Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
D
- d(int) - Method in class client.PlayerStats
- dam_r - Variable in class client.PlayerStats
- damage - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - damage(MapleCharacter, long, boolean) - Method in class server.life.MapleMonster
- damage(MapleCharacter, long, boolean, int) - Method in class server.life.MapleMonster
- DAMAGE_BUFF - Enum constant in enum class client.MapleBuffStat
- DAMAGE_IMMUNITY - Enum constant in enum class client.status.MonsterStatus
- DAMAGE_MONSTER - Enum constant in enum class handling.SendPacketOpcode
- DAMAGE_PLAYER - Enum constant in enum class handling.SendPacketOpcode
- DAMAGE_REACTOR - Enum constant in enum class handling.RecvPacketOpcode
- DAMAGE_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
- DAMAGE_SUMMON - Enum constant in enum class handling.SendPacketOpcode
- DAMAGE_TAKEN_BUFF - Enum constant in enum class client.MapleBuffStat
- damagecap - Static variable in class constants.ServerConstants
- damageFriendlyMob(MapleMonster, long, boolean) - Static method in class tools.packet.MobPacket
-
建構對友善怪(Friendly Mob)造成傷害並更新其血量顯示的封包。
- damageMonster(int, long) - Static method in class tools.packet.MobPacket
-
建構對怪物造成傷害的封包。
- DamageParse - Class in handling.channel.handler
-
玩家攻擊封包的「傷害計算與套用」核心,供
PlayerHandler的各攻擊處理器呼叫。 - DamageParse() - Constructor for class handling.channel.handler.DamageParse
- damagePlayer(int, int, int, int, byte, int, int, boolean, int, byte, Point, byte, int, int) - Static method in class tools.packet.CField
-
建構玩家受到傷害的封包。
- damageSummon(int, int, int, int, int) - Static method in class tools.packet.SummonPacket
- DamageSummon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
- damR - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - DamR - Enum constant in enum class client.MapleBuffStat
- DAMreflect - Variable in class client.PlayerStats
- DAMreflect_rate - Variable in class client.PlayerStats
- DARK_AURA - Enum constant in enum class client.MapleBuffStat
- DARK_METAMORPHOSIS - Enum constant in enum class client.MapleBuffStat
- darkChain - Enum constant in enum class client.SkillFactory.Delay
- DarkEreb - Enum constant in enum class handling.world.exped.PartySearchType
- darkFog - Enum constant in enum class client.SkillFactory.Delay
- darkImpale - Enum constant in enum class client.SkillFactory.Delay
- darkLightning - Enum constant in enum class client.SkillFactory.Delay
- DARKNESS - Enum constant in enum class client.MapleDisease
- DARKNESS - Enum constant in enum class client.status.MonsterStatus
- DARKNESS - Enum constant in enum class server.life.Element
- darksight - Enum constant in enum class client.SkillFactory.Delay
- DARKSIGHT - Enum constant in enum class client.MapleBuffStat
- dash - Enum constant in enum class client.SkillFactory.Delay
- DASH_JUMP - Enum constant in enum class client.MapleBuffStat
- DASH_SPEED - Enum constant in enum class client.MapleBuffStat
- dash2 - Enum constant in enum class client.SkillFactory.Delay
- data - Variable in class server.StructItemOption
- database - package database
-
資料庫連線與 JDBC 樣板層:提供整個伺服器存取 MySQL 的共用基礎設施。
- DatabaseBootstrap - Class in database
-
開服前的資料庫自動準備(自動建庫 + 自動初始化)。
- DatabaseConnection - Class in database
-
All OdinMS servers maintain a Database Connection.
- DatabaseConnection() - Constructor for class database.DatabaseConnection
- DatabaseException - Exception Class in database
-
資料庫操作失敗時拋出的非受檢例外。
- DatabaseException(String) - Constructor for exception class database.DatabaseException
- DatabaseException(String, Throwable) - Constructor for exception class database.DatabaseException
- DatabaseProperties - Class in database
-
從
db.properties檔案載入資料庫連線屬性的工具類別。 - DatabaseProperties() - Constructor for class database.DatabaseProperties
- dataCache - Variable in class server.MapleItemInformationProvider
-
道具基本資訊(
ItemInformation)快取,以道具 ID 為鍵;由 SQL 的wz_itemdata載入。 - DawnWarriorBuff - Class in server.buffs.buffclasses.cygnus
-
騎士團職業「聖魂劍士」(Dawn Warrior,job 11xx)的 buff 套用類別。
- DawnWarriorBuff() - Constructor for class server.buffs.buffclasses.cygnus.DawnWarriorBuff
- DawnWarriorBuff() - Method in class server.buffs.BuffCharacterizationTest
- DAY_OF_CHRONOSPHERE - Enum constant in enum class handling.SendPacketOpcode
- dayByDay - Enum constant in enum class server.quest.MapleQuestRequirementType
- Db - Class in database
-
輕量級 JDBC 樣板助手:把「取得連線 → 建立
PreparedStatement→ 綁定參數 → 走訪ResultSet→ 逐一關閉」這段在數十個檔案重複出現的裸 JDBC 樣板收斂成單一入口,並一律 以 try-with-resources 管理PreparedStatement/ResultSet的生命週期。 - Db.RowMapper<T> - Interface in database
-
把單一資料列(
ResultSet目前游標位置)對應成型別T的函式式介面。 - DC() - Constructor for class client.messages.commands.PracticerCommand.DC
- DC2() - Constructor for class client.messages.commands.PracticerCommand.DC2
- DCAll() - Constructor for class client.messages.commands.AdminCommand.DCAll
- DCID() - Constructor for class client.messages.commands.PracticerCommand.DCID
- deactivateAndroid(int) - Static method in class tools.packet.CField
-
建構停用機器人(Android)的封包。
- dead - Enum constant in enum class client.SkillFactory.Delay
- dealingRush - Enum constant in enum class client.SkillFactory.Delay
- deathBlow - Enum constant in enum class client.SkillFactory.Delay
- Debug() - Constructor for class client.messages.commands.InternCommand.Debug
- DebugMessage - Variable in class handling.world.CharacterTransfer
- DebugMessage(StringBuilder) - Method in class client.MapleClient
-
將本連線的偵錯資訊附加到給定的字串建構器。
- DEC_ID - Static variable in class server.maps.AramiaFireWorks
- declineChat(String, String) - Static method in class handling.world.World.Messenger
-
通知目標玩家:某人婉拒了密語視窗邀請。
- declineTrade(MapleCharacter) - Static method in class server.MapleTrade
- decMoneytoBank(long) - Method in class client.MapleCharacter
-
將楓幣銀行存款金額減少指定值(先讀後寫)。
- decode(ChannelHandlerContext, ByteBuf, List) - Method in class server.netty.MaplePacketDecoder
- decode_basic() - Method in class client.inventory.CustomDataCodecTest
- decode_malformed_missingBrace() - Method in class client.inventory.CustomDataCodecTest
- decode_malformed_missingColon() - Method in class client.inventory.CustomDataCodecTest
- decode_malformed_notObject() - Method in class client.inventory.CustomDataCodecTest
- decode_malformed_trailingGarbage() - Method in class client.inventory.CustomDataCodecTest
- decode_nullOrBlank_returnsEmpty() - Method in class client.inventory.CustomDataCodecTest
- decode_toleratesFractionalAndScientific() - Method in class client.inventory.CustomDataCodecTest
- decode_toleratesWhitespace() - Method in class client.inventory.CustomDataCodecTest
- decode_unescapes() - Method in class client.inventory.CustomDataCodecTest
- decode_unicodeEscape() - Method in class client.inventory.CustomDataCodecTest
- decodeElementalString(MapleMonsterStats, String) - Static method in class server.life.MapleLifeFactory
- DECODER_STATE_KEY - Static variable in class server.netty.MaplePacketDecoder
- DecoderState() - Constructor for class server.netty.MaplePacketDecoder.DecoderState
- decreaseBattleshipHP() - Method in class client.MapleCharacter
-
將戰艦目前的 HP 減少 1。
- decreaseDebuff - Variable in class client.PlayerStats
- decryptData(byte[]) - Static method in class tools.MapleCustomEncryption
-
Decrypts
datawith Maple's encryption routines. - def - Variable in class client.PlayerStats
- DEFAULT - Enum constant in enum class client.inventory.SocketFlag
- DEFAULT - Static variable in class tools.Encoding
-
被「凍結」的歷史平台預設字元集 = MS950。
- DEFAULT_BUFFMASK - Static variable in class tools.packet.CField
- DEFAULT_BUFFSTAT - Enum constant in enum class client.MapleBuffStat
- DEFAULT_BUFFSTAT2 - Enum constant in enum class client.MapleBuffStat
- DEFAULT_CHARSLOT - Static variable in class client.MapleClient
-
帳號預設可建立的角色欄位數量。
- defaulted() - Method in class server.movement.AbsoluteLifeMovement
- DEFENCE_BOOST_R - Enum constant in enum class client.MapleBuffStat
- defRange - Variable in class client.PlayerStats
- delay - Variable in class client.SummonSkillEntry
- delayedDestroyReactor(long) - Method in class server.maps.MapleReactor
- delayedHitReactor(MapleClient, long) - Method in class server.maps.MapleReactor
- delete(String) - Method in class tools.wztosql.DumpItems
- delete(String) - Method in class tools.wztosql.DumpMobSkills
- delete(String) - Method in class tools.wztosql.DumpQuests
- DELETE_CHAR - Enum constant in enum class handling.RecvPacketOpcode
- DELETE_CHAR_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
- DELETE_JUNIOR - Enum constant in enum class handling.RecvPacketOpcode
- DELETE_SENIOR - Enum constant in enum class handling.RecvPacketOpcode
- deleteAlliance() - Method in class handling.world.guild.MapleGuildAlliance
- deleteBBSReply(int, int, int, int) - Method in class handling.world.guild.MapleGuild
- deleteBBSReply(int, int, int, int, int) - Static method in class handling.world.World.Guild
-
刪除公會 BBS 主題串底下的某則回覆。
- deleteBBSThread(int, int, int) - Method in class handling.world.guild.MapleGuild
- deleteBBSThread(int, int, int, int) - Static method in class handling.world.World.Guild
-
刪除公會 BBS 的某則主題串。
- DeleteChar(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- deleteCharacter(int) - Method in class client.MapleClient
-
刪除指定角色,並一併清除其在各資料表中的所有關聯資料。
- deleteCharResponse(int, int) - Static method in class tools.packet.LoginPacket
-
建構刪除角色的回應封包。
- deleteCompensation(int) - Method in class scripting.NPCConversationManager
-
更新玩家補償記錄的已領取狀態。
- DELETED - Enum constant in enum class client.BuddyList.BuddyOperation
- deleteFromHyperRocks(int) - Method in class client.MapleCharacter
-
從高級(VIP)傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
- deleteFromRegRocks(int) - Method in class client.MapleCharacter
-
從特殊(記憶)傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
- deleteFromRocks(int) - Method in class client.MapleCharacter
-
從城市傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
- deleteGuildCharacter(int, int) - Static method in class handling.world.World.Guild
-
移除公會中的某角色:非會長則退會,會長則解散整個公會。
- deleteItem(int) - Method in class tools.wztosql.DumpItems
-
刪除單一道具在四張 wz_item* 表的所有列(供 WzDataInitializer 增量更新 / 移除裝備使用)。
- DeleteJunior(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.FamilyHandler
- deleteModItem(int) - Method in class server.CashItemFactory
- deleteNote(int, int) - Method in class client.MapleCharacter
-
刪除指定的便箋;若該便箋附有名聲贈禮且金額相符,則同時為本角色加上名聲。
- DeleteSenior(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.FamilyHandler
- deleteWhereCharacterId(Connection, String, int) - Static method in class client.MapleCharacter
-
以角色編號為條件執行刪除(或更新)SQL,使用
executeUpdate。 - deleteWhereCharacterId_NoLock(Connection, String, int) - Static method in class client.MapleCharacter
-
以角色編號為條件執行刪除(或更新)SQL,使用
execute(不取資料表鎖的變體)。 - demolition - Enum constant in enum class client.SkillFactory.Delay
- DemonBuff - Class in server.buffs.buffclasses.resistance
- DemonBuff() - Constructor for class server.buffs.buffclasses.resistance.DemonBuff
- DemonBuff() - Method in class server.buffs.BuffCharacterizationTest
- demonMarking - Variable in class handling.world.CharacterTransfer
- demonSlasher - Enum constant in enum class client.SkillFactory.Delay
- DENY_ALLIANCE_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- DENY_GUILD_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- DENY_PARTY_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- DENY_SIDEKICK_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- denyGuildInvitation(String) - Static method in class tools.packet.GuildPacket
- DenyGuildRequest(String, MapleClient) - Static method in class handling.channel.handler.GuildHandler
- DenyInvite(MapleClient, MapleGuild) - Static method in class handling.channel.handler.AllianceHandler
- DenyPartyRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PartyHandler
- deregister() - Method in class tools.MockIOSession
- deregister(ChannelPromise) - Method in class tools.MockIOSession
- deregisterAccount(MapleClient) - Method in class handling.login.AccountStorage
- deregisterAccountById(int) - Method in class handling.login.AccountStorage
- deregisterPendingPlayer(int) - Method in class handling.channel.PlayerStorage
- deregisterPendingPlayerByAccountId(int) - Method in class handling.channel.PlayerStorage
- deregisterPlayer(int, String) - Method in class handling.channel.PlayerStorage
- deregisterPlayer(MapleCharacter) - Method in class handling.channel.PlayerStorage
- des - Variable in class server.shops.AbstractPlayerStore
- desc - Variable in enum class handling.world.family.MapleFamilyBuff
- desc - Variable in class server.ItemInformation
- destroy() - Method in class server.life.PlayerNPC
- destroy(boolean) - Method in class server.life.PlayerNPC
- DESTROY_HIRED_MERCHANT - Enum constant in enum class handling.SendPacketOpcode
- DESTROY_KITE - Enum constant in enum class handling.SendPacketOpcode
- destroyHiredMerchant(int) - Static method in class tools.packet.PlayerShopPacket
- destroyKite(int, boolean) - Static method in class tools.packet.CField
-
建構移除風箏的封包。
- destroyMap(int) - Method in class server.maps.MapleMapFactory
- destroyMap(int, boolean) - Method in class server.maps.MapleMapFactory
- DestroyPNPC() - Constructor for class client.messages.commands.AdminCommand.DestroyPNPC
- destroyReactor(int) - Method in class server.maps.MapleMap
-
依物件 ID 銷毀指定反應爐。
- destroyReactor(int) - Method in class server.maps.MapReactorManager
-
依物件 id(oid)銷毀單一反應爐。
- destroyReactor(int, int) - Method in class scripting.AbstractPlayerInteraction
- destroyReactor(MapleReactor) - Static method in class tools.packet.CField
-
建構移除反應爐的封包。
- DestroyReactor() - Constructor for class client.messages.commands.GMCommand.DestroyReactor
- destroyReactors(int, int) - Method in class server.maps.MapleMap
-
銷毀 ID 介於指定範圍內的所有反應爐。
- destroyReactors(int, int) - Method in class server.maps.MapReactorManager
-
銷毀 reactor id 落在指定區間
[first, last](含端點)內的所有反應爐。 - dex - Variable in class client.PlayerStats
- dex - Variable in class handling.world.CharacterTransfer
- dex - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - Dex() - Constructor for class client.messages.commands.GodCommand.Dex
- DEX - Enum constant in enum class client.MapleBuffStat
- DEX - Enum constant in enum class client.MapleStat
- DEX - Enum constant in enum class client.MapleStat.Temp
- DEX() - Constructor for class client.messages.commands.PlayerCommand.DEX
- dexFX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - dexX - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - DICE_ROLL - Enum constant in enum class client.MapleBuffStat
- DIRECTION_INFO - Enum constant in enum class handling.SendPacketOpcode
- DIRECTION_STATUS - Enum constant in enum class handling.SendPacketOpcode
- DirectionInfo(int, int, int, boolean) - Constructor for class server.maps.MapleNodes.DirectionInfo
- DISABLE_INNER_ABILITY - Enum constant in enum class handling.SendPacketOpcode
- DISABLE_NPC - Enum constant in enum class handling.SendPacketOpcode
- DISABLE_POTENTIAL - Enum constant in enum class client.MapleDisease
- Disable_Shop - Static variable in class constants.ServerConstants
- DisableBlockSkills - Static variable in class constants.ServerConstants
- disabledNPC(List) - Static method in class tools.packet.CWvsContext
-
建構停用一組 NPC 的封包。
- disableDrops() - Method in class server.life.MapleMonster
- DisableMapCC - Static variable in class constants.ServerConstants
- disableOthers(boolean) - Method in class scripting.AbstractPlayerInteraction
- disableOthers(boolean) - Static method in class tools.packet.UIPacket
- disableOthers(boolean, int) - Method in class scripting.AbstractPlayerInteraction
- disableOthers(boolean, int) - Static method in class tools.packet.UIPacket
- DisableUI(boolean) - Method in class scripting.AbstractPlayerInteraction
- disappearingItemDrop(MapleMapObject, MapleCharacter, Item, Point) - Method in class server.maps.MapleMap
-
產生一個立即消失的掉落物動畫(不會真正落在地上供拾取)。
- disband() - Method in class handling.world.guild.MapleGuildAlliance
- disband() - Method in class handling.world.MapleParty
- DISBAND - Enum constant in enum class handling.world.family.MapleFamily.FCOp
- DISBAND - Enum constant in enum class handling.world.PartyOperation
- disbandAlliance() - Method in class scripting.NPCConversationManager
-
解散玩家所屬的聯盟。
- disbandAlliance(int) - Static method in class handling.world.World.Alliance
-
解散指定聯盟。
- disbandAlliance(int) - Static method in class tools.packet.AlliancePacket
- disbandExped(int) - Static method in class handling.world.World.Party
-
解散指定遠征隊及其所有子隊伍。
- disbandFamily() - Method in class handling.world.family.MapleFamily
- disbandFamily(int) - Static method in class handling.world.World.Family
-
解散指定家族。
- disbandGuild() - Method in class handling.world.guild.MapleGuild
- disbandGuild() - Method in class scripting.NPCConversationManager
-
解散目前玩家所屬的公會。
- disbandGuild(int) - Static method in class handling.world.World.Guild
-
解散公會並自行程內的公會表移除。
- disbandParty() - Method in class scripting.EventInstanceManager
- disbandParty(int) - Static method in class handling.world.World.Party
-
解散指定隊伍。
- disconnect() - Method in class tools.MockIOSession
- disconnect(boolean, boolean) - Method in class client.MapleClient
-
中斷本連線(非伺服器關閉情境)。
- disconnect(boolean, boolean, boolean) - Method in class client.MapleClient
-
完整中斷本連線:存檔角色、清理跨伺服器協作狀態並釋放資源。
- disconnect(ChannelPromise) - Method in class tools.MockIOSession
- disconnectAll() - Method in class handling.channel.PlayerStorage
- disconnectAll() - Method in class server.maps.MapleMap
-
中斷本地圖所有非 GM 玩家的連線。
- disconnectAll(boolean) - Method in class handling.channel.PlayerStorage
- discoverEventScripts() - Static method in class scripting.EventScriptManager
-
掃描
scripts/event/目錄,回傳所有事件腳本的基底名稱(去掉.js副檔名)。 - disease - Variable in class client.MapleDiseaseValueHolder
- disease(int, int) - Method in class client.MapleCharacter
-
依怪物技能編號對角色施加對應的異常狀態(debuff)。
- Disease() - Constructor for class client.messages.commands.AdminCommand.Disease
- dispel() - Method in class client.MapleCharacter
-
驅散角色身上可被驅散的技能 buff。
- dispelAllMonsters(int) - Method in class scripting.ReactorActionManager
- dispelBuff(int) - Method in class client.MapleCharacter
-
取消指定來源 id 的第一個 buff 效果(不限於技能)。
- dispelDebuff(MapleDisease) - Method in class client.CharacterCooldownDiseaseManager
-
解除角色身上的單一異常狀態,並通知客戶端與同地圖玩家。
- dispelDebuff(MapleDisease) - Method in class client.MapleCharacter
-
解除指定的單一異常狀態(debuff)。
- dispelDebuffs() - Method in class client.CharacterCooldownDiseaseManager
-
解除角色身上所有異常狀態,並逐一通知客戶端與同地圖玩家。
- dispelDebuffs() - Method in class client.MapleCharacter
-
解除所有可解除的異常狀態(debuff)。
- dispelSkill(int) - Method in class client.MapleCharacter
-
取消指定技能 id 所產生的第一個 buff 效果。
- dispelSkill(MobSkill) - Method in class server.life.MapleMonster
- dispelSummons() - Method in class client.MapleCharacter
-
取消角色所有召喚獸(具召喚移動型態)的 buff 效果。
- display - Variable in class handling.channel.handler.AttackInfo
- DISPLAY_NODE - Enum constant in enum class handling.RecvPacketOpcode
- displayGuildRanks() - Method in class scripting.NPCConversationManager
-
向客戶端發送公會排行榜封包。
- displayMatchResult() - Method in class server.MapleCarnivalParty
- displayMerch(MapleClient) - Static method in class handling.channel.handler.HiredMerchantHandler
- DisplayNode(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
-
處理客戶端請求顯示怪物路徑節點屬性的封包。
- dispose() - Method in class client.anticheat.CheatTracker
- dispose() - Method in class scripting.EventInstanceManager
- dispose() - Method in class scripting.EventRolloutDifferTest.RecordingEim
- dispose() - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
- dispose() - Method in class scripting.NPCConversationManager
-
結束本次 NPC 對話。
- dispose() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- dispose() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- dispose(MapleCharacter) - Method in class server.maps.Event_PyramidSubway
- dispose(MapleClient) - Method in class client.RockPaperScissors
- dispose(MapleClient) - Method in class scripting.NPCScriptManager
-
結束此連線目前的對話會話,並清除對應的 per-client 腳本引擎快取。
- dispose_NoLock() - Method in class scripting.EventInstanceManager
- disposeClones() - Method in class client.MapleCharacter
-
清除本角色的所有分身並釋放相關資源。
- DisposeClones() - Constructor for class client.messages.commands.AdminCommand.DisposeClones
- disposeIfPlayerBelow(byte, int) - Method in class scripting.EventInstanceManager
- disposeIfPlayerBelow(byte, int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
- disposeInstance(String) - Method in class scripting.EventManager
- DISTRIBUTE_AP - Enum constant in enum class handling.RecvPacketOpcode
- DISTRIBUTE_SP - Enum constant in enum class handling.RecvPacketOpcode
- DistributeAP(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.StatsHandling
- DistributeSP(int, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.StatsHandling
- DistributeStatCommands() - Constructor for class client.messages.commands.PlayerCommand.DistributeStatCommands
- DivideAttack(AttackInfo, int) - Static method in class handling.channel.handler.DamageParse
-
將攻擊資料中每筆傷害除以指定倍率,並將其標記為非真實攻擊。
- DIVINE_BODY - Enum constant in enum class client.MapleBuffStat
- DIVINE_SHIELD - Enum constant in enum class client.MapleBuffStat
- doCheck(String) - Static method in class constants.MiMiConfig
- doCSPackets(MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
- DODGE_CHANGE_BUFF - Enum constant in enum class client.MapleBuffStat
- dodgeChance - Variable in class client.PlayerStats
- doDOT() - Method in class client.MapleCharacter
-
結算一次持續傷害(DOT),扣除累計傷害並清除 DOT 狀態。
- doDragonBlood() - Method in class client.MapleCharacter
-
執行龍之血(DRAGONBLOOD)週期扣血效果。
- doDropItem(long) - Method in class server.life.MapleMonster
- doesExist(String) - Method in class tools.wztosql.DumpItems
- doesExist(String) - Method in class tools.wztosql.DumpMobSkills
- doesExist(String) - Method in class tools.wztosql.DumpQuests
- doFairy() - Method in class client.MapleCharacter
-
執行精靈吊墜每小時觸發效果。
- doFamiliarSchedule(long) - Method in class client.MapleCharacter
-
週期性處理怪物寵物(familiar)的疲勞與被動效果。
- dofkingputer() - Method in class client.MapleCharacter
-
移除此角色多餘的召喚獸,僅保留索引 0 的那一隻以外的逐一清除。
- doHarvest() - Method in class scripting.ReactorActionManager
- doHarvest() - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- Dojo - Enum constant in enum class handling.world.exped.PartySearchType
- DOJO - Static variable in class constants.GameConstants
- dojo_getPts() - Method in class scripting.AbstractPlayerInteraction
- dojo_getUp() - Method in class scripting.AbstractPlayerInteraction
- DOJO_RECORD - Static variable in class constants.GameConstants
- dojoAgent_NextMap(boolean, boolean) - Method in class scripting.AbstractPlayerInteraction
- dojoAgent_NextMap(boolean, boolean, int) - Method in class scripting.AbstractPlayerInteraction
- Dojodare - Static variable in class tools.FilePrinter
- dojoMapEndTime - Variable in class client.MapleCharacter
- dojoMapEndTimeTotal - Variable in class client.MapleCharacter
- dojoMode - Variable in class client.MapleCharacter
-
本角色目前的武陵道場挑戰模式,預設為
MapleCharacter.DojoMode.無。 - dojoStartTime - Variable in class client.MapleCharacter
- Donator_Log - Static variable in class tools.FileoutputUtil
- doneIds - Variable in class tools.wztosql.DumpItems
- DONGDONGCHIANG - Enum constant in enum class server.maps.SavedLocationType
- DOOM - Enum constant in enum class client.status.MonsterStatus
- DOOR - Enum constant in enum class server.maps.MapleMapObjectType
- DOOR_PORTAL - Static variable in class server.MaplePortal
- doPoison(MonsterStatusEffect, WeakReference) - Method in class server.life.MapleMonster
- doReborn() - Method in class client.MapleCharacter
-
執行角色轉生:重置等級/經驗並重新隨機分配四圍,溢出能力點轉入 AP 儲存。
- doRecovery() - Method in class client.MapleCharacter
-
執行回復術(RECOVERY)/機甲變形的週期回復效果。
- doRing(String, int) - Method in class scripting.NPCConversationManager
-
為玩家與指定對象建立戒指(情侶/友情等配對)。
- DoRing(MapleClient, String, int) - Static method in class handling.channel.handler.PlayersHandler
- doShrine(boolean) - Method in class server.maps.MapleMap
-
處理王怪神殿(蠟燭/號角等)的進場顯示與限時排程,逾時則強制將全地圖玩家送出。
- dot - Variable in class client.PlayerStats
- dot - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - dottedQuadToLong(String) - Static method in class tools.IPAddressTool
-
Converts a dotted-quad IP (
127.0.0.1) and turns it into a long integer IP. - dotTime - Variable in class client.PlayerStats
- dotTime - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - DOUBLE - Enum constant in enum class provider.MapleDataType
- doublefire - Enum constant in enum class client.SkillFactory.Delay
- doubleIt(int) - Method in interface scripting.NashornBridgeTest.Doubler
- doubleSwing - Enum constant in enum class client.SkillFactory.Delay
- doubleToShortBits(double) - Static method in class tools.BitTools
-
Turns a double-precision floating point integer into an integer.
- doubleupper - Enum constant in enum class client.SkillFactory.Delay
- doWeddingEffect(Object) - Method in class scripting.NPCConversationManager
-
在地圖上播放結婚儀式的演出流程。
- DRAGON_BLINK - Enum constant in enum class handling.SendPacketOpcode
- DRAGON_MOVE - Enum constant in enum class handling.SendPacketOpcode
- DRAGON_REMOVE - Enum constant in enum class handling.SendPacketOpcode
- DRAGON_SPAWN - Enum constant in enum class handling.SendPacketOpcode
- dragonBlink(int) - Static method in class tools.packet.CField
-
建構龍之瞬移(Dragon Blink)特效的封包。
- DRAGONBLOOD - Enum constant in enum class client.MapleBuffStat
- dragonBreathe - Enum constant in enum class client.SkillFactory.Delay
- dragonIceBreathe - Enum constant in enum class client.SkillFactory.Delay
- dragonstrike - Enum constant in enum class client.SkillFactory.Delay
- dragonThrust - Enum constant in enum class client.SkillFactory.Delay
- drillrush - Enum constant in enum class client.SkillFactory.Delay
- drop(MapleClient, MapleInventoryType, short, short) - Static method in class server.MapleInventoryManipulator
-
將背包道具丟到地面(非 NPC 觸發)。
- drop(MapleClient, MapleInventoryType, short, short, boolean) - Static method in class server.MapleInventoryManipulator
-
將背包道具丟到角色當前地圖的地面,並回送背包更新/丟棄封包的核心實作。
- Drop() - Constructor for class client.messages.commands.AdminCommand.Drop
- Drop_12_15 - Enum constant in enum class handling.world.family.MapleFamilyBuff
- Drop_12_30 - Enum constant in enum class handling.world.family.MapleFamilyBuff
- DROP_ITEM_FROM_MAPOBJECT - Enum constant in enum class handling.SendPacketOpcode
- DROP_RATE - Enum constant in enum class client.MapleBuffStat
- dropBuff - Variable in class client.PlayerStats
- dropDebugMessage(String) - Method in class client.MapleCharacter
-
僅在本角色已開啟除錯訊息時,以系統訊息(type 6)向其用戶端輸出除錯文字。
- DropDown - Enum constant in enum class server.maps.FieldLimitType
- dropHelp(MapleClient, int) - Static method in class client.messages.CommandProcessor
- dropInventoryItem(MapleInventoryType, short) - Static method in class tools.packet.InventoryPacket
- dropInventoryItemUpdate(MapleInventoryType, Item) - Static method in class tools.packet.InventoryPacket
- dropItem(int, int, int) - Method in class scripting.NPCConversationManager
-
將玩家指定欄位的道具丟到地面。
- dropItemFromMapObject(MapleMapItem, Point, Point, byte) - Static method in class tools.packet.CField
-
建構地圖物件掉落道具的封包。
- dropItems() - Method in class scripting.ReactorActionManager
- dropItems() - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- dropItems(boolean, int, int, int) - Method in class scripting.ReactorActionManager
- dropItems(boolean, int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- dropItems(boolean, int, int, int, int) - Method in class scripting.ReactorActionManager
- dropItems(boolean, int, int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- DropMeso(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家「丟出楓幣」的請求,扣除金額並於地圖上生成楓幣掉落物。
- dropMessage(int, String) - Method in class client.MapleCharacter
-
依指定類型向本角色用戶端輸出一則訊息封包。
- dropMessage(String) - Method in class client.MapleCharacter
-
以預設的系統訊息類型(type 6)向本角色用戶端輸出一則文字訊息。
- dropMod - Variable in class client.PlayerStats
- dropNPC(int, String) - Method in class client.MapleCharacter
-
以指定 NPC 的口吻向此角色發送一段對話訊息。
- dropNPC(String) - Method in class client.MapleCharacter
-
以預設 NPC(9010000)的口吻向此角色發送一段對話訊息。
- dropper - Variable in class server.maps.MapleMapItem
- DropRate() - Constructor for class client.messages.commands.AdminCommand.DropRate
- dropsDisabled() - Method in class server.life.MapleMonster
- dropSingleItem(int) - Method in class scripting.ReactorActionManager
- dropSingleItem(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- dropsMeso() - Method in class server.life.MapleMonsterStats
- dropType - Variable in class server.life.MonsterGlobalDropEntry
- DUEY - Enum constant in enum class client.inventory.ItemLoader
- DUEY - Enum constant in enum class handling.SendPacketOpcode
- DUEY_ACTION - Enum constant in enum class handling.RecvPacketOpcode
- DueyHandler - Class in handling.channel.handler
-
快遞系統(Duey)相關封包的頻道端處理器。
- DueyHandler() - Constructor for class handling.channel.handler.DueyHandler
- DueyOperation(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.DueyHandler
- dumpItem(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, MapleData) - Method in class tools.wztosql.DumpItems
- dumpItems() - Method in class tools.wztosql.DumpItems
- dumpItems(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement) - Method in class tools.wztosql.DumpItems
- dumpItems(MapleDataProvider, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, boolean) - Method in class tools.wztosql.DumpItems
- DumpItems - Class in tools.wztosql
-
將 WZ 道具資料傾印至 MySQL
wz_itemdata系列資料表的工具類別。 - DumpItems(boolean) - Constructor for class tools.wztosql.DumpItems
- dumpMobSkills() - Method in class tools.wztosql.DumpMobSkills
- dumpMobSkills(PreparedStatement) - Method in class tools.wztosql.DumpMobSkills
- DumpMobSkills - Class in tools.wztosql
-
將 WZ 怪物技能資料傾印至 MySQL
wz_mobskilldata資料表的工具類別。 - DumpMobSkills(boolean) - Constructor for class tools.wztosql.DumpMobSkills
- dumpOxData() - Method in class tools.wztosql.DumpOxQuizData
- DumpOxQuizData - Class in tools.wztosql
-
將 WZ OX 問答資料傾印至 MySQL
wz_oxdata資料表的工具類別。 - DumpOxQuizData() - Constructor for class tools.wztosql.DumpOxQuizData
- dumpQuests() - Method in class tools.wztosql.DumpQuests
- dumpQuests(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement) - Method in class tools.wztosql.DumpQuests
- DumpQuests - Class in tools.wztosql
-
將 WZ 任務資料傾印至 MySQL
wz_quest*系列資料表的工具類別。 - DumpQuests(boolean) - Constructor for class tools.wztosql.DumpQuests
- dumpSingleEquip(int) - Method in class tools.wztosql.DumpItems
-
只重新匯入單一件裝備(Character.wz 一檔 = 一件裝備)。
- dumpSkills() - Static method in class tools.BuffInformation
- dunas - Enum constant in enum class server.MapleSquad.MapleSquadType
- dunas2 - Enum constant in enum class server.MapleSquad.MapleSquadType
- duration - Variable in enum class handling.world.family.MapleFamilyBuff
- duration - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。
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