSENESS - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MAX_DEC - Static variable in class server.maps.AramiaFireWorks
- MAX_DELAY - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MAX_FULLNESS - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MAX_KEGS - Static variable in class server.maps.AramiaFireWorks
- MAX_MINUTES - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MAX_SUN - Static variable in class server.maps.AramiaFireWorks
- MAX_TIME - Static variable in class tools.packet.PacketHelper
- MAX_香爐 - Static variable in class server.maps.AramiaFireWorks
- maxAllSkills() - Method in class client.MapleCharacter
-
將所有可學技能(編號
< 90000000且適用)全部設為滿等。 - maxAllSkills() - Method in class scripting.NPCConversationManager
-
將玩家所有可用技能調至最高等級。
- maxBattleshipHP(int) - Method in class client.MapleCharacter
-
依指定技能計算戰艦的最大 HP。
- maxForce0 - Enum constant in enum class client.SkillFactory.Delay
- maxForce1 - Enum constant in enum class client.SkillFactory.Delay
- maxForce2 - Enum constant in enum class client.SkillFactory.Delay
- maxForce3 - Enum constant in enum class client.SkillFactory.Delay
- maxhp - Variable in class client.PlayerStats
- maxhp - Variable in class handling.world.CharacterTransfer
- MAXHP - Enum constant in enum class client.MapleBuffStat
- MAXHP - Enum constant in enum class client.MapleStat
- Maximum - Variable in class server.life.MonsterDropEntry
- Maximum - Variable in class server.life.MonsterGlobalDropEntry
- maxLevel - Variable in enum class handling.world.exped.ExpeditionType
- maxLevel - Variable in enum class handling.world.exped.PartySearchType
- maxMembers - Variable in enum class handling.world.exped.ExpeditionType
- maxmeso() - Constructor for class client.messages.commands.AdminCommand.maxmeso
- maxmp - Variable in class client.PlayerStats
- maxmp - Variable in class handling.world.CharacterTransfer
- MAXMP - Enum constant in enum class client.MapleBuffStat
- MAXMP - Enum constant in enum class client.MapleStat
- maxParty - Variable in enum class handling.world.exped.ExpeditionType
- MaxSkills() - Constructor for class client.messages.commands.GMCommand.MaxSkills
- maxSkillsByJob() - Method in class client.MapleCharacter
-
依角色目前職業將該職業可學技能設為滿等,並處理無用/極限冒險家技能。
- maxSkillsByJob() - Method in class scripting.NPCConversationManager
-
將玩家當前職業的技能調至最高等級。
- MaxSkillsByJob() - Constructor for class client.messages.commands.GMCommand.MaxSkillsByJob
- maxStats() - Method in class scripting.NPCConversationManager
-
將玩家四圍(STR/DEX/INT/LUK)與血量/魔力上限拉滿。
- Maxstats() - Constructor for class client.messages.commands.GodCommand.Maxstats
- maxTeachSkills() - Method in class client.MapleCharacter
-
將角色已習得的專業(採集/製作)技能全部提升至 10 級。
- maxViewRangeSq() - Static method in class constants.GameConstants
- maxViewRangeSq_Half() - Static method in class constants.GameConstants
- mbcard - Enum constant in enum class server.quest.MapleQuestRequirementType
- mbmin - Enum constant in enum class server.quest.MapleQuestRequirementType
- mbook - Variable in class handling.world.CharacterTransfer
- MCSkill(int, int, int, boolean) - Constructor for class server.MapleCarnivalFactory.MCSkill
- mdd - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mddR - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mddX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mdef - Variable in class client.PlayerStats
- MDEF - Enum constant in enum class client.MapleBuffStat
- MDEF - Enum constant in enum class client.MapleStat.Temp
- MDEF - Enum constant in enum class client.status.MonsterStatus
- MDRate - Variable in class server.life.ChangeableStats
- MECH_CANCEL - Enum constant in enum class handling.RecvPacketOpcode
- MECH_CHANGE - Enum constant in enum class client.MapleBuffStat
- MECH_DOOR_REMOVE - Enum constant in enum class handling.SendPacketOpcode
- MECH_DOOR_SPAWN - Enum constant in enum class handling.SendPacketOpcode
- MECH_PORTAL - Enum constant in enum class handling.SendPacketOpcode
- MechanicBuff - Class in server.buffs.buffclasses.resistance
-
反抗軍職業「機甲戰神」(Mechanic,job 35xx)的 buff 套用類別。
- MechanicBuff() - Constructor for class server.buffs.buffclasses.resistance.MechanicBuff
- MechanicBuff() - Method in class server.buffs.BuffCharacterizationTest
- MechDoor - Class in server.maps
-
機械師職業專用的傳送門物件,實作為
MapleMapObject子類別。 - MechDoor(MapleCharacter, Point, int) - Constructor for class server.maps.MechDoor
- mechPortal(Point) - Static method in class tools.packet.CWvsContext
-
建構機械師傳送門的封包(
MECH_PORTAL)。 - MEMBER_SEARCH - Enum constant in enum class handling.SendPacketOpcode
- memberFamilyUpdate(MapleFamilyCharacter, MapleCharacter) - Static method in class handling.world.World.Family
-
通知家族更新某成員的等級/職業資訊。
- memberLeft(MapleGuildCharacter, boolean) - Static method in class tools.packet.GuildPacket
- memberLevelJobUpdate(MapleCharacter) - Method in class handling.world.family.MapleFamily
- memberLevelJobUpdate(MapleGuildCharacter) - Method in class handling.world.guild.MapleGuild
- memberLevelJobUpdate(MapleGuildCharacter) - Static method in class handling.world.World.Guild
-
更新公會成員的等級/職業資訊。
- MemberSearch(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PartyHandler
- MemRS - Class in server.quest
-
極簡「記憶體列游標」(In-Memory Result cursor)。
- MemRS.Grouped - Class in server.quest
-
某資料表全表內容,依鍵欄分組後可逐鍵發出獨立游標(每次
MemRS.Grouped.rows(int)都是全新游標)。 - MercedesBuff - Class in server.buffs.buffclasses.hero
-
英雄職業「精靈遊俠」(Mercedes,job 23xx)的 buff 套用類別。
- MercedesBuff() - Constructor for class server.buffs.buffclasses.hero.MercedesBuff
- MercedesBuff() - Method in class server.buffs.BuffCharacterizationTest
- MERCH_ITEM_MSG - Enum constant in enum class handling.SendPacketOpcode
- MERCH_ITEM_STORE - Enum constant in enum class handling.RecvPacketOpcode
- MERCH_ITEM_STORE - Enum constant in enum class handling.SendPacketOpcode
- Merchant_Buy_Error(byte) - Static method in class tools.packet.PlayerShopPacket
- MerchantBlackListView(List) - Static method in class tools.packet.PlayerShopPacket
- MerchantItemStore(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.HiredMerchantHandler
- MerchantVisitorView(List) - Static method in class tools.packet.PlayerShopPacket
- merchItem_Message(int) - Static method in class tools.packet.PlayerShopPacket
- MerchItemPackage - Class in server
-
個人商店(Hired Merchant)結束後待領取道具的封包資料結構。
- MerchItemPackage() - Constructor for class server.MerchItemPackage
- merchItemStore(byte, int, int) - Static method in class tools.packet.PlayerShopPacket
- merchItemStore_ItemData(MerchItemPackage) - Static method in class tools.packet.PlayerShopPacket
- mergeFamily(MapleFamily, MapleFamily) - Static method in class handling.world.family.MapleFamily
- meso - Variable in class handling.world.CharacterTransfer
- meso - Variable in class server.ItemInformation
- meso - Variable in class server.maps.MapleMapItem
- meso - Variable in class server.shops.AbstractPlayerStore
- MESO - Enum constant in enum class client.MapleStat
- MESO - Enum constant in enum class server.CashItemFlag
- MESO_DROP - Enum constant in enum class handling.RecvPacketOpcode
- MESO_RATE - Enum constant in enum class client.MapleBuffStat
- MESOBAG_FAILURE - Enum constant in enum class handling.SendPacketOpcode
- MESOBAG_SUCCESS - Enum constant in enum class handling.SendPacketOpcode
- mesoBuff - Variable in class client.PlayerStats
- MesoEveryone() - Constructor for class client.messages.commands.AdminCommand.MesoEveryone
- mesoGuard - Variable in class client.PlayerStats
- MESOGUARD - Enum constant in enum class client.MapleBuffStat
- mesoGuardMeso - Variable in class client.PlayerStats
- mesoR - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - MesoRate() - Constructor for class client.messages.commands.AdminCommand.MesoRate
- mesos() - Constructor for class client.messages.commands.AdminCommand.mesos
- mesoStorage(byte, int) - Static method in class tools.packet.NPCPacket
- MESOUP - Enum constant in enum class client.MapleBuffStat
- Messenger() - Constructor for class handling.world.World.Messenger
- Messenger(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ChatHandler
- MESSENGER - Enum constant in enum class handling.RecvPacketOpcode
- MESSENGER - Enum constant in enum class handling.SendPacketOpcode
- messengerChat(int, String, String, String) - Static method in class handling.world.World.Messenger
-
將密語視窗聊天訊息送給視窗內其餘成員。
- messengerChat(String, String) - Static method in class tools.packet.CField
-
建構傳送頻道聊天訊息的封包。
- messengerid - Variable in class handling.world.CharacterTransfer
- messengerInvite(String, int) - Static method in class tools.packet.CField
-
建構傳送頻道(Messenger)邀請通知的封包。
- messengerInvite(String, int, String, int, boolean) - Static method in class handling.world.World.Messenger
-
邀請目標玩家加入密語視窗。
- messengerNote(String, int, int) - Static method in class tools.packet.CField
-
建構傳送頻道系統提示(如成員上 / 下線)的封包。
- metadata() - Method in class tools.MockIOSession
- meteor - Enum constant in enum class client.SkillFactory.Delay
- mhp_temp - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - mhpR - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - mhpX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mid - Variable in class tools.Triple
- MID_MSG - Enum constant in enum class handling.SendPacketOpcode
- MihileBuff - Class in server.buffs.buffclasses.cygnus
-
騎士團職業「米哈逸」(Mihile,job 51xx)的 buff 套用類別。
- MihileBuff() - Constructor for class server.buffs.buffclasses.cygnus.MihileBuff
- MihileBuff() - Method in class server.buffs.BuffCharacterizationTest
- MiMiConfig - Class in constants
- MiMiConfig() - Constructor for class constants.MiMiConfig
- MIN_MTS - Static variable in class constants.ServerConstants
- Minigames - Enum constant in enum class server.maps.FieldLimitType
- Minimum - Variable in class server.life.MonsterDropEntry
- Minimum - Variable in class server.life.MonsterGlobalDropEntry
- minLevel - Variable in enum class handling.world.exped.ExpeditionType
- minLevel - Variable in enum class handling.world.exped.PartySearchType
- MinStats() - Constructor for class client.messages.commands.GodCommand.MinStats
- MINUTES_LEFT - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- MISMATCHING_BULLETCOUNT - Enum constant in enum class client.anticheat.CheatingOffense
- MIST - Enum constant in enum class server.maps.MapleMapObjectType
- mistEruption - Enum constant in enum class client.SkillFactory.Delay
- mixedSequence_roundTripsInOrder() - Method in class tools.data.LittleEndianRoundTripTest
- mmp_temp - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - mmpR - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - mmpX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mob - Enum constant in enum class server.quest.MapleQuestRequirementType
- mob - Variable in class server.ItemInformation
- mob - Variable in class server.StructFamiliar
- mob() - Constructor for class client.messages.commands.PlayerCommand.mob
- MOB_BOMB - Enum constant in enum class handling.RecvPacketOpcode
- MOB_NODE - Enum constant in enum class handling.RecvPacketOpcode
- MOB_TO_MOB_DAMAGE - Enum constant in enum class handling.SendPacketOpcode
- MobAttackInfo - Class in server.life
-
怪物單次攻擊行為的詳細設定值物件,對應 WZ
attack[N]/info節點。 - MobAttackInfo() - Constructor for class server.life.MobAttackInfo
- MobBomb(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理具備
MonsterStatus.MONSTER_BOMB狀態之怪物的炸彈封包。 - mobcategory - Enum constant in enum class client.inventory.EquipAdditions
- mobCount - Variable in class client.SummonSkillEntry
- mobCount - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - mobCount() - Method in class server.maps.MapleMap
-
計算地圖上的怪物數量。
- mobdie - Enum constant in enum class client.inventory.EquipAdditions
- mobdropautomp - Static variable in class constants.ServerConstants
- mobdropmaxmp - Static variable in class constants.ServerConstants
- mobdropminmp - Static variable in class constants.ServerConstants
- mobdropMP - Static variable in class constants.ServerConstants
- mobdropprop - Static variable in class constants.ServerConstants
- MobHandler - Class in handling.channel.handler
-
頻道伺服器中「怪物行為與召喚獸/親密怪」的封包處理器,由
MapleServerHandler的封包分派表呼叫。 - MobHandler() - Constructor for class handling.channel.handler.MobHandler
- mobIds - Variable in class server.MapleItemInformationProvider
-
怪物圖鑑卡片快取,以怪物 ID 對應其卡片道具 ID(反查亦由此提供)。
- mobKilled(int, int) - Method in class client.CharacterQuestManager
-
將一次怪物擊殺回寫至所有相關的進行中任務的擊殺進度。
- mobKilled(int, int) - Method in class client.MapleCharacter
-
通知任務系統此角色擊殺了某怪物,以推進相關任務的擊殺計數。
- mobKilled(int, int) - Method in class client.MapleQuestStatus
- MobNode(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理護送怪物沿路徑節點前進(節點抵達回報)的封包。
- MobPacket - Class in tools.packet
-
怪物(Mob)生命週期與狀態相關封包的建構器。
- MobPacket() - Constructor for class tools.packet.MobPacket
- MobSize() - Constructor for class client.messages.commands.PracticerCommand.MobSize
- mobSkill - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - MobSkill - Class in server.life
-
怪物技能的執行時期資料模型,持有技能屬性並負責效果套用。
- MobSkill(int, int) - Constructor for class server.life.MobSkill
- MobSkillFactory - Class in server.life
-
怪物技能的單例工廠,負責從資料庫載入並快取所有
MobSkill實例。 - MobSkillFactory() - Constructor for class server.life.MobSkillFactory
- mobSkillLevel - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mobSkillsRedumped - Variable in class tools.wztosql.WzDataInitializer.Result
- MobToMobDamage(int, int, int) - Static method in class tools.packet.MobPacket
-
建構怪物對怪物造成傷害的封包。
- MobVac() - Constructor for class client.messages.commands.AdminCommand.MobVac
- MockIOSession - Class in tools
-
Represents a mock version of an IOSession to use a MapleClient instance without an active connection (faekchar, etc).
- MockIOSession() - Constructor for class tools.MockIOSession
- mode - Variable in class scripting.AbstractPlayerInteraction
- Modify_AttackCrit(AttackInfo, MapleCharacter, int, MapleStatEffect) - Static method in class handling.channel.handler.DamageParse
-
依玩家爆擊率與技能規則,重新標記攻擊資料中各次命中是否為爆擊。
- modifyBook(Equip) - Method in class client.MonsterBook
- modifyCSPoints(int, int) - Method in class client.MapleCharacter
-
調整現金商城點數(不顯示提示訊息)。
- modifyCSPoints(int, int, boolean) - Method in class client.MapleCharacter
-
調整現金商城點數,並可選擇是否在聊天視窗顯示增減提示。
- modifyDamageTaken(double, MapleMapObject) - Method in class client.MapleCharacter
-
依角色各項減傷/護盾/反傷被動與 buff,計算實際承受傷害並處理連帶效果。
- money - Enum constant in enum class server.quest.MapleQuestActionType
- moneyCon - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - Monitor() - Constructor for class client.messages.commands.AdminCommand.Monitor
- MONSTER - Enum constant in enum class server.maps.MapleMapObjectType
- MONSTER_BOMB - Enum constant in enum class client.status.MonsterStatus
- MONSTER_BOMB - Enum constant in enum class handling.RecvPacketOpcode
- MONSTER_BOOK_DROPS - Enum constant in enum class handling.RecvPacketOpcode
- MONSTER_CARNIVAL - Enum constant in enum class handling.RecvPacketOpcode
- MONSTER_CARNIVAL_DIED - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_LEAVE - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_OBTAINED_CP - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_PARTY_CP - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_RANKING - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_RESULT - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_START - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_STATS - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_CARNIVAL_SUMMON - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_PARK - Enum constant in enum class server.maps.SavedLocationType
- MONSTER_PROPERTIES - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_RESIST - Enum constant in enum class handling.SendPacketOpcode
- MONSTER_RIDING - Enum constant in enum class client.MapleBuffStat
- MonsterBomb(int, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理怪物自爆(self-destruct)並結算擊殺。
- monsterBombPrepare - Enum constant in enum class client.SkillFactory.Delay
- monsterBombThrow - Enum constant in enum class client.SkillFactory.Delay
- monsterBook - Variable in class server.ItemInformation
- MonsterBook - Class in client
-
角色怪物圖鑑的記憶體模型、套組分數計算與資料庫持久化。
- MonsterBook(Map, MapleCharacter) - Constructor for class client.MonsterBook
- MonsterBookDropsRequest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayersHandler
- MonsterBookInfoRequest(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayersHandler
- monsterBookSets - Variable in class server.MapleItemInformationProvider
-
怪物圖鑑套組快取,以套組 ID 對應
(獎勵, 怪物 ID 清單, ...)。 - MonsterCarnival(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.MonsterCarnivalHandler
- MonsterCarnivalHandler - Class in handling.channel.handler
-
處理怪物嘉年華(Monster Carnival)PQ 的封包,管理 CP 消耗、怪物召喚與技能施放。
- MonsterCarnivalHandler() - Constructor for class handling.channel.handler.MonsterCarnivalHandler
- MonsterCarnivalPacket - Class in tools.packet
-
怪物嘉年華(Monster Carnival / CPQ)副本專用封包的建構器。
- MonsterCarnivalPacket() - Constructor for class tools.packet.MonsterCarnivalPacket
- MonsterCarnivalPacket_CPUpdate() - Method in class tools.packet.PacketGoldenTest
- MonsterCarnivalPacket_playerDiedMessage() - Method in class tools.packet.PacketGoldenTest
- MonsterCarnivalPacket_playerLeaveMessage() - Method in class tools.packet.PacketGoldenTest
- MonsterCarnivalPacket_playerSummoned() - Method in class tools.packet.PacketGoldenTest
- MonsterCarnivalPacket_showMCResult() - Method in class tools.packet.PacketGoldenTest
- MonsterCarnivalPacket_showMCStats() - Method in class tools.packet.PacketGoldenTest
- monsterCaught(MapleClient, int, String) - Method in class client.MonsterBook
- monsterDamaged(MapleCharacter, MapleMonster, int) - Method in class scripting.EventInstanceManager
- MonsterDropEntry - Class in server.life
-
單一怪物掉落項目的資料持有類別,記錄特定怪物掉落表的一筆設定。
- MonsterDropEntry(int, int, int, int, int) - Constructor for class server.life.MonsterDropEntry
- MonsterFamiliar - Class in client
-
角色召喚的怪物夥伴(Familiar)地圖物件。
- MonsterFamiliar(int, int, int, long, String, int, byte) - Constructor for class client.MonsterFamiliar
- MonsterFamiliar(int, int, long) - Constructor for class client.MonsterFamiliar
- MonsterGlobalDropEntry - Class in server.life
-
跨怪物全域掉落項目的資料持有類別,代表適用於所有(或特定大陸)怪物的掉落設定。
- MonsterGlobalDropEntry(int, int, int, byte, int, int, int) - Constructor for class server.life.MonsterGlobalDropEntry
- MonsterGlobalDropEntry(int, int, int, byte, int, int, int, boolean) - Constructor for class server.life.MonsterGlobalDropEntry
- monsterKilled() - Method in interface server.life.MonsterListener
-
當此監聽器所屬出怪點的怪物被擊殺時回呼。
- monsterKilled(MapleCharacter, MapleMonster) - Method in class scripting.EventInstanceManager
- MonsterListener - Interface in server.life
-
怪物生命週期事件的監聽器介面,供出怪點追蹤怪物死亡並安排下次重生。
- MonsterPoint(int, int, int, int, int) - Constructor for class server.maps.MapleNodes.MonsterPoint
- monsterSeen(MapleClient, int, String) - Method in class client.MonsterBook
- monsterStatus - Variable in class server.MapleStatEffect
-
此效果對範圍內怪物施加的狀態對照表(
MonsterStatus→ 數值),供MapleStatEffect.applyMonsterBuff(MapleCharacter)使用。 - MonsterStatus - Enum Class in client.status
-
定義怪物所有可施加狀態效果的位元旗標列舉,實作
Buffstat介面。 - MonsterStatusEffect - Class in client.status
-
套用至單隻怪物的一個狀態效果實例,記錄效果種類、數值、來源技能與排程資訊。
- MonsterStatusEffect(MonsterStatus, Integer, int, MobSkill, boolean) - Constructor for class client.status.MonsterStatusEffect
- MonsterStatusEffect(MonsterStatus, Integer, int, MobSkill, boolean, boolean) - Constructor for class client.status.MonsterStatusEffect
- MORPH - Enum constant in enum class client.MapleBuffStat
- MORPH - Enum constant in enum class client.MapleDisease
- morphId - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - Mount - Enum constant in enum class server.maps.FieldLimitType
- mount_exp - Variable in class handling.world.CharacterTransfer
- mount_Fatigue - Variable in class handling.world.CharacterTransfer
- mount_itemid - Variable in class handling.world.CharacterTransfer
- mount_level - Variable in class handling.world.CharacterTransfer
- move(short, short, short) - Method in class client.inventory.MapleInventory
- move(MapleClient, MapleInventoryType, short, short) - Static method in class server.MapleInventoryManipulator
-
在同一背包內移動或合併道具,並回送對應的移動/合併封包。
- MOVE_ANDROID - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_BAG - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_DRAGON - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_ENV - Enum constant in enum class handling.SendPacketOpcode
- MOVE_FAMILIAR - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_FAMILIAR - Enum constant in enum class handling.SendPacketOpcode
- MOVE_LIFE - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_MONSTER - Enum constant in enum class handling.SendPacketOpcode
- MOVE_MONSTER_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
- MOVE_MONSTERS - Enum constant in enum class client.anticheat.CheatingOffense
- MOVE_PET - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_PET - Enum constant in enum class handling.SendPacketOpcode
- MOVE_PLATFORM - Enum constant in enum class handling.SendPacketOpcode
- MOVE_PLAYER - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_PLAYER - Enum constant in enum class handling.SendPacketOpcode
- MOVE_SCREEN - Enum constant in enum class handling.SendPacketOpcode
- MOVE_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
- MOVE_SUMMON - Enum constant in enum class handling.SendPacketOpcode
- moveAndMergeInventoryItem(MapleInventoryType, short, short, short, boolean, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- moveAndMergeWithRestInventoryItem(MapleInventoryType, short, short, short, short, boolean, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- moveAndroid(int, Point, List) - Static method in class tools.packet.CField
-
建構機器人移動(ANDROID_MOVE)的封包。
- MoveAndroid(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家機器人(Android)「移動」的封包,更新位置並向同地圖廣播。
- moveAndUpgradeItem(MapleInventoryType, Item, short, short, MapleCharacter) - Static method in class tools.packet.InventoryPacket
- MoveBag(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
-
處理玩家加入或取出 ETC 子袋(bag)的封包。
- moveDragon(MapleDragon, Point, List) - Static method in class tools.packet.CField
-
建構龍移動(DRAGON_MOVE)的封包。
- MoveDragon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
- moveEnvironment(String, int) - Method in class server.maps.MapleMap
-
移動/設定地圖環境物件的狀態,向場上所有玩家廣播後將狀態記入
environment對照表。 - moveFamiliar(int, Point, List) - Static method in class tools.packet.CField
-
建構怪物寵物(Familiar)移動的封包。
- MoveFamiliar(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理已召喚親密怪的移動封包。
- moveFollow(Point, Point, Point, List) - Static method in class tools.packet.CField
-
建構跟隨(Follow)移動同步的封包。
- moveInventoryItem(MapleInventoryType, short, short, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- moveInventoryItem(MapleInventoryType, short, short, short, boolean, boolean) - Static method in class tools.packet.InventoryPacket
- Movement_Log - Static variable in class tools.FileoutputUtil
- MovementParse - Class in handling.channel.handler
-
移動封包的「位移序列解析與套用」工具,供處理玩家/怪物/寵物/召喚獸/龍移動的處理器共用。
- MovementParse() - Constructor for class handling.channel.handler.MovementParse
- MovementSkills - Enum constant in enum class server.maps.FieldLimitType
- moveMonster(boolean, int, int, int, Point, List) - Static method in class tools.packet.MobPacket
-
建構怪物移動的封包(無附加技能清單的簡化重載)。
- moveMonster(boolean, int, int, int, Point, List, List, List) - Static method in class tools.packet.MobPacket
-
建構怪物移動的封包(完整重載)。
- moveMonster(MapleMonster, Point) - Method in class server.maps.MapleMap
-
更新怪物座標,並對本地圖所有玩家刷新該怪物的可見性。
- MoveMonster(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理客戶端回報的怪物移動封包,更新怪物位置並可能觸發怪物技能。
- moveMonsterResponse(int, short, int, boolean, int, int) - Static method in class tools.packet.MobPacket
-
建構伺服器對怪物移動請求的回應封包。
- movePet(int, int, byte, Point, List) - Static method in class tools.packet.PetPacket
-
建構同步寵物移動路徑的封包。
- MovePet(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PetHandler
- movePlayer(int, List, Point) - Static method in class tools.packet.CField
-
建構其他玩家移動的封包。
- movePlayer(MapleCharacter, Point) - Method in class server.maps.MapleMap
-
更新玩家座標,並重新計算其周遭地圖物件的可見集合。
- MovePlayer(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家「角色移動」的封包,更新座標、廣播移動並處理跟隨與墜落保護。
- MoveScreen(int, int, int) - Static method in class tools.packet.UIPacket
- moveSummon(int, int, Point, List) - Static method in class tools.packet.SummonPacket
- MoveSummon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
- moveTo - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - MovieClipIntroUI(boolean) - Method in class scripting.AbstractPlayerInteraction
- mozillaCompatImportPackageBuildsArrayList() - Method in class scripting.NashornBridgeTest
- mozillaCompatLoadResolvesAndImportPackageWorksOnGraal() - Method in class scripting.GraalJsSeamTest
- mp - Variable in class client.PlayerStats
- mp - Variable in class handling.world.CharacterTransfer
- mp - Variable in class server.life.OverrideMonsterStats
- mp - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - MP - Enum constant in enum class client.MapleStat
- MP() - Constructor for class client.messages.commands.GodCommand.MP
- MP_BOOST - Enum constant in enum class client.MapleBuffStat
- MP_BOOST_PERCENT - Enum constant in enum class client.MapleBuffStat
- MP_BUFF - Enum constant in enum class client.MapleBuffStat
- MP_CHARGE - Enum constant in enum class client.inventory.MaplePet.PetFlag
- MP_ITEM - Static variable in class constants.GameConstants
- mpCon - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mpConEff - Variable in class server.MapleStatEffect
-
解析後的
byte級數值欄位群(精通率、最大 HP/MP 加成率、命中怪數、攻擊次數、子彈數、 公會等級需求、效果週期、配方使用次數、職業/技能等級需求、套用對象旗標等)。 - mpconPercent - Variable in class client.PlayerStats
- mpconReduce - Variable in class client.PlayerStats
- mpConReduce - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - mpR - Variable in class server.MapleStatEffect
-
HP/MP 的百分比恢復率(解析時已除以 100,例如 WZ 的
hpR=50存為0.5)。 - mpRecover - Variable in class client.PlayerStats
- mpRecoverProp - Variable in class client.PlayerStats
- mpRecoverTime - Variable in class client.PlayerStats
- mpRestore - Variable in class client.PlayerStats
- msg - Variable in class constants.GameConstants.Balloon
- msg - Variable in class server.ItemInformation
- MTS - Enum constant in enum class client.inventory.ItemLoader
- MTS_BASE - Static variable in class constants.ServerConstants
- MTS_FM - Static variable in class constants.ServerConstants
- MTS_MESO - Static variable in class constants.ServerConstants
- MTS_NpcId - Static variable in class constants.ServerConstants
- MTS_NpcScript - Static variable in class constants.ServerConstants
- MTS_OPEN - Enum constant in enum class handling.SendPacketOpcode
- MTS_OPERATION - Enum constant in enum class handling.SendPacketOpcode
- MTS_TAB - Enum constant in enum class handling.RecvPacketOpcode
- MTS_TAX - Static variable in class constants.ServerConstants
- MTS_TRANSFER - Enum constant in enum class client.inventory.ItemLoader
- MTSCart - Class in server
-
單一角色在楓之谷交易所(MTS)的購物車與轉移背包狀態。
- MTSCart(int) - Constructor for class server.MTSCart
- MTSCSPacket - Class in tools.packet
-
現金商城(Cash Shop)與楓幣交易市場(MTS)相關封包的建構器。
- MTSCSPacket() - Constructor for class tools.packet.MTSCSPacket
- MTSCSPacket_addToCartMessage() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_cashItemDelete() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_cashItemExpired() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_changeNameCheck() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_changeNameResponse() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_changePetFlag() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_chargeCash() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_enableCSUse() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_freeCashItem() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getBoosterPack() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getBoosterPackClick() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getBoosterPackReveal() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSConfirmBuy() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSConfirmCancel() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSConfirmSell() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSConfirmTransfer() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSFailBuy() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSFailCancel() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSFailSell() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getMTSWantedListingOver() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_getTrockMessage() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_increasedInvSlots() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_increasedPendantSlots() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_increasedStorageSlots() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_LimitGoodsCountChanged() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_NewViciousHammer() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_OnMemoResult() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_playCashSong() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_rebateCashItem() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_receiveGachaStamps() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendBoughtMaplePoints() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendCashRefund() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendCSFail() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendGift() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendMesobagFailed() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendMesobagSuccess() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_sendRandomMesobagSuccess() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_showBoughtCSQuestItem() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_showOneADayInfo() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_updatePurchaseRecord() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_useAlienSocket() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_useChalkboard() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_VegaResult() - Method in class tools.packet.PacketGoldenTest
- MTSCSPacket_ViciousHammer() - Method in class tools.packet.PacketGoldenTest
- MTSItemInfo(int, Item, String, int, int, long) - Constructor for class server.MTSStorage.MTSItemInfo
- MTSOperation - Class in handling.cashshop.handler
-
玩家交易市場(MTS,Maple Trading System)封包的伺服器端處理器。
- MTSOperation() - Constructor for class handling.cashshop.handler.MTSOperation
- MTSOperation(LittleEndianAccessor, MapleClient) - Static method in class handling.cashshop.handler.MTSOperation
- MTSStorage - Class in server
-
楓之谷交易所(MTS)的全域在記憶體儲存層,管理所有上架商品與玩家購物車的讀寫與定期同步。
- MTSStorage() - Constructor for class server.MTSStorage
- MTSStorage.MTSItemInfo - Class in server
- MTSUpdate(MTSCart, MapleClient) - Static method in class handling.cashshop.handler.MTSOperation
- multiBuddyFind(int, int[]) - Static method in class handling.world.World.Find
-
一次定位多名角色(好友清單用)並回傳其「角色 ID/頻道」配對。
- multiChat(String, String, int) - Static method in class tools.packet.CField
-
建構好友/組隊/公會頻道聊天訊息的封包。
- MULTICHAT - Enum constant in enum class handling.SendPacketOpcode
- multiplyBytes(byte[], int, int) - Static method in class tools.BitTools
-
Repeats
countbytes ofinmultimes. - multiSniping - Enum constant in enum class client.SkillFactory.Delay
- MULUNG_DOJO_RANKING - Enum constant in enum class handling.SendPacketOpcode
- Mulung_DojoUp2() - Static method in class tools.packet.EffectPacket
- mulung_EnergyModify(boolean) - Method in class client.MapleCharacter
-
調整本角色的武陵道場能量值,並即時將新數值以封包傳送給用戶端。
- MULUNG_MESSAGE - Enum constant in enum class handling.SendPacketOpcode
- Mulung_Pts(int, int) - Static method in class tools.packet.CWvsContext
-
建構武陵道場修練分數提示的封包。
- MULUNG_TC - Enum constant in enum class server.maps.SavedLocationType
- MulungEnergy(int) - Static method in class tools.packet.CWvsContext
-
建構更新武陵道場「氣」能量值的封包。
- musicChange(String) - Static method in class tools.packet.CField
-
建構切換地圖背景音樂的封包。
- Mute() - Constructor for class client.messages.commands.InternCommand.Mute
- MuteID() - Constructor for class client.messages.commands.InternCommand.MuteID
- MuteList() - Constructor for class client.messages.commands.InternCommand.MuteList
- MuteMap() - Constructor for class client.messages.commands.InternCommand.MuteMap
- myInfoResult() - Static method in class tools.packet.CWvsContext
-
建構開啟「尋友(Friend Finder)」時的個人結果封包。
- MyPos() - Constructor for class client.messages.commands.GMCommand.MyPos
- MysticDoor - Enum constant in enum class server.maps.FieldLimitType
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