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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

D

d(int) - Method in class client.PlayerStats
 
dam_r - Variable in class client.PlayerStats
 
damage - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
damage(MapleCharacter, long, boolean) - Method in class server.life.MapleMonster
 
damage(MapleCharacter, long, boolean, int) - Method in class server.life.MapleMonster
 
DAMAGE_BUFF - Enum constant in enum class client.MapleBuffStat
 
DAMAGE_IMMUNITY - Enum constant in enum class client.status.MonsterStatus
 
DAMAGE_MONSTER - Enum constant in enum class handling.SendPacketOpcode
 
DAMAGE_PLAYER - Enum constant in enum class handling.SendPacketOpcode
 
DAMAGE_REACTOR - Enum constant in enum class handling.RecvPacketOpcode
 
DAMAGE_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
 
DAMAGE_SUMMON - Enum constant in enum class handling.SendPacketOpcode
 
DAMAGE_TAKEN_BUFF - Enum constant in enum class client.MapleBuffStat
 
damagecap - Static variable in class constants.ServerConstants
 
damageFriendlyMob(MapleMonster, long, boolean) - Static method in class tools.packet.MobPacket
建構對友善怪(Friendly Mob)造成傷害並更新其血量顯示的封包。
damageMonster(int, long) - Static method in class tools.packet.MobPacket
建構對怪物造成傷害的封包。
DamageParse - Class in handling.channel.handler
玩家攻擊封包的「傷害計算與套用」核心,供 PlayerHandler 的各攻擊處理器呼叫。
DamageParse() - Constructor for class handling.channel.handler.DamageParse
 
damagePlayer(int, int, int, int, byte, int, int, boolean, int, byte, Point, byte, int, int) - Static method in class tools.packet.CField
建構玩家受到傷害的封包。
damageSummon(int, int, int, int, int) - Static method in class tools.packet.SummonPacket
 
DamageSummon(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.SummonHandler
 
damR - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
DamR - Enum constant in enum class client.MapleBuffStat
 
DAMreflect - Variable in class client.PlayerStats
 
DAMreflect_rate - Variable in class client.PlayerStats
 
DARK_AURA - Enum constant in enum class client.MapleBuffStat
 
DARK_METAMORPHOSIS - Enum constant in enum class client.MapleBuffStat
 
darkChain - Enum constant in enum class client.SkillFactory.Delay
 
DarkEreb - Enum constant in enum class handling.world.exped.PartySearchType
 
darkFog - Enum constant in enum class client.SkillFactory.Delay
 
darkImpale - Enum constant in enum class client.SkillFactory.Delay
 
darkLightning - Enum constant in enum class client.SkillFactory.Delay
 
DARKNESS - Enum constant in enum class client.MapleDisease
 
DARKNESS - Enum constant in enum class client.status.MonsterStatus
 
DARKNESS - Enum constant in enum class server.life.Element
 
darksight - Enum constant in enum class client.SkillFactory.Delay
 
DARKSIGHT - Enum constant in enum class client.MapleBuffStat
 
dash - Enum constant in enum class client.SkillFactory.Delay
 
DASH_JUMP - Enum constant in enum class client.MapleBuffStat
 
DASH_SPEED - Enum constant in enum class client.MapleBuffStat
 
dash2 - Enum constant in enum class client.SkillFactory.Delay
 
data - Variable in class server.StructItemOption
 
database - package database
資料庫連線與 JDBC 樣板層:提供整個伺服器存取 MySQL 的共用基礎設施。
DatabaseBootstrap - Class in database
開服前的資料庫自動準備(自動建庫 + 自動初始化)。
DatabaseConnection - Class in database
All OdinMS servers maintain a Database Connection.
DatabaseConnection() - Constructor for class database.DatabaseConnection
 
DatabaseException - Exception Class in database
資料庫操作失敗時拋出的非受檢例外。
DatabaseException(String) - Constructor for exception class database.DatabaseException
 
DatabaseException(String, Throwable) - Constructor for exception class database.DatabaseException
 
DatabaseProperties - Class in database
db.properties 檔案載入資料庫連線屬性的工具類別。
DatabaseProperties() - Constructor for class database.DatabaseProperties
 
dataCache - Variable in class server.MapleItemInformationProvider
道具基本資訊(ItemInformation)快取,以道具 ID 為鍵;由 SQL 的 wz_itemdata 載入。
DawnWarriorBuff - Class in server.buffs.buffclasses.cygnus
騎士團職業「聖魂劍士」(Dawn Warrior,job 11xx)的 buff 套用類別。
DawnWarriorBuff() - Constructor for class server.buffs.buffclasses.cygnus.DawnWarriorBuff
 
DawnWarriorBuff() - Method in class server.buffs.BuffCharacterizationTest
 
DAY_OF_CHRONOSPHERE - Enum constant in enum class handling.SendPacketOpcode
 
dayByDay - Enum constant in enum class server.quest.MapleQuestRequirementType
 
Db - Class in database
輕量級 JDBC 樣板助手:把「取得連線 → 建立 PreparedStatement → 綁定參數 → 走訪 ResultSet → 逐一關閉」這段在數十個檔案重複出現的裸 JDBC 樣板收斂成單一入口,並一律 以 try-with-resources 管理 PreparedStatement/ResultSet 的生命週期。
Db.RowMapper<T> - Interface in database
把單一資料列(ResultSet 目前游標位置)對應成型別 T 的函式式介面。
DC() - Constructor for class client.messages.commands.PracticerCommand.DC
 
DC2() - Constructor for class client.messages.commands.PracticerCommand.DC2
 
DCAll() - Constructor for class client.messages.commands.AdminCommand.DCAll
 
DCID() - Constructor for class client.messages.commands.PracticerCommand.DCID
 
deactivateAndroid(int) - Static method in class tools.packet.CField
建構停用機器人(Android)的封包。
dead - Enum constant in enum class client.SkillFactory.Delay
 
dealingRush - Enum constant in enum class client.SkillFactory.Delay
 
deathBlow - Enum constant in enum class client.SkillFactory.Delay
 
Debug() - Constructor for class client.messages.commands.InternCommand.Debug
 
DebugMessage - Variable in class handling.world.CharacterTransfer
 
DebugMessage(StringBuilder) - Method in class client.MapleClient
將本連線的偵錯資訊附加到給定的字串建構器。
DEC_ID - Static variable in class server.maps.AramiaFireWorks
 
declineChat(String, String) - Static method in class handling.world.World.Messenger
通知目標玩家:某人婉拒了密語視窗邀請。
declineTrade(MapleCharacter) - Static method in class server.MapleTrade
 
decMoneytoBank(long) - Method in class client.MapleCharacter
將楓幣銀行存款金額減少指定值(先讀後寫)。
decode(ChannelHandlerContext, ByteBuf, List) - Method in class server.netty.MaplePacketDecoder
 
decode_basic() - Method in class client.inventory.CustomDataCodecTest
 
decode_malformed_missingBrace() - Method in class client.inventory.CustomDataCodecTest
 
decode_malformed_missingColon() - Method in class client.inventory.CustomDataCodecTest
 
decode_malformed_notObject() - Method in class client.inventory.CustomDataCodecTest
 
decode_malformed_trailingGarbage() - Method in class client.inventory.CustomDataCodecTest
 
decode_nullOrBlank_returnsEmpty() - Method in class client.inventory.CustomDataCodecTest
 
decode_toleratesFractionalAndScientific() - Method in class client.inventory.CustomDataCodecTest
 
decode_toleratesWhitespace() - Method in class client.inventory.CustomDataCodecTest
 
decode_unescapes() - Method in class client.inventory.CustomDataCodecTest
 
decode_unicodeEscape() - Method in class client.inventory.CustomDataCodecTest
 
decodeElementalString(MapleMonsterStats, String) - Static method in class server.life.MapleLifeFactory
 
DECODER_STATE_KEY - Static variable in class server.netty.MaplePacketDecoder
 
DecoderState() - Constructor for class server.netty.MaplePacketDecoder.DecoderState
 
decreaseBattleshipHP() - Method in class client.MapleCharacter
將戰艦目前的 HP 減少 1。
decreaseDebuff - Variable in class client.PlayerStats
 
decryptData(byte[]) - Static method in class tools.MapleCustomEncryption
Decrypts data with Maple's encryption routines.
def - Variable in class client.PlayerStats
 
DEFAULT - Enum constant in enum class client.inventory.SocketFlag
 
DEFAULT - Static variable in class tools.Encoding
被「凍結」的歷史平台預設字元集 = MS950。
DEFAULT_BUFFMASK - Static variable in class tools.packet.CField
 
DEFAULT_BUFFSTAT - Enum constant in enum class client.MapleBuffStat
 
DEFAULT_BUFFSTAT2 - Enum constant in enum class client.MapleBuffStat
 
DEFAULT_CHARSLOT - Static variable in class client.MapleClient
帳號預設可建立的角色欄位數量。
defaulted() - Method in class server.movement.AbsoluteLifeMovement
 
DEFENCE_BOOST_R - Enum constant in enum class client.MapleBuffStat
 
defRange - Variable in class client.PlayerStats
 
delay - Variable in class client.SummonSkillEntry
 
delayedDestroyReactor(long) - Method in class server.maps.MapleReactor
 
delayedHitReactor(MapleClient, long) - Method in class server.maps.MapleReactor
 
delete(String) - Method in class tools.wztosql.DumpItems
 
delete(String) - Method in class tools.wztosql.DumpMobSkills
 
delete(String) - Method in class tools.wztosql.DumpQuests
 
DELETE_CHAR - Enum constant in enum class handling.RecvPacketOpcode
 
DELETE_CHAR_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
 
DELETE_JUNIOR - Enum constant in enum class handling.RecvPacketOpcode
 
DELETE_SENIOR - Enum constant in enum class handling.RecvPacketOpcode
 
deleteAlliance() - Method in class handling.world.guild.MapleGuildAlliance
 
deleteBBSReply(int, int, int, int) - Method in class handling.world.guild.MapleGuild
 
deleteBBSReply(int, int, int, int, int) - Static method in class handling.world.World.Guild
刪除公會 BBS 主題串底下的某則回覆。
deleteBBSThread(int, int, int) - Method in class handling.world.guild.MapleGuild
 
deleteBBSThread(int, int, int, int) - Static method in class handling.world.World.Guild
刪除公會 BBS 的某則主題串。
DeleteChar(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
 
deleteCharacter(int) - Method in class client.MapleClient
刪除指定角色,並一併清除其在各資料表中的所有關聯資料。
deleteCharResponse(int, int) - Static method in class tools.packet.LoginPacket
建構刪除角色的回應封包。
deleteCompensation(int) - Method in class scripting.NPCConversationManager
更新玩家補償記錄的已領取狀態。
DELETED - Enum constant in enum class client.BuddyList.BuddyOperation
 
deleteFromHyperRocks(int) - Method in class client.MapleCharacter
從高級(VIP)傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
deleteFromRegRocks(int) - Method in class client.MapleCharacter
從特殊(記憶)傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
deleteFromRocks(int) - Method in class client.MapleCharacter
從城市傳送石中移除指定地圖(找到第一個相符即停止),並標記為需存檔。
deleteGuildCharacter(int, int) - Static method in class handling.world.World.Guild
移除公會中的某角色:非會長則退會,會長則解散整個公會。
deleteItem(int) - Method in class tools.wztosql.DumpItems
刪除單一道具在四張 wz_item* 表的所有列(供 WzDataInitializer 增量更新 / 移除裝備使用)。
DeleteJunior(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.FamilyHandler
 
deleteModItem(int) - Method in class server.CashItemFactory
 
deleteNote(int, int) - Method in class client.MapleCharacter
刪除指定的便箋;若該便箋附有名聲贈禮且金額相符,則同時為本角色加上名聲。
DeleteSenior(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.FamilyHandler
 
deleteWhereCharacterId(Connection, String, int) - Static method in class client.MapleCharacter
以角色編號為條件執行刪除(或更新)SQL,使用 executeUpdate
deleteWhereCharacterId_NoLock(Connection, String, int) - Static method in class client.MapleCharacter
以角色編號為條件執行刪除(或更新)SQL,使用 execute(不取資料表鎖的變體)。
demolition - Enum constant in enum class client.SkillFactory.Delay
 
DemonBuff - Class in server.buffs.buffclasses.resistance
 
DemonBuff() - Constructor for class server.buffs.buffclasses.resistance.DemonBuff
 
DemonBuff() - Method in class server.buffs.BuffCharacterizationTest
 
demonMarking - Variable in class handling.world.CharacterTransfer
 
demonSlasher - Enum constant in enum class client.SkillFactory.Delay
 
DENY_ALLIANCE_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
DENY_GUILD_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
DENY_PARTY_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
DENY_SIDEKICK_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
 
denyGuildInvitation(String) - Static method in class tools.packet.GuildPacket
 
DenyGuildRequest(String, MapleClient) - Static method in class handling.channel.handler.GuildHandler
 
DenyInvite(MapleClient, MapleGuild) - Static method in class handling.channel.handler.AllianceHandler
 
DenyPartyRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PartyHandler
 
deregister() - Method in class tools.MockIOSession
 
deregister(ChannelPromise) - Method in class tools.MockIOSession
 
deregisterAccount(MapleClient) - Method in class handling.login.AccountStorage
 
deregisterAccountById(int) - Method in class handling.login.AccountStorage
 
deregisterPendingPlayer(int) - Method in class handling.channel.PlayerStorage
 
deregisterPendingPlayerByAccountId(int) - Method in class handling.channel.PlayerStorage
 
deregisterPlayer(int, String) - Method in class handling.channel.PlayerStorage
 
deregisterPlayer(MapleCharacter) - Method in class handling.channel.PlayerStorage
 
des - Variable in class server.shops.AbstractPlayerStore
 
desc - Variable in enum class handling.world.family.MapleFamilyBuff
 
desc - Variable in class server.ItemInformation
 
destroy() - Method in class server.life.PlayerNPC
 
destroy(boolean) - Method in class server.life.PlayerNPC
 
DESTROY_HIRED_MERCHANT - Enum constant in enum class handling.SendPacketOpcode
 
DESTROY_KITE - Enum constant in enum class handling.SendPacketOpcode
 
destroyHiredMerchant(int) - Static method in class tools.packet.PlayerShopPacket
 
destroyKite(int, boolean) - Static method in class tools.packet.CField
建構移除風箏的封包。
destroyMap(int) - Method in class server.maps.MapleMapFactory
 
destroyMap(int, boolean) - Method in class server.maps.MapleMapFactory
 
DestroyPNPC() - Constructor for class client.messages.commands.AdminCommand.DestroyPNPC
 
destroyReactor(int) - Method in class server.maps.MapleMap
依物件 ID 銷毀指定反應爐。
destroyReactor(int) - Method in class server.maps.MapReactorManager
依物件 id(oid)銷毀單一反應爐。
destroyReactor(int, int) - Method in class scripting.AbstractPlayerInteraction
 
destroyReactor(MapleReactor) - Static method in class tools.packet.CField
建構移除反應爐的封包。
DestroyReactor() - Constructor for class client.messages.commands.GMCommand.DestroyReactor
 
destroyReactors(int, int) - Method in class server.maps.MapleMap
銷毀 ID 介於指定範圍內的所有反應爐。
destroyReactors(int, int) - Method in class server.maps.MapReactorManager
銷毀 reactor id 落在指定區間 [first, last](含端點)內的所有反應爐。
dex - Variable in class client.PlayerStats
 
dex - Variable in class handling.world.CharacterTransfer
 
dex - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
Dex() - Constructor for class client.messages.commands.GodCommand.Dex
 
DEX - Enum constant in enum class client.MapleBuffStat
 
DEX - Enum constant in enum class client.MapleStat
 
DEX - Enum constant in enum class client.MapleStat.Temp
 
DEX() - Constructor for class client.messages.commands.PlayerCommand.DEX
 
dexFX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
dexX - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
DICE_ROLL - Enum constant in enum class client.MapleBuffStat
 
DIRECTION_INFO - Enum constant in enum class handling.SendPacketOpcode
 
DIRECTION_STATUS - Enum constant in enum class handling.SendPacketOpcode
 
DirectionInfo(int, int, int, boolean) - Constructor for class server.maps.MapleNodes.DirectionInfo
 
DISABLE_INNER_ABILITY - Enum constant in enum class handling.SendPacketOpcode
 
DISABLE_NPC - Enum constant in enum class handling.SendPacketOpcode
 
DISABLE_POTENTIAL - Enum constant in enum class client.MapleDisease
 
Disable_Shop - Static variable in class constants.ServerConstants
 
DisableBlockSkills - Static variable in class constants.ServerConstants
 
disabledNPC(List) - Static method in class tools.packet.CWvsContext
建構停用一組 NPC 的封包。
disableDrops() - Method in class server.life.MapleMonster
 
DisableMapCC - Static variable in class constants.ServerConstants
 
disableOthers(boolean) - Method in class scripting.AbstractPlayerInteraction
 
disableOthers(boolean) - Static method in class tools.packet.UIPacket
 
disableOthers(boolean, int) - Method in class scripting.AbstractPlayerInteraction
 
disableOthers(boolean, int) - Static method in class tools.packet.UIPacket
 
DisableUI(boolean) - Method in class scripting.AbstractPlayerInteraction
 
disappearingItemDrop(MapleMapObject, MapleCharacter, Item, Point) - Method in class server.maps.MapleMap
產生一個立即消失的掉落物動畫(不會真正落在地上供拾取)。
disband() - Method in class handling.world.guild.MapleGuildAlliance
 
disband() - Method in class handling.world.MapleParty
 
DISBAND - Enum constant in enum class handling.world.family.MapleFamily.FCOp
 
DISBAND - Enum constant in enum class handling.world.PartyOperation
 
disbandAlliance() - Method in class scripting.NPCConversationManager
解散玩家所屬的聯盟。
disbandAlliance(int) - Static method in class handling.world.World.Alliance
解散指定聯盟。
disbandAlliance(int) - Static method in class tools.packet.AlliancePacket
 
disbandExped(int) - Static method in class handling.world.World.Party
解散指定遠征隊及其所有子隊伍。
disbandFamily() - Method in class handling.world.family.MapleFamily
 
disbandFamily(int) - Static method in class handling.world.World.Family
解散指定家族。
disbandGuild() - Method in class handling.world.guild.MapleGuild
 
disbandGuild() - Method in class scripting.NPCConversationManager
解散目前玩家所屬的公會。
disbandGuild(int) - Static method in class handling.world.World.Guild
解散公會並自行程內的公會表移除。
disbandParty() - Method in class scripting.EventInstanceManager
 
disbandParty(int) - Static method in class handling.world.World.Party
解散指定隊伍。
disconnect() - Method in class tools.MockIOSession
 
disconnect(boolean, boolean) - Method in class client.MapleClient
中斷本連線(非伺服器關閉情境)。
disconnect(boolean, boolean, boolean) - Method in class client.MapleClient
完整中斷本連線:存檔角色、清理跨伺服器協作狀態並釋放資源。
disconnect(ChannelPromise) - Method in class tools.MockIOSession
 
disconnectAll() - Method in class handling.channel.PlayerStorage
 
disconnectAll() - Method in class server.maps.MapleMap
中斷本地圖所有非 GM 玩家的連線。
disconnectAll(boolean) - Method in class handling.channel.PlayerStorage
 
discoverEventScripts() - Static method in class scripting.EventScriptManager
掃描 scripts/event/ 目錄,回傳所有事件腳本的基底名稱(去掉 .js 副檔名)。
disease - Variable in class client.MapleDiseaseValueHolder
 
disease(int, int) - Method in class client.MapleCharacter
依怪物技能編號對角色施加對應的異常狀態(debuff)。
Disease() - Constructor for class client.messages.commands.AdminCommand.Disease
 
dispel() - Method in class client.MapleCharacter
驅散角色身上可被驅散的技能 buff。
dispelAllMonsters(int) - Method in class scripting.ReactorActionManager
 
dispelBuff(int) - Method in class client.MapleCharacter
取消指定來源 id 的第一個 buff 效果(不限於技能)。
dispelDebuff(MapleDisease) - Method in class client.CharacterCooldownDiseaseManager
解除角色身上的單一異常狀態,並通知客戶端與同地圖玩家。
dispelDebuff(MapleDisease) - Method in class client.MapleCharacter
解除指定的單一異常狀態(debuff)。
dispelDebuffs() - Method in class client.CharacterCooldownDiseaseManager
解除角色身上所有異常狀態,並逐一通知客戶端與同地圖玩家。
dispelDebuffs() - Method in class client.MapleCharacter
解除所有可解除的異常狀態(debuff)。
dispelSkill(int) - Method in class client.MapleCharacter
取消指定技能 id 所產生的第一個 buff 效果。
dispelSkill(MobSkill) - Method in class server.life.MapleMonster
 
dispelSummons() - Method in class client.MapleCharacter
取消角色所有召喚獸(具召喚移動型態)的 buff 效果。
display - Variable in class handling.channel.handler.AttackInfo
 
DISPLAY_NODE - Enum constant in enum class handling.RecvPacketOpcode
 
displayGuildRanks() - Method in class scripting.NPCConversationManager
向客戶端發送公會排行榜封包。
displayMatchResult() - Method in class server.MapleCarnivalParty
 
displayMerch(MapleClient) - Static method in class handling.channel.handler.HiredMerchantHandler
 
DisplayNode(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.MobHandler
處理客戶端請求顯示怪物路徑節點屬性的封包。
dispose() - Method in class client.anticheat.CheatTracker
 
dispose() - Method in class scripting.EventInstanceManager
 
dispose() - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
dispose() - Method in class scripting.MapSpecialRolloutDifferTest.RecordingMs
 
dispose() - Method in class scripting.NPCConversationManager
結束本次 NPC 對話。
dispose() - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
 
dispose() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
 
dispose(MapleCharacter) - Method in class server.maps.Event_PyramidSubway
 
dispose(MapleClient) - Method in class client.RockPaperScissors
 
dispose(MapleClient) - Method in class scripting.NPCScriptManager
結束此連線目前的對話會話,並清除對應的 per-client 腳本引擎快取。
dispose_NoLock() - Method in class scripting.EventInstanceManager
 
disposeClones() - Method in class client.MapleCharacter
清除本角色的所有分身並釋放相關資源。
DisposeClones() - Constructor for class client.messages.commands.AdminCommand.DisposeClones
 
disposeIfPlayerBelow(byte, int) - Method in class scripting.EventInstanceManager
 
disposeIfPlayerBelow(byte, int) - Method in class scripting.EventRolloutDifferTest.RecordingEim
 
disposeInstance(String) - Method in class scripting.EventManager
 
DISTRIBUTE_AP - Enum constant in enum class handling.RecvPacketOpcode
 
DISTRIBUTE_SP - Enum constant in enum class handling.RecvPacketOpcode
 
DistributeAP(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.StatsHandling
 
DistributeSP(int, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.StatsHandling
 
DistributeStatCommands() - Constructor for class client.messages.commands.PlayerCommand.DistributeStatCommands
 
DivideAttack(AttackInfo, int) - Static method in class handling.channel.handler.DamageParse
將攻擊資料中每筆傷害除以指定倍率,並將其標記為非真實攻擊。
DIVINE_BODY - Enum constant in enum class client.MapleBuffStat
 
DIVINE_SHIELD - Enum constant in enum class client.MapleBuffStat
 
doCheck(String) - Static method in class constants.MiMiConfig
 
doCSPackets(MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
 
DODGE_CHANGE_BUFF - Enum constant in enum class client.MapleBuffStat
 
dodgeChance - Variable in class client.PlayerStats
 
doDOT() - Method in class client.MapleCharacter
結算一次持續傷害(DOT),扣除累計傷害並清除 DOT 狀態。
doDragonBlood() - Method in class client.MapleCharacter
執行龍之血(DRAGONBLOOD)週期扣血效果。
doDropItem(long) - Method in class server.life.MapleMonster
 
doesExist(String) - Method in class tools.wztosql.DumpItems
 
doesExist(String) - Method in class tools.wztosql.DumpMobSkills
 
doesExist(String) - Method in class tools.wztosql.DumpQuests
 
doFairy() - Method in class client.MapleCharacter
執行精靈吊墜每小時觸發效果。
doFamiliarSchedule(long) - Method in class client.MapleCharacter
週期性處理怪物寵物(familiar)的疲勞與被動效果。
dofkingputer() - Method in class client.MapleCharacter
移除此角色多餘的召喚獸,僅保留索引 0 的那一隻以外的逐一清除。
doHarvest() - Method in class scripting.ReactorActionManager
 
doHarvest() - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
Dojo - Enum constant in enum class handling.world.exped.PartySearchType
 
DOJO - Static variable in class constants.GameConstants
 
dojo_getPts() - Method in class scripting.AbstractPlayerInteraction
 
dojo_getUp() - Method in class scripting.AbstractPlayerInteraction
 
DOJO_RECORD - Static variable in class constants.GameConstants
 
dojoAgent_NextMap(boolean, boolean) - Method in class scripting.AbstractPlayerInteraction
 
dojoAgent_NextMap(boolean, boolean, int) - Method in class scripting.AbstractPlayerInteraction
 
Dojodare - Static variable in class tools.FilePrinter
 
dojoMapEndTime - Variable in class client.MapleCharacter
 
dojoMapEndTimeTotal - Variable in class client.MapleCharacter
 
dojoMode - Variable in class client.MapleCharacter
本角色目前的武陵道場挑戰模式,預設為 MapleCharacter.DojoMode.無
dojoStartTime - Variable in class client.MapleCharacter
 
Donator_Log - Static variable in class tools.FileoutputUtil
 
doneIds - Variable in class tools.wztosql.DumpItems
 
DONGDONGCHIANG - Enum constant in enum class server.maps.SavedLocationType
 
DOOM - Enum constant in enum class client.status.MonsterStatus
 
DOOR - Enum constant in enum class server.maps.MapleMapObjectType
 
DOOR_PORTAL - Static variable in class server.MaplePortal
 
doPoison(MonsterStatusEffect, WeakReference) - Method in class server.life.MapleMonster
 
doReborn() - Method in class client.MapleCharacter
執行角色轉生:重置等級/經驗並重新隨機分配四圍,溢出能力點轉入 AP 儲存。
doRecovery() - Method in class client.MapleCharacter
執行回復術(RECOVERY)/機甲變形的週期回復效果。
doRing(String, int) - Method in class scripting.NPCConversationManager
為玩家與指定對象建立戒指(情侶/友情等配對)。
DoRing(MapleClient, String, int) - Static method in class handling.channel.handler.PlayersHandler
 
doShrine(boolean) - Method in class server.maps.MapleMap
處理王怪神殿(蠟燭/號角等)的進場顯示與限時排程,逾時則強制將全地圖玩家送出。
dot - Variable in class client.PlayerStats
 
dot - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
dottedQuadToLong(String) - Static method in class tools.IPAddressTool
Converts a dotted-quad IP (127.0.0.1) and turns it into a long integer IP.
dotTime - Variable in class client.PlayerStats
 
dotTime - Variable in class server.MapleStatEffect
解析後的 short 級數值欄位群(HP/MP 恢復量、物攻 pad/魔攻 mad/物防 pdd/ 魔防 mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。
DOUBLE - Enum constant in enum class provider.MapleDataType
 
doublefire - Enum constant in enum class client.SkillFactory.Delay
 
doubleIt(int) - Method in interface scripting.NashornBridgeTest.Doubler
 
doubleSwing - Enum constant in enum class client.SkillFactory.Delay
 
doubleToShortBits(double) - Static method in class tools.BitTools
Turns a double-precision floating point integer into an integer.
doubleupper - Enum constant in enum class client.SkillFactory.Delay
 
doWeddingEffect(Object) - Method in class scripting.NPCConversationManager
在地圖上播放結婚儀式的演出流程。
DRAGON_BLINK - Enum constant in enum class handling.SendPacketOpcode
 
DRAGON_MOVE - Enum constant in enum class handling.SendPacketOpcode
 
DRAGON_REMOVE - Enum constant in enum class handling.SendPacketOpcode
 
DRAGON_SPAWN - Enum constant in enum class handling.SendPacketOpcode
 
dragonBlink(int) - Static method in class tools.packet.CField
建構龍之瞬移(Dragon Blink)特效的封包。
DRAGONBLOOD - Enum constant in enum class client.MapleBuffStat
 
dragonBreathe - Enum constant in enum class client.SkillFactory.Delay
 
dragonIceBreathe - Enum constant in enum class client.SkillFactory.Delay
 
dragonstrike - Enum constant in enum class client.SkillFactory.Delay
 
dragonThrust - Enum constant in enum class client.SkillFactory.Delay
 
drillrush - Enum constant in enum class client.SkillFactory.Delay
 
drop(MapleClient, MapleInventoryType, short, short) - Static method in class server.MapleInventoryManipulator
將背包道具丟到地面(非 NPC 觸發)。
drop(MapleClient, MapleInventoryType, short, short, boolean) - Static method in class server.MapleInventoryManipulator
將背包道具丟到角色當前地圖的地面,並回送背包更新/丟棄封包的核心實作。
Drop() - Constructor for class client.messages.commands.AdminCommand.Drop
 
Drop_12_15 - Enum constant in enum class handling.world.family.MapleFamilyBuff
 
Drop_12_30 - Enum constant in enum class handling.world.family.MapleFamilyBuff
 
DROP_ITEM_FROM_MAPOBJECT - Enum constant in enum class handling.SendPacketOpcode
 
DROP_RATE - Enum constant in enum class client.MapleBuffStat
 
dropBuff - Variable in class client.PlayerStats
 
dropDebugMessage(String) - Method in class client.MapleCharacter
僅在本角色已開啟除錯訊息時,以系統訊息(type 6)向其用戶端輸出除錯文字。
DropDown - Enum constant in enum class server.maps.FieldLimitType
 
dropHelp(MapleClient, int) - Static method in class client.messages.CommandProcessor
 
dropInventoryItem(MapleInventoryType, short) - Static method in class tools.packet.InventoryPacket
 
dropInventoryItemUpdate(MapleInventoryType, Item) - Static method in class tools.packet.InventoryPacket
 
dropItem(int, int, int) - Method in class scripting.NPCConversationManager
將玩家指定欄位的道具丟到地面。
dropItemFromMapObject(MapleMapItem, Point, Point, byte) - Static method in class tools.packet.CField
建構地圖物件掉落道具的封包。
dropItems() - Method in class scripting.ReactorActionManager
 
dropItems() - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
dropItems(boolean, int, int, int) - Method in class scripting.ReactorActionManager
 
dropItems(boolean, int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
dropItems(boolean, int, int, int, int) - Method in class scripting.ReactorActionManager
 
dropItems(boolean, int, int, int, int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
DropMeso(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
處理玩家「丟出楓幣」的請求,扣除金額並於地圖上生成楓幣掉落物。
dropMessage(int, String) - Method in class client.MapleCharacter
依指定類型向本角色用戶端輸出一則訊息封包。
dropMessage(String) - Method in class client.MapleCharacter
以預設的系統訊息類型(type 6)向本角色用戶端輸出一則文字訊息。
dropMod - Variable in class client.PlayerStats
 
dropNPC(int, String) - Method in class client.MapleCharacter
以指定 NPC 的口吻向此角色發送一段對話訊息。
dropNPC(String) - Method in class client.MapleCharacter
以預設 NPC(9010000)的口吻向此角色發送一段對話訊息。
dropper - Variable in class server.maps.MapleMapItem
 
DropRate() - Constructor for class client.messages.commands.AdminCommand.DropRate
 
dropsDisabled() - Method in class server.life.MapleMonster
 
dropSingleItem(int) - Method in class scripting.ReactorActionManager
 
dropSingleItem(int) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
 
dropsMeso() - Method in class server.life.MapleMonsterStats
 
dropType - Variable in class server.life.MonsterGlobalDropEntry
 
DUEY - Enum constant in enum class client.inventory.ItemLoader
 
DUEY - Enum constant in enum class handling.SendPacketOpcode
 
DUEY_ACTION - Enum constant in enum class handling.RecvPacketOpcode
 
DueyHandler - Class in handling.channel.handler
快遞系統(Duey)相關封包的頻道端處理器。
DueyHandler() - Constructor for class handling.channel.handler.DueyHandler
 
DueyOperation(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.DueyHandler
 
dumpItem(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, MapleData) - Method in class tools.wztosql.DumpItems
 
dumpItems() - Method in class tools.wztosql.DumpItems
 
dumpItems(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement) - Method in class tools.wztosql.DumpItems
 
dumpItems(MapleDataProvider, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, boolean) - Method in class tools.wztosql.DumpItems
 
DumpItems - Class in tools.wztosql
將 WZ 道具資料傾印至 MySQL wz_itemdata 系列資料表的工具類別。
DumpItems(boolean) - Constructor for class tools.wztosql.DumpItems
 
dumpMobSkills() - Method in class tools.wztosql.DumpMobSkills
 
dumpMobSkills(PreparedStatement) - Method in class tools.wztosql.DumpMobSkills
 
DumpMobSkills - Class in tools.wztosql
將 WZ 怪物技能資料傾印至 MySQL wz_mobskilldata 資料表的工具類別。
DumpMobSkills(boolean) - Constructor for class tools.wztosql.DumpMobSkills
 
dumpOxData() - Method in class tools.wztosql.DumpOxQuizData
 
DumpOxQuizData - Class in tools.wztosql
將 WZ OX 問答資料傾印至 MySQL wz_oxdata 資料表的工具類別。
DumpOxQuizData() - Constructor for class tools.wztosql.DumpOxQuizData
 
dumpQuests() - Method in class tools.wztosql.DumpQuests
 
dumpQuests(PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement, PreparedStatement) - Method in class tools.wztosql.DumpQuests
 
DumpQuests - Class in tools.wztosql
將 WZ 任務資料傾印至 MySQL wz_quest* 系列資料表的工具類別。
DumpQuests(boolean) - Constructor for class tools.wztosql.DumpQuests
 
dumpSingleEquip(int) - Method in class tools.wztosql.DumpItems
只重新匯入單一件裝備(Character.wz 一檔 = 一件裝備)。
dumpSkills() - Static method in class tools.BuffInformation
 
dunas - Enum constant in enum class server.MapleSquad.MapleSquadType
 
dunas2 - Enum constant in enum class server.MapleSquad.MapleSquadType
 
duration - Variable in enum class handling.world.family.MapleFamilyBuff
 
duration - Variable in class server.MapleStatEffect
解析後的 int 級數值欄位群(持續時間 duration/副時間 subTime、來源 ID sourceid、配方、移動目標地圖 moveTo、泛用係數 t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻 cooldown、變身 morphId、經驗增益、價格、間隔等)。
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