Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
C
- c - Variable in class scripting.AbstractPlayerInteraction
- C8 收尾(2026-06-02):正式環境 GraalJS-only、Nashorn-free - Section in class scripting.ScriptEngines
- calcDropPos(Point, Point) - Method in class server.maps.MapleMap
-
計算掉落物應落下的地面座標。
- calcPointBelow(Point) - Method in class server.maps.MapleMap
-
計算
initial正下方落在地面(足板)上的座標。 - calculateBoundingBox(Point, boolean) - Method in class server.MapleStatEffect
-
以此效果自身解析出的範圍欄位(
lt/rb/range)算出生效矩形。 - calculateBoundingBox(Point, boolean, int) - Method in class server.MapleStatEffect
-
以此效果自身的範圍欄位再額外延伸後算出生效矩形。
- calculateBoundingBox(Point, boolean, Point, Point, int) - Static method in class server.MapleStatEffect
-
依施放者位置、面向與技能範圍矩形算出效果的世界座標生效範圍。
- calculateEffects() - Method in class client.MapleCharacterCards
- calculateItem() - Method in class client.MonsterBook
- calculateLevel() - Method in class handling.world.guild.MapleGuild
- calculateMaxBaseDamage(int, int, MapleCharacter) - Method in class client.PlayerStats
- calculateScore() - Method in class client.MonsterBook
- calcY(MapleFoothold, Point) - Static method in class server.maps.MapleFootholdTree
- CaltechEval - Class in tools
-
以 Shunting-yard 演算法實作的純 Java 數學算式求值器。
- CaltechEval(String) - Constructor for class tools.CaltechEval
- cameraMove(int[]) - Method in class scripting.NPCConversationManager
-
播放鏡頭移動演出(
CameraMove)。 - cameraOnCharacter(int) - Method in class scripting.NPCConversationManager
-
將鏡頭重新對準玩家角色(
CameraOnCharacter)。 - cameraZoom(int[]) - Method in class scripting.NPCConversationManager
-
播放鏡頭縮放演出(
CameraZoom)。 - Can_GMItems - Static variable in class constants.ServerConstants
- canAndroidName(String) - Static method in class client.MapleCharacterUtil
- canAvatarSmega(int, int) - Method in class client.anticheat.CheatTracker
- canBattle(MapleCharacter) - Method in class client.MapleCharacter
-
判斷此角色目前能否與指定對象進行對戰。
- canBBS() - Method in class client.anticheat.CheatTracker
- canBeLearnedBy(int) - Method in class client.Skill
- canBlood(long) - Method in class client.MapleCharacter
-
判斷龍之血效果是否到達下一次扣血時點(每 4 秒)。
- cancel() - Method in class scripting.EventManager
- cancel() - Method in class scripting.EventScriptManager
- cancel(MapleClient, MapleCharacter) - Method in class server.MapleTrade
- cancel(MapleClient, MapleCharacter, int) - Method in class server.MapleTrade
- CANCEL_BUFF - Enum constant in enum class handling.RecvPacketOpcode
- CANCEL_BUFF - Enum constant in enum class handling.SendPacketOpcode
- CANCEL_CHAIR - Enum constant in enum class handling.RecvPacketOpcode
- CANCEL_CHAIR - Enum constant in enum class handling.SendPacketOpcode
- CANCEL_DEBUFF - Enum constant in enum class handling.RecvPacketOpcode
- CANCEL_FOREIGN_BUFF - Enum constant in enum class handling.SendPacketOpcode
- CANCEL_ITEM_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
- CANCEL_MONSTER_STATUS - Enum constant in enum class handling.SendPacketOpcode
- CANCEL_OUT_SWIPE - Enum constant in enum class handling.RecvPacketOpcode
- CANCEL_SKILL_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- cancelAllBuffs() - Method in class client.MapleCharacter
-
正常取消角色身上所有作用中的 buff 效果。
- cancelAllBuffs_() - Method in class client.MapleCharacter
-
直接清空角色的所有效果表,不送出任何取消封包。
- cancelAllDebuffs() - Method in class client.CharacterCooldownDiseaseManager
-
靜默清空角色所有異常狀態(不發送任何封包)。
- cancelAllDebuffs() - Method in class client.MapleCharacter
-
取消本角色身上所有的異常狀態(debuff),不論是否原本可解除。
- cancelBuff(List) - Static method in class tools.packet.BuffPacket
- CancelBuffHandler(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家主動取消「技能增益」的請求。
- CancelBuffs() - Constructor for class client.messages.commands.GMCommand.CancelBuffs
- cancelBuffStats(MapleBuffStat...) - Method in class client.MapleCharacter
-
取消一組指定的 buff 狀態。
- cancelChair(int) - Static method in class tools.packet.CField
-
建構取消/切換坐椅的封包。
- CancelChair(short, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家起身或使用「地圖內固定椅子」的請求。
- cancelChallenge() - Method in class client.MapleCharacter
-
取消角色目前的對戰挑戰(challenge)。
- cancelDebuff(MapleDisease) - Static method in class tools.packet.BuffPacket
- cancelDropItem() - Method in class server.life.MapleMonster
- cancelEffect(MapleStatEffect, boolean, long) - Method in class client.MapleCharacter
- cancelEffect(MapleStatEffect, boolean, long, Map) - Method in class client.MapleCharacter
-
取消指定狀態效果並依需要清除其所有 buff 數值(核心多載)。
- CancelEffectAction(MapleCharacter, MapleStatEffect, long, Map) - Constructor for class server.MapleStatEffect.CancelEffectAction
-
建構取消效果的排程任務。
- cancelEffectFromBuffStat(MapleBuffStat) - Method in class client.MapleCharacter
-
依 buff 狀態找出對應的效果並取消之。
- cancelEffectFromBuffStat(MapleBuffStat, int) - Method in class client.MapleCharacter
-
依 buff 狀態取消效果,但僅當該效果來自指定來源角色時才取消。
- cancelFairySchedule(boolean) - Method in class client.MapleCharacter
-
取消精靈吊墜的加成排程。
- cancelFamilyBuff() - Static method in class tools.packet.FamilyPacket
- cancelFishingTask() - Method in class client.MapleCharacter
-
取消釣魚循環任務(若正在進行)。
- cancelForeignBuff(int, List) - Static method in class tools.packet.BuffPacket
- cancelForeignDebuff(int, MapleDisease) - Static method in class tools.packet.BuffPacket
- cancelHarvest(boolean) - Method in class scripting.ReactorActionManager
- cancelHoming() - Static method in class tools.packet.BuffPacket
- cancelInnerPotential(int) - Static method in class tools.packet.CField
-
建構停用/取消內在能力(Inner Ability)的封包。
- cancelItem(int) - Method in class scripting.AbstractPlayerInteraction
- CancelItemEffect(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
取消由道具施加的增益效果。
- cancelMagicDoor() - Method in class client.MapleCharacter
-
取消角色的魔法門(Magic Door)效果。
- cancelMapTimeLimitTask() - Method in class client.MapleCharacter
-
取消地圖停留時間限制計時器(若有)。
- CancelMech(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理機械師(Mechanic)相關技能取消的封包。
- cancelMonsterStatus(int, MonsterStatus) - Static method in class tools.packet.MobPacket
-
建構取消怪物單一狀態效果的封包。
- cancelMorphs() - Method in class client.MapleCharacter
-
取消角色身上的變身(Morph)效果。
- cancelPoison(int, MonsterStatusEffect) - Static method in class tools.packet.MobPacket
-
建構取消怪物中毒(含燃燒)狀態的封包。
- cancelPoisonSchedule(MapleMonster) - Method in class client.status.MonsterStatusEffect
- cancelRemoval() - Method in class handling.world.exped.PartySearch
- cancelSchedule() - Method in class client.inventory.MapleMount
- cancelSingleStatus(MonsterStatusEffect) - Method in class server.life.MapleMonster
- cancelSquadSchedule(boolean) - Method in class server.maps.MapleMap
-
取消本地圖的遠征隊伍(squad)排程。
- cancelStatus(MonsterStatus) - Method in class server.life.MapleMonster
- cancelStolenSkill(int) - Method in class client.MapleCharacter
-
取消由此角色施放之偷取技能在地圖上仍生效的 buff/debuff 效果。
- cancelTask() - Method in class client.status.MonsterStatusEffect
- cancelTrade(MapleTrade, MapleClient, MapleCharacter) - Static method in class server.MapleTrade
- canChangePetName(String) - Static method in class client.MapleCharacterUtil
- canClickNPC() - Method in class client.MapleClient
-
判斷距離上次點擊 NPC 是否已超過防連點冷卻(500 毫秒)。
- canComplete(MapleCharacter, Integer) - Method in class server.quest.MapleQuest
- canConsume(int) - Method in class client.inventory.MaplePet
- canCreateChar(String, boolean) - Static method in class client.MapleCharacterUtil
- canDOT(long) - Method in class client.MapleCharacter
-
判斷持續傷害(DOT)是否到達下一次結算時點(每 8 秒)。
- canEquip(Map, int, int, int, int, int, int, int, int, int) - Method in class server.MapleItemInformationProvider
-
判斷角色是否符合配戴指定裝備的需求。
- canFairy(long) - Method in class client.MapleCharacter
-
判斷精靈吊墜的每小時加成是否到期可再次觸發(僅讀取,不更新狀態)。
- canFamiliarEffect(long, MapleStatEffect) - Method in class client.MapleCharacter
-
判斷距上次 familiar 被動效果是否已逾其間隔,可再次觸發。
- canFish - Variable in class client.PlayerStats
- canFishVIP - Variable in class client.PlayerStats
- canForfeit(int) - Static method in class constants.GameConstants
- canGiveFame(MapleCharacter) - Method in class client.MapleCharacter
-
判斷此角色目前能否向指定對象贈送人氣(fame)。
- canHammer(int) - Static method in class constants.GameConstants
- canHammer(int) - Static method in class constants.ItemConstants.卷軸
- canHaveCard(int, int) - Method in class server.CharacterCardFactory
- canHold() - Method in class scripting.AbstractPlayerInteraction
- canHold() - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- canHold() - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- canHold(int) - Method in class client.MapleCharacter
-
判斷角色是否有足夠空格可容納指定道具。
- canHold(int) - Method in class scripting.AbstractPlayerInteraction
- canHold(int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- canHold(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- canHold(int, int) - Method in class scripting.AbstractPlayerInteraction
- canHold(int, int) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- canHold(int, int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- canHoldSlots(int) - Method in class scripting.AbstractPlayerInteraction
- canHP(long) - Method in class client.MapleCharacter
-
判斷距上次 HP 計時是否已逾 5 秒;若是則更新計時並回傳允許。
- canHPRecover(long) - Method in class client.MapleCharacter
-
判斷是否到達 HP 自動回復間隔;若是則更新計時並回傳允許。
- canHurt(long) - Method in class server.maps.MapleMap
-
依扣血間隔判斷此刻是否可對地圖內玩家造成持續傷害(如毒沼地圖),可傷害時同時更新上次傷害時間。
- canInvite(int) - Static method in class handling.world.World.Alliance
-
判斷指定聯盟是否還能再加入公會(容量未滿)。
- canMakeCharacter(int) - Method in class client.MapleClient
-
判斷本帳號在指定世界是否仍有空餘角色欄位可建立新角色。
- canMP(long) - Method in class client.MapleCharacter
-
判斷距上次 MP 計時是否已逾 5 秒;若是則更新計時並回傳允許。
- canMPRecover(long) - Method in class client.MapleCharacter
-
判斷是否到達 MP 自動回復間隔;若是則更新計時並回傳允許。
- cannon - Enum constant in enum class client.SkillFactory.Delay
- cannonJump - Enum constant in enum class client.SkillFactory.Delay
- cannonSlam - Enum constant in enum class client.SkillFactory.Delay
- cannonSmash - Enum constant in enum class client.SkillFactory.Delay
- cannonSpike - Enum constant in enum class client.SkillFactory.Delay
- canRecover(long) - Method in class client.MapleCharacter
-
判斷回復效果是否到達下一次觸發時點(每 5 秒)。
- canScroll(int) - Static method in class constants.GameConstants
- canScroll(int) - Static method in class constants.ItemConstants.卷軸
- canScroll(int, int) - Method in class server.MapleItemInformationProvider
-
判斷卷軸是否可用於指定裝備,依兩者 id 中的裝備部位代碼比對。
- canSendNote(int) - Method in class server.CashShop
- canSmega(int, int) - Method in class client.anticheat.CheatTracker
- canSoar() - Method in class server.maps.MapleMap
-
取得本地圖是否允許飛行(御劍/滑翔)。
- canSpawn(long) - Method in class server.maps.MapleMap
-
依時間判斷此刻是否允許怪物生成。
- canSpawn(long) - Method in class server.maps.MapleMonsterSpawnManager
-
判斷距上次生成是否已過足夠時間、可再次觸發重生。
- canStack() - Method in enum class client.MapleBuffStat
- canStart(MapleCharacter, Integer) - Method in class server.quest.MapleQuest
- canSteal(Skill) - Static method in class constants.GameConstants
- canSummon() - Method in class client.MapleCharacter
-
判斷距離上次召喚是否已逾預設冷卻(5000 毫秒)。
- canSummon(int) - Method in class client.MapleCharacter
-
判斷距離上次召喚是否已逾指定冷卻毫秒數,並在可召喚時重置計時。
- canTalk(boolean) - Method in class client.MapleCharacter
-
設定本角色是否允許交談。
- canTire(long) - Method in class client.inventory.MapleMount
- canTouch(byte) - Method in class server.maps.MapleReactorStats
- canTrade() - Method in class client.MapleCharacter
-
交易頻率閘門:更新最後交易時間並回傳是否允許交易。
- cantSell(int) - Method in class server.MapleItemInformationProvider
-
判斷道具是否禁止販售給商店(
flag的0x10位元)。 - canUseFamilyBuff(MapleFamilyBuff) - Method in class client.MapleCharacter
-
判斷指定家族祝福是否已可再次使用(冷卻已過)。
- CANVAS - Enum constant in enum class provider.MapleDataType
- CAPTURE_FLAGS - Enum constant in enum class handling.SendPacketOpcode
- CAPTURE_POSITION - Enum constant in enum class handling.SendPacketOpcode
- CAPTURE_RESET - Enum constant in enum class handling.SendPacketOpcode
- CARD_DROPS - Enum constant in enum class handling.SendPacketOpcode
- CARD_SET - Enum constant in enum class handling.SendPacketOpcode
- CardData - Class in client
-
帳號「角色卡(character card)」單張卡片的資料模型:記錄被登錄角色的 id、職業與等級。
- CardData(int, short, short) - Constructor for class client.CardData
- cardSet - Variable in class server.ItemInformation
- cardsInfo - Variable in class handling.world.CharacterTransfer
- cardStack - Variable in class handling.world.CharacterTransfer
- CASH - Enum constant in enum class client.inventory.MapleInventoryType
- CASH_SHOP_TRANSITION - Static variable in class client.MapleClient
-
登入狀態機常數:正轉移至商城伺服器的過渡狀態。
- CASH_SHOP_TRANSITION_LEAVE - Static variable in class client.MapleClient
-
登入狀態機常數:自商城伺服器返回的過渡狀態。
- CASH_SONG - Enum constant in enum class handling.SendPacketOpcode
- cashBlock - Static variable in class constants.GameConstants
- cashBuff - Variable in class client.PlayerStats
- CashItem - Class in server
-
現金商城單一商品目錄項目的資料模型。
- CashItem(int, int, int, int, int, int, int, boolean) - Constructor for class server.CashItem
- cashItemDelete(int) - Static method in class tools.packet.MTSCSPacket
- cashItemExpired(int) - Static method in class tools.packet.MTSCSPacket
- CashItemFactory - Class in server
-
現金商城商品目錄的全域工廠與快取,負責從 WZ 資料與資料庫載入所有可販售項目。
- CashItemFactory() - Constructor for class server.CashItemFactory
- CashItemFlag - Enum Class in server
- cashMod - Variable in class client.PlayerStats
- CashModItem - Class in server
- CashModItem(int, String, int, int, int, int, int, int, boolean, boolean) - Constructor for class server.CashModItem
- CashShop - Class in server
-
單一帳號在現金商城的背包狀態,管理已購道具的載入、到期檢查、禮物收受與持久化。
- CashShop(int, int, int) - Constructor for class server.CashShop
- CASHSHOP - Enum constant in enum class client.inventory.ItemLoader
- CashShopDumper - Class in tools
- CashShopDumper() - Constructor for class tools.CashShopDumper
- CashShopGiftCount(int) - Method in class client.MapleCharacter
-
查詢資料庫中指定收件者尚未領取的商城禮物數量。
- CashShopGiftsCount - Static variable in class constants.ServerConstants
- CashShopOperation - Class in handling.cashshop.handler
-
現金商城(Cash Shop)封包的伺服器端處理器,含進入、離開、購買、優待券等商城操作。
- CashShopOperation() - Constructor for class handling.cashshop.handler.CashShopOperation
- CashShopServer - Class in handling.cashshop
-
現金商城(Cash Shop)伺服器的靜態生命週期管理類別,預設監聽埠
8600。 - CashShopServer() - Constructor for class handling.cashshop.CashShopServer
- cashStringData - Variable in class tools.wztosql.DumpItems
- CATCH_MOB - Enum constant in enum class handling.SendPacketOpcode
- CATCH_MONSTER - Enum constant in enum class handling.SendPacketOpcode
- catchMob(int, int, byte) - Static method in class tools.packet.CWvsContext
-
建構「捕捉怪物」結果的封包。
- catchMonster(int, int, byte) - Static method in class tools.packet.MobPacket
-
建構捕捉怪物結果的封包。
- CC() - Constructor for class client.messages.commands.InternCommand.CC
- CField - Class in tools.packet
- CField() - Constructor for class tools.packet.CField
- CGM() - Constructor for class client.messages.commands.PlayerCommand.CGM
- chainAttack - Enum constant in enum class client.SkillFactory.Delay
- chainlightning - Enum constant in enum class client.SkillFactory.Delay
- chainPull - Enum constant in enum class client.SkillFactory.Delay
- chalkboard - Variable in class handling.world.CharacterTransfer
- CHALKBOARD - Enum constant in enum class handling.SendPacketOpcode
- chance - Variable in class server.life.MonsterDropEntry
- chance - Variable in class server.life.MonsterGlobalDropEntry
- chance - Variable in class server.maps.ReactorDropEntry
- chanceLogic(int) - Method in class server.life.MapleMonsterInformationProvider
- CHANGE_BACKGROUND - Enum constant in enum class handling.SendPacketOpcode
- CHANGE_CAPACITY_COST - Static variable in class handling.world.guild.MapleGuildAlliance
- CHANGE_CHANNEL - Enum constant in enum class handling.RecvPacketOpcode
- CHANGE_CHANNEL - Enum constant in enum class handling.SendPacketOpcode
- CHANGE_CHANNEL - Static variable in class client.MapleClient
-
登入狀態機常數:頻道切換中的過渡狀態。
- CHANGE_KEYMAP - Enum constant in enum class handling.RecvPacketOpcode
- CHANGE_LEADER - Enum constant in enum class handling.world.PartyOperation
- CHANGE_LEADER_DC - Enum constant in enum class handling.world.PartyOperation
- CHANGE_MAP - Enum constant in enum class handling.RecvPacketOpcode
- CHANGE_MAP_SPECIAL - Enum constant in enum class handling.RecvPacketOpcode
- CHANGE_NAME_CHECK - Enum constant in enum class handling.SendPacketOpcode
- CHANGE_NAME_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
- CHANGE_ROOM_CHANNEL - Enum constant in enum class handling.RecvPacketOpcode
- Change_SecondPassword(int, String, String) - Static method in class client.MapleCharacterUtil
- CHANGE_SET - Enum constant in enum class handling.RecvPacketOpcode
- ChangeableStats - Class in server.life
-
依場景規則動態計算後的怪物可變數值,繼承
OverrideMonsterStats以複寫基礎 HP/MP/EXP。 - ChangeableStats(MapleMonsterStats, int) - Constructor for class server.life.ChangeableStats
- ChangeableStats(MapleMonsterStats, int, boolean) - Constructor for class server.life.ChangeableStats
- ChangeableStats(MapleMonsterStats, OverrideMonsterStats) - Constructor for class server.life.ChangeableStats
- changeAlliance(MapleGuildAlliance, boolean) - Static method in class tools.packet.AlliancePacket
- changeAllianceCapacity(int) - Static method in class handling.world.World.Alliance
-
擴充指定聯盟的公會容量。
- changeAllianceLeader(int, int) - Static method in class handling.world.World.Alliance
-
變更指定聯盟的盟主。
- changeAllianceLeader(int, int, boolean) - Static method in class handling.world.World.Alliance
-
變更指定聯盟的盟主,並指明新舊盟主是否同一公會。
- changeAllianceLeader(int, int, int) - Static method in class tools.packet.AlliancePacket
- changeAllianceNotice(int, String) - Static method in class tools.packet.AlliancePacket
- changeAllianceRank(int, int) - Method in class handling.world.guild.MapleGuildAlliance
- changeAllianceRank(int, int, int) - Static method in class handling.world.World.Alliance
-
變更聯盟中某成員的階級。
- changeAllianceRank(int, MapleGuildCharacter) - Static method in class tools.packet.AlliancePacket
- ChangeAndroidEmotion(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家機器人(Android)做出「表情」的請求,向同地圖廣播表情動畫。
- changeARank() - Method in class handling.world.guild.MapleGuild
- changeARank(boolean) - Method in class handling.world.guild.MapleGuild
- changeARank(int) - Method in class handling.world.guild.MapleGuild
- changeARank(int, int) - Method in class handling.world.guild.MapleGuild
- changeCardSet(int) - Static method in class tools.packet.CWvsContext
-
建構切換「怪物卡片組」的封包。
- changeChannel(int) - Method in class client.MapleCharacter
-
將角色切換至指定的遊戲頻道。
- ChangeChannel() - Constructor for class client.messages.commands.InternCommand.ChangeChannel
- ChangeChannel(LittleEndianAccessor, MapleClient, MapleCharacter, boolean) - Static method in class handling.channel.handler.InterServerHandler
- changeChannelMsg(int, String) - Static method in class tools.packet.CWvsContext
-
建構「自動換頻」提示訊息的封包。
- changeCurrentView(List) - Method in class server.MTSCart
- changed() - Method in class client.BuddyList
- changed() - Method in class client.MonsterBook
- changedExtended() - Method in class client.MapleCharacter
-
標記擴充背包槽位資料已變更,待下次存檔時寫回資料庫。
- changedMap(MapleCharacter, int) - Method in class scripting.EventInstanceManager
- changeEmblem(int, int, MapleGuild) - Static method in class handling.world.World.Guild
-
對受影響的玩家廣播公會會徽變更,並觸發其重生以套用新外觀。
- ChangeEmotion(int, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家做出「表情(臉部表情)」的請求,向同地圖廣播並同步分身。
- changeEnvironment(String, int) - Method in class server.maps.MapleMap
-
變更地圖環境物件(如機關)的狀態,並向場上所有玩家廣播環境變更封包。
- ChangeEquipSpecialAwesome - Class in server.movement
-
移動序列中的換裝特殊事件片段,直接實作
LifeMovementFragment而非攜帶移動資料。 - ChangeEquipSpecialAwesome(int, int) - Constructor for class server.movement.ChangeEquipSpecialAwesome
- changeFace(int) - Method in class client.MapleCharacter
-
在當前臉型基礎上套用指定的顏色偏移,切換為同款不同色的臉型。
- changeGuildInAlliance(MapleGuildAlliance, MapleGuild, boolean) - Static method in class tools.packet.AlliancePacket
- changeGuildLeader(int) - Method in class handling.world.guild.MapleGuild
- changeInfo(int, int, int) - Method in class server.MTSCart
- changeJob(int) - Method in class client.MapleCharacter
-
將角色轉職/轉生為指定職業,並套用所有相關連動處理。
- changeJob(int) - Method in class scripting.NPCConversationManager
-
變更玩家的職業。
- changeJob(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- changeJobById(short) - Method in class scripting.NPCConversationManager
-
將玩家轉職為指定職業 ID。
- changeKeybinding(int, byte, int) - Method in class client.MapleCharacter
-
變更此角色的單一按鍵綁定(key binding)。
- ChangeKeymap(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家變更「快捷鍵配置」的封包,並兼作寵物自動藥水設定的入口。
- changeLevel(int) - Method in class server.life.MapleMonster
- changeLevel(int, boolean) - Method in class server.life.MapleMonster
- changeLevelmod(int) - Method in class server.life.MapleMonster
- changeMap(int) - Method in class client.MapleCharacter
-
依地圖 ID 將角色傳送至目標地圖的 0 號(預設)傳送點。
- changeMap(int, int) - Method in class client.MapleCharacter
-
依地圖 ID 與傳送點 ID 將角色傳送至目標地圖。
- changeMap(MapleMap) - Method in class client.MapleCharacter
-
將角色傳送至目標地圖的 0 號(預設)傳送點。
- changeMap(MapleMap, Point) - Method in class client.MapleCharacter
-
將角色傳送至目標地圖的指定座標。
- changeMap(MapleMap, MaplePortal) - Method in class client.MapleCharacter
-
將角色傳送至目標地圖的指定傳送點。
- changeMap(MapleMap, MaplePortal, boolean) - Method in class client.MapleCharacter
-
將角色傳送至目標地圖的指定傳送點,並可選擇是否同步更新 MP。
- ChangeMap(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家「換地圖」的封包,涵蓋死亡復活、特定劇情解鎖傳送與一般傳送點進入。
- changeMapBanish(int, String, String) - Method in class client.MapleCharacter
-
將角色驅逐(banish)至指定地圖的具名傳送點,並先向其顯示一則訊息。
- changeMapPortal(MapleMap, MaplePortal) - Method in class client.MapleCharacter
-
將角色傳送至目標地圖的指定傳送點,並在進圖時將該傳送點傳入換圖流程。
- ChangeMapSpecial(String, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家踩到「腳本傳送點」(特殊入口)的請求,觸發該傳送點腳本。
- changeMusic(String) - Method in class scripting.AbstractPlayerInteraction
- changeMusic(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- changeMusic(String) - Method in class scripting.ReactorRolloutDifferTest.RecordingReactor
- changeNameCheck(String, boolean) - Static method in class tools.packet.MTSCSPacket
- changeNameResponse(int, int) - Static method in class tools.packet.MTSCSPacket
- changePetFlag(int, boolean, int) - Static method in class tools.packet.MTSCSPacket
- changePetName(MapleCharacter, String, int) - Static method in class tools.packet.MTSCSPacket
- changePortal(byte) - Method in class scripting.AbstractPlayerInteraction
- changeProfessionLevelExp(int, int, int) - Method in class client.MapleCharacter
-
設定指定專業技能的等級與經驗值(兩者打包進同一技能等級欄位後寫入)。
- changeRank(int, int) - Method in class handling.world.guild.MapleGuild
- changeRank(int, int, int) - Static method in class handling.world.World.Guild
-
變更公會成員的職級。
- changeRank(MapleGuildCharacter) - Static method in class tools.packet.GuildPacket
- changeRankTitle(int, String[]) - Static method in class handling.world.World.Guild
-
變更公會各職級的稱號。
- changeRankTitle(String[]) - Method in class handling.world.guild.MapleGuild
- changeRemoval() - Method in class client.MapleCharacter
-
執行角色離場前的清理(非斷線版本)。
- changeRemoval(boolean) - Method in class client.MapleCharacter
-
執行角色離場前的清理,移除暫時性的場上物件與狀態。
- changeRep(int, String) - Static method in class tools.packet.FamilyPacket
- changeSet(int) - Method in class client.MonsterBook
- ChangeSet(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayersHandler
- changeSingleSkillLevel(Skill, int, byte) - Method in class client.MapleCharacter
-
變更單一技能的等級與精通等級,到期時間採該技能的預設值(通常為一個月)。
- changeSingleSkillLevel(Skill, int, byte, long) - Method in class client.MapleCharacter
-
變更單一技能的等級、精通等級與到期時間,並送出技能更新封包。
- changeSkillData(Skill, int, byte, long) - Method in class client.MapleCharacter
-
將單一技能的資料寫入此角色的技能表(不送封包、不重算屬性)。
- changeSkillLevel(Skill, byte, byte) - Method in class client.MapleCharacter
-
變更單一技能的等級與精通等級(不設過期時間)。
- changeSkillLevel_Skip(Skill, int, byte) - Method in class client.MapleCharacter
-
套用單一臨時技能等級(不存入資料庫),並送出技能更新封包。
- changeSkillLevel_Skip(Map, boolean) - Method in class client.MapleCharacter
-
批次套用臨時技能等級(不存入資料庫)。
- ChangeSkillMacro(LittleEndianAccessor, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家設定/更新「技能巨集」(最多三招的快捷組合)的封包。
- changeSkillsLevel(Map) - Method in class client.MapleCharacter
-
批次套用多個技能的等級/精通等級/到期時間變更,並一次送出技能更新封包。
- changeStat(byte, int, int) - Method in class scripting.NPCConversationManager
-
直接設定玩家身上某件已裝備裝備(
Equip)的單一屬性值。 - changeTeachSkill(int, int) - Method in class client.MapleCharacter
-
為本角色(線上)即時加入一個帶有傳授來源標記的技能。
- changeTeam(int) - Method in class client.MapleCharacter
-
變更角色所屬隊伍(如椰子大賽/PVP 紅藍隊)並向客戶端與地圖呈現對應效果。
- changeTeam(int, int) - Static method in class tools.packet.CField
-
建構變更隊伍(紅/藍方)的封包。
- channel - Variable in class handling.world.CharacterTransfer
- channel - Variable in class server.events.MapleEvent
- channel - Variable in class server.shops.AbstractPlayerStore
- CHANNEL_SELECTED - Enum constant in enum class handling.SendPacketOpcode
- channelActive(ChannelHandlerContext) - Method in class handling.MapleServerHandler
-
連線建立回呼:執行 IP 連線頻率防護、AES-OFB 握手與
MapleClient初始化。 - ChannelChange_Data(MapleClient, MapleCharacter) - Static method in class handling.world.World
-
依角色先前儲存的轉移暫存資料,將連線設回原頻道並登記待轉入。
- ChannelChange_Data(MapleClient, MapleCharacter, int) - Static method in class handling.world.World
-
準備角色換頻道(前往指定頻道)所需的轉移暫存資料並登記待轉入。
- channelInactive(ChannelHandlerContext) - Method in class handling.MapleServerHandler
-
連線中斷回呼:觸發
MapleClient斷線清理並維護斷線統計與記錄。 - channelMessage(int, String) - Method in class scripting.AbstractPlayerInteraction
- channelMessage(String) - Method in class scripting.AbstractPlayerInteraction
- channelRead(ChannelHandlerContext, Object) - Method in class handling.MapleServerHandler
-
入站封包進入點:解析 opcode、比對
RecvPacketOpcode後分派至MapleServerHandler.handlePacket(RecvPacketOpcode, LittleEndianAccessor, MapleClient, boolean)。 - ChannelServer - Class in handling.channel
-
遊戲頻道伺服器,負責管理單一頻道的所有在線玩家與遊戲內容。
- ChannelSwitch - Enum constant in enum class server.maps.FieldLimitType
- CHAOS_HORNTAIL_SHRINE - Enum constant in enum class handling.SendPacketOpcode
- Chaos_Zakum - Enum constant in enum class handling.world.exped.ExpeditionType
- CHAOS_ZAKUM_SHRINE - Enum constant in enum class handling.SendPacketOpcode
- chaosht - Enum constant in enum class server.MapleSquad.MapleSquadType
- ChaosHT - Enum constant in enum class handling.world.exped.ExpeditionType
- ChaosHT - Enum constant in enum class handling.world.exped.PartySearchType
- chaoszak - Enum constant in enum class server.MapleSquad.MapleSquadType
- ChaosZakum - Enum constant in enum class handling.world.exped.PartySearchType
- CHAR_INFO - Enum constant in enum class handling.SendPacketOpcode
- CHAR_INFO_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- CHAR_NAME_RESPONSE - Enum constant in enum class handling.SendPacketOpcode
- CHAR_SELECT - Enum constant in enum class handling.RecvPacketOpcode
- CHAR_SELECT_NO_PIC - Enum constant in enum class handling.RecvPacketOpcode
- CHARACTER_CARD - Enum constant in enum class handling.RecvPacketOpcode
- character_ownerid - Variable in class server.maps.MapleMapItem
- Character_WithoutSecondPassword(LittleEndianAccessor, MapleClient, boolean, boolean) - Static method in class handling.login.handler.CharLoginHandler
- Character_WithSecondPassword(LittleEndianAccessor, MapleClient, boolean) - Static method in class handling.login.handler.CharLoginHandler
- CharacterAnticheatManager - Class in client
-
角色「防作弊/檢舉(anticheat / report)」子系統的協作者,由 P5 God class 拆分自
MapleCharacter。 - CharacterCardFactory - Class in server
- CharacterCardFactory() - Constructor for class server.CharacterCardFactory
- CharacterCooldownDiseaseManager - Class in client
-
角色「技能冷卻(cooldown)與異常狀態(disease/debuff)」子系統的協作者,由 P5 God class 拆分自
MapleCharacter。 - characterid - Variable in class handling.world.CharacterTransfer
- CharacterIdChannelPair - Class in handling.world
-
角色 ID 與所在頻道編號的輕量配對值物件。
- CharacterIdChannelPair() - Constructor for class handling.world.CharacterIdChannelPair
-
only for externalisation
- CharacterIdChannelPair(int, int) - Constructor for class handling.world.CharacterIdChannelPair
- CharacterLogManager - Class in client
-
角色各種「*log」資料表的查詢/寫入協作者,由 P5 God class 拆分自
MapleCharacter。 - CharacterNameAndId - Class in client
-
角色名稱、資料庫 ID 與好友群組的輕量值容器。
- CharacterNameAndId(int, String, String) - Constructor for class client.CharacterNameAndId
- CharacterPetManager - Class in client
-
角色「寵物(pet)」子系統的協作者,由 P5 God class 拆分自
MapleCharacter。 - CharacterQuestManager - Class in client
-
角色「任務(quest)」子系統的協作者(核心任務 + 組隊任務 party quest),由 P5 God class 拆分自
MapleCharacter。 - characterSize() - Method in class server.maps.MapleMap
-
取得本地圖玩家集合的原始大小(含分身,未加鎖)。
- CharacterSocialManager - Class in client
-
角色「社交(social)」子系統的協作者,由 P5 God class 拆分自
MapleCharacter。 - CharacterStatsManager - Class in client
-
角色「能力進程(stats progression)」子系統的協作者,由 P5 God class 拆分自
MapleCharacter。 - CharacterTransfer - Class in handling.world
-
玩家跨頻道或進出現金商城時的角色狀態快照,用於無縫轉移。
- CharacterTransfer() - Constructor for class handling.world.CharacterTransfer
- CharacterTransfer(MapleCharacter) - Constructor for class handling.world.CharacterTransfer
- charColor - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - charge - Variable in class handling.channel.handler.AttackInfo
- chargeCash() - Static method in class tools.packet.MTSCSPacket
- charinfo() - Constructor for class client.messages.commands.PlayerCommand.charinfo
- charInfo(MapleCharacter, boolean) - Static method in class tools.packet.CWvsContext
-
建構角色詳細資訊(人物卡)的封包(
CHAR_INFO)。 - CharInfo() - Constructor for class client.messages.commands.InternCommand.CharInfo
- CharInfoRequest(int, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家點選他人角色以查看「角色資訊」的請求。
- charisma - Enum constant in enum class client.MapleTrait.MapleTraitType
- CHARISMA - Enum constant in enum class client.MapleStat
- charismaEXP - Enum constant in enum class server.quest.MapleQuestActionType
- charismaMin - Enum constant in enum class server.quest.MapleQuestRequirementType
- CHARLIST - Enum constant in enum class handling.SendPacketOpcode
- CHARLIST_REQUEST - Enum constant in enum class handling.RecvPacketOpcode
- CharlistRequest(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- CharLoginHandler - Class in handling.login.handler
-
登入伺服器所有登入相關封包的核心處理器,涵蓋帳號驗證至角色進入頻道的完整流程。
- CharLoginHandler() - Constructor for class handling.login.handler.CharLoginHandler
- charm - Enum constant in enum class client.MapleTrait.MapleTraitType
- CHARM - Enum constant in enum class client.MapleStat
- CHARM_EQUIPPED - Enum constant in enum class client.inventory.ItemFlag
- charmEXP - Enum constant in enum class server.quest.MapleQuestActionType
- charmMin - Enum constant in enum class server.quest.MapleQuestRequirementType
- CharNameAndId(String, int) - Constructor for class client.MapleClient.CharNameAndId
-
建立一組角色名稱與編號的配對。
- charNameResponse(String, boolean) - Static method in class tools.packet.LoginPacket
-
建構角色名稱可用性檢查的回應封包。
- chat(String) - Method in class server.MapleTrade
- chatAuto(String) - Method in class server.MapleTrade
- ChatHandler - Class in handling.channel.handler
-
遊戲內各種聊天頻道封包的頻道端處理器。
- ChatHandler() - Constructor for class handling.channel.handler.ChatHandler
- chatlog_enabled - Static variable in class constants.ServerConstants
- chatlog_retention_days - Static variable in class constants.ServerConstants
- CHATTEXT - Enum constant in enum class handling.SendPacketOpcode
- CheaterData - Class in handling.world
-
作弊偵測系統中單一違規紀錄的值物件,封裝違規點數與描述文字。
- CheaterData(int, String) - Constructor for class handling.world.CheaterData
- Cheaters() - Constructor for class client.messages.commands.InternCommand.Cheaters
- CheatingOffense - Enum Class in client.anticheat
-
定義所有可被伺服器偵測的作弊違規種類及其懲處參數。
- CheatingOffenseEntry - Class in client.anticheat
-
單一作弊違規種類的即時狀態記錄,供
CheatTracker在記憶體中追蹤與累計。 - CheatingOffenseEntry(CheatingOffense, int) - Constructor for class client.anticheat.CheatingOffenseEntry
- CheatingOffensePersister - Class in client.anticheat
-
作弊違規紀錄的非同步批次持久化器,以單例模式運作。
- CheatingOffensePersister.PersistingTask - Class in client.anticheat
- CheatTracker - Class in client.anticheat
-
玩家端作弊行為的即時偵測引擎,為每位連線角色持有一個實例。
- CheatTracker(MapleCharacter) - Constructor for class client.anticheat.CheatTracker
- check(int) - Method in enum class client.inventory.ItemFlag
- check(int) - Method in enum class client.inventory.MapleImp.ImpFlag
- check(int) - Method in enum class client.inventory.MaplePet.PetFlag
- check(int) - Method in enum class client.inventory.SocketFlag
- check(int) - Method in enum class handling.login.LoginInformationProvider.JobInfoFlag
- check(int) - Method in enum class server.maps.FieldLimitType
- check(int) - Method in class server.MTSStorage
- check(MapleCharacter, Integer) - Method in class server.quest.MapleQuestRequirement
- CHECK_CHAR_NAME - Enum constant in enum class handling.RecvPacketOpcode
- check_msg_BuyMerChant - Variable in class handling.world.CharacterTransfer
- check_msg_Chat - Variable in class handling.world.CharacterTransfer
- checkAndMessage() - Method in class server.events.MapleFitness
- checkArgState(MapleClient, int, boolean) - Static method in class handling.channel.handler.InterServerHandler
- checkAttack(int, int) - Method in class client.anticheat.CheatTracker
- checkBerserk() - Method in class client.MapleCharacter
-
檢查並更新狂戰士「狂暴(Berserk)」被動的觸發狀態。
- checkBirthDate(int) - Method in class client.MapleClient
-
比對輸入日期是否與本帳號記錄的生日相符。
- checkCart(int, int) - Method in class server.MTSStorage
- checkCharacterState(MapleClient, int) - Static method in class handling.channel.handler.InterServerHandler
- CheckCharName(String, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- checkCopyItemsByID(int, int) - Method in class client.MapleCharacter
-
偵測道具複製(duping)作弊:掃描指定道具是否存在重複的「裝備專屬唯一 id」並予以查封。
- checkCurrentBuff(MapleCharacter, MapleMonster) - Method in class server.life.MobSkill
- checkDoubleLogin(MapleClient, int, int, boolean) - Static method in class handling.channel.handler.InterServerHandler
- checkDrop() - Method in class client.anticheat.CheatTracker
- checkDrop(boolean) - Method in class client.anticheat.CheatTracker
- checkDrop(int) - Method in class scripting.NPCConversationManager
-
組出指定怪物的掉寶資訊可讀字串。
- checkEnd(MapleCharacter, Integer) - Method in class server.quest.MapleQuestAction
- checkEquipDurabilitys(MapleCharacter, int) - Method in class client.PlayerStats
- checkEquipDurabilitys(MapleCharacter, int, boolean) - Method in class client.PlayerStats
- checkEquipLevels(MapleCharacter, int) - Method in class client.PlayerStats
- checkExitAfterGame() - Method in class server.shops.MapleMiniGame
- checkExpirations() - Method in class server.MTSStorage
- checkExpire(MapleClient) - Method in class server.CashShop
- checkFamiliarAttack(MapleCharacter) - Method in class client.anticheat.CheatTracker
- checkFollow() - Method in class client.MapleCharacter
-
檢查並終止目前的跟隨關係。
- checkForceShield() - Method in class client.MapleCharacter
-
依角色職業檢查並補發專屬的轉職盾牌(force shield)。
- CheckGash() - Constructor for class client.messages.commands.InternCommand.CheckGash
- CheckIPAddress() - Method in class client.MapleClient
-
驗證本連線目前的來源 IP 是否與資料庫記錄的
SessionIP相符,且帳號未被封鎖。 - CheckMobVac(MapleClient, MapleMonster, List, Point) - Static method in class handling.channel.handler.MobHandler
-
以怪物本次移動的位移量偵測「吸怪」外掛。
- checkMonsterAggro(MapleMonster) - Method in class client.MapleCharacter
-
確認此角色對指定怪物的仇恨控制狀態。
- checkMoveMonster(Point) - Method in class client.anticheat.CheatTracker
- checkMsg() - Method in class client.anticheat.CheatTracker
- checkPacket(byte[]) - Method in class tools.MapleAESOFB
-
Check the packet to make sure it has a header.
- checkPacket(int) - Method in class tools.MapleAESOFB
-
Check the header for validity.
- checkPassword(String, String) - Static method in class client.LoginCryptoLegacy
-
Check a password against a hash.
- checkPVPAttack(int) - Method in class client.anticheat.CheatTracker
- CheckPVPSummonAttackFrequency(MapleCharacter) - Method in class server.maps.MapleSummon
- checkRelevantFH(short, short, short, short) - Method in class server.maps.MapleFootholdTree
- checkSaltedSha512Hash(String, String, String) - Static method in class client.LoginCrypto
- checkSameDamage(int, double) - Method in class client.anticheat.CheatTracker
- CheckSecondPassword(String) - Method in class client.MapleClient
-
驗證輸入的二次密碼是否正確,並在需要時就地升級其雜湊格式。
- checkSha1Hash(String, String) - Static method in class client.LoginCrypto
- checkShammos(MapleCharacter, MapleMonster, MapleMap) - Static method in class handling.channel.handler.MobHandler
-
處理護送/逃脫類怪物(如 Shammos 護送怪)死亡時的保護道具與失敗懲罰邏輯。
- checkSpace(MapleClient, int, int, String) - Static method in class server.MapleInventoryManipulator
-
檢查背包是否有足夠空間容納指定數量的道具(不實際放入)。
- checkStates(String) - Method in class server.maps.MapleMap
-
當玩家離開本地圖時,檢查並重置與之相關的遠征隊(squad)、事件(
EventManager)與極速通關狀態。 - checkSummonAttack() - Method in class client.anticheat.CheatTracker
- CheckSummonAttackFrequency(MapleCharacter, int) - Method in class server.maps.MapleSummon
- checkTakeDamage(int) - Method in class client.anticheat.CheatTracker
- checkUsingPortal() - Method in class client.MapleCharacter
-
檢查目前是否仍處於傳送門節流時間窗(1.5 秒內)。
- checkWarpingMap() - Method in class client.MapleCharacter
-
檢查目前是否仍處於換圖節流時間窗(1.5 秒內)。
- checkWin() - Method in class server.shops.MapleMiniGame
- ChivalrousBuff - Class in server.buffs.buffclasses.adventurer
- ChivalrousBuff() - Constructor for class server.buffs.buffclasses.adventurer.ChivalrousBuff
- ChivalrousBuff() - Method in class server.buffs.BuffCharacterizationTest
- CHOOSE_SKILL - Enum constant in enum class handling.RecvPacketOpcode
- ChooseSkill(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.PlayersHandler
- chooseStolenSkill(int) - Method in class client.MapleCharacter
-
選用一個已偷取的幻影技能,並送出更換偷取技能的封包。
- chrData - Variable in class server.MapleItemInformationProvider
-
Character.wz資料供應者,用於讀取裝備外觀與角色相關資料。 - CHRISTMAS - Enum constant in enum class server.maps.SavedLocationType
- chronosphere - Variable in class handling.world.CharacterTransfer
- CHRONOSPHERE - Enum constant in enum class handling.RecvPacketOpcode
- chrs - Variable in class server.shops.AbstractPlayerStore
- cid - Variable in class client.CardData
- cid - Variable in class client.MapleBuffStatValueHolder
- cid - Variable in class handling.world.PlayerBuffValueHolder
- CIRCLE_FOLLOW - Enum constant in enum class server.maps.SummonMovementType
- CIRCLE_STATIONARY - Enum constant in enum class server.maps.SummonMovementType
- circulators - Static variable in class constants.GameConstants
- CItem() - Constructor for class client.messages.commands.GMCommand.CItem
- Class_Bonus_EXP(int) - Static method in class constants.ServerConstants
- clawCut - Enum constant in enum class client.SkillFactory.Delay
- cleanNpc(int) - Static method in class scripting.AbstractScriptManager
-
將指定 NPC 的快取引擎自靜態
npcs對應表移除。 - cleanNpcs() - Static method in class scripting.AbstractScriptManager
-
清空整個靜態
npcsNPC 引擎快取。 - clear() - Method in class server.MapleShopFactory
- clear() - Method in class server.MapleSquad
- clear() - Method in class tools.ConcurrentEnumMap
- CLEAR_MID_MSG - Enum constant in enum class handling.SendPacketOpcode
- CLEAR_POT - Enum constant in enum class handling.RecvPacketOpcode
- clearAllCooldowns() - Method in class client.MapleCharacter
-
清除角色所有技能冷卻並通知客戶端。
- clearCarnivalRequests() - Method in class client.MapleCharacter
-
清空所有待處理的嘉年華挑戰請求。
- clearChannelChangeDataByAccountId(int) - Static method in class handling.world.World
-
清除指定帳號殘留的換頻道/跨伺服器待處理玩家資料。
- clearData() - Method in class client.inventory.MapleEquipIdOnly
- clearDoors() - Method in class client.MapleCharacter
-
清除此角色的所有傳送門(魔法門)。
- cleardrops() - Constructor for class client.messages.commands.GMCommand.cleardrops
- clearDrops() - Method in class scripting.ReactorScriptManager
- clearDrops() - Method in class server.life.MapleMonsterInformationProvider
- clearInformation() - Method in class client.MapleClient
-
清除本連線快取的帳號相關資訊,重置為未登入的初始狀態。
- clearInventoryItem(MapleInventoryType, short, boolean) - Static method in class tools.packet.InventoryPacket
- clearLinkMid() - Method in class client.MapleCharacter
-
清空連結怪物(link monster)清單並取消相關 buff。
- clearLoadedMap() - Method in class server.maps.MapleMapFactory
- clearLocalExp() - Method in class client.MapleTrait
- clearMechDoors() - Method in class client.MapleCharacter
-
清除此角色的所有機械門。
- clearMidMsg() - Static method in class tools.packet.CWvsContext
-
建構清除畫面中央訊息的封包。
- ClearPot(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ItemMakerHandler
- clearQuests() - Static method in class server.quest.MapleQuest
- clearReports() - Method in class client.CharacterAnticheatManager
-
清除本角色的所有違規檢舉統計。
- clearReports() - Method in class client.MapleCharacter
-
清除所有檢舉類型的累計計數。
- clearReports(ReportType) - Method in class client.CharacterAnticheatManager
-
清除指定類型的違規檢舉統計。
- clearReports(ReportType) - Method in class client.MapleCharacter
-
清除指定檢舉類型的累計計數。
- clearSavedLocation(String) - Method in class scripting.AbstractPlayerInteraction
- clearSavedLocation(String) - Method in class scripting.NpcRolloutDifferTest.RecordingNpc
- clearSavedLocation(String) - Method in class scripting.PortalRolloutDifferTest.RecordingPortal
- clearSavedLocation(SavedLocationType) - Method in class client.MapleCharacter
-
清除指定類型的記憶傳送點(設為 -1),並標記存檔。
- clearScripts() - Method in class scripting.PortalScriptManager
- clearSkills() - Method in class client.MapleCharacter
-
清除角色所有非專業技能(設為 0 級)。
- clearSkills() - Method in class scripting.NPCConversationManager
-
清除玩家所有技能。
- ClearSkills() - Constructor for class client.messages.commands.GMCommand.ClearSkills
- clearWishlist() - Method in class client.MapleCharacter
-
清空本角色的商城願望清單(10 個欄位皆歸零),並標記為需存檔。
- CLICK_REACTOR - Enum constant in enum class handling.RecvPacketOpcode
- client - package client
-
用戶端連線與角色領域核心:玩家工作階段、角色實體、技能系統與各式遊戲列舉。
- CLIENT_ERROR - Enum constant in enum class handling.RecvPacketOpcode
- CLIENT_FAILED - Enum constant in enum class handling.RecvPacketOpcode
- CLIENT_HELLO - Enum constant in enum class handling.RecvPacketOpcode
- CLIENT_KEY - Static variable in class client.MapleClient
-
Netty channel 屬性鍵:連線建立時由
MapleServerHandler將對應的MapleClient掛在此鍵上,後續封包處理皆透過channel.attr(CLIENT_KEY)取回本連線。 - CLIENT_START - Enum constant in enum class handling.RecvPacketOpcode
- client.anticheat - package client.anticheat
-
作弊偵測子系統:違規型別的定義、累計紀錄、批次持久化,以及玩家檢舉型別。
- client.inventory - package client.inventory
-
角色背包與裝備子系統:道具、裝備、寵物的資料模型與持久化。
- client.messages - package client.messages
-
聊天指令的分派與支援層:解析、註冊、執行
!(GM)/@(玩家)指令。 - client.messages.commands - package client.messages.commands
-
內建 GM(
!)/玩家(@)指令的命令類別群(命令模式、反射註冊)。 - client.status - package client.status
-
怪物狀態(buff/debuff)效果子系統:怪物身上狀態效果的型別模型與執行期實例。
- Clock() - Constructor for class client.messages.commands.GMCommand.Clock
- CLOCK - Enum constant in enum class handling.SendPacketOpcode
- clone() - Method in class tools.ConcurrentEnumMap
- cloneLook() - Method in class client.MapleCharacter
-
在地圖上生成一個複製本角色外觀的分身並登記至分身陣列。
- cloneLooks() - Method in class client.MapleCharacter
-
建立一個複製本角色外觀的分身角色物件。
- CloneMe() - Constructor for class client.messages.commands.AdminCommand.CloneMe
- clonez - Variable in class handling.world.CharacterTransfer
- close() - Method in class server.MapleStorage
- close() - Method in class server.netty.ServerConnection
- close() - Method in class server.quest.MemRS
- close() - Method in class tools.MockIOSession
- close(ChannelPromise) - Method in class tools.MockIOSession
- CLOSE_ALL_RESULTS - Static variable in class database.DatabaseConnection
-
The constant indicating that all
ResultSetobjects that have previously been kept open should be closed when callinggetMoreResults. - CLOSE_CHALKBOARD - Enum constant in enum class handling.RecvPacketOpcode
- CLOSE_CURRENT_RESULT - Static variable in class database.DatabaseConnection
- CLOSE_RANGE_ATTACK - Enum constant in enum class handling.RecvPacketOpcode
- CLOSE_RANGE_ATTACK - Enum constant in enum class handling.SendPacketOpcode
- closeAll() - Static method in class database.DatabaseConnection
- closeAllMerchant() - Method in class handling.channel.ChannelServer
- closeFuture() - Method in class tools.MockIOSession
- closemap() - Constructor for class client.messages.commands.InternCommand.closemap
- CLOSENESS - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- CLOSENESS_LEFT - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- closeRangeAttack(int, int, int, int, int, byte, List, boolean, int, byte, byte, int) - Static method in class tools.packet.CField
-
建構近距離攻擊的封包。
- closeRangeAttack(LittleEndianAccessor, MapleClient, MapleCharacter, boolean) - Static method in class handling.channel.handler.PlayerHandler
-
處理玩家「近距離(近戰)攻擊」的封包,計算傷害、廣播動作並對怪物套用攻擊。
- closeShop(boolean, boolean) - Method in class server.shops.HiredMerchant
- closeShop(boolean, boolean) - Method in interface server.shops.IMaplePlayerShop
- closeShop(boolean, boolean) - Method in class server.shops.MapleMiniGame
- closeShop(boolean, boolean) - Method in class server.shops.MaplePlayerShop
- CnGM() - Constructor for class client.messages.commands.PracticerCommand.CnGM
- COCONUT - Enum constant in enum class handling.RecvPacketOpcode
- COCONUT_SCORE - Enum constant in enum class handling.SendPacketOpcode
- coconutScore(int[]) - Static method in class tools.packet.CField
-
建構更新椰子大戰雙方比分的封包。
- codeString(File) - Static method in class tools.StringUtil
-
判斷檔案的編碼格式
- codeString(String) - Static method in class tools.StringUtil
- coercionAndStringTranscriptsMatchAcrossEngines() - Method in class scripting.GraalJsSeamTest
- CokePlay - Enum constant in enum class server.events.MapleEventType
- COLD - Enum constant in enum class client.inventory.ItemFlag
- CollectionUtil - Class in tools
-
Provides utilities for manipulating collections of objects.
- COMBAT_ORDERS - Enum constant in enum class client.MapleBuffStat
- combatOrders - Variable in class client.PlayerStats
- combatOrders() - Method in class client.Skill
- COMBO - Enum constant in enum class client.MapleBuffStat
- COMBO_BARRIER - Enum constant in enum class client.MapleBuffStat
- COMBO_DRAIN - Enum constant in enum class client.MapleBuffStat
- comboFenrir - Enum constant in enum class client.SkillFactory.Delay
- comboJudgement - Enum constant in enum class client.SkillFactory.Delay
- comboSmash - Enum constant in enum class client.SkillFactory.Delay
- comboTempest - Enum constant in enum class client.SkillFactory.Delay
- CommandEx_Log - Static variable in class tools.FileoutputUtil
- CommandExecute - Class in client.messages
-
Interface for the executable part of a
CommandObject. - CommandExecute() - Constructor for class client.messages.CommandExecute
- CommandLock - Static variable in class constants.MiMiConfig
- CommandObject - Class in client.messages
-
Represents a command given by a user
- CommandObject(String, CommandExecute, int) - Constructor for class client.messages.CommandObject
- CommandProccessor - Static variable in class tools.FilePrinter
- CommandProcessor - Class in client.messages
-
玩家與 GM 指令的入口分派器,於聊天封包到達時由
MapleServerHandler呼叫。 - CommandProcessor() - Constructor for class client.messages.CommandProcessor
- CommandProcessorUtil - Class in client.messages
- CommandProcessorUtil() - Constructor for class client.messages.CommandProcessorUtil
- commandResponse(int, byte, byte, boolean, boolean) - Static method in class tools.packet.PetPacket
-
建構寵物指令反應動畫的封包。
- commenceTimerNextMap(MapleCharacter, int) - Method in class server.maps.Event_PyramidSubway
- compare(MapleRing, MapleRing) - Method in class client.inventory.MapleRing.RingComparator
- compare(MapleBBSThread, MapleBBSThread) - Method in class handling.world.guild.MapleBBSThread.ThreadComparator
- compareTo(Item) - Method in class client.inventory.Item
- compareTo(CharacterIdChannelPair) - Method in class handling.world.CharacterIdChannelPair
- compareTo(CheaterData) - Method in class handling.world.CheaterData
- compareTo(Channel) - Method in class tools.MockIOSession
- compareTo(MapleFoothold) - Method in class server.maps.MapleFoothold
- compareTo(CPUSampler.StacktraceWithCount) - Method in class tools.CPUSampler.StacktraceWithCount
- compileAndGetInterfaceSam() - Method in class scripting.NashornBridgeTest
- complete(MapleCharacter, int) - Method in class server.quest.MapleQuest
- complete(MapleCharacter, int, Integer) - Method in class server.quest.MapleQuest
- completeActs - Variable in class server.quest.MapleQuest
- completeCount - Variable in class server.StructSetItem
- CompletedLoadingThreads - Static variable in class server.Start
- completeQuest(int) - Method in class scripting.NPCConversationManager
-
依正常流程完成指定任務。
- completeQuest(int) - Method in class scripting.QuestRolloutDifferTest.RecordingQm
- CompleteQuest() - Constructor for class client.messages.commands.GMCommand.CompleteQuest
- completeReqs - Variable in class server.quest.MapleQuest
- completeTrade(MapleCharacter) - Static method in class server.MapleTrade
- CompleteTrade() - Method in class server.MapleTrade
- CONCENTRATE - Enum constant in enum class client.MapleBuffStat
- concurrentEntryWithoutSerializationThrows() - Method in class scripting.GraalJsEventConcurrencyTest
- ConcurrentEnumMap<K,
V> - Class in tools -
以讀寫鎖保護的執行緒安全
EnumMap,供多執行緒並行存取 Enum 鍵的映射。 - ConcurrentEnumMap(Class) - Constructor for class tools.ConcurrentEnumMap
- concurrentInvokeOnSharedEngine() - Method in class scripting.NashornBridgeTest
- config() - Method in class tools.MockIOSession
- CONFIRM_SHOP_TRANSACTION - Enum constant in enum class handling.SendPacketOpcode
- confirmFromCSInventory(Item, short) - Static method in class tools.packet.MTSCSPacket
- confirmShopTransaction(byte, MapleShop, MapleClient, int) - Static method in class tools.packet.NPCPacket
- confirmToCSInventory(Item, int, int) - Static method in class tools.packet.MTSCSPacket
- connect(SocketAddress) - Method in class tools.MockIOSession
- connect(SocketAddress, ChannelPromise) - Method in class tools.MockIOSession
- connect(SocketAddress, SocketAddress) - Method in class tools.MockIOSession
- connect(SocketAddress, SocketAddress, ChannelPromise) - Method in class tools.MockIOSession
- connectData(MaplePacketLittleEndianWriter) - Method in class client.MapleCharacterCards
- connectData(MaplePacketLittleEndianWriter) - Method in class client.PlayerRandomStream
- connectData(MaplePacketLittleEndianWriter) - Method in class client.PlayerStats
- Connected() - Constructor for class client.messages.commands.InternCommand.Connected
- ConsoleCommandProcessor - Static variable in class tools.FilePrinter
- constants - package constants
-
遊戲規則常數與 ID 範圍判定:等級/職業/道具/地圖/技能等核心數值與分類邏輯。
- consumeItem(MapleClient, MapleStatEffect) - Static method in class handling.channel.handler.InventoryHandler
-
套用一個消耗品狀態效果到玩家(或全隊)。
- consumeOnPickup - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - consumeStringData - Variable in class tools.wztosql.DumpItems
- containClient(MapleClient) - Static method in class handling.login.LoginServer
- contains(int) - Method in class client.BuddyList
- contains(ArrayList, int) - Method in class server.life.MapleMonsterInformationProvider
- containsIPAuth(String) - Static method in class handling.login.LoginServer
- containsJob(int) - Method in class server.buffs.AbstractBuffClass
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.BowmanBuff
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.ChivalrousBuff
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.MagicianBuff
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.PirateBuff
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.ThiefBuff
- containsJob(int) - Method in class server.buffs.buffclasses.adventurer.WarriorBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.BlazeWizardBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.DawnWarriorBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.MihileBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.NightWalkerBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.ThunderBreakerBuff
- containsJob(int) - Method in class server.buffs.buffclasses.cygnus.WindArcherBuff
- containsJob(int) - Method in class server.buffs.buffclasses.gamemaster.GameMasterBuff
- containsJob(int) - Method in class server.buffs.buffclasses.hero.AranBuff
- containsJob(int) - Method in class server.buffs.buffclasses.hero.EvanBuff
- containsJob(int) - Method in class server.buffs.buffclasses.hero.MercedesBuff
- containsJob(int) - Method in class server.buffs.buffclasses.hero.PhantomBuff
- containsJob(int) - Method in class server.buffs.buffclasses.resistance.BattleMageBuff
- containsJob(int) - Method in class server.buffs.buffclasses.resistance.DemonBuff
- containsJob(int) - Method in class server.buffs.buffclasses.resistance.MechanicBuff
- containsJob(int) - Method in class server.buffs.buffclasses.resistance.WildHunterBuff
- containsKey(Object) - Method in class tools.ConcurrentEnumMap
- containsMember(MapleCharacter) - Method in class server.MapleSquad
- containsMembers(MapleMessengerCharacter) - Method in class handling.world.MapleMessenger
- containsMembers(MaplePartyCharacter) - Method in class handling.world.MapleParty
- containsMerchant(int, int) - Method in class handling.channel.ChannelServer
- containsNPC(int) - Method in class server.maps.MapleMap
-
判斷地圖上是否存在指定 ID 的 NPC。
- containsSkill(int) - Method in class server.buffs.AbstractBuffClass
- containsValue(Object) - Method in class tools.ConcurrentEnumMap
- containsVisible(int) - Method in class client.BuddyList
- content - Variable in class handling.world.guild.MapleBBSThread.MapleBBSReply
- continent - Variable in class server.life.MonsterGlobalDropEntry
- controlMonster(MapleMonster, boolean) - Method in class client.MapleCharacter
-
讓此角色開始控制指定怪物(成為其 controller),並送出控制封包。
- controlMonster(MapleMonster, boolean, boolean) - Static method in class tools.packet.MobPacket
-
建構指派客戶端為怪物控制者的封包。
- CONVERSION - Enum constant in enum class client.MapleBuffStat
- CONVEX - Enum constant in enum class provider.MapleDataType
- COOL - Enum constant in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
- cooldown - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - COOLDOWN - Enum constant in enum class handling.SendPacketOpcode
- coolingeffect - Enum constant in enum class client.SkillFactory.Delay
- copy() - Method in class client.inventory.Equip
- copy() - Method in class client.inventory.Item
- copy() - Method in class server.MapleSquad
- copy_preservesAndIsolatesOriginStats() - Method in class client.inventory.EquipOriginStatsTest
- copyAll() - Constructor for class client.messages.commands.GMCommand.copyAll
- copyFirst(List, int) - Static method in class tools.CollectionUtil
-
Copies
countitems off of list, starting from the beginning. - copyInv() - Constructor for class client.messages.commands.GMCommand.copyInv
- copyWithQuantity(short) - Method in class client.inventory.Item
- core_blaze - Enum constant in enum class server.MapleSquad.MapleSquadType
- corpusParseAndActBindingAreEngineEquivalent() - Method in class scripting.ReactorRolloutDifferTest
-
全
scripts/reactor/*.js在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。 - corpusParseAndEntryBindingAreEngineEquivalent() - Method in class scripting.EventRolloutDifferTest
-
全
scripts/event/*.js在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。 - corpusParseAndSamBindingAreEngineEquivalent() - Method in class scripting.PortalRolloutDifferTest
-
全
scripts/portal/*.js在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。 - corpusParseAndStartActionBindingAreEngineEquivalent() - Method in class scripting.MapSpecialRolloutDifferTest
-
全
scripts/map/**(遞迴 onUserEnter/onFirstUserEnter)+scripts/special/*.js在 nashorn-core 與 GraalJS 必須等價: 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」(E4X/Nashorn-only 語法殘留會在此現形 —— C8 全域 flip 硬門檻)。 - corpusParseAndStartActionBindingAreEngineEquivalent() - Method in class scripting.NpcRolloutDifferTest
-
全
scripts/npc/*.js在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。 - corpusParseAndStartEndBindingAreEngineEquivalent() - Method in class scripting.QuestRolloutDifferTest
-
全
scripts/quest/*.js在 nashorn-core 與 GraalJS 必須等價(非「全部成功」): 解析分歧(XOR)= 零:不得有任何腳本「一引擎解析成功、另一引擎失敗」。 - cosmetic - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - CosmicDustShifter - Enum constant in enum class handling.RecvPacketOpcode
- CosmicDustShifter(int, MapleClient) - Static method in class handling.channel.handler.InventoryHandler
-
使用道具循環移轉核心光環(Core Aura)的各項能力值加成,由
InventoryHandler.UseCashItem(LittleEndianAccessor, MapleClient)等入口呼叫。 - count - Variable in class server.quest.MapleQuestAction.QuestItem
- COUNT - Enum constant in enum class server.CashItemFlag
- countById(int) - Method in class client.inventory.MapleInventory
- countCharacters(String, char) - Static method in class tools.StringUtil
-
Counts the number of
chr's instr. - countCharacters_countsOccurrences() - Method in class tools.StringUtilTest
- counting(String) - Static method in class constants.MiMiConfig
- countMonsterById(int) - Method in class server.maps.MapleMap
-
統計地圖上指定 ID 的怪物數量。
- COUPON_CODE - Enum constant in enum class handling.RecvPacketOpcode
- CouponCode(String, MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
- cpLoss - Variable in class server.MapleCarnivalFactory.MCSkill
- CPUpdate(boolean, int, int, int) - Method in class client.MapleCharacter
-
向自身連線送出嘉年華點數(CP)更新封包。
- CPUpdate(boolean, int, int, int) - Static method in class tools.packet.MonsterCarnivalPacket
- CPUSampler - Class in tools
-
以取樣方式剖析伺服器執行緒 CPU 熱點的效能診斷工具。
- CPUSampler() - Constructor for class tools.CPUSampler
- CPUSampler.SampledStacktraces - Class in tools
- CPUSampler.StacktraceWithCount - Class in tools
- cr - Variable in class server.MapleStatEffect
-
解析後的
int級數值欄位群(持續時間duration/副時間subTime、來源 IDsourceid、配方、移動目標地圖moveTo、泛用係數t/u/v/w/x/y/z、消耗道具與楓幣、 冷卻cooldown、變身morphId、經驗增益、價格、間隔等)。 - craft - Enum constant in enum class client.MapleTrait.MapleTraitType
- craft - Variable in enum class handling.channel.handler.ItemMakerHandler.CraftRanking
- CRAFT - Enum constant in enum class client.MapleStat
- CRAFT_COMPLETE - Enum constant in enum class handling.SendPacketOpcode
- CRAFT_DONE - Enum constant in enum class handling.RecvPacketOpcode
- CRAFT_EFFECT - Enum constant in enum class handling.RecvPacketOpcode
- CRAFT_EFFECT - Enum constant in enum class handling.SendPacketOpcode
- CRAFT_MAKE - Enum constant in enum class handling.RecvPacketOpcode
- CraftComplete(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- CRAFTED - Enum constant in enum class client.inventory.ItemFlag
- CRAFTED_USE - Enum constant in enum class client.inventory.ItemFlag
- CraftEffect(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- craftEXP - Enum constant in enum class server.quest.MapleQuestActionType
- craftFinished(int, int, int, int, int, int) - Static method in class tools.packet.CField
-
建構專業技能製作完成(CRAFT_COMPLETE)的封包。
- CraftingEntry(int, byte, byte, byte, boolean, int) - Constructor for class client.SkillFactory.CraftingEntry
- craftMake(int, int, int) - Static method in class tools.packet.CField
-
建構專業技能製作中(CRAFT_EFFECT)特效的封包。
- CraftMake(LittleEndianAccessor, MapleClient, MapleCharacter) - Static method in class handling.channel.handler.ItemMakerHandler
- craftMin - Enum constant in enum class server.quest.MapleQuestRequirementType
- CRand() - Method in class client.MapleCharacter
-
取得角色的隨機數串流(用於與客戶端同步的偽隨機序列)。
- CRand32__Random() - Method in class client.PlayerRandomStream
- CRand32__Seed(long, long, long) - Method in class client.PlayerRandomStream
- create - Variable in class server.ItemInformation
- create(int) - Static method in class server.MapleStorage
- create(int, int) - Static method in class client.inventory.MapleAndroid
- create(int, int, int, int) - Static method in class client.inventory.MapleAndroid
- CREATE_CHAR - Enum constant in enum class handling.RecvPacketOpcode
- CREATE_MENU - Enum constant in enum class handling.SendPacketOpcode
- CREATE_SPECIAL_CHAR - Enum constant in enum class handling.RecvPacketOpcode
- CREATE_TIME - Enum constant in enum class client.inventory.MapleImp.ImpFlag
- CREATE_ULTIMATE - Enum constant in enum class handling.RecvPacketOpcode
- CREATE_ULTIMATE - Enum constant in enum class handling.SendPacketOpcode
- createAccount(String, String, String, String) - Static method in class handling.login.handler.AutoRegister
- createAlliance(String) - Method in class scripting.NPCConversationManager
-
以玩家及其隊伍第二位成員為雙方會長建立聯盟。
- createAlliance(String, int, int, int, int) - Static method in class handling.world.World.Alliance
-
由兩個公會建立一個新聯盟。
- createCache - Variable in class server.ItemMakerFactory
- CreateChar(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- createdChar(int) - Method in class client.MapleClient
-
將新建立的角色編號加入本連線的授權清單,使其可立即被選用登入。
- createFamily(int) - Static method in class handling.world.family.MapleFamily
- createFromDB(int, boolean) - Static method in class server.MapleShop
- createGuild(int, String) - Static method in class handling.world.guild.MapleGuild
- createGuild(int, String) - Static method in class handling.world.World.Guild
-
建立一個新公會。
- createGuildAlliance(MapleGuildAlliance) - Static method in class tools.packet.AlliancePacket
- createInstanceMap(int) - Method in class scripting.EventInstanceManager
- CreateInstanceMap(int, boolean, boolean, boolean, int) - Method in class server.maps.MapleMapFactory
- createInstanceMapS(int) - Method in class scripting.EventInstanceManager
- createMapInFM - Static variable in class constants.ServerConstants
- createMessenger(MapleMessengerCharacter) - Static method in class handling.world.World.Messenger
-
建立一個新的密語視窗並登記到行程內的視窗表。
- createParty(MaplePartyCharacter) - Static method in class handling.world.World.Party
-
為指定角色建立一個新隊伍並登記到全域隊伍表。
- createParty(MaplePartyCharacter, int) - Static method in class handling.world.World.Party
-
為指定角色建立新隊伍,並在遠征隊類型有效時一併建立其所屬遠征隊。
- createPartyAndAdd(MaplePartyCharacter, int) - Static method in class handling.world.World.Party
-
在既有遠征隊下建立新隊伍並加入該遠征隊。
- createPet(int, int) - Static method in class client.inventory.MaplePet
- createPet(int, String, int, int, int, int, int, short) - Static method in class client.inventory.MaplePet
- createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發RC1000
- createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發分享
- createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發直播
- createPlayer(int, int, String) - Method in class client.messages.commands.PracticerCommand.發推廣
- createRing(int, MapleCharacter, String, String, int, int) - Static method in class client.inventory.MapleRing
- createStyler(List, List, List, List, List, List, List, List, List, List) - Static method in class tools.HairFaceDump
- createToDb(int, String, int, int) - Static method in class handling.world.guild.MapleGuildAlliance
- createUltimate(int) - Static method in class tools.packet.CField
-
建構製作終極技能書(Ultimate)結果的封包。
- CreateUltimate(LittleEndianAccessor, MapleClient) - Static method in class handling.login.handler.CharLoginHandler
- critical - Enum constant in enum class client.inventory.EquipAdditions
- CRITICAL_INC - Enum constant in enum class client.MapleBuffStat
- CRITICAL_RATE_BUFF - Enum constant in enum class client.MapleBuffStat
- criticaldamageMax - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - criticaldamageMin - Variable in class server.MapleStatEffect
-
解析後的
short級數值欄位群(HP/MP 恢復量、物攻pad/魔攻mad/物防pdd/ 魔防mdd、命中、迴避、移速、跳躍、消耗、機率、各屬性增益與抗性率、DOT、暴擊、PVP 傷害等)。 - crossPiercing - Enum constant in enum class client.SkillFactory.Delay
- crossRoad - Enum constant in enum class client.SkillFactory.Delay
- crypt(byte[]) - Method in class tools.MapleAESOFB
-
Encrypts
dataand generates a new IV. - CRYSTALGARDEN - Enum constant in enum class server.maps.SavedLocationType
- cs - Variable in class handling.world.CharacterTransfer
- CS_ACCOUNT_NAME - Enum constant in enum class handling.SendPacketOpcode
- CS_CHARGE_CASH - Enum constant in enum class handling.SendPacketOpcode
- CS_INFO - Enum constant in enum class handling.SendPacketOpcode
- CS_OPEN - Enum constant in enum class handling.SendPacketOpcode
- CS_OPERATION - Enum constant in enum class handling.SendPacketOpcode
- CS_UPDATE - Enum constant in enum class handling.RecvPacketOpcode
- CS_UPDATE - Enum constant in enum class handling.SendPacketOpcode
- CS_USE - Enum constant in enum class handling.SendPacketOpcode
- cschronosphere - Variable in class handling.world.CharacterTransfer
- csstar - Variable in class handling.channel.handler.AttackInfo
- CSUpdate(MapleClient) - Static method in class handling.cashshop.handler.CashShopOperation
- CURE_POT - Enum constant in enum class handling.RecvPacketOpcode
- CurePot(LittleEndianAccessor, MapleClient) - Static method in class handling.channel.handler.ItemMakerHandler
- CURRENT_MAP_WARP - Enum constant in enum class handling.SendPacketOpcode
- CURRENT_SET - Static variable in class constants.GameConstants
- currentBattleshipHP() - Method in class client.MapleCharacter
-
取得戰艦目前的 HP。
- currentId() - Method in class tools.wztosql.DumpItems
- currentId() - Method in class tools.wztosql.DumpMobSkills
- currentId() - Method in class tools.wztosql.DumpQuests
- CurrentReadable_Date() - Static method in class tools.FileoutputUtil
- CurrentReadable_Time() - Static method in class tools.FileoutputUtil
- CurrentReadable_TimeGMT() - Static method in class tools.FileoutputUtil
- currentrep - Variable in class handling.world.CharacterTransfer
- CURSE - Enum constant in enum class client.inventory.Equip.ScrollResult
- CURSE - Enum constant in enum class client.MapleDisease
- CUSTOM_ENCRYPTION - Static variable in class constants.ServerConstants
- CustomCurseText - Static variable in class constants.MiMiConfig
- CustomDataCodecTest - Class in client.inventory
-
確定性離線單元測試:
CustomDataCodec的 JSON 編解碼,以及Equip自訂屬性 API (setCustom / getCustom / getCustomMap / copy / get/setCustomJson)的行為。 - CustomDataCodecTest() - Constructor for class client.inventory.CustomDataCodecTest
- cwkpq - Enum constant in enum class server.MapleSquad.MapleSquadType
- CWvsContext - Class in tools.packet
- CWvsContext() - Constructor for class tools.packet.CWvsContext
- cy - Variable in class server.maps.MapleNodes.MonsterPoint
- cyclone - Enum constant in enum class client.SkillFactory.Delay
- cyclone_pre - Enum constant in enum class client.SkillFactory.Delay
- cygnus - Enum constant in enum class server.MapleSquad.MapleSquadType
- Cygnus - Enum constant in enum class handling.world.exped.ExpeditionType
- CYGNUS_ATTACK - Enum constant in enum class handling.SendPacketOpcode
- CYGNUS_INTRO_DISABLE_UI - Enum constant in enum class handling.SendPacketOpcode
- CYGNUS_INTRO_ENABLE_UI - Enum constant in enum class handling.SendPacketOpcode
- CYGNUS_INTRO_LOCK - Enum constant in enum class handling.SendPacketOpcode
- CYGNUS_SUMMON - Enum constant in enum class handling.RecvPacketOpcode
- CygnusSummon_NPCRequest(MapleClient) - Static method in class handling.channel.handler.UserInterfaceHandler
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